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20
Feb

Engadget’s tablet buyer’s guide: winter 2014 edition


The tablet landscape is changing rapidly. It’s now relatively trivial to find a cheap, full-featured Windows slate, and we’ve seen a number of smaller models that still manage to pack plenty of power. In light of those shifts, our tablet buyer’s guide looks very different this winter. Dell and Nokia are on the list for the first time, and Windows tablets sit shoulder-to-shoulder with their mobile OS rivals. We’ve even brought back an older Nook that’s received a new lease on life thanks to updated software and a significant price cut. Whether you’re looking for a productivity machine or just something to watch movies on, we’ve got a tablet that should fit the bill.

10-inch tablets

Apple iPad Air

After a couple years of playing it safe with iPad designs, Apple pulled out all the stops with the iPad Air. It’s one of the lightest full-size tablets on the market, weighing in at just one pound. It’s one of the fastest, too: Its dual-core A7 processor frequently outperforms the better quad-core chips inside its rivals. You also get to download a free, fairly powerful suite of productivity apps. Buyers may not like the proprietary Lightning connector, and they could miss both the memory card slot and multi-window app support offered on other devices. Still, the new iPad is ideal for gamers and anyone else who wants a big, fast mobile OS tablet without the usual bulk.

The bottom line: A large tablet that doesn’t sacrifice performance or portability.

Key specs: Dual-core A7 processor, 1GB of RAM, 16GB to 128GB of storage, 1.2-megapixel front and 5-megapixel rear cameras, 9.7-inch (2,048 x 1,536) display.

Price: $499 and up

Sony Xperia Tablet Z

The Xperia Tablet Z is an old hand in this group; its Snapdragon S4 Pro is no longer cutting edge, and there are higher-resolution tablets available at slightly higher prices. However, it still has one of the more appealing designs on the market. With its lightweight body, water resistance and infrared blaster, Sony’s design simply has more party tricks than many of its rivals. If your tablet has to double as a TV remote, poolside computer or kitchen assistant, this may be your best choice. Be sure to watch out for its impending sequel, though.

The bottom line: Still one of the best-designed Android tablets, although it’s not the fastest.

Key specs: 1.5GHz quad-core Snapdragon S4 Pro processor, 2GB of RAM, 16GB or 32GB of storage, 2.2-megapixel front and 8.1-megapixel rear cameras, 10.1-inch (1,920 x 1,200) display.

Price: $450 and up

ASUS Transformer Book T100

The Transformer Book T100 is a value champ among larger Windows tablets. For under $400, you’re getting a quad-core slate that runs desktop Windows apps, lasts for up to 11 hours on a charge and comes with its own keyboard dock. The T100 doesn’t have the performance or storage needed for more demanding apps, but it could still be ideal for anyone who wants a tablet that can double as a basic laptop.

The bottom line: One of the cheapest Windows tablets, offering tremendous bang for your buck.

Key specs: 1.33GHz quad-core Atom processor, 2GB of RAM, 32GB or 64GB of storage, 1.2-megapixel front camera, 10.1-inch (1,366 x 768) display.

Price: $393 and up (at Amazon)

Microsoft Surface Pro 2

Microsoft’s Surface Pro 2 is billed as a tablet, but it’s really an Ultrabook without a built-in keyboard — and that makes it one of the most powerful slates on the market. The Core i5 chip inside is quick enough to do some heavy lifting, whether it’s 6K video editing or large Photoshop projects. It also fixes many of the qualms we had with the original Pro. The battery lasts longer; there are more memory options; and the kickstand is more comfortable on your lap. The Pro 2 is far from the most portable tablet in this roundup, so consider the Surface 2 if you want something lighter and thinner. Just be aware that it doesn’t support traditional Windows apps.

The bottom line: The Windows 8.1 tablet for power users.

Key specs: 1.9GHz dual-core Intel Core i5 processor, 4GB or 8GB of RAM, 64GB to 512GB of storage, 720p front and rear cameras, 10.6-inch (1,920 x 1,080) display.

Price: $899 and up

7- and 8-inch tablets

Google Nexus 7 (2013)

The Nexus 7 is no longer the most powerful small tablet on the block, but it still boasts exceptional bang for the buck. It’s fast, and it carries both a very sharp display as well as wireless charging. More importantly: It’s the standard-bearer for stock Android. The Nexus 7 is the only small tablet running Android 4.4 as of this writing, and it should get future updates quickly. While it’s more expensive than 2012′s model, it’s an even better bargain.

The bottom line: Exceptional value for the money, and the definitive Android tablet.

Key specs: 1.5GHz quad-core Snapdragon S4 Pro processor, 2GB of RAM, 16GB or 32GB of storage, 1.2-megapixel front and 5-megapixel rear cameras, 7-inch (1,920 x 1,200) display.

Price: $229 and up

Apple iPad mini with Retina display

While the original iPad mini trailed some competitors in performance, the iPad mini with Retina display comes out ahead — sometimes by a significant margin. It has the highest-resolution display of any tablet with a screen measuring eight inches or smaller, and the A7 processor helps it outperform many larger rivals. It even has a 128GB storage option that’s still extremely rare for tablets this size. Just be prepared to pay a premium: The new mini is one of the most expensive devices in its class, and it doesn’t include extras like a keyboard dock or stylus.

The bottom line: One of the priciest small tablets, but also one of the best.

Key specs: Dual-core A7 processor, 1GB of RAM, 16GB to 128GB of storage, 1.2-megapixel front and 5-megapixel rear cameras, 7.9-inch (2,048 x 1,536) display.

Price: $399 and up

Amazon Kindle Fire HDX (7-inch)

If you value a tablet’s price-to-performance ratio above all else, you can’t ignore the 7-inch Kindle Fire HDX. For $229, you’re getting a small tablet with performance that humbles the Nexus 7 — and, for that matter, many larger competitors. Features like Mayday live support and Second Screen media streaming are nice to have, too. The only catch, as is usually the case with Kindle Fire tablets, is the heavy emphasis on Amazon’s content ecosystem. If you regularly use competing services (including Google Play), you’re better off getting a tablet running regular Android. Consider the 8.9-inch model if you need more screen real estate.

The bottom line: In terms of sheer value for the money, the best tablet here; just make sure you really like Amazon’s media services.

Key specs: 2.2GHz quad-core Snapdragon 800 processor, 2GB of RAM, 16GB to 64GB of storage, HD front camera, 7-inch (1,920 x 1,200) display.

Price: $229 and up

Dell Venue 8 Pro

The Venue 8 Pro is the small tablet for people who want a tiny PC more than anything else. You can run legacy Windows apps, add microSD storage and draw with an optional pen. However, you won’t have to pay a premium for the added sophistication; the Venue costs as much as some of its mobile OS counterparts. It doesn’t have HDMI video output and has suffered from some glitches, but it remains one of the best ways to get the full Windows experience without buying a full-sized device.

The bottom line: A capable, affordable Windows PC in concentrated form.

Key specs: 1.33GHz dual-core Atom processor, 2GB of RAM, 32GB to 64GB of storage, 1.2-megapixel front and 5-megapixel rear cameras, 8-inch (1,280 x 800) display.

Price: $300 and up

Galaxy Tab Pro 8.4

While Samsung launched four new Android tablets at the start of 2014, the tiniest of them — the Galaxy Tab Pro 8.4 — may be the most interesting of the bunch. It has the highest-resolution display of any small slate, and it’s about as fast as its bigger brethren. You may also find its magazine-like interface a refreshing break from the usual grid of app icons. The Galaxy Tab Pro 8.4 is as expensive as the new iPad mini, but it promises a similar level of value for the money.

The bottom line: A very powerful Android tablet in a compact form factor.

Key specs: 2.3GHz Snapdragon 800 processor, 2GB of RAM, 16GB to 32GB of storage, 2-megapixel front and 8-megapixel rear cameras, 8.4-inch (2,560 x 1,600) display.

Price: $400 (16GB; 32GB not available in the US)

3G/4G tablets

Not everyone has the luxury of using their tablet on WiFi; whether you’re on a business trip or a vacation, you may need a cellular-equipped slate to stay connected. Thankfully, there’s an abundance of 4G models to choose from. While there’s often some premium to be paid for either the data plan or the hardware, it may be worth the expense to avoid packing a big, bulky laptop.

Apple iPad Air (WiFi + Cellular)

You know by now that the iPad Air is much faster and lighter than its ancestors. However, its WiFi + Cellular variant provides a few additional improvements for frequent travelers. The new model supports a whopping 14 LTE frequencies; odds are you’ll get full-speed data wherever you go. The tablet also supports T-Mobile USA for the first time, and the carrier’s customers can use up to 200MB of data per month for free. Limited expansion remains a concern, but there are few other big tablets that are so well-suited to life on the road.

The bottom line: Everything we love about the iPad Air, with LTE on top.

Key specs: Dual-core A7 processor, 1GB of RAM, 16GB to 128GB of storage, 1.2-megapixel front and 5-megapixel rear cameras, 9.7-inch (2,048 x 1,536) display, unlocked LTE/EV-DO/HSPA+ data.

Price: $629 and up

Apple iPad mini (WiFi + Cellular)

If you want a small, travel-ready tablet with relatively few sacrifices, the cellular edition of the iPad mini with Retina display is your best bet. It’s just as fast as the iPad Air, and it offers the same broad LTE support. The mini is undoubtedly expensive, but you’re getting a lot for your money.

The bottom line: One of the most popular LTE tablets, in bite-sized form.

Key specs: Dual-core A7 processor, 1GB of RAM, 16GB to 128GB of storage, 1.2-megapixel front and 5-megapixel rear cameras, 7.9-inch (2,048 x 1,536) display, unlocked LTE/EV-DO/HSPA+ data.

Price: $529 and up

Google Nexus 7 (2013, LTE)

The Nexus 7 is already quite capable in WiFi-only form. However, its cellular variant is truly something special. In the US, the tablet offers LTE for AT&T, T-Mobile and (technically) Verizon through one model; American travelers won’t have to sacrifice 4G speeds or carrier support as they have in the past. Combine that with global HSPA+ support, and you have a tablet that will rarely let you down when abroad. The $350 price just makes it that much sweeter.

The bottom line: One of the most flexible cellular tablets on the market, at a price that’s hard to match.

Key specs: 1.5GHz quad-core Snapdragon S4 Pro processor, 2GB of RAM, 32GB of storage, 1.2-megapixel front and 5-megapixel rear cameras, 7-inch (1,920 x 1,200) display, unlocked HSPA+ and LTE data.

Price: $349

Lumia 2520

There isn’t a huge selection of LTE Windows tablets, but Nokia’s Lumia 2520 deserves to be at the top of that list. It has an outdoor-friendly display, brisk performance and epic-length battery life. An optional, battery-equipped keyboard can turn it into a productivity powerhouse. Windows RT will prevent you from running conventional desktop apps, but it’s hard to beat the price — at $500 off-contract, the 2520 is decidedly more affordable than many big LTE tablets, no matter what platform they’re running.

The bottom line: The de facto choice for travel-ready Windows tablets.

Key specs: 2.2GHz quad-core Snapdragon 800 processor, 2GB of RAM, 32GB of storage, 1.2-megapixel front and 6.7-megapixel rear cameras, 10.1-inch (1,920 x 1,080) display, LTE and HSPA+ data for AT&T and Verizon.

Price: $500 at AT&T and Verizon

Budget

ASUS MeMO Pad HD 7

The definition of value for money. The ASUS MeMO Pad HD 7 is no threat to the Nexus 7 or other mid-tier tablets, but it costs much less while preserving some useful features from its higher-end counterparts — namely, a color-rich IPS LCD, dual cameras and a quad-core processor. There’s even a microSD slot, which the Nexus 7 lacks. Never mind the software upgrade challenges that often come with custom Android interfaces; at this price, they’re easy to live with.

Key specs: Quad-core 1.2GHz ARM Cortex-A7 processor, 1GB of RAM, 16GB of storage, 1.2-megapixel front and 5-megapixel rear cameras, 7-inch (1,280 x 800) display.

Price: $149

Amazon Kindle Fire HD (2013)

We liked the original Kindle Fire HD from 2012, so last year’s refresh is virtually a shoo-in for the budget category. Apart from the exterior, you’re not getting anything new. At a lower $139, however, it’s quite the steal; you’re getting a slate with solid performance, a pleasing display and healthy battery life. The 8GB model will do the job if you want a basic device for Amazon Instant Video streaming or Kindle books, and a $169 16GB variant is available if you have a small personal media collection. Just be aware that there are no cameras, and you’re (officially) stuck grabbing software from the Amazon Appstore.

The bottom line: The Kindle Fire HD takes on new life as a budget tablet.

Key specs: 1.5GHz dual-core OMAP 4460 processor, 1GB of RAM, 8GB or 16GB of storage, 7-inch (1,280 x 800) display.

Price: $139 and up

Nook HD

You might wonder why Barnes & Noble’s Nook HD has returned to our list after a long hiatus. Simply put, it’s a good value these days. It’s affordable and boasts a sharper display than most devices in its class. And unlike the Kindle Fire HD, you’re not locked into the manufacturer’s ecosystem — you can download any app you like from Google Play. The base 8GB Nook HD doesn’t afford much space for offline media, but you can spring for the 16GB model (or a Nook HD+) if you need more.

The bottom line: One of the few high-resolution tablets in this price range, and more flexible than some of its peers.

Key specs: 1.3GHz dual-core OMAP 4470 processor, 1GB of RAM, 8GB or 16GB of storage, 7-inch (1,440 x 900) display.

Price: $129 and up

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20
Feb

Which Android phones win at gaming?


Android gaming montage

A simple kind of happiness reigns in the world of mobile gaming. The app stores are brimming over with four-star ratings; popular titles are making billions of dollars for their creators; and folks on the morning commute seem generally content with what they’re playing — sometimes destroying rows of fruit, sometimes rows of candy. Few of us expect or demand anything deeper on a tablet or smartphone, and surely none of us would be crazy enough to choose our next handset based solely on a criterion as narrow as 3D gaming performance. Right?

Well, yes and no. Things certainly get more complicated when you look at the cutting edge — especially on Android. The industry is pushing the boundaries of what a mobile game can be, what a mobile processor can do and what an Android-based gaming device can look like. And as ambitions escalate, so do the risks. The old nemesis of fragmentation means that certain titles may stutter, or cause excessive battery drain, or fail to run at all, so that those glowing reviews turn into one-star complaints and customers go back to playing it safe.

The industry is pushing the boundaries of what a mobile game can be

That’s why we reckon it’s a good time to take stock — to measure how well some current and older Android devices handle a sample of graphically demanding games. We’ve got cold, hard numbers to show you, which should help to pinpoint the most future-proofed products. We also have a secondary aim, which is to set a benchmark against which we can judge the next wave of hardware, soon to be announced at Mobile World Congress. Indeed, it’s already becoming clear that, from a gaming perspective, smartphones don’t always progress in the manner or at the rate that we might expect.

The Test

This bit could have been arduous, but it turned out to be surprisingly simple. An independent, UK-based company called GameBench has taken up the masochistic challenge of collecting real-world gaming performance data and it has kindly given us early access to its raw info. The numbers are based on a sample of four games (Despicable Me: Minion Rush, Real Racing 3, Dead Trigger and Deer Hunter 2014) played by three different players (one beginner, one intermediate and one advanced), with airplane mode switched on and everything else tuned out. Smoothness is measured in terms of the median frame rate, which is the best proxy for the performance as experienced by the gamer. The other key metric is battery drain, measured as percentage lost per hour, because most people will simply avoid games that kill their phones before they get home.

GameBench’s results are a lot more revealing than so-called synthetic benchmarks

The big downside to our test is that it takes a lot of time. GameBench has its own app for monitoring performance and making testing easier, and it’s working on testing more devices with a bigger sample of 20 games, but it couldn’t provide all that data in time for MWC, so we had to make some tough decisions about what to include. The upside, however, is that even though GameBench’s results aren’t totally comprehensive or perfect, they’re still a lot more revealing than the so-called synthetic benchmarks that we’d normally be forced to rely on — i.e., scores collected by dedicated benchmarking apps that are easy to run and difficult to trust.

The devices

Samsung Galaxy Note 3

Since the biggest determinant of a device’s performance is its processor, GameBench has tested products that represent the major chips currently on the market: two Samsung Exynos processors housed in Asian versions of the Galaxy Note 3 (N900) and Galaxy S4 (I9500); two Qualcomm Snapdragons inside the Western variants of the Galaxy Note 3 (N900x) and Galaxy S4 (I9505); two Tegras from NVIDIA inside a Shield handheld and an old (2012) Nexus 7; and finally an Intel Clover Trail+ chip inside a Lenovo K900.

Yes, there are a couple of non-smartphones in that list. The Nexus 7 is included for curiosity’s sake — we wanted to see how an older device would fare, and whether the benefit of a tablet-sized 4,325mAh battery might be canceled out by the power draw of the larger display. The NVIDIA Shield, meanwhile, is included as our reference device. It’s by far the most powerful device GameBench has tested so far, achieving the maximum possible frame rate of 60 fps (i.e., the refresh rate of the display) in all the sample games except Minion Rush, which the Play store wouldn’t let us install. The Shield also has great stamina, lasting for four to five hours of solid gameplay on a charge.

We can summarize these two metrics for the Shield through a very crude bit of math: by dividing the average median frame rate (60) by the average battery drain percentage per hour (23), which gives us a result of 2.6 — this certainly isn’t an official GameBench score, or an alternative to looking at the raw data, but it’s a handy little way of combining two averages into a single, vaguely representative figure.

The results

GameBench smartphone ranking

So, we arrive at the rankings. If you’ve just joined us, having skipped all the previous sections, that’s OK — we don’t hold grudges, but we’ll take this opportunity to reiterate an important disclaimer: These results relate solely to a device’s game-playing ability, with everything else deliberately factored out, so they don’t reflect our overall ratings of these devices (you need to check out our product pages to get those).

Tier One – the best in the business

Galaxy Note 3

(Snapdragon 800)

Galaxy Note 3

(Exynos 5420)

Galaxy S 4

(Exynos 5410)

Minion Rush
– Frame rate (median) 25 27 29
– Drain rate (per hour) 22 24 32
Real Racing 3
– Frame rate 26 30 27
– Drain rate 24 21 22
Dead Trigger
– Frame rate 51 54 57
– Drain rate 23 23 28
Deer Hunter 2014
– Frame rate 51 54 57
– Drain rate 26 28 21
Average
– Frame rate / Drain rate 1.61 1.71 1.65

Let’s start with the device that most of us will be familiar with: the American and European LTE version of the Samsung Galaxy Note 3, which runs on a Qualcomm Snapdragon 800. Although the phone came in under the other two devices in this tier, based on our approximate average score, it nevertheless had a solid mix of high performance and good stamina. This tallies with something we’ve been noticing about Snapdragon 800 devices in general: Whether it’s a Note 3, Nexus 5, Sony Xperia Z1 or LG G2, the ratio of performance to battery life is healthy. If you can add a big, phablet-sized battery into the mix, preferably 3,000mAh or higher, you should end up with a pretty game-friendly device.

But the big surprise here is the performance of the two Exynos-powered phones, the Asian Galaxy Note 3 and Galaxy S4. These phones top our chart with frame rates consistently close to or above 30 fps and at least three hours of gaming on a charge. This revelation may not be immediately practical to a phone buyer, since these devices are hard to get hold of and they’re not compatible with Western LTE bands, but it leaves us keen to check out future Exynos-powered devices that are coming to the US and UK — including the new Galaxy Note Pro 12.2, which we’re hoping to review shortly.

Tier Two – adequate gamers

Galaxy S4

(Snapdragon 600)

HTC One

(Snapdragon 600)

Nexus 7 2012

(Tegra 3)

Minion Rush
– Frame rate (median) 28 19 29
– Drain rate (per hour) 32 20 19
Real Racing 3
– Frame rate 27 21 37
– Drain rate 26 22 20
Dead Trigger
– Frame rate 51 49 33
– Drain rate 29 27 39
Deer Hunter 2014
– Frame rate 56 46 41
– Drain rate N/A 21 33
Average
– Frame rate / Drain rate 1.40 1.50 1.26

Next we come to the “ordinary” flagships: the Snapdragon 600-powered Galaxy S4 and HTC One, which are starting to show their age and are soon to be superseded. The first thing you notice is that they’re forced to make a trade-off between frame rates and battery, instead of delivering on both like our top-tier devices did.

As we’ve reported before, the GS4 goes for performance (partly due to having a higher clock speed), while the HTC One goes for stamina. Ultimately, however, GameBench would describe the GS4 as the better device for gaming, despite what our crude average score shows, and also despite what certain synthetic benchmarks might have shown in the past. This is simply because it plays our sample of games at frame rates much closer to 30 fps — the traditional threshold for smooth-looking 3D graphics — whereas the HTC is left rendering games like Minion Rush or Real Racing 3 at just 20 fps.

The same trade-off is visible with the OG Nexus 7, which has very bad drain rates in a couple of games. Its big battery is of little help against a larger display, aging chip architecture and chunky transistors. That said, bearing its age in mind, the Tegra 3 tablet performs surprisingly well within this table, with strong frame rates throughout. In fact, if you prioritize frame rates over battery drain, then you could easily rank this tablet as top of the tier — even above the GS4. We can speculate that other Tegra 3 devices, like the HTC One X+, should still have some life left in them for most Android games, so long as you don’t stray too far from a power source.

Tier Three – the Intel corner

Lenovo K900

(Intel Z2580)

Minion Rush
– Frame rate (median) 27
– Drain rate (per hour) 44
Real Racing 3
– Frame rate N/A
– Drain rate N/A
Dead Trigger
– Frame rate 38
– Drain rate 34
Deer Hunter 2014
– Frame rate 51
– Drain rate 40
Average
– Frame rate / Drain rate 0.98

As you can see, the Intel-powered device in this roundup didn’t fare so well. This is the Lenovo K900 with a dual-core Clover Trail+ Z2580 processor — a chip which, thankfully, is soon to be replaced by a new generation, although we won’t see next-gen Intel Android handsets until later in the year.

Intel’s bad score shouldn’t come as a surprise if you’ve seen synthetic benchmarks for this chip, but it highlights just how much of a disadvantage Intel faces when it comes to gaming: Clover Trail+ couldn’t handle Real Racing 3 at all, and with some titles, the K900 burned its battery at twice the rate of an HTC One. In other words: Even if Intel doubles its Android gaming performance in the next generation of devices, it still won’t be able to match that of ARM-based rivals.

The problem, we suspect, is that most Android games are heavily optimized for ARM chips, and Intel’s chip is forced to work harder to make a game run smoothly — an amazing feat when you consider everything the processor must be doing behind the scenes, but one that leads us to the depressing conclusion that Intel is unlikely to be a force in Android gaming anytime soon.

Wrap-up

SONY DSC

Seven devices, three tiers and one unexpected conclusion. When you compare smartphones across a product range (e.g., Galaxy S4 vs. Galaxy Note 3) or across a processor generation (e.g., Snapdragon 600 vs. Tegra 3), raw performance doesn’t appear to change a great deal. That’s not to say that newer or more expensive chips aren’t more capable, but their extra capability evidently isn’t being turned into wildly better frame rates. Minion Rush and Real Racing 3 ran at 20-30 fps on most of the devices we tested, while Dead Trigger and Deer Hunter 2014 mostly generally ran at 40-60 fps.

Instead, the biggest variation in smartphone hardware lies in the less sexy of our two metrics: battery life. Upgrade your phone and games don’t suddenly look better; they just last longer. The most efficient handsets were those running on the latest Samsung Exynos Octa and Qualcomm Snapdragon 800 chips. In the middle, we find devices based on the Snapdragon 600 and premium chips from the previous generation, such as the Tegra 3. At the bottom end we have Intel, whose architecture apparently has to burn extra milliwatts just to keep up with ARM-based chips.

“Upgrade your phone and games don’t suddenly look better; they just last longer”

The big exception to all of this is the NVIDIA Shield, which would have easily won this ranking if it had been born as a smartphone instead of a hand-held console. It somehow managed very high frame rates with equally good stamina, which makes it all the more ironic (but also perhaps revealing) that the Tegra 4 and the Shield itself are widely considered to be niche products and, frankly, commercial flops.

How to explain all of this? It’s tricky, but the answer almost certainly lies in that simple-but-happy image of Android gaming that we painted at the start of this article. If games continue in the same vein that they have, designed to run reasonably well across a majority of devices rather than pushing high-end processors to their limits, then chips and devices that prioritize 3D gaming performance will continue to be dismissed as overkill.

If, on the other hand, 2014 highlights a different sort of Android developer — one who deliberately caters only to a handful of top-end devices and the latest graphics standards, and whose games are amazing enough to justify that sort of attitude — then a full-blown arms race could well ensue. Software creators and hardware makers would be forced to start working together a little more and, for better or worse, Android’s fragmentation problem would be brought to a head. There’s no guarantee that this will happen, of course. Perhaps mobile games are destined to remain as they are. But still, we have a gut feeling that we can’t keep repetitively flapping around or attacking pigs forever.

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20
Feb

iLuv Galaxy MicroUSB Travel Charger review


Need a spare MicroUSB travel charger? iLuv’s new offerings may be just what you need. This is a basic AC travel adapter with a MicroUSB cable but it more than does the job. This can charge any MicroUSB device you might have, including headphones, smartphones, and more.

Design

The iLuv MicroUSB Travel Charger with USB Cable was designed for quick on the fly charging at your nearest outlet. This is a great spare charger to keep with you in your car, backpack, etc.

The AC adapter has a sleek and curved design with blue accents; the included MicroUSB cable is a bit thicker than what you might expect.

This unit charges at a normal 1A-2A rate, depending on your device and is a decent spare charger. This product is intended for charging with Samsung Galaxy devices but will work with plenty of other accessories.

Pricing/Overview

You can find the iLuv MicroUSB Charger for Galaxy devices for $29.99 through iLuv’s website.

The post iLuv Galaxy MicroUSB Travel Charger review appeared first on AndroidGuys.

20
Feb

Apple Registers New ‘.Technology’, ‘Applestore.berlin’ Domain Names


The land rush on new generic top-level domains (gTLDs) continues this week, and Apple has once again staked its claim to some of new domains being made available to the public. The most relevant new gTLD for Apple is “.technology”, and the company has moved to secure several variants related to its products:

apple.technology
ipad.technology
iphone.technology
mac.technology

macbook_air_iphone_ipad
This week’s group is the just the latest batch involving hundreds of new gTLDs going live. Other recent domains secured by Apple include those in the .guru and .camera and .photography families.

As with the previously released gTLDs, Apple appears to have taken steps to block registration of other potential domains involving its trademarks, including some directly related to its business such as macbook.technology and other less related such as apple.construction.

While many of the new gTLDs coming online focus on industries and professions, another group includes geographic themes, and Apple has also signaled its interest in protecting relevant domains in these families. In what appears to be Apple’s first move into this area, the company has registered applestore.berlin, listing the address of the flagship Kurfürstendamm store opened last year on its registration.

    



20
Feb

Apple ID Two-Factor Verification Expanded to Several New Countries


Apple has completed the rollout of two-step verification in several new countries, reports 9to5Mac. As noted on Apple’s website, these new locations include Canada, France, Germany, Japan, Italy, and Spain. Reports from at least one German user suggests Germany already had two-step verification, but lacked the verification through SMS feature, which was enabled today.

twostepverification
Last May, Apple expanded its two-step verification system to several countries in North America, South America and Europe. This feature apparently was launched prematurely and disappeared shortly after it was enabled.

While it’s always possible the feature might disappear like last time, this time around things look more official with users having full SMS support through local carriers and Apple listing the new countries on its support sites. Apple also has a list of supported carriers for receiving SMS messages by country here that was just updated.

Two-step verification is an optional security feature that requires Apple users to verify their identity before making purchases or logging into their Apple ID account. This extra later of protection requires users to enter a 4-digit verification code sent to a trusted device via Find My iPhone or SMS. Once enabled, this system replaces the standard security questions.

Apple introduced this security feature in March 2013 to users in the U.S., U.K., Australia, Ireland, and New Zealand.

    



20
Feb

Glove’s new Android app finds the best cellphone carrier near you


Glove for Android

Finding a reliable cellphone carrier is tricky when even a regional performance test can’t prove that you’ll get a good signal in your neighborhood. That’s where Glove’s new Android beta comes into play. The app monitors the areas where you use your phone the most, comparing them with crowdsourced quality reports; after three days, Glove will suggest the carrier with the best-rated service in those areas. Right now, the beta’s US recommendations are limited to New York City and San Francisco, and only with the top four carriers. You’ll also have to wait if you’re looking for the iPhone version. Still, the software may prove a huge boon if you’re thinking of switching providers.

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Via: GigaOM, CNET

Source: Google Play, Glove

20
Feb

Google reportedly offered to acquire WhatsApp for $10 billion


While WhatsApp just agreed to a $19 billion acquisition deal with Facebook, the social network wasn’t the first to approach the messaging service with a very generous proposal. According to Forbes, Google offered $10 billion to acquire the app. Though it’s not clear exactly when Mountain View proposed this deal, sources said the offer didn’t come with the promise of a board seat, unlike Facebook’s agreement.

One thing is clear, though: Google was apparently so set on keeping WhatsApp within its reach that it offered the startup money to be informed if any other companies approached it with acquisition offers. The Information reports that WhatsApp turned down this unusual proposal about six months ago. The takeaway from all this? If you hadn’t guessed it from the astronomical figures — 19 billion dollars, you guys — Google and Facebook recognize the mobile instant messaging service’s huge value. 450 million active users every month is none too shabby, after all.

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Via: The Verge

Source: Forbes, The Information

20
Feb

New Google WiFi app could automatically log you into Starbucks and other public hotspots


Google is working on a new WiFi app that could take a lot of the drudgery out of accessing public hotspots. According to our sources, the search giant has built Android and iOS versions of an app that automatically authenticate and connect to its free hotspots inside Starbucks stores or wherever they are available. Google is currently trialling the Android app at its Mountain View HQ and has plans to offer an iOS app too.

For now it looks like a very limited test, and there’s no definite guarantee that Google will release it officially. Nevertheless, we hear that Google has internally discussed linking the app to its rollout of faster WiFi connections to all 7,000 Starbucks stores in the US, connecting Latte-drinkers to ‘Google Starbucks’ hotspots with no button presses required. Currently, Starbucks customers need to find the access point, open their browser and agree to Google’s terms and conditions. Google may also expand its partnership with Boingo, extending logins to locations where it’s footing the bill for free wireless. The app could utilize a users’ Google account and install a dedicated security certificate on their device to automatically authenticate devices when a connection is available.

It’s a little known fact that Google was one of the first companies to offer free city-wide wireless internet when it launched Google WiFi in 2006. The company rolled out over 500 streetlight hotspots across Mountain View to provide access to all of its residents, but as smartphones and tablet use boomed, the network struggled to cope with demand. Users were also required to log in with a Google account to access the service. We’re told that Google is working to improve connectivity in the city, and that it has specific plans to roll out Google WiFi to more locations across the US and Canada.

Speaking of which, the search giant has already donated $600,000 to equip 31 of San Francisco’s public parks with free WiFi for at least two years. However, its efforts to expand beyond that have been hampered by negotiations with city authorities and a lack of spectrum. To counter the spectrum issues, Google has teamed up with Microsoft, Motorola and major cable companies to lobby the US government to free up bands for unlicensed uses. Google has said it will provide Starbucks stores with a 100x speed boost in Fiber cities like Austin, Provo and KC, and is now exploring the feasibility of deploying fiber connections in 34 US cities. That could see it expand its Google WiFi footprint significantly.

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20
Feb

Sprint Framily plans now offered to business lines


Sprint on Thursday announced that Framily Plans have are now available for small business customers. Much like it does with their standard family accounts, Sprint entices more users by dangling $5 discounts. Indeed, Sprint will take $5 each line added to the overall plan.

One line costs $55 per month and includes unlimited talk, text, and 1GB data. With two lines the price would drop to $50 each; three lines would be $45…etc. Business accounts with 7-10 lines can get the same plan for as low as $25 per month.

For $20 per month, per line, Framily members can score unlimited data plus receive a new phone every year with Sprint Easy Pay.

Sprint Framily Plans are offered to new and existing customers (with qualifications) effective immediately.

Sprint

The post Sprint Framily plans now offered to business lines appeared first on AndroidGuys.

20
Feb

Samsung Galaxy Tab PRO range available for pre-order in UK


Samsung’s upcoming PRO range of their Galaxy Tab lineup will soon be hitting stores in the UK on March 4th, but is currently up for pre-order online and as an added bonus Samsung will throw in a free 32GB microSD card.

Samsung’s online store is now taking pre-orders for the Galaxy Tab PRO 8.4 and 10.1 models priced at £349 and £449 respectively.

The Samsung Galaxy Tab PRO’s both feature a 2560 x 1600 resolution display and run the latest Android 4.4 KitKat. Included with the tablets is Samsung’s new Magazine UX, which has come under some scrunteny from Google for detracting away from the general look of Android, to a point where it is nearly indistinguishable.

The Galaxy Tab PRO 10.1 is powered by an Exynos octa-core 1.9GHz and 1.3GHz CPU, with the smaller Tab running with a 2.3GHz quad-core CPU.

Shipping will commence from March 4th for both the white and black versions of the 10.1 and 8.4 Galaxy Tab PRO.

Will you be preordering?

The post Samsung Galaxy Tab PRO range available for pre-order in UK appeared first on AndroidGuys.