HTC One X9 goes head to head with affordable Chinese phones

Even though it’s Christmas Eve, we’re getting used to seeing the odd product announcements coming from the Far East around this time of the year (ugh). Today, the culprit is none other than HTC, who has announced yet another metallic “hero” Android device, the One X9. Judging by its looks, you may as well say the Butterfly S (front) and Lenovo’s Phab Plus (back) made a baby here, especially with how the X9 even re-introduced HTC’s long-gone back-lit capacitive Android buttons. More interestingly, this device is going for just 2,399 yuan or about $370 off-contract in China, making it HTC’s most affordable hero device ever.
On paper, the X9 is pretty much what you’d expect from a premium mid-ranger these days, as it comes with a 5.5-inch 1080p display (likely IPS), an octa-core MediaTek X10 chipset (8x Cortex-A53), 3GB of RAM, 32GB of storage, a dedicated microSD slot (up to 2TB), a 3,000 mAh battery and dual Nano SIM slots. Radio-wise, you get the regular UMTS 3G (850/900/1900/2100) plus China Mobile’s TD-SCDMA 3G (1900/2000), along with dual-mode LTE (FDD bands 1/3/5/7/8/28; TDD bands 38/39/40/41).

Like the smaller but more expensive A9, the X9 is also garnished with a 13-megapixel f/2.0 main camera with optical stabilization plus dual-tone flash, as well as an UltraPixel f/2.0 front camera on the other side for better low-light shots; and yes, you can capture RAW images here. It’s worth pointing out that even though the A9 costs more than the X9, only the latter comes with BoomSound front-facing stereo speakers, thus making it a somewhat more attractive deal. What’s uncertain is whether the X9 will ship with Android 6.0, nor has HTC provided a date for pre-ordering or shipping.
At 2,399 yuan, this is HTC’s boldest attempt yet to steal a bigger slice of the pie from the likes of Xiaomi, Huawei, Oppo and Vivo who dominate that price tier in China. Having said that, these other brands still tend to offer slightly better specs at similar prices, so it’s up to HTC to market the X9 properly in that region. For the rest of us outside China, here’s hoping that we’ll get a similar bargain.
Via: Engadget Chinese
Source: HTC China
ICYMI: The best space, drone and car tech of the year
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Today on In Case You Missed It: We are rounding up our very favorite transportation stories since launching ICYMI in June and it wouldn’t be us if we didn’t talk about NASA taking applications for astronauts again. Couple that with NASA’s Pluto fly-by this year and it’s clear that the space agency is on the upswing.
Back on earth, there was plenty of drone innovation, car tech and let’s face it, actual hoverboard news to keep us interested.
This will be the final show of the week, so please share any interesting science or tech videos with us that you might find between sleeping in and movie binges. Just tweet us with the #ICYMI hashtag to @mskerryd.
‘Rock Band 4’ devs will wipe the leaderboards next month
In a sign of what’s to come for your favorite board game, Harmonix announced it’s fixed a “gnarly” Rock Band 4 bug, and next month will deliver a patch that ends a number of scoring exploits. The bad news for players? That also means the games leaderboards will be entirely reset. While players will still have their high scores saved locally, they’ll need to go again for online bragging rights. Speaking of online, in a recent blog post Harmonix said that bringing internet multiplayer to the new game is “very much on the table,” but it hasn’t committed to a timetable.
For the holidays, owners of the new game can finally import tracks from Rock Band 3 (for $15, provided you owned it before as detected by Harmonix’s automated system), and the ability to import tracks from 1, 2 and Lego Rock Band is on deck for January. The last update reworked calibration, added a new Brutal Mode that tests Expert players by tossing new challenges at them depending on how well they’re playing, and there’s an Activity Feed that lets rivals keep an eye on each other more easily.
Is that enough to make Rock Band 4 more than just a game for people to keep in their closet until company comes over? I’m not sure, but it certainly gives some incentives to play on a regular basis, and no matter how frequently one rocks out, I’m looking forward to fixes for a number of the issues and missing features the game launched with. In a Reddit AMA the team said this is the Rock Band game for this generation of game systems, and it seems to be moving more towards the game-as-a-service model with continuous rolling upgrades and expansions. Who knows, if they add enough features (old and new), maybe gamers will be leaving positive Amazon reviews too.
Via: Polygon
Source: Harmonix Blog
Who makes the best SoC: Intel vs Qualcomm vs Samsung
At the heart of every smartphone and tablet there is a processor known as a System-on-a-Chip (SoC). It contains the CPU, the GPU and various other bits and pieces including a memory controller, cache memory, a DSP and a cellular modem. Not all SoCs are equal, the CPUs differ significantly, as do the GPUs. Some include more auxiliary parts, including various co-processors, while others are more “minimal.”
Don’t miss:
There are lots of Android SoC manufacturers in the world, however in terms of market share Qualcomm and Samsung are the kings. The world’s largest chip maker is of course Intel, however it hasn’t had much success in the mobile space. The main reason is that the dominant system architecture for mobile is ARM. Companies like Qualcomm and Samsung make SoCs based on the ARM architecture, an architecture that is designed primarily for low energy consumption. In fact, every CPU core or GPU system made by ARM is designed to fit within a very tight “thermal budget.” The ARM architecture isn’t just limited to Android, it is also the system architecture at the heart of the iPhone, as well as other mobile handsets like Microsoft’s range of Windows Phones and handsets from Blackberry.
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So from Android to iOS, from Windows Phone to Blackberry OS, ARM is the leading system architecture. Things are different when it comes to desktop PCs and laptops. In these sectors the Intel x86 (and x86-64) architecture is the de facto standard and Intel is the leading chip maker. Intel has been trying for several years to cross the divide from desktops to smartphones and it has notched up the occasional win along the way, for example the ASUS Zenfone 2 uses an Intel chip and not one based on ARM.
I recently did a comparison of the leading SoCs from Qualcomm, Samsung, MediaTek and Huawei, all ARM based chips, but in that lineup I didn’t include Intel. It seems that there is some interest to see how Intel compares with the likes of Qualcomm and Samsung, so here is my comparison of the Qualcomm Snapdragon 810, the Samsung Exynos 7420 and the Intel Atom Z3580.
Specifications
| Snapdragon 810 | Exynos 7420 | Atom Z3580 | |
|---|---|---|---|
| Cores | 8 | 8 | 4 |
| CPU | 4x Cortex-A57 + 4x Cortex-A53 | 4x Cortex-A57 + 4x Cortex-A53 |
4x Silvermont x86 |
| CPU clock | A57 – 2.0GHz A53 – 1.5GHz |
A57 – 2.1GHz A53 – 1.5GHz |
2.33 GHz |
| Arch | ARMv8-A (32 / 64-bit) | ARMv8-A (32 / 64-bit) | Intel X86-64 |
| GPU | Adreno 430 @ 630MHz | ARM Mali-T760 MP8 @ 772 Mhz | PowerVR G6430 @ 533Mhz |
| Memory | LPDDR4 1600MHz 64-bit | 1552MHz LPDDR4 | LPDDR3 1600 MHz |
| Process | 20nm | 14nm FinFET | 22nm |
Core Count
The two ARM based SoCs in our lineup are octa-core processors using a technology from ARM called big.LITTLE. The idea behind big.LITTLE is that not all the cores are equal. You generally find a cluster of Cortex-A57 cores and a cluster of Cortex-A53 cores. The A57 is a high performance core, while the A53 has greater energy efficiency.
With big.LITTLE that point is less of an issue since the extra four cores are designed to add power efficiency, not higher performance.
When tasks are run on the LITTLE cores they use less power, they drain the battery less, however they may run a little slower. When tasks are run on the big cores, they finish sooner but they use more battery to do so. This is known as Heterogeneous Multi-Processing or HMP.
Intel doesn’t have a HMP solution, instead its philosophy is to use four equal cores with a mix of performance and power efficiency. As a result the Atom Z3580 has a quad core CPU.
Today’s core count is however going to change. The next generation of CPU from Qualcomm, the Snapdragon 820, will go back to using four cores, with a core design cooked up by Qualcomm’s engineers rather than using the core designs from ARM. At the other end, MediaTek will be releasing a SoC with 10 CPU cores, the Helio X20.
GPUs
Another vital part of a SoC is its Graphical Processor or GPU. There are three major designers of mobile GPUs: ARM, Qualcomm and Imagination. ARM’s range of GPUs are known as Mali and includes the Mali-T760, as found in the Exynos 7420. Qualcomm’s GPUs are branded under the Adreno name with the Snapdragon 810 using an Adreno 430. The third player in the GPU space is Imagination with its PowerVR range. Imagination has had the most success on mobile with Apple, as every iPhone since the 3GS has used a PowerVR GPU. However, Imagination has also had some success with Intel as the Atom Z3580 uses the PowerVR G6430.
It is difficult to make a comparison between these GPUs just from the specifications. They all support OpenGL ES 3.1, they all support RenderScript, and they all boast high gigaFLOP numbers. The real test comes when running actual 3D games.
Atom Z3580
There aren’t that many smartphones which use Intel processors, however one smartphone that made a splash this year was the Asus Zenfone 2. At its core is the Intel Atom Z3580. Built using a 22nm fabrication process, the Z3580 has four cores and includes Imagination’s PowerVR G6430 GPU. It is based on Intel’s Silvermont microarchitecture, which was announced by Intel in on May 6, 2013. Silvermont was the basis of four different SoC families of which Merrifield and Moorefield were aimed at smartphones.
The microarchitecture was announced in 2013, the Arom Z3580 was launched during Q2 2014 and the Asus Zenfone 2 was released during March 2015. This shows how slow the microprocessor industry can be, however it also shows how Intel prioritizes its products as many Silvermont processors, for other sectors like the desktop, were released in 2013.
Snapdragon 810

The Snapdragon 810 is Qualcomm’s current flagship 64-bit processor. It has eight cores in total, four Cortex-A57 cores and four Cortex-A53 cores. As I mentioned above, this is a HMP SoC using ARM’s big.LITTLE technology. The more power efficient Cortex-A53 cores are used for easier tasks and the Cortex-A57 cores are activated when some heavy lifting is required. Bundled with the CPU is the Adreno 430 GPU, the Hexagon V56 DSP, and an integrated X10 LTE modem.
The history of the Snapdragon 810 has been rocky at best. Samsung didn’t pick it for the Galaxy S6 range, nor for the Note 5, instead opting for its home-grown Exynos 7420. The chip has also been dogged with stories of overheating and CPU throttling. Qualcomm tried to fix the chip’s perceived image by releasing a new stepping known as V2.1, however, with the 4K video overheating issues of phones like the Sony Xperia Z5 Compact, the Snapdragon 810 is still seen negatively by some consumers.
Having said that, my testing of the Snapdragon 810 has shown it to be a fast and reliable SoC for the most part, and it has been picked-up by several top smartphone makers including Huawei for the Nexus 6P, OnePlus for the OnePlus 2, and Motorola for the Moto X Force.
Exynos 7420

This is one of the most popular smartphone processors at the moment, mainly because it is the processor used by Samsung for its current range of high-end devices including the Samsung Galaxy S6, the Samsung Galaxy S6 Edge +, and the Samsung Galaxy Note 5. Like the Snapdragon 810 it uses four Cortex-A53 cores and four Cortex-A57 cores. But rather than the Adreno 430, we find an ARM Mali-T760 MP8.
The Mali-T760 has 8 shader cores while boasting a 400% increase in energy efficiency over the ARM Mali-T604. One of the tricks in the Mali-T760’s architecture is the use of bandwidth reduction techniques, which minimizes the amount of data shifted around and hence reduces the amount of power used by the GPU. Such techniques include ARM Frame Buffer Compression (AFBC), which compresses the data as it is passed from one part of the SoC to another; and Smart Composition, which only renders the parts of the frame which have changed.
Thanks to the smaller 14nm FinFET manufacturing process, Samsung has been able to up its clock speeds by 200MHz on the CPU side and by 72MHz on the GPU side, when compared to the Exynos 5433. It is also Samsung’s first SoC with LPDDR4 memory support, which runs in a 32-bit dual-channel configuration with a clock speed of 1552MHz. Peak bandwidth reaches 25.6 GB/s.
The Phones

For these tests, I got hold of different phones using these three SoCs. The phones are:
- Snapdragon 810 – Sony Xperia Z5 Compact
- Exynos 7420 – Samsung Galaxy Note 5
- Atom Z3580 – Asus Zenfone 2
One thing to note is that the Zenfone 2 has several different performance modes. When I first ran a benchmark I got a notification tell me that I should switch to “Performance mode” for the best results, which I did. Consequently all the benchmarks are run with the phone at its highest performance settings. However what is a bit more sinister is that the notification came when the app was started, but before any tests were run. This means that the phone didn’t detect the benchmark because the OS saw high levels of CPU usage, but rather because it recognized the app that was running, in other words it has a built-in database of benchmarks and high performance games that need lots of CPU power. If Asus only goes as far as to send a notification then that is not so bad, but who knows what skulduggery is going on in the back ground once the system knows a benchmark is running!
It is also worth noting that the screen resolution plays a big factor for benchmarks that include GPU tests. Pushing around those pixels on a phone with a Full HD display is less taxing for the CPU and GPU than on a phone with a 2K display.
Performance tests
Getting performance tests right is hard for several reasons. First, replicating the exact same conditions for each test run is difficult as even variations in temperature can alter test results. Second, benchmarks tend to be artificial and don’t reflect real world usages. Therefore when testing it is good to use benchmarks like AnTuTu and Geekbench. But it is also important to simulate real world scenarios like launching a game while monitoring the performance. To further augment these tests I have written a couple of apps. The first one tests the SoCs processing power by calculating a large number of SHA1 hashes, performing a large bubble sort, shuffling a large table and then calculating the first 10 million primes. The second app uses a 2D physics engine to simulate water being poured into a container and measuring the number of droplets that can be processed in 90 seconds. At 60 frames per second the maximum score is 5400.
AnTuTu
Although AnTuTu is one of the “standard” benchmarks for Android that tests both CPU performance and GPU performance, it is important to understand that the test loads used are completely artificial and don’t reflect real life scenarios. However, as long as we take that into consideration then the numbers can be useful to get a general “feel” of how the SoC performs.
I performed two tests with AnTuTu. First, I just ran the test on the device from a fresh boot, then I ran the 3D demo game Epic Citadel for 30 minutes (in the hope of heating up the phones a bit) and then I re-ran the benchmark. The results are below:

As you can see the Samsung Exynos 7420 is the fastest followed by the Snapdragon 810. Those two results were expected as they come from my comparison of the Snapdragon 810, the Exynos 7420, the MediaTek Helio X10, and the Kirin 935. However the question remained, where would the Intel Atom Z3580 fit? Well as you can see it came in last with a score of under 50,000 while the other two managed over 60,000 peaking near 70,000. Compared to other leading SoCs, only the MediaTek Helio X10 and the Snapdragon 801 perform worse on AnTuTu.
As I said, AnTuTu is an artificial benchmark (as is Geekbench etc), however it does give us a good feel of how the SoC performs. In fact throughout all of the other tests we will see the same story, first Samsung, then Qualcomm and then Intel.
Geekbench
I also performed two tests with Geekbench. First I just ran the test with the device cool, then I ran the 3D demo game Epic Citadel for 30 minutes for the AnTuTu test (see above). Straight after re-running AnTuTu, I then re-ran Geekbench. Here are the results, one graph for the single-core tests and one for the multi-core:

The single-core tests show the speed of an individual core, regardless of how many cores there are on the SoC. Here we can see that the individual core performance of the Atom Z3580 is quite poor. It seems to be on-par with a Cortex-A53 or with the 32-bit core of the Qualcomm Snapdragon 801. However one point in the Atom’s favor is that the results are basically unchanged when the device is running hot.

Since the multi-core test uses all the cores simultaneously, then the Atom Z3580 will under-perform in this scenario as it only has four cores, compared to the eight cores of the other two. There is a lot of debate about how many cores are optimum for performance and power, however with big.LITTLE that point is less of an issue since the extra four cores are designed to add power efficiency, not higher performance.
Interestingly we can see that the Atom actually performs better under this test when warmer! I mentioned previously that the Zenfone 2 had several different performance modes. I set the phone back to its “normal” mode and re-ran Geekbench to see what the difference in performance would be, the result was quite surprising:

Clearly the performance mode tweaks the SoC to run faster, however that will also drain the battery faster.
CPU Prime Benchmark
As with the previous two benchmarks, I ran CPU Prime Benchmark twice. The first run was performed when the device was cool and had no other apps running. Then I set each phone to record Full HD video (not 4K) for 10 minutes. After that I re-ran the benchmark. The results are surprising:

In first place again we find the Exynos 7420, followed by the Snapdragon 810 and then the Atom Z3580. Both the Snapdragon 810 and the Intel chip run slower after 10 minutes of video recording, however the Samsung SoC maintains its performance level.
Real world
For something approaching real world usage I picked two tests. The first is how long does it take to startup the Need For Speed No Limits game, and secondly how well do the phones handle the Kraken Javascript benchmark. Kraken was created by Mozilla and measures the speed of several different test cases extracted from real-world applications and libraries. In each case, I used the same version of Chrome downloaded from the Play Store. But first, the Need for Speed startup times:

The caveat is of course that starting a game is not just about the CPU, also the speed of the internal storage plays a major role.
As for Kraken:

Again, the Kralen tests confirms the relative performance of these three SoCs.
Hashes, bubble sorts, tables and primes
This is the first of my custom benchmarks that tests the CPU without using the GPU. It is a four stage process that first calculates 100 SHA1 hashes on 4K of data, then it performs a large bubble sort on an array of 9000 items. Thirdly, it shuffles a large table one million times, and lastly it calculates the first 10 million primes. The total time needed to do all those things is displayed at the end of the test run. The results are below:

This is the one test that the Exynos 7420 didn’t win, it was beaten by the Qualcomm Snapdragon 810. However the real surprise was the lackluster performance of the Intel Atom SoC… Benchmarks are one thing, but this is how fast Javascript runs in your browser and browsing is one of the main activities we all do on our phones.
Water simulation
The other custom benchmark uses a 2D physics engine to simulate water being poured into a container. The idea here is that while the GPU will be used slightly for the 2D graphics, most of the work will be done by the CPU. The complexity of so many droplets of water will exercise the CPU. One drop of water is added every frame and the app is designed to run at 60 frames per second. The benchmark measures how many droplets are actually processed and how many are missed. The maximum score is 5400, a number which the Exynos 7420 almost hits, but not quite. The full results follow:

So the Exynos 7420 almost manages the maximum, with a result just 41 short of the theoretical best. This is doubly impressive when you consider the screen resolution of the Note 5. The Snapdragon 810 comes in second having dropped some 178 frames, but disappointingly the Intel Atom comes in a very poor last place having dropped almost 400 frames.
Battery life
Performance is one SoC characteristic, however its power efficiency is another. There is a rough rule of thumb, you can always increase the performance by using more power. This is especially true in mobile, however using more energy depletes the battery and nobody wants a battery life measured in minutes.
To test the battery life of the three phones I performed two tests. First I ran Epic Citadel on each device for 30 minutes and measured the drop in battery level. With that number I extrapolated the theoretical number of minutes you could run Epic Citadel on a full charge. For the second test I used a small app which I wrote that brings up a series of web pages with a small pause between each page and so mimicking browsing the web. This was run for an hour and the web surfing time extrapolated from the battery level change. Here are the results:

The Z5 Compact and the Note 5 perform roughly the same, both are capable of playing 3D games for 5 hours or surfing the web for 10 hours. The Zenfone fairs slightly worse managing just over 4 hours of 3D gaming or 7.5 hours of browsing.
Understanding these numbers is a little complicated. First of all, each phone has a different screen size and screen resolution. Pushing around more pixels takes more battery power and bigger screens draw more current. Secondly, each phone has a different battery size. The Note 5 has a 3000 mAh battery, as does the Zenfone 2. The Z5 Compact has a smaller battery than the other two, at 2700 mAh.
Dividing the battery size by the browsing time gives us a ratio of mAh per minute of web surfing:

The Z5 Compact has the smallest screen (4.6 inches) and it also has the lowest resolution (720p). Combined with the big.LITTLE Snapdragon 810 then it offers the best battery life. Next is the Note 5 which has a huge 5.7 inch screen with a massive 1440 x 2560 resolution. However even with such a large high resolution screen it manages a battery surfing ratio of 5. The Zenfone 2 has the worst ratio. The Zenfone 2 has a 5.5 inch, Full HD display and the same battery capacity as the Note 5, yet its battery surfing ratio is 6.51. How much of that is due to the Intel Atom processor?
Wrap-up
Intel’s biggest problem is that it is trying to use the same microarchitecture that it uses on the desktop and squeeze it into a mobile SoC. Creating high performance, power efficient processors is a complex business and ARM has specialized in this field. Every ARM processor is designed specifically for power efficiency while delivering the maximum performance. Intel’s focus is the desktop and servers, places where big ventilation fans are the norm and power usage isn’t as critical as on mobile. Until Intel starts to take mobile seriously it will always come in second, just as demonstrated by the Atom Z3580.
Read on:
EPFL’s printing technique hides one image behind the other
Remember those holographic cards that give off different colors when you tilt them a certain way? Well, in the video below the fold, the École Polytechnique Fédérale de Lausanne demos metallic cards similar to those, except they’re much, much cooler. The institute has developed a printing technique that prints two images together, and to see the second picture, you merely need to rotate the photo. One card in the video, for instance, looked like it was the image of a gray umbrella, but when rotated 90 degrees, it showed a rainbow-colored one instead.
Here’s how this trick works:
Printers spray ink as tiny dots into precise patterns, a standard technique called halftoning. Different patterns of cyan, magenta and yellow dots produce a wide range of colours.
When the halftone is printed along lines onto metallic sheets, the researchers noticed that the resulting colour depends on the viewing angle. This is because incoming light traversing the ink lines cast shadows onto the metallic surface. Ink lines perpendicular to the incoming light create a large shadow and appear as “strong colors.” Ink lines parallel to the incoming light do not induce a shadow and appear as “weak colors.” When the print is rotated by 90 degrees, strong colors become weak and weak colors become strong.
At the moment, the technique only works if you use an inkjet printer and print on a metallic sheet. But the researchers believe it has a lot of other potential and more useful applications, particularly in the realm of security. The EPFL says it could eventually be used to print security elements for passports, ID cards or paper bills that counterfeiters will have a tough time replicating.
Source: EPFL
Google is gifting The Beatles to Android users this Holiday season
Just in time for Christmas, The Beatles is set to stream on Google Play and a number of other streaming services, including Slacker, Microsoft Groove etc. A Google blog post says that 13 of Beatles’ original albums, plus four essential Beatles collections, will be available to stream on Google Play Music from December 24.
Earlier, The Beatles’ music was not available in digital format for Android users as Apple had exclusive rights to sell it. Now that the best-selling band is available for Android users, Google seems completely taken over by “Beatlemania” and dedicated an easter egg to it. If you ask your Android phone, “Ok Google, play the Beatles,” it will promptly reply: Let it stream.
Let’s take a look at some of the top searched Beatles albums, according to Google Trends.
And here are the top searched Beatles lyrics.
Are you excited that the band which has 20 number one Billboard Hot 100 hits, coming to Play Store Music? Do let us know your thoughts in the comments section down below.
Source: Google Blog
The post Google is gifting The Beatles to Android users this Holiday season appeared first on AndroidGuys.
Deal: Amazon Video offering 75% off any movie rental

‘Tis the season to give, so Amazon is not staying behind these holidays. Only a couple days after the Google Play Store began offering 75% off any one movie rental, Amazon is following suit with an identical offer.
You can now grab any movie rental from the popular online retailer with a 75% discount. The offer is not as straight forward, though. You do have to go through a couple extra steps, including the use of a coupon code (not like that is really an issue). Here’s how you can redeem this offer.
How to get 75% off any Amazon movie rental:
- Go to the Amazon Video website.
- Select your movie of choice (it has to be available for rent).
- From the movie’s page, select the “More Purchase Options” link.
- Click on “Redeem a gift card or promotion code”.
- Sign into your Amazon account (if you haven’t).
- Under the “Enter a New Code” section, input coupon code “MOVIE75OFF”.
- Complete your rental. The discounted price will show up in your history.
There’s plenty of options to choose from, so you are bound to have some fun with the family during the holiday season. But before you move on, let’s remind you of certain things to keep in mind. For starters, you can only redeem this offer for a single movie rental (per person/account). Furthermore, the deal ends at 11:59 PM PST on January 4th. For all the terms of service, visit this page.
So there you have it, guys! Go get your movie watching on. Which movie are you guys renting?
Space X’s Jason-3 satellite launch looks like it’s happening

Between that successful landing the other night and news that the oft-delayed Jason-3 satellite’s launch preparations keep progressing toward its scheduled departure, Space X CEO Elon Musk likely has some added spring to his step going into Christmas. If you’ll remember, work on the ocean-studying satellite stopped after this summer’s fumbled launch. With news that the first-and-second stage boosters will be mated come December 28th, however, the launch scheduled for January 17th looks pretty realistic. NASA writes that the next orders of business are tucking the spacecraft into the Falcon 9’s payload fairing come January 9th, with a connection to the rocket’s second stage three days later.
Of course, weather conditions and other factors at California’s Vandenberg Air Force Base could delay the launch once the entire craft is assembled (like what happened earlier this week). For now, at least, it looks like regular, scheduled privatized spaceflight from Musk’s other transportation company could be shedding its spots.
Source: NASA
Verizon-branded BlackBerry Priv passes through FCC
Earlier today, an unannounced Verizon-branded variant of the BlackBerry Priv made a quick pitstop at the United States of America’s official cellular certification authority, the FCC. This information comes less than a month after Big Red tweeted a photograph of the device with “Verizon Wireless” software branding.
Although this model is destined for Verizon, it will remain identical internally to both the AT&T and Unlocked versions of the handset, therefore, it will continue to pack a 5.4-inch AMOLED display, a Snapdragon 808 processor, 3GB of RAM, an Adreno 418 GPU, an 18MP rear-facing camera, a 2MP selfie shooter and a 3,410mAh battery.
If you’d like to view the full FCC filing, hit the source link below.
Source: FCC
Come comment on this article: Verizon-branded BlackBerry Priv passes through FCC
Dear Santa, Can you please add these features to flagship devices for 2016?
The lines between budget, mid-range, and high-end phones are rapidly becoming blurred. There are many devices in every price category that perform at a high-level, so it is about time that flagships start differentiating themselves again.
With Christmas just a day away, I’m writing an open letter to Santa Claus who hopefully will grant my smartphone feature wishes for next year. I think I have been good, and hope to have stayed off of his naughty list…
Dear Santa,
Flagship phones cost a great deal of money, and it’s embarrassing to see phones that cost half as much offer similar performance and hardware for half the cost. Santa, can you help Samsung, Sony, HTC, and LG design new features into their best phones to keep the enthusiasts happy? I know some of these ideas might be a little crazy, but it can’t hurt to ask!
Optical zoom and a camera lens cover
Before smartphones, most of us used actual cameras to take our pictures. One of the cardinal rules of photography was to never touch the lens. Oil and dust can ruin any picture but no smartphone comes with built-in coverage. Almost all compact cameras come with an automatic lens cover to protect the lens from dirt and oil, so can you help one or all of these companies help protect our lenses? Most lenses come with a coating that helps keep them protected, but after a year of wiping and cleaning, that protection is gone and pictures just don’t come out as good as they did when the phone was new.
Optical image stabilization, ridiculous megapixel counts, laser auto-focus, dual LED flash and Ultrapixels are all great, but optical zoom is what is missing on smartphone cameras these days. Samsung made the Galaxy S4 Zoom a couple of years ago, but that phone was just too thick and a niche device. And Sony made the external DSC-QX30 wireless lens, but no one really likes to bring along a second device to take pictures, unless it is a real camera.
Santa, can you help the engineers come up with a revolutionary way to bring us 3-10X optical zoom to our smartphone cameras? It shouldn’t add much bulk to our devices and should be reliable too. Optical zoom would be a great way for us to enhance our pictures.
Dual front-facing speakers with full range sound
Quite a few phones have dual front facing speakers like the Nexus 6 and 6P, but many flagships like the Samsung Galaxy Note5 and LG V10 still have a mono speaker on the bottom of the device that are anything but spectacular. Loud but tinny sound is the norm on flagships, but can you help the engineers develop fuller sound like the HTC One line has?
It would be nice to make audio an important feature on all flagships these days and we shouldn’t have to settle for a huge black bar to get it. We all love to listen to music, take calls over speakerphone, play games and watch videos. Is it too much to as for full range sound?
Decently made earbuds with an inline remote and microphone
The Apple iPhone has great earbuds that come free with every purchase. Sadly many manufacturers have quietly stopped giving us earbuds and make us buy them separately. If they aren’t going to provide us with quality front facing speakers, can you help them develop earbuds that seal out excess background noise while providing decent sound while being included with every purchase?
Panasonic makes the RPHJE120K In-Ear Headphones and they retail for $6.29 on Amazon.com with free 2-day shipping! The headphones have over 27k reviews with an average rating of 4.5/5 stars which means they are excellent. It really can’t cost manufacturers that much money to manufacture these, so I beg you to help these companies add headphones back into the package.
External Memory with 32GB of base memory
There are fewer and fewer flagships with the ability to add external memory. As technology progresses, our data consumption increases right along with it and some of us need more memory. We are downloading HiFi music from Tidal, and videos from YouTube Red and need our storage space.
Some companies like HTC and LG still have external memory as an option, but Samsung recently decided people care more about looks than internal hardware. In this time of great phones, we should be able to have great builds with external memory too. And while I am at it, can you also make 32GB of memory a base option for flagships? Android software can take over 5GB of space, and that isn’t including all of the bloatware that Verizon, T-Mobile and AT&T install on our phones without our permission.
16GB of base memory is unacceptable for flagship devices.
USB type-C and Qi Wireless charging
Many devices are switching over to USB type-C, like the Nexus 5X and 6P which is a great thing. One of my favorite features, albeit a very simple one, is that you can insert the plug in any orientation. Even though it is a huge pain in the rear to have different charging cables(micro USB and USB type-C), the benefit of not having to look at a small plug before inserting to charge is a nice feature to have.
Santa, can you help all companies adopt this standard?
Sadly while Google brought USB type-C to the Nexus 6P and 5X, they decided to leave out wireless charging. It’s kind of ridiculous that we need to sacrifice one feature for another. Can we just have both? Wireless charging is a great feature that many of us take advantage of. Once you get used to wireless charging, it is really difficult to go back to using a standard plug to charge your device.
48-hour battery life
I’m not sure why phone manufacturers have set a 24-hour limit on battery life, but most flagships barely can make it through a full day of heavy usage. Before smartphones, our flip phones used to last a couple days on a full charge. One would logically think that battery life on smartphones would get better as time passes, but as efficiency improves manufacturers just make the batteries smaller. The Samsung Galaxy Note3 and Note4 both had larger batteries than the Note5, but all three get roughly the same amount of usage on a single charge.
The Note5 can last a full day on a single charge with a 3000mAh, battery, but it’s time to give us a 4000-5000mAh battery found in unlocked devices. We want more time away from our chargers. Is this something you can help us with?
4k Display
I know having a 4k display seems a bit ridiculous at this point. 2k displays commonly found on flagships are so clear that you cannot see pixels without magnification. But as virtual reality(VR) expands in popularity so does the need for increased resolution. VR magnifies your display in a viewer, like the Google Cardboard, making pixels on 2k displays easy to see.
The Elephone Vowney is an unlocked Android smartphone and comes with a pixel busting 2k display with 535ppi. It also comes with 4GB of RAM, 32GB of memory, an octa-core processor and even a 2k display. It also costs just $299. Paying top dollar for a Samsung, LG, HTC or Sony flagship just doesn’t make sense when you can get so much hardware at a mid-range price.

4k resolution may be a bit over kill for most, but it will help future proof our investments since our devices should last us two years or more.
Case and Screen protector
I have now purchased two unlocked budget devices from Gearbest.com, and both phones came with a screen protector installed with a clear hard case covering the back too. Sure this has never been apart of any flagship, but most of us do want added protection for our devices. When we pay $800, it won’t cost much to throw in a case and screen protector.
Amazon.com lists many cases and screen protectors for less than $10. I’m sure cases and screen protectors cost a fraction of that amount, so start including them with our purchases. Instead of giving us fewer accessories, while giving us software features we don’t need, can you help the manufacturers redirect their investments and put them towards things we do need? A simple case and screen protector would be fantastic, and is probably the most reasonable things on my wishlist for 2016.
Budget devices come with them installed out of the box, so the big manufacturers like Samsung and LG shouldn’t have an issue with this.
I think I have been good this year…
Santa, I think the things I am asking for are not too unreasonable. Android manufacturers like HTC and Samsung are getting killed when it comes to smartphone sales and are frequently turning over senior management. They have lost sight of what makes their phones great, and 2015 was a year that lacked in true innovation. Mid-range and budget devices have caught up this year, and are set to do even more damage for 2016.
I ask for the things listed above, because the current sales figures for 2015 represent our growing dissatisfaction with what the major smartphones offer us, and I really want to see a comeback for smartphone flagships in 2016.
I may or may not be granted some of my items from my wishlist, but I am taking part in the spirit of giving on my own anyways. I will be selecting one winner from the ultimate giveaway package that can be entered with a simple comment.
Have a safe trip delivering gifts around the globe Santa. I will be tracking you using Google’s Santa Tracker.
The post Dear Santa, Can you please add these features to flagship devices for 2016? appeared first on AndroidGuys.












