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Madfinger Games unveiled a new game titled Unkilled that drops players in New York City during a zombie apocalypse. This first-person shooter offers a complex storyline, weapon shop, and upgrades to keep players engaged. Madfinger Games explains that the zombie apocalypse outbreak is consuming New York City and players must fight zombies in an effort to stay alive.
Hit the break for more including the trailer.
Madfinger Games had this to say about the gameplay of Unkilled:
Players will have a broad set of possibilities to engage in joint competition and compare results achieved during gameplay. An elaborate storyline full of exciting twists and surprises will add to all kinds of time-limited tasks. Long periods of sustained fun are guaranteed by an attractively designed map displaying hundreds of missions, quick access to a wide number of assorted weapons, and tons of possibilities to share and compare your results with other players.
A demo version of the Unkilled will be showcased during the Game Developers Conference (GDC) next week in San Francisco. The release date for Unkilled is scheduled for this June.
Click here to view the embedded video.
Source: Unkilled
Come comment on this article: Madfinger Games announces new first-person shooter with zombies
Google and YouTube this week rolled out a new Android and iOS app for YouTube which is aimed at children. Dubbed YouTube Kids, it’s a way of delivering a filtered and curated experience that puts parents at ease. There are a number of controls and user-defined settings to ensure your younger ones aren’t wandering out of their lanes.
The official YouTube Kids app is designed for curious little minds. This free app is delightfully simple and packed full of age-appropriate videos, channels, and playlists. YouTube Kids features popular children’s programming, plus kid-friendly content from filmmakers, teachers, and creators all around the world. We’ve taken out the complicated stuff and made an app even little ones can navigate — that means big buttons, easy scrolling, and instant full-screen.
Given that YouTube can be quite the rabbit hole, we’re happy to see that we can be in control of how deep the kids go. We like being able to toggle off search and the ability to restrict the length of time spent. Throw in a great, growing library of YouTube-specific content and we sleep good at night. If you’ve got a toddler or early school age student in the house you may want to consider this one as a curated video service that stands on its own.
The post YouTube Kids delivers child-friendly video experience with parental controls appeared first on AndroidGuys.
Sprint and LG on Thursday announced the upcoming availability of the LG G Pad F 7.0 tablet.
Powered by Android 5.0 Lollipop, the 7-inch tablet boasts 8GB internal storage with microSD expansion, a 5-megapixel rear camera, and 4,000mAh battery. Additional specs include a 1.2GHz quad-core processor, 1GB RAM, a 1.2-megapixel front-facing camera, and support for Wi-Fi and Sprint LTE networks.
The LG G Pad F 7.0 will carry a retail price of $240; customers can spread payments out on Sprint Easy Pay for $0 down and 24 payments of $10 per month.
“LG G Pad F 7.0 is a perfect companion to any Android smartphone, especially with these low-cost purchasing options. Once again, Sprint proves that we are the best value in wireless by giving our customers a dynamic tablet at no cost or the option to add it to the $90 Family Share Pack plan… up to 5 devices and 12 GB of data.
Sprint will also offer the tablet for free with customers who sign a two-year service agreement and data plan. The catch is that the subscriber must also have an active smartphone on a Sprint account.
The G Pad F 7.0 comes in two color options, white and black, however the latter will not arrive in stores until April 10.
The post Sprint to offer LG G Pad F 7.0 March 13; will be free for customers who sign 2-year plan appeared first on AndroidGuys.

For all of you die-hard Ingress fans out there, your missions are about to get much easier. Android Wear support is coming to Ingress, and will be rolled out sometime next month. Just like any other Android Wear app, you’ll still need to use your phone to run the application, but you’ll soon be able to glance down at your wrist for important Ingress updates while you’re playing.
For those who need clarification, Ingress is an augmented reality app developed by Google’s Niantic Labs back in 2012. Players can create and perform missions, allowing users to attack, reinforce or defend “portals” based on local landmarks. The game puts players either on the “enlightened” side or the “resistance” side, allowing them to battle against one another in hopes to gain a win.
A big problem with this game, however, is that users would have to use their smartphones to find different landmarks around their towns, making them keep their smartphones out while playing. With Android Wear support, players will get to keep their smartphones in their pockets while only using their smartwatches for guidance. Notifications will show up in the form of a Google Now-like card, telling you if a portal is in range or if it’s under attack. Here’s a preview of what the game will look like on a Wear device:

Android Wear support will be extremely convenient for users who play the game while out on a run or running errands. You can look for the update to hit the Play Store sometime next month. If you have yet to play Ingress, head to the Google Play Store link below to download it for free.
Someone over on the XDA Forums has posted what are allegedly Samsung applications that will be featured on the upcoming Galaxy S 6. The apps included by user Albe95 are Optical Reader, Geo News, Gear Manager, and Kids Mode. The layout and amount of text seems simplified while a wide amount of colors are still being used. Basically, TouchWiz looks like less of a circus while maintaining its flavor.
The Samsung Galaxy S 6 will be announced on Sunday, March 1, at MWC 2015.
Hit the break for screenshots.
Optical Reader:
Geo News:
Gear Manager:
Kids Mode:
Smart Remote:
There really is not much given away by this leak but it does prove that Samsung is open to change.
Source: XDA Forums
Via: Phone Arena
Come comment on this article: Leaked apps for TouchWiz provide a glimpse of Samsung’s changes
The Star Trek and sci-fi world at large suffered a great loss today, as Leonard Nimoy has passed away at the age of 83. Best known for his role as human/alien Spock in the TV and movie series, he had been hospitalized two days ago for chest pains. His wife Susan Bay Nimoy told the New York Times her husband died of end-stage chronic obstructive pulmonary disease, which he attributed to an old smoking habit. In recent years, he’d returned to our TV sets on Fringe playing the scientist William Bell, and made a cameo appearance as Spock Prime in Star Trek Into Darkness in 2013.
Developing…
Nimoy had notable accomplishments behind the camera too, serving as director on Star Trek III: The Search for Spock, Star Trek IV: The Voyage Home and 3 Men and a Baby (the top grossing movie that year), among others.
A life is like a garden. Perfect moments can be had, but not preserved, except in memory. LLAP
– Leonard Nimoy (@TheRealNimoy) February 23, 2015
I will be sharing my poetry. Today’s is, “You and I have Learned,” which is in my book, These Words Are for You. LLAP pic.twitter.com/CsHAtmtDnz
– Leonard Nimoy (@TheRealNimoy) February 22, 2015
Don’t smoke. I did. Wish I never had. LLAP
– Leonard Nimoy (@TheRealNimoy) January 11, 2015
I’d rather remember how he lived. So here’s Spock and Kirk eating pie. #LLAP pic.twitter.com/BWl9qps8IF
– Elliott Serrano (@ElliottSerrano) February 27, 2015
Filed under: Home Entertainment, Internet, HD
Source: New York Times, The Hollywood Reporter, Entertainment Weekly
In Masquerada: Songs and Shadows, the city of Ombre resembles a fantastical, medieval Venice: elegant stone towers are lined with heavy wood furniture and the people dress in lush fabrics, wielding swords and spears. But Ombre is not Venice; it’s an entirely secular society whose citizens put no stock in the idea of an afterlife, and it’s a land where powerful magic stems from a collection of rare masks. The Inspettore, Cicero Gavar, returns from exile to investigate an earth-shattering kidnapping, with the help of spells, weapons, his team — and his sexuality.
“While having the main character be gay and allowing a romance, as BioWare does, is very empowering to a gay player, we hope to serve them in another way — to show our audience the beauty and humanity of a gay character and how it would translate to real world situations,” lead developer Ian Gregory says.
Masquerada‘s world reflects the lives of its developers in a few ways. It comes from Witching Hour Studios, a development company in Singapore, and the world of Ombre is based on Singapore’s own mutli-cultural, diverse population. The game is a “pause for tactics” RPG, meaning players can stop in the middle of battle and plan out efficient attacks. The art and mechanics are inspired by Bastion, The Banner Saga and Baldur’s Gate, a collection of narrative-driven and innovative tactical titles, all sprinkled with a dash of brilliant neon color.
But, these are the surface aspects of Masquerada. Beneath the gorgeous design lies a deeper message about what it means to be human, shaped by Gregory’s dissatisfaction with the portrayal of gay characters in video games.
“I’m tired that gay characters in games are portrayed [as] oversexualized,” Gregory says. “While some have depth, they seem to be defined by their sexuality and not enough by their humanity. If we’re gonna constantly harp on how different they are just by their bedroom habits, that’s all society will latch on to. We’d like to show the perspective of a gay character whose choices and behaviors are profoundly affected by others’ conflicting attitudes to their sexual orientation — and to do so in a way where the conversation isn’t about romance.”
Basically, Gregory treats Masquerada‘s characters as full, flawed and talented people first, rather than approaching each one from the view of a single, limiting trait. Gregory’s goal is to make his characters relatable and accessible without relying on stereotypes or exaggerated tropes.
“We’re going to explore fear, guilt, loss, redemption,” he says. “A situation where a player would take on the role of a good friend instead of a lover. Perhaps something more familiar to those of us not of the orientation.”
Of course, Masquerada has to be a solid game in order for its characters — gay or otherwise — to have any impact on players or society at large. To that end, Gregory says Witching Hour Studios has partnered with Ysbryd Games, a publisher that provides enough funding for the developers to craft an expansive game with rich lore and no compromises. With support from Ysbryd, the full game is due out on PC and unannounced consoles in early 2016, with no need to turn to crowdfunding or other financing options.
“We’re unlikely to take this to Kickstarter unless we suddenly have a need for half a million to get Daft Punk involved or something,” Gregory says. For what it’s worth, a Daft Punk game soundtrack would probably be awesome.

Witching Hour isn’t concerned about funding and the studio has a clear idea of who Masquerada‘s characters are — that doesn’t mean Gregory has zero worries overall.
“If we were worried about anything, it wouldn’t be about the resources to make the game, but it’d be about overcoming the hurdles of visibility with our intended audience,” he says. “It’s not something you can plan for. It would suck to be drowned out by the next cadre of ‘I Am Call of Battlefield Creed Roguelike Simulator 2016s’ because we ‘didn’t follow trends’ about what’s hip these days. Exhibiting at PAX can only do so much.”
It may not result in much, but Witching Hour is doing it anyway: Masquerada will be in booth 8236 at PAX East 2015, the game convention held in Boston from March 6 – 8. Fans of Bastion, The Banner Saga or fully formed characters, check it out.
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Apple may be planning to release iOS 8.2 to the public as early as next Monday, reports BGR. iOS 8.2 has been in testing since November and notably contains support for the Apple Watch. The March release date has been rumored for several weeks now, but earlier information pointed towards a launch a bit later in the month, possibly during the second week of March.
A Monday, March 2 release date for iOS 8.2 would mean the software would be released to consumers a full week ahead of Apple’s scheduled March 9 “Spring Forward” media event, where the company is expected to divulge additional details on the Apple Watch.
BGR is fairly accurate when it comes to iOS release date predictions. The site correctly determined several iOS 7 beta release dates, but it has been wrong on occasion. Because March 2 is not in line with earlier predictions, BGR could be off by a week, but we will certainly be seeing a public release of iOS 8.2 sometime during the first two weeks of March, even if the March 2 date is inaccurate.
Thus far, there have been five iOS 8.2 betas, with the last beta coming on Monday, February 2, suggesting either another beta or a public release is coming in the near future.
The site also says that it has learned from its sources that there may be as many as four betas of iOS 8.3. We have had two iOS 8.3 betas, so there could be two more beta updates before the software is provided to the public. That would put iOS 8.3 on track to launch in April. iOS 8.3 brings several new features to the operating system, most notably introducing a redesigned emoji picker and adding both new emoji and emoji skin tone modifiers.