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In Masquerada: Songs and Shadows, the city of Ombre resembles a fantastical, medieval Venice: elegant stone towers are lined with heavy wood furniture and the people dress in lush fabrics, wielding swords and spears. But Ombre is not Venice; it’s an entirely secular society whose citizens put no stock in the idea of an afterlife, and it’s a land where powerful magic stems from a collection of rare masks. The Inspettore, Cicero Gavar, returns from exile to investigate an earth-shattering kidnapping, with the help of spells, weapons, his team — and his sexuality.
“While having the main character be gay and allowing a romance, as BioWare does, is very empowering to a gay player, we hope to serve them in another way — to show our audience the beauty and humanity of a gay character and how it would translate to real world situations,” lead developer Ian Gregory says.
Masquerada‘s world reflects the lives of its developers in a few ways. It comes from Witching Hour Studios, a development company in Singapore, and the world of Ombre is based on Singapore’s own mutli-cultural, diverse population. The game is a “pause for tactics” RPG, meaning players can stop in the middle of battle and plan out efficient attacks. The art and mechanics are inspired by Bastion, The Banner Saga and Baldur’s Gate, a collection of narrative-driven and innovative tactical titles, all sprinkled with a dash of brilliant neon color.
But, these are the surface aspects of Masquerada. Beneath the gorgeous design lies a deeper message about what it means to be human, shaped by Gregory’s dissatisfaction with the portrayal of gay characters in video games.
“I’m tired that gay characters in games are portrayed [as] oversexualized,” Gregory says. “While some have depth, they seem to be defined by their sexuality and not enough by their humanity. If we’re gonna constantly harp on how different they are just by their bedroom habits, that’s all society will latch on to. We’d like to show the perspective of a gay character whose choices and behaviors are profoundly affected by others’ conflicting attitudes to their sexual orientation — and to do so in a way where the conversation isn’t about romance.”
Basically, Gregory treats Masquerada‘s characters as full, flawed and talented people first, rather than approaching each one from the view of a single, limiting trait. Gregory’s goal is to make his characters relatable and accessible without relying on stereotypes or exaggerated tropes.
“We’re going to explore fear, guilt, loss, redemption,” he says. “A situation where a player would take on the role of a good friend instead of a lover. Perhaps something more familiar to those of us not of the orientation.”
Of course, Masquerada has to be a solid game in order for its characters — gay or otherwise — to have any impact on players or society at large. To that end, Gregory says Witching Hour Studios has partnered with Ysbryd Games, a publisher that provides enough funding for the developers to craft an expansive game with rich lore and no compromises. With support from Ysbryd, the full game is due out on PC and unannounced consoles in early 2016, with no need to turn to crowdfunding or other financing options.
“We’re unlikely to take this to Kickstarter unless we suddenly have a need for half a million to get Daft Punk involved or something,” Gregory says. For what it’s worth, a Daft Punk game soundtrack would probably be awesome.

Witching Hour isn’t concerned about funding and the studio has a clear idea of who Masquerada‘s characters are — that doesn’t mean Gregory has zero worries overall.
“If we were worried about anything, it wouldn’t be about the resources to make the game, but it’d be about overcoming the hurdles of visibility with our intended audience,” he says. “It’s not something you can plan for. It would suck to be drowned out by the next cadre of ‘I Am Call of Battlefield Creed Roguelike Simulator 2016s’ because we ‘didn’t follow trends’ about what’s hip these days. Exhibiting at PAX can only do so much.”
It may not result in much, but Witching Hour is doing it anyway: Masquerada will be in booth 8236 at PAX East 2015, the game convention held in Boston from March 6 – 8. Fans of Bastion, The Banner Saga or fully formed characters, check it out.
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Apple may be planning to release iOS 8.2 to the public as early as next Monday, reports BGR. iOS 8.2 has been in testing since November and notably contains support for the Apple Watch. The March release date has been rumored for several weeks now, but earlier information pointed towards a launch a bit later in the month, possibly during the second week of March.
A Monday, March 2 release date for iOS 8.2 would mean the software would be released to consumers a full week ahead of Apple’s scheduled March 9 “Spring Forward” media event, where the company is expected to divulge additional details on the Apple Watch.
BGR is fairly accurate when it comes to iOS release date predictions. The site correctly determined several iOS 7 beta release dates, but it has been wrong on occasion. Because March 2 is not in line with earlier predictions, BGR could be off by a week, but we will certainly be seeing a public release of iOS 8.2 sometime during the first two weeks of March, even if the March 2 date is inaccurate.
Thus far, there have been five iOS 8.2 betas, with the last beta coming on Monday, February 2, suggesting either another beta or a public release is coming in the near future.
The site also says that it has learned from its sources that there may be as many as four betas of iOS 8.3. We have had two iOS 8.3 betas, so there could be two more beta updates before the software is provided to the public. That would put iOS 8.3 on track to launch in April. iOS 8.3 brings several new features to the operating system, most notably introducing a redesigned emoji picker and adding both new emoji and emoji skin tone modifiers.
We all know that in two days Samsung will be giving us our first official look at the next Galaxy, the Samsung Galaxy S6 and the Galaxy S6 Edge. Earlier in the week AT&T and T-Mobile tossed out a profile image of the Galaxy S6 Edge with an ominous glow of the carriers colors. Sprint […]
The post Sprint landing page for Samsung Galaxy S6 & Galaxy S6 Edge with crystal clear press renders appeared first on AndroidSPIN.
Welcome back to Android Apps Weekly! Here are your headlines this week:
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[Price: Free]
Flynx is a special kind of browser that opens up in floating bubbles instead of full screen like a normal browser. It was updated to version 1.0 which means it has finally left beta. The update also brought a number of new features. It’s totally free so why not check it out?
[Price: $1.99]
Almightree is a 3D puzzle platformer where you play as an adventurer to who must bring balance to a crumbling world. It brings with it decent graphics, a fun story, and surprisingly good game music. It’s $1.99 but there are also no in app purchases.
[Price: Free with in app purchases]
SoundHUD is a new app that helps you control your volume and does so without root. Using this, you can put your Lollipop device into actual silent mode if you want and there are a range of other features such as the ability to only adjust media volume on tablets. It’s free to use with in app purchases.

[Price: Free with in app purchases]
Heavenstrike Rivals is a new tactical RPG out of Square Enix. It has some pretty decent graphics and similar battle mechanics to old classics like Final Fantasy Tactics. Not exactly the same, but similar. It’s free with in app purchases and it’s worth a shot if you’re a strategy RPG fan.
[Price: Free]
YouTube Kids was released this last by Google to generally positive reviews. It is a YouTube app that is geared specifically at kids and contains playlists with entertaining and educational content for kids. It’s an app that all parents should at least try out and it is totally free.
If we missed any great Android apps and games news, let us know in the comments!
For the full MWC 2015 experience, you’ll want to follow the folks from Android Central on all of the social media channels.
When it comes to trade shows, there’s the show, and then there’s the show. The former will be found on the front page of this site called Android Central and at our MWC 2015 page, but the latter will only be found by following us on Google+, Twitter and Instagram. That’s where the after-hours fun, off-the-wall random findings from the show, quick analysis and all-around cool Android stuff lives.
While we all fly over to Spain and spend a week knee-deep in all things Android mobile, you can follow along with all of our accounts. We look forward to interacting with everyone as we go through the week!
Siri now works hand in hand with Shazam, the popular music tagging service. That means, instead of rushing and stumbling to find the Shazam app when a great song comes on and you’re desperate to identify it, you can simply have Siri do it for you!
If you use Rdio’s premium service, you should remember to always perform step 6 so your tags not only save in Shazam for reference later, but saves to your Rdio playlist of Shazam tags — if you’ve chosen to enable that feature. If you don’t use Rdio or Shazam you can of course ignore step 6 altogether and just close out of Siri when you’re done!
Former Apple retail head Ron Johnson has shared some of the lessons that he’s learned during his time in retail, including things he learned at Apple. Johnson shared a story about a discussion he had with Steve Jobs before the opening of the first Apple Stores.
Before the opening of the first Apple Retail Stores, Johnson expressed dissatisfaction with how the stores were designed, saying that they should focus on activities that people use their devices for, not the products themselves, according to Inc. Magazine:
“We’ve organized it like a retail store around products, but if Apple’s going to organize around activities like music and movies, well, the store should be organized around music and movies and things you do,’” Johnson confessed. Jobs turned to him and said, “Do you know how big a change that is? I don’t have time to redesign the store.” Ten minutes later, Jobs walked into the meeting and said, “Well, Ron thinks our store is all wrong. And he’s right, so I’m going to leave now. And Ron, you work with the team and design the store.”
Johnson said that the experience taught him not to fear starting over, because being first is not as important as making the best product or experience that you can. John served as head of Apple retail from 2000 to 2011. He was first replaced by John Browett, and the post is currently held by Angela Ahrendts.
Source: Inc. Magazine
Many of us have allowed our home PC’s to be used for the Folding@Home project that utilises the PC’s idle time to investigate the mechanisms of protein folding, aiding medical research into Alzheimer’s and Huntington’s diseases among others. Owners of Sony smartphones running Android 4.4 KitKat have previously been able to run the relevant Android app on their devices, and now Sony has updated the app to be compatible with Android 5.0 Lollipop as well. Perhaps even more importantly, even non-Sony smartphones can run the app thanks to this latest update.
A few details on how the application works, it uses your smartphone’s processing power and WiFi connection when it is idle i.e when you go to bed at night and put the phone or tablet on charge. Default settings for ‘idle time’ are between midnight and 6am although you can change it to suit your needs. This results in the smartphone crunching data during its idle time to aid medical research in its bid to find cure cures for various ailments. If you’d like to take part in the Folding@Home project, just click the download link below to be taken to the Google Play Store.
Google Play Store Download Link
Come comment on this article: Sony updates the Folding@Home App to support non-Sony phones and Android Lollipop
Apple CEO Tim Cook on Friday made an unannounced visit to the iconic Apple Store in Covent Garden, a popular shopping and tourist location in London, according to The Telegraph. The chief executive also sat down for an interview with the British publication to discuss the Apple Watch, providing a few more interesting details about the device ahead of Apple’s highly-anticipated “Spring Forward” media event on March 9.

Cook claimed that the Apple Watch will have several features that go beyond timekeeping and health and fitness, such as the ability to replace large car key fobs that come with most current vehicles. “This will be just like the iPhone: people wanted it and bought for a particular reason, perhaps for browsing, but then found out that they loved it for all sorts of other reasons,” he said.
The chief executive told Apple retail employees at the Covent Garden store that the Apple Watch will be unlike any other product the company has ever sold before. “We’ve never sold anything as a company that people could try on before”, said Cook. He added that “tweaking the experience in the store” will likely be a requirement when the wrist-worn device launches in April.
During his visit to the Covent Garden store, one retail employee asked Cook what his biggest accomplishment was in the past year. “I’m proud we stayed true to our North Star”, replied Cook. “We are pro-privacy, pro-environment and pro-human rights.” He added that the Covent Garden location is one of his favorite Apple Stores and praised the retail staff for being such a contributing factor to Apple’s success.
Cook has been traveling on an international tour this week, making stops in Belgium, Germany and Israel over the past several days. The chief executive kicked off the week in Belgium to meet with the European Commission, visited the newsroom of popular German publication BILD on Tuesday and traveled to Israel on Wednesday to sit down with President Reuven Rivlin, committing to continued growth in the country.