Polyphony Digital has a reputation for taking its sweet time to bring Gran Turismo games to Sony consoles, and Gran Turismo Sport won’t be an exception to the rule. The studio has delayed its first PS4 racing game to sometime in 2017 after having previously committed to a November 2016 launch. Why the sudden change of plans? Polyphony chief Kazunori Yamauchi says his team doesn’t want to “compromise the experience in any way” — as is frequently the case, the company would rather be late than sully its obsessive vision. That’s wise given the history of rushed driving game launches (case in point: Driveclub), but it’s unfortunate for PS4 owners who’ve been waiting for what’s likely to be their console’s definitive racing title.
Source: PlayStation Blog
Game demos are awesome, but they’re usually the intro section of any given game. More than that, once you actually have the retail version, you’re stuck working through the same portion of the game over again before getting to the meat of the experience. Playing early is a double-edged sword. NBA 2K17 is doing something different come September 9th, though. With “The Prelude,” you’ll have early access to the basketball game’s career mode and will be able to play college games, interact with coaches during the mini-narrative and affect how you’ll start MyCareer when the game arrives.
It all sounds pretty neat, actually. Sure, it’s mostly the game’s tutorial and character creation modes (you can scan your face in using the game’s companion app), but you’d be doing all this stuff anyway. Now, you can jump right to the hardwood on September 20th.
ICYMI: Jump start your #NBA2K17 MyCAREER early on 9/9. Begin your #NBA2K17 journey for FREE on PSN & XBL!https://t.co/XwJBbGmMku
— NBA 2K 2K17 (@NBA2K) August 26, 2016
Source: Businesswire, NBA 2K (Twitter)
Editors Nathan Ingraham and Devindra Hardawar join host Terrence O’Brien to talk about Android Nougat, PlayStation 4 rumors and why Amazon would create an Echo-exclusive music service. Then the panel addresses the endless harassment faced by Leslie Jones, and use the word “garbage”… a lot.
Oh, and as promised, here are your Flame Wars leaderboards:
- The slim PS4 is looking realer every day
- Amazon could launch an Echo-exclusive music service
- Android 7.0 Nougat arrives today
- Hackers target Leslie Jones, post nude photos to her site
- Twitter permanently bans one of its most offensive users
- Twitter is letting all users filter out trolls from their notifications
- Gawker.com will shut down as part of Univision buyout
You can check out every episode on The Engadget Podcast page in audio, video and text form for the hearing impaired.
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Thanks to being a freebie for PlayStation Plus subscribers, Don’t Starve earned a solid following on PlayStation 4. To reward that, the developers at Klei Entertainment have put together a massive bundle headlined by the console version of the multiplayer expansion, Don’t Starve Together. The Don’t Starve Mega Pack includes previous expansions Shipwrecked, Reign of Giants, the base game and a few themes based on Autumn and the nautical Shipwrecked pack.
Klei’s Corey Rollins writes on the PlayStation Blog that the console version of Together features split-screen co-op both locally and online (for Share Playing!), while online-only multiplayer is good for up to six people.
“We loved hearing stories about friends and families finding creative ways to share the controller while playing the original single-player Don’t Starve,” Rollins says. “Now players will be able to survive together on the same couch, and even take their split-screen game online if the want and create or join an existing game to play with others.”
If you’re one of the folks who grabbed Don’t Starve when it was a free download, the Mega Pack will only cost $10.79. For everyone who doesn’t already own the first game, via PS+ or otherwise, the price is $26.99.
Source: PlayStation Blog
Last weekend Titanfall 2 opened its doors for the first of two multiplayer test weekends, allowing fans to play an alpha version of the game for free on Xbox One and PS4. While it achieved a goal of testing out some of Respawn Entertainment’s revamped cloud-based server technology (and will be followed by the second test this weekend running Friday through Sunday), players also had a lot of feedback about how the game plays.
In the original game, the eponymous mech drops were an ability that charged both passively and based on kills, a shift from the usual Call of Duty-style killstreak rewards that only reward actions. In the test last weekend, the passive charging was gone, but Respawn says it’s coming back. It’s unclear if the passive charging of a pilot’s Titan Meter will be implemented for the upcoming test, but in a blog post multiplayer game designer Steven DeRose explains “We still want objectives to be the fastest way to get a Titan, but the goal of every player being guaranteed a Titan per match hasn’t changed.” Other changes that should feel familiar to Titanfall vets include making air and wall-running speed faster and letting players retain more speed while wall-running.
Those are the kinds of abilities that separated the first game from its shooter competition when it launched, and it’s important to nail them again this time around — especially since Call of Duty has included them in games released post-Titanfall. Unfortunately, there doesn’t seem to be any word on more integration with AI bots in most game modes, which is different from the original.
Still, some players are concerned, particularly given an interview with ShackNews where game director Steve Fukuda remarked on an intentional decision to slow things down “just a touch” from the original game, and maps designed around “more fundamental” lanes of movement. DeRose’s blog post says the team will showcase other map types soon, including some traditional maps. The HUD and Titans themselves will also undergo significant tweaks before the game is released October 28th on PS4, Xbox One and PC.
Source: Titanfall 2 MP Tech Test and Your Feedback, MP Tech Test Successes
Considering how much the PlayStation Network breach cost Sony, it’s kind of crazy that the service didn’t offer two-factor login authentication before now. But, that’s no longer the case. Protecting your PlayStation account is SMS-based (which has its own limitations) versus using an authenticator app, however. You can set up device passwords for the PlayStation 3 and Vita handheld, and, really, from there it doesn’t differ much than you’re used to with other apps and services.
Xbox One has had something similar for a few years, but hey, with how susceptible seemingly every service is to ne’er-do-wells these days, a late arrival for the feature is definitely preferable to never getting it at all. To see what accounts of yours (even outside of gaming) can be protected with the extra layer of security, give TwoFactorAuth.org a visit.
2-step verification feature for PlayStation Network accounts launches tonight, offers additional security: https://t.co/uubOFHGnxn
— PlayStation (@PlayStation) August 25, 2016
Battlefield 1’s upcoming Premium Pass was officially announced today, and it’ll run you $49.99 if you want to add all four of the planned expansion packs to your collection.
You’ll be able to add both the French and Russian armies to your campaign when you pick up the Premium Pass in addition to the first DLC pack, called They Shall Not Pass. Premium Pass owners will be given two-week early access to each DLC package, beginning with They Shall Not Pass, which is scheduled for release in March 2017.
In addition, the pass offers 16 new multiplayer maps, new Operations and game modes, Elite classes, 20 new weapons and a slew of new vehicles to mess about with. Battlefield’s Battlepacks are making a return as well, which will be delivered each month beginning November 2016. If you’re a collector, you’ll want to check out the 14 new dog tags that’ll be released over the Premium Pass season period.
Battlefield 1 hits Xbox One, PC and PlayStation 4 on October 21st.
Source: Battlefield Blog
“Ideally we want the game to be in as many places as we can get it, but since we are a small developer and it’s a complicated game, we can only do so much at once.” That’s The Witness developer Jonathan Blow describing to us his desire for the indie puzzler to be available on more than just PlayStation 4. All the way back in February 2013. Now those dreams are coming to fruition as The Witness will make its way to Xbox One on September 13th — two and a half years after that interview with my coworker Jessica Conditt and six months after its debut on PS4 and PC. In a post on Xbox Wire, Blow lays out what new players should do when they get their hands on it.
Basically, if you get stuck on a puzzle, don’t look up solutions on YouTube or from a text-based walk through. Instead, explore another part of the island and you might find the solution while you’re at it. If you’ve avoided the game’s spoilers since January, it shouldn’t be too hard to resist the urge for a few more weeks, should it?
Source: Xbox Wire
Humble Bundle is best-known for its PC game offers, but it’s branching out in a big way. It’s partnering with Capcom and Sony to launch PSN’s first-ever Humble Bundle, the appropriately titled Humble Capcom PlayStation Bundle. Pay at least $1 and you’ll both get a handful of Capcom titles as well as donate some of your purchase toward the American Red Cross, Rettsyndrome.org and Save the Children. You can choose how much goes to charity versus the developer, so there’s an incentive to splurge in the name of a good cause.
As always, what you get depends on how much you’re willing to spend. Everyone who chips in will get Strider, Final Fight: Double Impact, Super Puzzle Fighter II Turbo HD Remix, Wolf of the Battlefield: Commando 3 and a 45 percent discount for Street Fighter V. They’re nothing to write home about (Strider is the only PS4 title at this tier if you’re not buying SFV), but it’s still a good value. Naturally, things get more interesting the more you’re willing to pay. Pay above the average and you’ll snag the HD remasters of Okami and Resident Evil alongside four other games. Spend at least $15, meanwhile, and you’ll score Devil May Cry HD, Resident Evil 0 Remastered and a half-off coupon for Mega Man Legacy Collection.
If you like what you see, you’ll have until September 5th at 2PM Eastern to take advantage of the Humble Bundle. It’s not a killer deal, but it could be a good way to catch up on games that you missed the first time around. And look at it this way: if this offer proves to be a hit, you might just see other developers offering PSN bundles of their own.
Source: Humble Bundle, PlayStation Blog
Earlier today Eurogamer took pictures and video of what appears to be a redesigned slim PlayStation 4, and now YouTube channel ZRZ is showing off what it says is the console’s new controller. The only immediately noticeable tweak is up top, where there’s either a second light bar or the DualShock 4’s touchpad is allowing the light to shine through. That could be useful for syncing up with the PlayStation VR headset or just taking advantage of games that use the light indicator to give the player feedback. Lat year when we asked Sony exec Shuhei Yoshida about his favorite use for the feature, he called out Bloodborne’s blood-red indicator.
New PS4 Slim Dualshock 4 with Light bar on touchpad pad VIDEO #PS4Slim #PS4 #DS4 #Leaked pic.twitter.com/mxscX7eWpH
— ZRZ (@ZRZtweet) August 22, 2016
Supporting the video’s legitimacy is that the same person who bought the redesigned PS4 that we’ve seen pictures and video of has confirmed it According to @shortman82, it seems to be a see through section on the touchpad, which should also mean it won’t impact the DS4’s battery life (which is notoriously short, and the reason Sony added the ability to dim the lightbar in 2014 via a software update). Of course, until something’s announced we won’t know for sure what is or is not on the way, but take a look for yourself.
Source: ZRZ (YouTube)