The Flame in the Flood’s distinctive approach to wilderness survival gaming was well-received when it reached PCs and the Xbox One earlier this year, so it’s only natural that the game come to PlayStation gamers, right? Right. The Molasses Flood and Curve Digital have revealed that the game will reach the PS4 sometime in January. The dystopic title will arrive with a director’s commentary offering a peek into the creative process, a “host of gameplay enhancements” and PS4-specific perks like avatars and a dynamic theme. More info about the updated mechanics should come soon.
The game drew initial attention due to the pedigree behind it: The Molasses Flood was founded by a key member of the BioShock Infinite team (Forrest Dowling), and other members are responsible for classics like Guitar Hero, Halo and Rock Band. However, the setting and gameplay are noteworthy in themselves. It’s set in a post-calamity version of the American South with the audiovisual atmosphere to match (alt-country singer Chuck Ragan wrote the soundtrack), and its version of survival emphasizes a nomadic life instead of Don’t Starve-like base camps. In short: while industry veterans are behind The Flame, it’s not a me-too clone in an already crowded genre.
Source: Curve Digital (YouTube)
It definitely feels like Sony showed off more games during the PlayStation Experience keynote today than it did at E3. Which is pretty impressive, when you think about it. The show started out with a glimpse at the next chapter of the Uncharted saga and ended with, well, the next chapter in the The Last of Us.
Both were extremely unexpected treats from developer Naughty Dog, but in between those bookends were a ton of other teases and announcements from the company’s 20-plus years of gaming history. If you wanted fresh versions of Parappa the Rapper and WipeOut, or even an updated take on the obscure Windjammers, you’re all set. Oh, and how about the next game from Housemarque, the Robotron-esque Nex Machina? Now, let’s get to the videos.
Sony closed out its PlayStation Experience keynote with the first trailer for The Last of Us: Part II, the sequel to Naughty Dog’s breakout 2013 shooter. The stars of the original game, Joel and Ellie, return in Part II, older and apparently filled with a desire for vengeance. In the trailer, after strumming a guitar and singing for a while, Ellie tells Joel, “I’m gonna find, and I’m gonna kill, every last one of them.” And it looks like she means it.
There’s no word on an expected release date or any more details for the new game, but fans have been clamoring for a sequel since The Last of Us debuted three years ago and won all of the awards.
Have you been suffering from Wipeout withdrawal symptoms since getting a PS4? You can relax. Sony has revealed that Wipeout Omega Collection is coming to the PS4 with remastered versions of three games (or two, depending on your point of view): Wipeout HD, Wipeout HD Fury and Wipeout 2048. It’s not saying a whole lot about what’s new, but it’s safe to say that a graphical upgrade is on order — especially for 2048, which was meant for the PS Vita. They’re all getting 4K support, high dynamic range graphics and a “targeted” performance of 60 frames per second. You should see an “all-new” soundtrack, too. It’s not a true sequel, and you’ll have to wait until summer 2017 to get it, but it should at least end a years-long drought for people who have fond memories of racing hoverships to a thumping beat.
The crowd goes wild! Wipeout Omega Collection is coming to PS4, includes three classic games. #PSX16 pic.twitter.com/73oYTsjf3y
— PlayStation (@PlayStation) December 3, 2016
Source: PlayStation (Twitter), PlayStation Blog
PlayStation Experience kicks off today in Anaheim, California, offering a weekend of gaming, Capcom and Call of Duty eSports tournaments, and plenty of news for fans of Sony’s wares. The keynote starts at 10AM PT / 1PM ET and it’s poised to feature a handful of game announcements and information about the PlayStation 4, PS4 Pro and PS VR as we head into 2017. Catch it all live right here, regardless of your proximity to Anaheim. Sometimes, the internet truly is incredible.
We’re live at PlayStation Experience this weekend, so stay tuned for developer interviews and hands-on impressions of some of the coolest games at the show. Plus, follow us on Facebook and Instagram to see pictures and videos straight from the Anaheim Convention Center.
Telltale Games is taking its episodic style out into the galaxy. The Guardians of the Galaxy, that is. Details are scant at the moment, but in a statement, the developer’s Kevin Bruner says that, “In Marvel’s Guardian’s of the Galaxy: The Telltale Series, players will take on multiple roles within the ragtag band of heroes, and take the pilot’s seat in directing their escapades around the universe.” So there’s that. Want more? Like the studio’s take on Batman, Guardians will be available at retail in physical form. Meaning, the first episode will be on the disc in 2017 and the subsequent four will be title updates. The future!
Source: Telltale Games (YouTube)
Bulletstorm: Full Clip Edition takes the blood, brutality and bone-shattering moves from the original 2011 shooter and beefs it all up on PlayStation 4, Xbox One and PC, due to land on April 7th, 2017. The remastered game features high-resolution textures, remastered audio and smoother frame rates, and it’ll run in up to 4K resolution on the PS4 Pro and PC. Full Clip Edition also comes with every piece of Bulletstorm DLC in existence, plus some new content.
Bulletstorm is, essentially, a symphony of violence. It’s a first-person shooter set on a resort planet overrun with mutant humans, plants and animals — players earn bonuses for killing these monsters in creative (meaning, grotesque and ridiculous) ways, dubbed “Skillshots.” New content for the Full Clip Edition includes six new maps for the competitive Echo mode and an “Overkill” campaign option that starts players off with unrestricted weapons and Skillshots.
On top of the new and pre-existing content, a Full Clip Edition pre-order bonus lets fans play as Duke Nukem instead of series star Grayson Hunt.
The Duke tie-in isn’t completely random: The Full Clip Edition comes from the publishing arm of Borderlands and Duke Nukem studio Gearbox, in partnership with original Bulletstorm developer People Can Fly. Plus, someone named “Nukem” definitely fits in a world where players murder enemies using moves called “Ding Dong,” “Man-Toast,” “Assplosion,” “Double Penetration” and “Dino-Sore.”
After a lengthy wait, PS4 owners will finally be able to play Ark: Survival Evolved this week, with the game launching on December 6th. Since the game became a runaway success on Steam in 2015, PS4 owners have been waiting patiently to play the Early Access survival hit and now they will be able to purchase not only the latest build of Ark but also the recently released Scorched Earth expansion. To make up for the delay, buying Ark: Survival Evolved on PS4 will also net you two PlayStation exclusive items: the Bionic Giganotosaurus skin and a Manticore armor set. Developer Wildcard has also promised that PS4 players will receive the same updates as the Steam Early Access and Xbox One versions and at ” a similar tempo”.
For the uninitiated, Ark: Survival Evolved is a prehistoric survival game that sees you aiming to hold your own in a dangerous online world. Tasked with crafting food and weapons, players can build their own dwellings and defend them against terrifying creatures and worse still, other players.
The game’s release comes a surprise, largely due to Sony’s policy on Early Access releases. Games in Steam Early Access are unfinished, allowing players to purchase them for a discounted price and play them as they’re being developed. Due to its incomplete nature,previously Sony stated that the game would need to be finished before it would appear on PS4. It appears that Sony was happy enough with the state of Ark however, as PS4 owners will now be playing long before the game’s full release in Spring 2017. It still hasn’t been announced whether PlayStation gamers will be getting the same mode support as PC and Xbox One players, however.
Christmas is a time of bringing a bit of magic into people’s lives, and there’re very few things quite as magical as riding a Velociraptor while firing a machine gun.
Source: Studio Wildcard
Annapurna Pictures, the production company behind blockbuster films like Her and Zero Dark Thirty, announced today that it will publish and produce games as Annapurna Interactive. It’s no secret that video games are big money and now it seems that, once again, the movie industry wants a piece of gaming’s lucrative pie.
Run by a team responsible for games like Mortal Kombat, Journey and God of War, Annapurna Interactive aims to publish interactive experiences that are “personal, emotional and push boundaries”.
The first two games the company will publish are Giant Sparrow’s PS4 exclusive, What Remains of Edith Finch and a mobile puzzle game called Gorogoa. What Remains of Edith Finch features a collection of intriguing first-person stories revolving around a cursed family and will be the developer’s second game after indie hit The Unfinished Swan. Gorogoa, on the other hand, is the debut title from lone developer Jason Roberts and promises a “unique” panel-moving mechanic.
As well as publishing other people’s games, the studio will also be producing its own titles. Annapurna Interactive is working on a few projects with big names attached to them, including a game from the lead designer of Monument Valley, Ken Wong. The studio has also revealed it’s releasing a game from creator of the beloved Katamari Damacy franchise, Keita Takahashi, as well as publishing a new game from Luna creators Funomena.
With Steam becoming increasingly flooded with titles, it’s now harder than ever for developers to get consumers to even notice their game, let alone purchase it. With a big-name studio like Annapurna coming along to champion more arty and ambitious projects, it could prove to be a winning move for both indie devs and consumers alike.
Yet this isn’t the first time a movie studio has created a games division. Movie companies like Lucasarts were responsible for gaming classics throughout the 90s and early 2000s, but even their behemoth brands weren’t enough to keep them afloat. Universal Studios also spent a decade flirting with video games, seeing great success with the like of Crash Bandicoot and Spyro The Dragon before losing interest and selling its game studios.
Warner Brothers is one of few movie publishers with a game division still standing, single-handedly redeeming the movie tie-in field with the Batman: Arkham series. Disney had less luck, however, recently announcing the demise of its once-successful toys-to-life series Disney: Infinity. Since Annapurna is focusing on smaller indie titles, though, the relatively low cost of funding the games could prove to be a fruitful investment.
Source: Annapurna Interactive
Red Dead Redemption 2 may not arrive until next fall, but next week you’ll be able to play both its predecessor and Undead Nightmare on PlayStation 4 and PC. Thanks to PlayStation Now streaming, you can get reacquainted with the PS3 classic on December 6th. Of course, Xbox One owners have been able to gather their posses for action since this summer. PS4 players did get Red Dead Revolver last month, but Redemption is the title a lot of fans were waiting for.
Unfortunately, PlayStation Now is only available in North America, the UK, Belgium and the Netherlands. If you happen to live in one of those areas, expect to pay $20 for a month of game streaming or $45 for three months worth of access. Handing over those funds will allow you to play over 450 titles though, in addition to the aforementioned frontier adventures that are scheduled to arrive next week.
Red Dead Redemption and Undead Nightmare Coming December 6th to @PlayStation Now: https://t.co/96AY7OZgDO pic.twitter.com/T8HnJVVvqH
— Rockstar Games (@RockstarGames) November 30, 2016
Source: Rockstar Games