In 2012 when Marissa Mayer took the helm at Yahoo, there was a viral Internet campaign requesting that she ” please make Flickr awesome again!” Well folks, that day is here, and Flickr 4.0 has just launched, giving the app a major facelift on all platforms.
For Android users, Flickr 4.0 can be downloaded from the Google Play Store, if you haven’t received the automatic update on your smartphone yet. The new update brings with it an entirely new engaging and elegant design, giving users a marvelous browsing experience.
Moving away from the completely overhauled interface, the new app brings with it a new feature called Camera Roll, which lets you manage all of your photos from different platforms, whether it be iOS or Android. Not only that, but Camera Roll has a lot of photo editing capabilities, such as filters, cropping, and much more.
Another feature you get is called Auto-Uploadr, which will automatically let you upload photos and videos from whatever device you’re using. It also stores these files in the cloud, so you can access your pictures and videos from any device! Be sure to remember that there’s no need to worry about space you have in the cloud, as Flickr does give you a terabyte worth of storage for free.
Be sure to hit the source link below to get the new update.
source: Play Store
Come comment on this article: Flickr 4.0 update takes photo storage app a big step forward
Verizon Wireless and Lyft have partnered up in a multi-tiered fashion that will benefit Verizon customers and both Lyft passengers and drivers. What this means for us is we’ll get yet another app preloaded onto our phones carried by Big Red and that starts today followed a discount offered next week.
The discount will go toward Verizon’s monthly access for drivers through Lyft’s Accelerate Premier Driver Rewards program. New or existing Big Red customers can shop and register for the discount via secure web portal and will start Monday (May 11). Region president for Verizon, Russ Preite is looking forward to the partnership.
“Lyft represents an emerging and innovative partner for Verizon in the transportation and sharing economy space,” he said. “This is an exciting opportunity for us to chart new territories and create a broader user base. Lyft’s vision, to reconnect people and communities through better transportation, is best achieved when people are on the best network that connects them with a ride quickly and reliably. Verizon Wireless is a natural fit.”
So if you’re a Verizon customer and either partake in Lyft’s passenger service or drive for the company, be happy to know that you’ll have quicker access to the Lyft app, and a discount if you’re a driver.
source: Verizon Wireless
Come comment on this article: Verizon Wireless and Lyft partner up for discount offerings
A lot of us are familiar with spending $300 or more on a big ticket item, and later feeling like it was a waste of time and money. At $399/£319, this feeling rings true for most who picked up HTC’s sub-par Nexus 9. However, would it be a waste of money to you if it were £199/$300?
That’s how much you can pick up the tablet for at UK-based retailers John Lewis and PC World. This is the biggest price drop we’ve seen since the tablet released, if not the only price drop. Even with the price drop, there’s still something you have to decide.
When purchasing a product, there’s a problem that you have to solve within yourself before physically paying for said product. You have to decide what will add more value to your life–keeping $399 in your wallet or trading that $399 for a Nexus 9. By going with the tablet, you’ve decided that the device will provide more happiness to your life than the money.
That decision is different for everyone. Some will find it worth trading the money for the tablet, and others will decide that there are better options out there and keep their money. With a price reduction, there is a much larger group that is willing to purchase the tablet, mostly because it is no longer a $400 risk.
In my opinion, a lower price should be implemented worldwide, as it’d not only benefit and value the consumer, but Google’s revenue and sales, too. What do you think?
Come comment on this article: At £199, could you see yourself picking up the Nexus 9?
A group of researchers at the Cockrell School of Engineering at The University of Texas at Austin have created a centimeter-accurate GPS-based positioning system that could one day provide the geolocation of virtual reality headsets, smartphones and other mobile devices. The group, which is funded by Samsung, is working to build these sensors into snap-on phone accessories that will one day make their way to consumers.
Centimeter-accurate positioning systems are nothing new; they’re already used in geology, surveying and mapping, but these systems are too large and too costly to fit into smartphones. So, the researchers found a way to combine GPS information with the antennas found in mobile devices, making this idea possible. Along with the ability to track accuracy down to the centimeter, the system will be able to provide orientation information to less than one degree of measurement accuracy.
The researchers say this precise level of accuracy could enhance virtual reality environments based on real-world settings, as well as improve visualization and 3-D mapping in other applications. Todd Humphreys, head of the research group, explains:
Imagine games where, rather than sit in front of a monitor and play, you are in your backyard actually running around with other players. To be able to do this type of outdoor, multiplayer virtual reality game, you need highly accurate position and orientation that is tied to a global reference frame.
One thing to note is that since this technology is dependent on GPS, the only way the system will be able to work is if the object being tracked is outdoors. Still, Humphreys and his research team, along with Samsung, are working to create a snap-on accessory that will be able to tell smartphones, tablets, and VR headsets their precise position and orientation. Whether we’ll first see the accessory come to us in the form of a phone case or new Gear VR headset is still up for interpretation, but the new tech is coming eventually, and it will likely improve the way we track our mobile devices.
Since the Apple Watch was released on April 24, several teardowns from iFixit, Chipworks, and ABI Research have divulged information on the inner workings of the device, detailing everything from battery capacity to the manufacturers who created the miniaturized parts for the device.
A report last week took a deep look at the S1 chip that runs the Apple Watch, pointing towards 512GB of RAM, a Broadcom Wi-Fi chip, an accelerometer/gyrometer from STMicroelectronics, and today further investigation from Chipworks (via Ars Technica) has revealed 30 individual components inside the 26mm x 28mm S1 chip, a feat Chipworks calls “quite an accomplishment.”
Apple and/or their suppliers have designed and manufactured a 26 mm x 28 mm package that is very unique. Let’s consider its construction for a moment. We have a common motherboard to which all of the components (wafer scale packages, PoPs, BGAs, etc.) have been attached. The entire motherboard, with all of its components, is then overmolded with a packaging compound containing silica or alumina spheres suspended in a resin. We see this same type of material in conventional IC packaging, but we have never observed this being used over a 26 mm x 28 mm motherboard.
Among the more interesting discoveries Chipworks has made is the manufacturing process for the APL0778 application processor (CPU/GPU) on the S1 chip. It was made with Samsung’s 28 nanometer LP process, which, as Ars Technica points out, is no longer cutting edge technology. A 28-nanometer processor was also used in the iPhone 5s, while the iPhone 6 and 6 Plus used 20-nanometer A8 processors.
A 28-nanometer chip in the current-generation Apple Watch suggests Apple could size down to a newer process in future devices, bringing a jump in performance alongside a reduction in space to make room for additional components. Samsung’s chip technology has progressed to a 14-nanometer process, which we may see in the next-generation iPhone, among other products.
In short, the use of a 28-nanometer processor suggests there’s a lot of room for improvement when it comes to processing power in future Apple Watch devices. Though the Apple Watch has only been available for two weeks, we’ve already heard some rumors about the next version. According to reports, health sensors that did not make it into the first-generation device may be added to the second-generation version, perhaps allowing it to track health-related metrics like stress levels, blood pressure, and oxygen levels.
We’ve also seen rumors suggesting the first update to the Apple Watch will come in the form of additional casing options, perhaps later this year. A second-generation device with upgraded internals is not expected until 2016.
Flickr unveiled an impressive new search function today that aims to make digging through the site’s 10 billion or so photos far less of a chore. The unified search results page now includes sections for your own photostream as well as those of people you follow and the rest of the community. A slick new thumbnail view let’s you quickly scan through all those results. Users can also filter results by color, size or orientation as well as by specific holidays or events, like graduations or Thanksgiving. The engine itself has also received an upgrade. Its improved search algorithms can reportedly suss out contextual intent from your query. That way, a recent Flickr Blog post explains, “Search for ‘London Eye’ and you’ll no longer get photos of eyes in England, but find the giant Ferris wheel.” Even more impressive, the site now offers an auto-tagging option that utilizes the company’s image recognition software. Seems the only thing the new search functions can’t do is make you a better photographer.
Legendary astronomer Carl Sagan once envisioned a solar sailer, a spaceship that uses sunlight radiation to push itself through the solar system much like a boat relies on the wind. Decades later, his project is about to become a practical reality. The Planetary Society (which was co-founded by Sagan) has scheduled the first test flight for just such a solar vehicle, the LightSail, on May 20th. This initial run will see if the craft can successfully deploy its four Mylar sails. It won’t be in a high-enough orbit to harvest the Sun’s energy, but the experiment should pave the way for an honest-to-goodness sailing test in April 2016.
This isn’t the first sailer, we should add. Japan’s IKAROS probe took flight in July 2010, and NASA launched its own example just months later. However, LightSail could be very important for the future of space travel, especially as it shifts toward private companies. The whole program costs just $4.5 million (a drop in the bucket compared to typical space budgets)… and of course, it doesn’t rely on expensive, heavy fuel to get around. If it proves successful, it would both make space exploration practical for more organizations and allow for long trips using smaller, nimbler vessels.
Via: The Verge
Source: The Planetary Society
Klei Entertainment has been building up its bonafides since 2010, pumping out a steady stream of deeply cool two-dimensional games. Shank had the old-fashioned action, Mark of the Ninja blended that action with stealth and Don’t Starve took the world by storm with its Edward Gorey-an survival strategy. Invisible, Inc., its brand new game out on May 12th, blends all of those elements into a turn-based spy game with a patina of sci-fi style on the surface. How does it work? Designer James Lantz will join us on today’s stream to walk us through Invisible, Inc.‘s world.
Starting at 3:30PM ET on Twitch.tv/Joystiq, Engadget.com/gaming and right here in this post, we’ll be streaming a whole heap of Invisible, Inc. At 4PM ET, we’ll have Klei’s James Lantz on to talk about the game and answer your questions about the studio.
[We’re playing Invisible, Inc. on PC streamed at 720p through OBS.]
Source: WinFuture (translated)
Phones of the modern era will soon support a mobile game that was a staple of Nokia’s devices for years. Next Thursday, Snake slithers to all major mobile platforms for millions of gamers to enjoy. The new edition of the game, titled Snake Rewind, allows players to actually rewind their snake after crashing. The game has new boosters and a full leaderboard to be more current. And, of course, the graphics have been overhauled for each level.
The original Snake was brought to Nokia devices by Taneli Armanto and this edition comes from a collaboration with Rumilus Design.
Hit the break for the trailer and screenshots.
Come comment on this article: ‘Snake’ returns to phones next week