The moment Canon fans have anxiously waited for is here. Today, the company finally took the wraps off of its EOS 5D Mark IV, a DSLR geared toward photographers and videographers alike. For starters, the highly anticipated flagship camera features a brand new 30.4-megapixel, full-frame CMOS sensor and Digic 6+ processor. It also brings 4K video capability at 23.98, 24, 25 and 30 fps, as well as a 61-point autofocus system, built-in digital lens optimizer, NFC, WiFi and an ISO range of 100-32,000. All told, that’s a big step up from the previous model, the EOS 5D Mark III — one of the most beloved DSLRs out there.
Similar to the 7D Mark II and the newly minted 80D, the 5D Mark IV boasts Canon’s trademark Dual Pixel CMOS AF, which should make it easier to track subjects when you’re shooting video. It’s worth noting the Mark IV captures 4K at DCI resolution (4,096 x 2,160), rather than the UHD (3,840 x 2,160) on cameras like Nikon’s D5. Another highlight is the addition of touchscreen; unlike the 1D-X Mark II, this one offers a full interface and isn’t limited to video-only use.
Meanwhile, the continuous shooting mode is set at 7 fps, up from 6 on the 5D Mark III. The camera will take both CompactFlash and SD cards, and there’s GPS too — something Canon says had been heavily requested by EOS users. To round things up, Canon upgraded the weather resistance on the 5D Mark IV, making it more immune to many elements, including water and dust.
The EOS 5D Mark IV hits stores in early September for $3,499 for the body only. If you’re after a kit that comes with a lens, there are two options. Grab the camera and the EF24-70mm f/4L lens for $4,399 early next month or the EOS 5D Mark IV and EF24-105mm f/4L IS II USM lens $4,599 in late October.
When Motorola and Lenovo unveiled the Moto Z, they unveiled a host of MotoMods… except for one. Where was that camera add-on we’d seen in leaks? Apparently, it’s still coming — and it might be more than you were expecting. Moto G3 has come across community photos showing that the camera module is not only Hasselblad-branded as anticipated, but packs a 10X optical zoom lens. There aren’t any clues as to the sensor, alas, but we suspect that this is more likely to be a point-and-shoot quality (maybe mirrorless) sensor given the size, rather than Hasselblad’s signature medium format. You’ll be taking better photos than you would with the stock camera, then, but we wouldn’t count on magazine-quality Instagram shots.
If leaks are accurate, you won’t have to wait long for more details. The Hasselblad MotoMod may be announced at Germany’s IFA show, which officially starts on September 2nd. There aren’t any clues as to the price, but we can’t imagine that Hasselblad camera hardware will come cheap. We’d expect something in the ballpark of a previous photography add-on like Sony’s QX10, which cost about $230 when new.
Via: TechnoBuffalo, PetaPixel
Source: Moto G3
Not everyone can handle cameras like Nikon’s flagship D5, which are designed with professional photographers in mind. But, for those who want a less advanced DSLR, the Japanese manufacturer has others such as its new D3400. This entry-level shooter features a 24.2-megapixel CMOS sensor (DX-format) alongside the Expeed 4 processor, which Nikon claims brings improved auto white balance performance and better image quality in low-light scenarios. The D3400 also boasts an ISO range of 100-25,600, 11-point autofocus system, 5-fps continuous shooting and 1080p video at up to 60 fps. These are the sort of specs you’d expect from beginner DSLRs, but the lack of 4K recording will be a downside for some people.
Of course, similar to the higher-end D500, Nikon’s D3400 comes with SnapBridge connectivity. You can use this to transfer pictures remotely to a smartphone or tablet; there’s no WiFi here though, meaning the data is shared over low-energy Bluetooth. Another highlight is that the D3400 is getting a fresh line of dedicated lenses, called the AF-P DX Nikkor. According to Nikon, these have a very quiet motor, which should come in handy for users who shoot video on a regular basis.
The D3400 will hit stores in “early” September for $650, in a kit that includes an AF-P DX Nikkor 18-55mm f/3.5-5.6 G VR lens. Or, you’ll also have the option to buy it with that same glass plus an AF-P DX Nikkor 70-300mm f4.5/6.3 G ED for $1,000. Alternatively, Nikon’s also selling the 70-300mm lens with vibration reduction for $400 on its own.
GoPro most definitely has a future planned beyond drones and virtual reality rigs. Both an FCC filing and an apparent video leak suggest that the upcoming Hero5 action camera will give you a couple of good reasons to ditch your Hero4. To start, the FCC entry makes clear references to built-in GPS. It’s not certain how you’d use it, but it’s easy to see the technology used for geolocating your videos or tracking performance. That same filing also hints at a thinner, lighter body.
There are also hints that the interface is getting a makeover. Reddit user Konrad-iturbe has posted what’s purported to be a Hero5 instruction video, and the device would have a significantly redesigned (and likely easier to use) touch control scheme. There’s also mention of a “GoPro Sniper” option, although it’s not certain what that is. An attachment? You won’t have to wait long to get the full scoop when GoPro has promised that the Hero5 will launch this year, but this is a nice hint of what you can expect.
Via: Zatz Not Funny
Source: FCC, Reddit
Facebook said from the start that it would open source its Surround 360 camera this summer, and it’s following through on that promise. You can now visit GitHub to learn how to build the camera, install its software and (naturally) tweak both the hardware and software to meet your needs. Just keep in mind that this isn’t exactly a homebrew project — you’ll need about $30,000 in parts to build the official version. It’s more for video pros that want to produce 360-degree content without having to turn to pricier, pre-packaged offerings like Nokia’s Ozo. Still, it’s worth exploring the source if you want to either see how Facebook’s VR cam works or design a lower-cost alternative.
The long-awaited Fujifilm X-T2 finally made its debut last week, bringing with it a completely revamped set of specs compared with its predecessor, the X-T1. One of the highlights of the new compact shooter is its 4K video support — a first for Fujifilm’s X-Series line of digital cameras. But there’s more to like here beyond the UHD (3,840 x 2,160) recording. Inside, the mirrorless X-T2 packs a 24.3-megapixel (APS-C) X-Trans CMOS III sensor, the same one found on the flagship X-Pro2. That’s complemented by the X-Processor Pro imaging chip, which the manufacturer says uses enhanced algorithms to help produce its most accurate autofocus system yet.
The X-T2’s AF is fast and precise, especially if you’re coming from an X-T1 or, dare we say it, even an X-Pro2. So far, I haven’t come across any subjects, still or moving, the camera couldn’t handle. That said, I won’t make any final judgements until I’ve tested it in low-light conditions and more challenging scenarios than a day out in New York City. Along with our review unit, Fujifilm sent an XF10-24mm Fujinon lens with optical image stabilization, which is the only glass we’ve been using on the X-T2.
Stay tuned though, as we’ll have a more in-depth story before the X-T2 hits stores in August. For now, here are some photos taken with Fujifilm’s latest mirrorless shooter.
To view our sample images in full resolution, click here.
So far, GoPro’s foray into VR cameras has been strictly for professionals. Earlier this year Nick Woodman, the company’s CEO, hinted that a smaller, consumer-friendly VR camera could be in the works — but that’s all we knew. Except, it turns out, it already exists and you can look at it right now.
This week, GoPro sent out a promo video (below) showing off the work it’s been doing as part of its deal with the MotoGP. The video tells the story of father and son riders Randy and Dakota Mamola, talking about the evolution of on-bike cameras. Less than a minute into the video, Dakota talks about being the first rider to carry a “VR, virtual reality, GoPro camera.” The video then shows it attached to the back of a motorbike.
“But this is a bespoke solution for motorsport!” You might say. Sure, but it’s an existing, single VR camera, rather than multiple GoPros in a frame. Besides, GoPro’s doing regular cameras for the MotoGP too.
What better way to research and develop your consumer VR camera in plain sight? With the smaller form, it looks like two lenses back to back on a stem, feeding into a single camera body. The video shows that the body is hidden under the chassis, but it looks about half the size of a standard GoPro (albeit an illustration). It’s not hard to imagine the lenses sandwiching the camera body for something not much bigger than a Hero4 Black.
This isn’t even the first time GoPro showed this VR camera off, it was just tucked away as part of its experimental “custom solutions” update in April. We were all probably too busy looking at the conveniently-timed VR app. What’s not a secret, is that the smaller VR camera used on the bikes is based on the Hero4 Black, but given the relative size of the body, it’s unlikely those lenses are sucking in 4K video.
To make that work on a standalone camera it’d need some serious battery life, and two sensors, so it will be interesting to see what tradeoffs are made when this is translated to something you and I can buy.
Of course, there’s still no official word that a consumer VR product actually exists, but GoPro’s done all the hard work, it has a media platform ready and waiting, and all the software muscle it could need, so it’s a case of when, more than if. That when is really the big question. With Karma still yet to be released, and the Hero5 incoming, GoPro already has two big product launches slated for this year. So, a third product — that might compete with its flagship — could be a bit much — making 2017 a more likely option.
It might be best known for its drones, but the launch of DJI’s first camera optimized for aerial stills shows the company has ambitions beyond super-slick video footage. To achieve its ends, the Zenmuse Z3 offers up a 7x zoom by pairing a 3.5x optical zoom with a 2x digital zoom.
As with the rest of the Zenmuse line, the camera’s main functionality is integrated into the main DJI GO app, allowing you to swipe to to zoom in and out, for example. Previously, if you wanted to zoom in using a drone, you needed to fly it closer. And yes, it can still be used as a live video feed while you’re flying.
The Z3 uses the same camera sensor as in the Inspire 1 and Phantom 4, meaning it offers the same 12-megapixel still shots and Adobe DNG RAW support. Although it’s not the primary purpose, the Zenmuse Z3 can be used for shooting video too — 30fps at 4k resolution.
There’s also DJI’s gimbal technology built into the camera (as zoomed-in blurry photos are no use to anyone) and there’s an additional fine-tuning to the yaw control of the Z3 to counteract additional movements that may be magnified in shot by zooming in.
It’ll also play nicely with other DJI kit, allowing you to extend the range and flight time of your drone when using it with a Z3, and offers up a maximum aperture of F2.8 and F5.2 at 22mm and 77mm, respectively.
The Zenmuse Z3 is set to go on sale from July 28 and costs $900 — just don’t get it confused with the very similar Zenmuse X3 camera, which offers many of the same specs but no zoom.
Source: PR Newswire
2016 has so far been a year of impressive flagship phones with perhaps the most unique of the bunch being the LG G5. LG was coming off a year of success with two wonderful flagships (the G4 and V10) receiving rave reviews. Many speculated that the G5 would be a fusion of the two devices – stealing the most innovative features of the V10 but in a smaller, easier to handle body.
What we got was something completely different. As early as January, we brought you news that the G5 was going to have a metal unibody that pulled apart at the bottom and featured a removable battery. No one has ever tried this combination before and our interest was piqued. More news leaked about a “magic slot” that would allow users to expand the phone’s functionality with modules. This was truly something new and unique to the market. We’ve seen some of this functionality in beta devices from Project Ara (now named just Ara), but never in a consumer device.
What we got was controversial. Is it metal unibody? Sure is, but it doesn’t remotely feel like it. Does it have a “magic slot”? Yep, but how much it expands the functionality of the phone is debatable.
The G5 matches up in terms of specs with every other flagship on the market, but phones are more than a sum of its parts. What matters is how those chips and that silicon perform and how engaging and easy to understand the software is. LG has had issues with these areas in the past, and they’ve held LG back from challenging Samsung for supremacy in the Android market in the United States. Can the fifth iteration of the G series finally make the leap from also-ran to front-runner?
LG has always deployed one of the heaviest skins of any of the Android OEM’s currently producing flagship phones. This hasn’t changed for the LG G5. Actually, not much has changed from the LG G4’s software, to be honest. This year’s model does ship with the most recent version of Android 6.0.1 Marshmallow, but unless you were looking in the settings, you could be forgiven for not knowing that. There are little enhancements that Marshmallow brings present in the G5, but you’re going to get almost the exact same experience on last year’s G4.
The most notable change in LG’s software is removing the Application Drawer on the default launcher. I did receive an update during the review process that enabled a Home + App Drawer launcher, but for the first week or so, I was stuck without it since I wasn’t using a third-party home replacement like Nova Launcher.
Removing the Application Drawer is a bold move, and I honestly hated it. I have no idea what the purpose of such a move would be other than to be more like Apple. Throwing over 100 applications into folders and hoping I remember where I put them is not a fun experience. It doesn’t lend to finding an app quickly, which is very frustrating when you’re pressed for time.
I hope LG got this out of its system and never tries it again. If I wanted to put every application on my home screen, I could already do that. Forcing me to goes against what Android is all about: choice.
I miss the app drawer
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Luckily when I was living an App Drawer-less life, there wasn’t too much bloat to worry about. I am using an unlocked, unbranded version so there are no carrier-installed applications on the phone, but the suite of apps from LG wasn’t excessive. I had no use for apps like LG Friends manager, LG Health, Music, Quick Help, QuickMemo+, QuickRemote, SmartWorld, Tasks, but they were quickly hidden in a folder that I could forget about on a distant home screen.
Kudos to LG for not loading down the device with uninstallable crap from third parties. Android OEMs like to sign commercial deals where they add apps like Yellow Pages or Facebook to the phone to drive up profits, and I like that LG hasn’t sunk to that level.
Another huge win for LG is the quality of life improvements they made to the software. The ability to customize the navigation bar at the bottom of the phone is just smart. Not only can you choose on which side of the home button you want the back and recent apps buttons to be located, but you can add buttons for the QuickMemo+ app and one to drop the notification shade so you don’t have to reach the top of the phone. This is one of my favorite little features on any Android phone out there. LG has been including these options in its phones for a while now, and I hope it continues until Android makes them irrelevant.
You can see Marshmallow poking its head through occasionally. LG decided to keep the stock recent apps screen basically completely stock – clear apps button included. There’s also an always-on display that LG talked about a lot at its Mobile World Congress press conference that shows the time and some notifications. It’s a nice feature that I appreciate, but it’s nothing I think should influence your buying decision. This feature is becoming standard on most phones these days – the Samsung Galaxy S7, Moto X, OnePlus 3, and Nexus 6P all have various forms of this – and the inclusion of an LCD screen means that the G5 has to keep the entire screen on for this always-on display. It’s not ideal in its implementation, and I honestly don’t miss it when I’m not using the G5.
The puzzling choices LG made continue past using an LCD panel for an always-on display. The Settings app is a complete mess. The tabbed layout is confusing and frustrating. There is a reason that most phones use a longer list layout, and LG needs to get the memo that it’s a superior option. In fact, if it could use the stock Android settings menu and just add in the options it needs, do that. Google has made it pretty easy on OEM’s by including a great Settings app in AOSP, and yet, they keep screwing it up somehow.
LG seems to put a lot of effort into its software to make it a true selling point. There are some great little features that no-one knows about like the phone composing a ringtone based on the number calling you. That’s not a feature that is going to make your life easier on a day-to-day basis, but it’s something innovative that people will love. It’s cute. I wish LG would focus on features like this instead of theming every inch of the OS with its own brand of color vomit. Stop messing with things that already work just to make them different.
The LG G5 has a Snapdragon 820 processor clocked at 2.15GHz with 4GB of RAM and an Adreno 530 GPU. This is the standard loadout for a flagship phone released in the first half of 2016, which includes the Samsung Galaxy S7, HTC 10, and LG G5.
As much as I complained about the software in the previous section, this set of hardware is easily able to power through it. LG had been notoriously bad about its home screens redrawing every time you hit the home button on the G4, but luckily I’ve never seen that happen in the several weeks I’ve spent with the G5.
There are no lags in long menus or the recent apps window and zero stutters when swiping through home screen pages. App loading times are on par with the Samsung Galaxy S7 Edge, with maybe the slightest advantage going to LG, but it’s nothing that you’ll notice unless you have the two phones sitting right next to each other.
Consecutive AnTuTu Benchmark runs
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Since the G5 has a top of the line processor in it, expect it to power through extremely difficult tasks like 3D games and video editing. We’re living in 2016, and phones have gotten to the point where there is almost nothing you can throw at a flagship device that it can’t handle.
Benchmarks are always being blown up by the next generation of devices because of the giant leaps being made by companies like Qualcomm, and the G5 is no different. You can put it up against any device from last year and it’ll crush it. Will you see that performance gain in day-to-day use? The all depends on how you use your phone, but you shouldn’t be scared off from the G5 because you think something else can power through difficult tasks better. Everything is amazing these days.
Where you may run into some issues is with connecting to calls. I consistently had issues with phone calls taking forever to connect once I hit send. I am using T-Mobile in an excellent coverage area so there should be no issue. Tested next to other flagship devices, the LG G5 had significantly longer lag times between hitting the dial button and the phone beginning to ring. I don’t know where the issue is coming from. I think I can rule out T-Mobile because I tested it against other unlocked devices, but this just seems like a weird bug. Calls sound wonderful on both my end and the recipient once it actually connects, but I hope that LG is working on a fix for this because it was one of the most annoying issues that popped up while testing the G5.
The G5 does have one thing that most phones of today don’t, a removable battery. I consistently applaud OEM’s for including removable batteries in their devices due to the demands consumers are putting on their phones. The 2800mAh battery is smaller than last year’s flagship and it shows in the life, unfortunately.
Time and again I had trouble passing three hours of Screen on Time. I’m not one who pushes my devices to the limit so those three hours were filled mostly with listening to music with Google Play Music, reading Reddit, and the occasional glimpse at Facebook along with the normal calling and texting. To say I was disappointed would be a bit of an understatement.
To engineer a device as forward thinking as the modular G5 to have it only have it held back by terrible battery life is frustrating. I used to have to charge my phone multiple times a day in 2014, I don’t expect to do so in 2016. At least I can trade out the battery or use quick charging around lunch to get through the rest of the day.
Screen on Time
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Quick Charging really does save this phone. The G5 actually has the latest in Quick Charge 3.0 which will let you charge up your device about 60% in 30 minutes. If you get an hour for lunch and keep your phone on the charger while eating, you should be good to go for the rest of the day. It’s just disappointing how much I had to utilize this feature. You’ll notice the battery drop especially quick during intensive tasks like heavy games. During setup (installing all my applications and setting them up the way I want) the battery dropped from 78% to 16%. That is a pretty ridiculous drop for the little over an hour it took to get the phone up and running.
LG brings back another 2560 x 1440p display for the G5, which is now the standard for flagship phones in 2016. Whether you need all of those pixels is still being debated on message boards and in comments sections of reviews like this, but the truth of the matter is that we’re never going to go backward on resolution. It’s a selling point and people want the biggest and best, and higher numbers rule the day.
The fact of the matter is that the display on the G5 is nothing wonderful. Sure, it has a ton of pixels, but it does tend to skew blue and colors simply don’t pop like on Samsung devices. Samsung tends to over-saturate colors and has a superior contrast ratio due to using AMOLED displays, giving it a huge advantage.
The inclusion of an LCD display of the G5 is disappointing if I’m being honest. The always-on display begs for the battery friendly AMOLED display if nothing else. I think LG also overdid it with the auto-brightness again; this is an issue I’ve had with the G3, G4, and now the G5. It doesn’t matter how good the display looks if it’s never lit up high enough to actually see it clearly. Even at max brightness, the G5 cannot compete with other phones on the market.
While the display does have good viewing angles, we would like to see the ability to adjust the display levels and white balance through software. Unfortunately, it’s simply lacking from the phone. There’s also an issue of backlight bleed when the screen is dark that won’t bother you much, if at all, but is present.
The camera is much like the display, there are a lot of big numbers and plenty of fancy marketing lingo, but it doesn’t blow away its competitors like LG might have hoped. This year we got dual cameras: a wide-angle camera set to capture more of the world around you and a regular field-of-view camera meant to capture more true to life pictures.
The regular camera can shoot up to 16 MP, which is about standard for 2016, while the wide-angle camera sacrifices some megapixels (it tops out at 8MP) to gain the desired effect.
Both cameras are really good. They take comparable pictures to others on the market, but we’re getting to the point in mobile photography where almost everything is fine for what we end up using the pictures for, social media and sending picture messages. Is this my first choice for a camera on a phone? Nope, but it got the job done just fine.
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Wide Angle Camera
The camera does tend to bring in lots of light. This is great for those low-light situations that tend to make up many pictures, but can have an adverse effect in well-lit pictures. Luckily, there is a robust manual mode that will let you decide exactly how bright you want the picture to be before you ever snap it.
Pictures provided by our own Josh Noriega. Check out his Flagship Phone Camera Shootout to see how the G5’s camera stacks up against the Samsung Galaxy S7 and HTC 10.
The body of the G5 is made out of metal. It doesn’t look like it, and it certainly doesn’t feel like it. There was a controversy when the phone first came out that most reviewers were calling out LG for not actually producing a metal phone.
It was eventually confirmed that LG has covered the body of the phone with a coating to hide the antennas and thus giving a false impression of the phone being made out of plastic. Whatever the reason for, it still doesn’t change the fact that it just doesn’t feel great in the hand. The size is good, but it doesn’t feel like metal, which is really what you want if you’re buying a metal phone.
We’re seeing a bit of a resurgence of phones that feature the microSD card. Both the HTC 10 and the Samsung Galaxy S7 feature the card slot, and LG follows suit with an expandable storage slot of its own. You can expand your storage up to 256GB, and even though adoptable storage isn’t enabled out of the box, it’s only an easy command prompt away.
Part of the advantage of being a modular phone is the removable battery that LG placed in the G5. The 2800mAh battery is smaller than competitors and previous LG flagships, and it shows. As I discussed previously, battery life isn’t great, but you can buy an extra battery to easily swap out when you get low.
Also, since the G5 features Quick Charge 3.0, you can get back about 60% of your battery in a half hour if you happen to be close to a wall outlet and have your charger on you. It’s not a perfect solution to sub-par battery life, but if I believe most people will get through the day on a single charge and a top-off before bed.
Audio output is a bit of a mixed bag. The bottom firing speaker isn’t great. It doesn’t get the loudest and can distort at higher volumes. If you’re often listening to YouTube videos or music in crowded places, you’re probably annoying other people anyway. If you’re using it for speaker phone, it should get you by.
The audio output from the 3.5mm jack is another story. It easily stacks up with the Samsung Galaxy S7 for best output on the market. It’s loud and puts out a quality sound. Props to LG here.
The last thing I want to touch on here is LG’s removable bottom and “Friends”. Having the ability to add in functionality is a great idea. I’ve never been so excited after a product press conference as I was after watching LG’s show at Mobile World Congress 2016. But I’m extremely disappointed in the practical usage of the phone.
The bottom of the phone slides slot, but there’s still a gap at the bottom. Not only that but on my unit, it doesn’t even line up correctly. There is a sharp edge where the phone should be flush, not to mention that the sides where the metal band meets the body is decently sharp too. It won’t hurt, but it is annoying.
I don’t believe LG’s Friends initiative provide enough functionality to justify the design choices it had to make. Right now, it’s a closed system with no real third party modules you can buy and everything that you can buy can easily be duplicated on other phones with different accessories. There’s nothing exclusive about the LG G5, and that’s a shame.
I’ve brought up a lot of negatives about the LG G5 in this review. Maybe I tend to skew toward the negatives because every phone is amazing these days. What really sets them apart is what they can’t do.
The LG G5 can do pretty much what every other phone on the market can do right now. It’s extremely fast and fluid, it takes fine pictures, you can expand the storage with low-cost storage, and charge up the battery incredibly quick.
Where I think LG took a huge misstep were the compromises they had to make for their modular body. Due to this design, it can’t be water resistant like the Samsung Galaxy S7, it doesn’t feel excellent like the hand like the HTC 10 and it isn’t cost efficient (likely to R&D costs) like the OnePlus 3. The functionality it adds is little more than a gimmick, and it gave up major selling points to do it.
Our thanks to B&H Photo for making this review possible!
You may have seen some very small cameras in your day, but nothing like this. University of Stuttgart scientist have developed a 3D-printed, three-lens camera that’s just 100 micrometers (0.004 inches) across. That’s small enough that you could inject into your body with a syringe — perfect for endoscopy and other times you’d want to observe a patient’s body from the inside. It currently needs to be tethered to an optical fiber, but it can focus on objects as close as 0.12 inches. You can even print unconventional lens shapes (such as rings or triangles) to fit specific shapes and goals.
It’ll take a long while before the camera is practical, but its size extends its potential uses well beyond medicine. Researchers envision extremely tiny robots that can still visualize the world around them, or self-driving cars whose cameras are virtually invisible. You could also have 360-degree smartphone cameras that take up very little space. And importantly, it takes very little effort to make these lenses — the Stuttgart team designed and tested its camera in a few hours. Microscopic cameras certainly raise privacy concerns (there’s a real risk that people would misuse these cameras for snooping), but they also hint at a world where size isn’t an obstacle to smarter devices.
Via: Phys.org, The Verge
Source: University of Stuttgart, Nature