Here’s the stock wallpaper for the BlackBerry ‘Venice’
Leaks have been springing out of everywhere in regards to the first BlackBerry device to run Android. The BlackBerry Venice has gotten its glamour shots, and has been around the block quite a bit, even though we still don’t have a release date or anything like that. Regardless of that, everybody loves wallpapers, and thanks to @evleaks on Twitter, we have the stock wallpaper that has been seen with the BlackBerry Venice. Download it below, and show it off on whichever devices you choose to.
The post Here’s the stock wallpaper for the BlackBerry ‘Venice’ appeared first on AndroidGuys.
Google Photos’ automatic back up feature proves Canadian man’s innocence
Google Photos has seen a lot of success, and has gone through some rather large mistakes, but most recently its helped a man Toronto man prove his innocence after being assaulted by local police.
Abdi Sheik-Qasim was arrested by Toronto Police for, according to the department, assaulting an officer during an exchange between law enforcement and Qasim at his uncle’s house on January 4, 2014. The constables established that Qasim was not wanted for any warrants, but insisted on entering the apartment anyway. Qasim pulled out his cell phone to record the encounter, but was only able to get 10 seconds of video before Constable Dhaliwal knocked the device out of Qasim’s hands.
Qasim, as you would suspect, was arrested for the exchange, reportedly having assaulted an officer. Qasim lost his smartphone during the whole ordeal, but upon his return home, he found that Google Photos backed up the 10 second video, proving his innocence.
At Qasim’s court hearing, both constables said the man engaged them by trying to reach for one of their utility belts, but that didn’t seem to be the case after watching the video. Ontario Court Justice Edward Kelly cleared Sheik-Qasim of all charges during the exchange, saying:
“Officer Dhaliwal’s swing of his arm and hand was the very first physical force during the interaction. The accused didn’t grab a hold of the belt of Officer Gul in advance of this action by Officer Dhaliwal. I believe that Officer Dhaliwal’s action amounted to an assault against the accused.”
Albeit a unique situation, it’s interesting to see how technology could save you from a lot of heartache. Do you backup your photos and videos? You never know when they could get you out of hot water!
source: Toronto Star
via: Android Authority
Come comment on this article: Google Photos’ automatic back up feature proves Canadian man’s innocence
LG’s Nexus 5X (Bullhead) is spotted on GeekBench with 2GB of RAM
With Google’s September 29th announcement looming large, you could be forgiven for wondering if there was anything left to find out about LG’s Nexus 5X handset other than pricing and availability. Even Amazon India has gotten in to the act. But wait, there’s more news, because the Nexus 5X has been spotted being put through its paces on GeekBench under the code-name ‘Bullhead‘, the details which are after the break.
Other than confirming the Nexus 5X Bullhead specifications yet again, the main takeaway of the benchmark is that 2GB of RAM is also reconfirmed. Whether this means there is only one Nexus 5X model or whether it implies LG is following a similar strategy as it did with its G Series, offering 16GB/2GB & 32GB/3GB variants, only time will tell.
All things considered, the Nexus 5X is shaping up to be the true successor to the 2013 Nexus 5. Perhaps the current Nexus 5 owners who eschewed upgrading to the Nexus 6 because of its size and expense will view the Nexus 5X as a logical upgrade option. Thankfully, there really isn’t much longer to wait until Google reveals all on September 29th.
If you aren’t quite sure about the Nexus 5X, some press renders leaked yesterday that you can view here. The question has to be asked though – which Nexus are you more excited about, LG’s Nexus 5X or Huawei’s Nexus 6P?
Source: GeekBench
Via: TechTastic
Come comment on this article: LG’s Nexus 5X (Bullhead) is spotted on GeekBench with 2GB of RAM
Get a 32GB Moto X Style from Unlocked-Mobiles in the UK
Tired of waiting on Motorola to to release the 16GB and 32GB Moto X Style variants? Good news, folks! Online retailer Unlocked-Mobiles is selling the 32GB version of the device for £359, translating to $557USD.
In contrast, the 32GB model starts at £399 from Motorola, with the 64GB version being a tad pricier at £434. The downside in buying from Unlocked-Mobiles is that you lose out on all the great customization from the Moto Maker, but if you don’t mind, you can get a black 32GB Moto X Style for less than Motorola’s advertised price.
If you can wait just a few more days, Unlocked-Mobiles will have the Moto X Style in white on September 27, giving customers another option as far as colors go.
Anyone picking up a Moto X Style from Unlocked-Mobiles?
source: Unlocked-Mobiles
via: Android Central
Come comment on this article: Get a 32GB Moto X Style from Unlocked-Mobiles in the UK
Fastest LTE networks and countries revealed
4G LTE has been rolling out across the globe for a number of years now, but your typical speed and coverage can still be highly dependent on your country of residence and choice of carrier. OpenSignal has just published its report on global 4G LTE networks for Q3 2015, which reveals the fastest and most consistent networks around the world and in which countries you can find them.
Before we delve into the leader boards, the research also finds that 4G LTE speeds are generally increasing around the world. 20 Mbps connections are now quite common, partly thanks to the introduction of LTE-Advanced. However, it’s the late adopters that seem to be providing the best speeds these days, while some countries that were previously on the cutting edge are falling behind.
In fact, the 4G wireless standard has easily surpassed typical broadband WiFi speeds available through telephone wires. The average 4G LTE speed sits at 12.6 Mbps, faster than 3G’s 3.2 Mbps average and quite a bit quicker than WiFi’s rather poor looking 5 Mbps. Although regional broadband speeds vary considerably from this average.
Top 5 fastest countries
- New Zealand, 36 Mbps
- Singapore, 33 Mbps
- Romania, 30 Mbps
- South Korea, 29 Mbps
- Denmark, 26 Mbps
Despite only introducing 4G LTE to the country two years ago, New Zealand now tops the table as the country with the fastest LTE network. As we have come to expect, countries in Asia are generally up there with the best performance too, although some European countries are also quite competitive. Interestingly, South Korea has managed to double its LTE speed in the past year, thanks to the introduction of carrier aggregation technologies.
For comparison, the typical speed in the US is around only 10 Mbps, less than a third of the speed of the top nations. The UK sits on 13 Mbps and the typical speed in Europe is closer to 20 Mbps, although it varies a lot. India, which is seeing growing LTE use, sits at 10 Mbps as well. Early LTE adopters, such as the US, Japan, Sweden and Germany, don’t feature in the top 5 anymore.
While the best performing networks were in Asia, European operators delivered some impressive performances as well, notably TDC in Denmark and KPN in the Netherlands. – OpenSignal
Top 5 countries with the best coverage
- South Korea, 97%
- Japan, 90%
- Hong Kong, 86%
- Kuwait, 86%
- Singapore, 84%
Of course, coverage is just as important as the top achievable speeds. There’s little utility in a super-fast connection available to just one village. However, OpenSignal doesn’t calculate these results based on geographic coverage, but rather caculates the score on time in coverage, which takes into account the strength of indoor signals too.
Again, we see a particularly strong showing for the Asian nations. However, speed leader New Zealand drops down to just 51 percent coverage, sitting right next to the UK’s and India’s 50 percent.
While the U.S., Sweden and Japan are falling behind in speed, they are among the top countries in the world in terms of coverage. – OpenSignal
The US fares much better in this category, managing to offer a LTE connection to customers around 78 percent of the time, although the Sprint network falls to 64 percent. Europe is a very mixed bag, with the Netherlands managing 80 percent while France struggles on just 47 percent. The worst carrier coverage can be found in Indonesia, where Axiata’s XL network provides a LTE connection just 19 percent of the time.
Top 5 fastest networks
- Starhub, Singapore, 38 Mbps
- Vodafone, Romania, 36 Mbps
- TCD, Denmark, 35 Mbps
- Olleh, South Korea, 34 Mbps
- SingTel, Singapore, 32 Mbps
Finally, a quick look at the fastest carriers around the world. Unsurprising, Singapore manages to nab a couple of the top positions, but European countries also host two of the top five. Looking more broadly, Europe is a mixed bag, where as Asia and some Middle Eastern countries offer the most consistent selection of local carriers.
For US readers out there, T-Mobile and Verizon are the two fastest networks in the country at around 12 Mbps each. Sprint, AT&T and C Spire are slower, hovering around the 7 Mbps mark on average. There’s quite a way to go to catch up with Singapore.
See also: 5G network speed defined as 20 Gbps by the ITU
4G LTE technology has already helped hook up a large number of mobile customers to blazing fast wireless connections, but it is apparent that a number of carriers still have a long way to go to offer a suitable levels of consistent coverage. If you are looking for the fastest data connections around, Asia is still the place to relocate to, but the rest of the world is catching up.
You can read the full report in the source link below, complete with some interactive charts to help breakdown the data.
Apple Store in Tokyo Begins Setting Up iPhone 6s Display Models
Less than ten hours before the iPhone 6s and iPhone 6s Plus launch in Japan, at least one Apple Store in the country has begun setting up display models for customers to view. The new iPhones will go on sale in Japan at 8:00 AM local time on Friday just a few hours after the smartphones launch in Australia and New Zealand.
MacRumors reader Shawn DaSilva sent us a trio of photos and a video showing Apple retail employees installing the new iPhones at an Apple Store in Omotesando, Tokyo on Thursday evening. The new iPhones are also advertised on a digital banner spanning the length of the store.
Apple is no longer accepting pre-orders or in-store reservations in time for September 25, leaving lining up at an Apple Store as one of the only options to get a new iPhone on launch day. Apple is not allowing walk-in sales in China, Hong Kong, Japan and four tax-free U.S. states: Oregon, Delaware, New Hampshire and Alaska.
If you plan on waiting it out at an Apple Store, it is highly recommended that you reschedule any important plans tomorrow, as it can take several hours before you reach the front of the queue. In some cases, in-store stock of new iPhones may run out completely before you get a chance to buy one.
Turing’s ‘Dark Wyvern’ up for preoder, comes with Armor case enabling 60GHz data transfers
If you have been following the Turing Phone you know the regular version of the device will begin shipping on December 11. We have given the Turing Phone the hands-on treatment and know what to expect from it, but Turing Robotic Industries is throwing in a little something extra for those of you who decide to purchase the Turing Phone Series II version, more commonly known as the “Dark Wyvern,” which is now available for pre-order.
Those who purchase the $999 Dark Wyvern will also receive the Turing Armor protective case. This may sound trivial, but wait until you hear the details around this case – it’s not your usual one. The company is highlighting the super fast data transfer technology, called Wind Tunnel, that comes integrated in this phone cover. The gadget is WiGig-enabled, which means it supports data transfers of about 3.2 GB in under 25 seconds. It can also back up 64 GB of data in less than 8 minutes.
“We are committed to the WiGig future and to heterogeneous networking and have been working on making it viable for our customers since early 2015.” -SYL Chao, CEO of TRI
Fast transfers are cool and all, but we are also excited about the additional features this case has to offer. The Turing Armor comes with a 3,000 mAh battery, a microUSB port and a 3.5 mm headset jack!

Now, the latter two additions may not sound that ground breaking to many of you, but those who have been following the Turing Phone know this is kind of a big deal. Because the Turing Phone focuses on security and privacy, it leaves no chances for attackers to access it. For Turing, this meant getting rid of the microUSB port and headset jack, leaving only a proprietary port that supports no more than charging.
This means the Turing Armor will not only keep the phone safer, but it will also substantially improve battery life, grant faster data transfers and even offer you the ports many of you were hoping for. And the best part is that it’s pretty much “free” for those who buy the Dark Wyvern Turing Phone.
Also worth mentioning is that those who already pre-ordered the regular Turing Phone are not exactly left stranded. TRI will upgrade you to the Dark Wyvern upon request (and payment). How many of you are pre-ordering the Turing Phone Dark Wyvern handset? Hit the comments and let us know which feature on the Turing Armor is more exciting to you.
TRI’s Wind Tunnel 60GHz data transfer technology will be available on the company’s 4G/LTE Dark Wyvern flagship edition of Turing Phone in the form of a WiGig-enabled Turing Armor protective case, a configuration available for order and timed to deliver before Christmas.
TRI Wind Tunnel proximity data transfer technology can transfer 3.2GB of data in under 25 seconds and back up 64GB of data in less than eight minutes.
“We are committed to the WiGig future and to heterogeneous networking and have been working on making it viable for our customers since early 2015,” says SYL Chao, CEO of TRI. “Our WiGig-enabled Turing Armor will allow users to easily backup their phone data in minutes using a Wind Tunnel USB stick connected to a PC or Mac.”
The Dark Wyvern is constructed of a dark grey version of Turing’s signature unbendable Liquidmorphium and offers the same unique authentication methodology, chip platform, screen and dimensions as the company’s Series I phones. This 128GB flagship edition will be available at US$999 and comes with the Turing Armor WiGig case, with 3000mAh battery pack, Micro-USB and 3.5mm earphone jack built in. TRI also announced that it will upgrade reservations of Series I Turing Phone to Dark Wyvern upon customer request.
Pre-orders for the Dark Wyvern and Turing Phone with WiGig Turing Armor case can be made starting September 24 by going to www.turingphone.com <http://www.turingphone.com>
About Turing Robotic Industries Corp.
Turing Robotic Industries Corp. (TRI) builds trustworthy mobile technologies. The company’s mission is to help individuals and organizations create trustworthy networks in which communications and data are safe from cyber threats. The Turing Phone, the company’s flagship Liquidmorphium phone, facilitates this mission by employing a decentralized authentication methodology using static key exchange. Turing’s anonymous key distribution infrastructure is able to provide unique identifiers and trustworthy connectivity for an infinite number of devices. Turing Robotic Industries is headquartered in San Francisco, California with the Turing Phone division in Helsinki, Finland. To learn more, visit www.turingphone.com.
Sprint Undercuts T-Mobile With $1/Month iPhone 6s Lease on iPhone 6 Trade-In
Sprint today announced a new offer as part of its iPhone Forever program, where customers can get the new 16GB version of the iPhone 6s for $1 per month and the iPhone 6s Plus for $5 per month, with the trade-in of an iPhone 6. The carrier noted that the new offer is a “limited time” deal for those users visiting Sprint’s retail locations, with the official launch of the program coinciding with the new iPhone debut on Friday morning.
Just like T-Mobile’s offering, the price required to pay each month will vary depending on the exact type of iPhone 6s or iPhone 6s Plus model you purchase, and the quality of the iPhone 6 that is traded in. With that in mind, customers can expect to pay around $5.77/month (64GB) or $10.53 (128GB) when purchasing an iPhone 6s, and $9.77/month (64GB) or $14.53 (128GB) when buying an iPhone 6s Plus.
“Once again it is clear that the best place to get the new iPhone 6s and iPhone 6s Plus is Sprint,” said Sprint CEO Marcelo Claure. “New and existing customers who trade in their current iPhone 6 can now get a device for only $1/month, making it the best way to get the iPhone – and a yearly upgrade is included in this charge. We are certain that more people will continue to switch to Sprint because of the great service and value we offer.”
Those who trade in an iPhone 5s will also be able to participate in the offer, but can expect slightly higher monthly rates due to the older model of the iPhone. Preparations have begun for the launch of the iPhone 6s and iPhone 6s Plus. The smartphones will officially go on sale tomorrow, September 25 in first-wave launch countries including Australia, Canada, China, France, Germany, Hong Kong, Japan, New Zealand, Puerto Rico, Singapore, the UK, and the United States.
NoPhone Zero is the greatest fake phone money can buy

Last week we reported on a study suggesting phone addiction behaved similarly to drug addiction, and we even suggested a few apps that can help you wean off your over-reliance on your mobile, if you feel you are “truly addicted”. Want to go to an even further extreme? The NoPhone and NoPhone Zero are here to help!
If you have never heard of the NoPhone, don’t feel bad, I hadn’t either. Apparently the original NoPhone was a Kickstarter project last year, which aimed to create a rectangle that looked like a phone, had no real purpose, and cost $12. Since then, the model has become widely available for those looking to buy. Now the company is back on Kickstarter once more, this time bringing us the NoPhone Zero, which the company heralds as “the least advanced NoPhone ever”. This time the sleeker yet still completely useless rectangle will set pledgers back just $5.
Okay… what do we mean when we say the NoPhone has no real purpose? Well, there is no screen, no processor, no RAM, no storage, no camera, nothing. NoPhone’s founders say it best, “The NoPhone ZERO has zero features. It’s a plastic rectangle for people who are addicted to rectangular devices. If you know someone who needs no phone, give them a NoPhone.”
Is this a joke? No. Are you sure this isn’t a joke? Yes.
Before you shake your head and say WTF, keep in mind that despite the Kickstarter page’s denial that this is a joke, its somewhat humorous comments about the phone’s lack of features makes it fairly obvious this is just for fun and that NoPhone doesn’t really believe that clutching a rectangle will magically help people break away from phone addiction. One of my personal favorites: “If it isn’t a NoPhone ZERO, it isn’t a plastic rectangle.”
On the other hand, creating the first NoPhone as a joke made sense, but a second release sounds more like a money grab. For the record, it has already secured it’s funding goal of $500, and then some, at $900 so far with 15 days to go. What do you think of the NoPhone Zero? Funny, stupid, a little bit of both? You can read more about it on their official Kickstarter page.
I’m sick of getting sick from VR, but there’s a remedy
It’s inevitable at this point: After having experienced a variety of virtual reality — from gaming to cinematic — whenever I’m about to enter into a new demo, my anxiety spikes. “Is this going to make me massively ill?” I wonder, fearing the subsequent rapid heartbeat, flop sweat and nausea that mark the unwelcome arrival of motion sickness. I mention this not to discredit the coming revolution of VR — because I do think it’s here to stay and I’m glad for it — but to sound an alarm bell for the industry. If VR is to go mainstream — and given Facebook’s billion-dollar bet on Oculus VR, it very well should — consumers like me need to stop getting sick. It’s a pitfall the brilliant developer Jesse Schell mocked in his talk on making great VR at Oculus Connect 2 in Los Angeles: “Our game is so good it makes you vomit.” Schell’s comment was obviously made tongue-in-cheek, but it underscored a common symptom of faulty VR development. Thankfully, there’s an antidote to this: education.
As I write this, I’m battling a headache that’s sprouted from two consecutive hours of VR demo sessions. When VR is done right — as Oculus’ own film-focused Story Studio has proven — I don’t find myself racing to the nearest CVS or hotel reception desk, frantically searching for Tylenol to calm my malaise; I’m usually wide-eyed and gushing about the impact of the experience. It’s just that so often, in the race to embrace this new medium, the development standards, however nascent, are being overlooked. Which is fine, as this is just the first wave of the new generation of VR and experimentation is expected. But something’s gotta give and that something is unnatural movement.
Schell, designer of the award-winning VR game I Expect You To Die and professor at Carnegie Mellon University, highlighted this as one of his six key VR lessons. Avoid virtual camera motion. Avoid acceleration/deceleration. That sounds simple enough, but many developers, even those considered first-party from titans like Sony PlayStation, are crafting experiences where the camera is manipulated by one of the controller’s thumbsticks; and the experience can go from slow and comforting to fast-paced, full-tilt vertigo. I know enough now to push lightly on the thumbstick and tread carefully when confronted with such a VR control scheme, but when 2016 hits and these headsets hit the market, will others like me know to do the same? Should there even be a VR handicap?
I won’t run down the list of Schell’s VR rules of thumb — he’s already done so over at Gamasutra — but it was an anecdote of his from developing I Expect You To Die that resonated with me. During early development of that title, Schell and his team noticed that players seemed to enjoy stacking virtual books atop one another. Within the scope of the game’s design, it served no purpose, but his team retained the mechanic because it was fun. And really, that’s where the focus of VR development needs to go. Forget replicating video game experiences; forget replicating cinematic experiences. Go, instead, with what amuses consumers and comforts them, and what works for VR. Don’t break the “fragile soap bubble” of immersion, as Schell put it. Don’t create another experience that makes me sick.
“This is a very special time,” Schell bellowed to the packed auditorium of developers. “Are you ready to invent this new medium?” For my sake (and that of my inner ear), I hope they are.













