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13
Aug

Samsung Galaxy S6 vs Sony RX100, how good is today’s smartphone camera?


Many of us use our smartphones as our primary cameras.  We’re aware that they cannot compete with real cameras.  Their lenses are too small.  But that’s okay, they’re good enough.  But for the curious folk, how good exactly?

We continually see OEM’s pushing the technological capabilities of our tiny shooters.  To us faint of heart, they look superb, don’t they?  Is it justified that we cower in submission when our buddies, who lug their humongous DSLR everywhere, scoff at our puny, insignificant excuse of a camera?

Well, I wouldn’t dare to say that it isn’t justified from a quality perspective.  But, I can argue that they’re not as bad and insignificant as they could be perceived.  This is why I thought a camera shootout should be in order.

The Galaxy S6 camera is one of the best (if not the best) camera offerings in an Android smartphone.  And the contender?  Well, I felt it’d be frivolous to compare it to a DSLR.  They’re no where in the same league.  But what about a renowned compact camera?  On the opposing corner we have the Sony RX100 (Mark II).

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Yes, I know.  Sony’s compact flagship is up to the Mark IV generation currently.  The Mark II is what I have in my arsenal.  Both models use a similar Carl Zeiss lens, it’s close enough.

Before I begin, know that I’m no professional photographer.  But for this kind of comparison, I think that’s a good thing.  I won’t overdo the analysis and bore with technicalities.  I’m more interested in what the average user is interested in:  What is the grade of the pics coming out of my flagship smartphone camera?  Should I not be using it as a dedicated camera, am I unknowingly missing out?

These are great questions to ask, which no one is asking.  And the results from my tests are quite surprising.  I went around shooting the same shots with both cameras, of random things.

The Galaxy S6 camera shoots 16:9 at 16MP (I’m actually using the S6 Edge variant, but they both have the same camera).  The RX100 has 20 MP at 3:2 natively, but I set it at 16:9, which lowers the resolution to a more comparable 17 MP.  Furthermore, both cameras were set to their Auto modes (on the RX100, I used Sony’s Superior Auto setting).  The settings on the RX100 are far more adjustable than the S6 camera, but most people simply point and shoot.

Let’s take a look at the results.  The Galaxy S6 images will be on the left and the RX100 images will be on the right.  I’ve made three category of images:  flowers/landscape, indoors, and outdoors/beach.

Flowers/Landscape

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The details here are extremely close.  I can’t really tell a difference, other than that the Galaxy S6 image looks a tad brighter.

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It’s the same deal here.  The detail of the butterfly and flowers are all there in both images.  Focusing is a tad different.  The RX100 appears to start defocusing at a shorter distance.

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This image shows a more interesting result.  The sun is shinning directly on the pansies, and that seems to throw the Galaxy S6 camera off.  Not drastically, but you can say that the pedals are slightly washed-out.  The RX100 captures their colors more deeply.  Also, the RX100 has more dramatic focusing going on with the background.

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On this landscape image, I think it’s clear too which wins.  But again, we’re not looking at stark differences.  The colors of the plants in the RX100 image have deeper colors, and the overall tone isn’t as washed-out.

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I saw my dog laying still, so thought it’d make a good pet photo (his name is Ian).  I actually prefer the Galaxy S6 shot on this one.  The RX100 image looks slightly washed-out this time.  And that plant he’s laying on looks clearer on the Galaxy S6 image.

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This last one shows an angry spider on a daisy.  I think the RX100 is the clear winner here.  The RX100 captures detail on the small spider much better and the purple color of the daisy is deeper.

Indoors

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While great detail is captured by both cameras, the RX100 wins out with truer color reproduction.  To me, the Galaxy S6 image has a slight red tint to it.

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What came out most noticeably in this comparison is the difference in focus depth.  The RX100 actually tends to be too aggressive with its pin-pointed autofocusing, for me.  To adjust it, you have to mess with lens aperture setting.

The Galaxy S6 camera is able to capture the detail in the waffle and the moisture reflections of the banana.  I think it looks great.

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This was an interesting, sort of low-light shot.  Because of the aggressive defocusing of the RX100, the Galaxy S6 actually captures the spider detail better (the RX100 focused on the bottom/right area of the web).  But like usual, the RX100 captures the scene colors better.  As seen before, the S6 camera’s overall color tone can be affected largely by the lighting situation.

For the next pair of shots, I wanted to see how far I could push low light capture of both cameras.  I grabbed my trusty R.A.T. 9 gaming mouse and cut the lights slightly, and then tried an even dimmer spot.

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The first pair of shots show that the Galaxy S6 camera starts to become grainy at lower light, but can still pull the detail it needs out of the subject.  Being that the RX100 has a larger lens, it can pull in more light, but it does start to show some blurryness.  When the light is removed even more, the S6 shot suffers in all areas.  Impressively, the RX100 is still able to find light, but it struggles more with the blurryness.

Outdoors/Beach

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I was impressed with the detail of the beach logs from both cameras.  My only complaint is that the Galaxy S6 image has a slighy peachy tint in comparison.

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To me, this one is a win for the Galaxy S6.  The colors look richer on its image.  The detail from both cameras are present.

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Very similar image here.  I have a preference for the Galaxy S6 image again, solely because it looks brighter to me.

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When I zoomed on a traveling ferry, I already knew which device would win.  The RX100 has optical zoom, the Galaxy S6 doesn’t.  I just wanted to see how wide the difference was.

The RX100 can zoom a max of 3.6X, so this is how much I zoomed on the Galaxy S6.  As expected, just about everything is clearer/sharper on the RX100 image.

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More fairly, I got a shot when the ferry docked.  An interesting point is the sunlight’s reflection on the mostly-white vessel.  To me, the Galaxy S6 camera slightly overblows the lighting on ship’s body.

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I prefer the RX100 in this image.  I don’t know if it’s the lighting bouncing off the surrounding buildings, but the color of the flowers look richer to me in the RX100 shot.

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The detail of the gate and de-focusing around it are captured beautifully in both images.  But notice the color of the lawn.  For some reason the greenery is over-saturated on the Galaxy S6 image.

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Both of these images came out great, to me.  I think I see that slight peachy tint on the Galaxy S6 image, but at the same time, it’s brighter.  So it may come down to preference.

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This last one was when I sat down with a cup of coffee.  This was a shaded area, on a bright day.  Interestingly, both cameras reacted differently.  The S6 camera was more concerned with the overall shot, maintaining the contrast with the buildings in the background, but dimming the closer-up subjects (brick wall and chair).

The RX100 appears to wash-out the surrounding buildings, but captures the direct subjects much better.  Notice the floor to the left, the RX100 is able the detail much better.

Final Thoughts

I was enormously impressed by the Galaxy S6 camera.  To a causal picture-taker, such as myself, it can totally compete with a good dedicated camera.  And this is saying a lot, because the RX100 is roughly the same cost of the Galaxy S6 itself.

Yes, there were clear moments that the RX100 won.  To sum it up, the Galaxy S6 camera can lose color richness and have a tint with certain lighting conditions, it can’t zoom well (like other digital zooming cameras), and it can’t keep up in low-light shots.

But none of those negatives were drastic, it’s just nit-picking.  And on some of those comparisons, I had to reach deep to comment on something negative.  Do you agree with my assessments?

The post Samsung Galaxy S6 vs Sony RX100, how good is today’s smartphone camera? appeared first on AndroidGuys.

13
Aug

Lock down your Dropbox account with a USB security key


Dropbox's notion of what a USB key looks like

If you’re so concerned about the security of your Dropbox account that even two-factor authentication through your phone seems too risky, you can rest easy. The cloud storage outfit has added support for USB keys as part of the two-factor sign-in process. Rather than punch in a code, you just plug in a stick to prove that it’s really you. You’ll need a key that meets FIDO’s Universal 2nd Factor standard, but this key will also work with Google and any other U2F-capable service. Frankly, this is a long-due upgrade — if you regularly access Dropbox from PCs, you won’t have to worry quite so much that someone will get your login details and swipe your files.

Filed under:
Storage, Internet

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Source:
Dropbox Blog

Tags: authentication, cloud, cloudstorage, dropbox, fido, internet, security, storage, Two-factorAuthentication, u2f, usb

13
Aug

Samsung’s more daring phone designs: a visual history


With Samsung poised to reveal its latest take(s) on the smartphone in a matter of hours, we thought it was as good a time as any to take a look back. The Galaxy Note 5 and Galaxy S6 Edge+ are rumored to be on tap for tomorrow’s festivities, two devices that would continue the company’s affinity for super-sized phones and curved displays — both of which are trends it started years ago. Of course, Samsung has experimented with a number of unique design flourishes. Some of them ended up setting the tone for the entire industry. Others, well, never really achieved liftoff (and with good reason). Slideshow-312028

Filed under:
Cellphones, Mobile

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Tags: cellphone, design, industrialdesign, mobilepostcross, phone, samsung, visualhistory

13
Aug

Google’s Life Sciences division to build a miniature glucose tracker


Google Rises After Creating Holding Company Called Alphabet

A pin-prick from a finger stick is a daily ritual for about 10 percent of the American population. According to the Centers for Disease Control and Prevention, 29.1 million people in the United States have diabetes. In most cases, the condition requires long-term medication and lifestyle changes that are based on the patient’s daily glucose levels. Dexcom, a California-based company known for its diabetes-management devices, has partnered with Google’s Life Sciences division (now a subsidiary of the much-talked about Alphabet) to develop a miniature product line of its existing continuous glucose monitoring (CGM) system. The new disposable version of the slap-on sensor could potentially replace the bulk of blood-monitoring devices.

Dexcom’s current CGM system, which works for both Type 1 and Type 2 diabetes, is a sensor that picks up glucose levels under the patient’s skin. It’s equipped with a transmitter that sends readings every five minutes to a monitor. With about 288 readings through the day, patient-users can see their glucose patterns to make better decisions about their daily routines. The company’s collaboration with Life Sciences is expected to help minimize the size and cost of their sensor system.

Andrew Conrad, who continues to lead Life Sciences under Alphabet, stated that the company’s health-centered operation is “committed to developing new technologies that will help move health care from reactive to proactive.” With the help of his company’s miniaturization expertise with electronics, the next-generation device could be an affordable bandage-sized sensor that will send real-time glucose updates to a cloud. While the tiny sensor won’t be ready to monitor levels for a couple of years, for now Dexcom’s paid Life Sciences $35 million in stock with an additional $65 million coming in later as the product line matures.

[Image credit: Bloomberg via Getty Images]

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Source:
The Next Web

Tags: alphabet, Diabetes, GlucoseMonitoring, GlucoseTracker, google, LifeSciences, sensor

13
Aug

Apple will help shape the future of NFC


Using Apple Pay at a terminal

Apple has come a long, long way in its attitude toward NFC. The company seemingly went out of its way to avoid the short-range wireless tech for years after others embraced it, but it quickly became one of the biggest users last year thanks to Apple Pay. And now, it’s ready to guide the standard’s future — the company has joined the top ranks of the NFC Forum, giving it the same level of influence as the likes of Google, Intel and Samsung, among others. Clearly, Apple isn’t having regrets about welcoming NFC with open arms.

It’s not certain if Apple plans to expand its use of NFC, but it already has a strong incentive to maintain some control over how the spec works. Having a say over NFC’s future makes sure that Apple Pay both continues to work smoothly and takes advantage of future format updates. Apple won’t make as much of an impact as it did on Mini DisplayPort, Thunderbolt or (reportedly) USB-C, but it could easily leave its mark.

Filed under:
Cellphones, Mobile, Apple

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Via:
AppleInsider

Source:
NFC Forum, NFC World

Tags: apple, iphone, mobilepayments, mobilepostcross, nfc, nfcforum, payment, smartphone

13
Aug

‘Super Mario Maker’ lets you record custom sounds in Mario levels


Prepare for joyful levels full of farts, curse words and all manner of silly sounds. When it launches for the Wii U on September 11th, Super Mario Maker will feature an option to add custom, recorded sounds to your own Mario levels, alongside pre-recorded noises and musical notes. That’s just one feature shown off in a seven-minute overview video Nintendo released today. Check out how you’ll edit levels, make music, use Amiibo, add perfect long jumps and unlock new elements in a handful of Mario universes. Maybe start perfecting your animal noises now.

Filed under:
Gaming, HD, Nintendo

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Tags: hdpostcross, mario, mariomaker, nintendo, supermariomaker, WiiU

12
Aug

Moto announces, then retracts, release date for Moto X Pure Edition


After the announcement last month of Motorola’s newest devices, there were questions surrounding the actual release date of the Moto X Pure Edition. All that we were told was that it would be released sometime in November. Talk about vagueness.

Well today, Motorola may have accidentally announced the release date of their flagship device for 2015. Motorola had tweeted out, stating:

On Sep 3, you’ll see what real love is like. Choose #MotoX for a more powerful connection.

After this tweet was found, it was quickly deleted, with no rhyme nor reason as to why. We can only hope that their mistake is our luck, and that the 3rd is really the release date for those in the US to get their hands on this device.

As a recap, let’s take a quick look at what the 2015 Moto X is bringing to the table for everyone:

  • 5.7″ QHD Display
  • 3000mAh battery
  • 21MP Rear-facing camera
  • 5MP Front-facing camera
  • 3GB RAM
  • 16GB/32GB/64GB internal storage with microSD card support
  • Snapdragon 808 Processor
  • Turbo Charging

Now, not many folks have been able to get their hands on this device, however, we can only hope that the device is as good as it looks on paper. What I’m looking forward to the most, is the camera performance. Hopefully the camera on the Moto X Pure Edition blows the one found on the Moto X 2014, out of the water. Time will tell, but now with an idea of a date, we have something to aim for.

Drop us a line in the comments below, and let us know if you’re looking forward to picking up the Moto X Pure Edition once it finally rolls out. If you aren’t getting the new Moto X, what device are you looking forward to?

Source: Droid Life

The post Moto announces, then retracts, release date for Moto X Pure Edition appeared first on AndroidGuys.

12
Aug

[TA Deals] Get Limbic’s ‘TowerMadness’ for free


tower_madness_phone

Want to pay nothing for a tower defense game that thousands of people had to pay for? Then head over to Talk Android Deals because that’s where we have Limbic’s TowerMadness available for free. The tower defense game pits players against aliens seeking to invade territory. With a vast amount of content, you’ll be replaying TowerMadnesss over and over again.

Here is what the game includes:

  • 100+ maps in diverse environments
  • 60+ weapons and upgrades
  • 17 different aliens
  • Multiple game modes
  • Sweet 3D graphics
  • Addictive tower defense gameplay

The game is normally priced at $1 but you can start playing on your phone by spending nothing at all.

[Talk Android Deals]

Come comment on this article: [TA Deals] Get Limbic’s ‘TowerMadness’ for free

12
Aug

Moto X Pure Edition will arrive on September 3



moto_x_style_specsOn Twitter, Motorola announced that its new flagship smartphone the Moto X Pure Edition will be available starting on September 3. In case you’re wondering the Moto X Pure Edition is essentially the same as the Moto X Style just under a different name.

UPDATE: The post is down so take this with a grain of salt. Hopefully we’ll find out more details shortly.

Motorola’s aim was to make this the best phone for the buck. There is lots of hype for the device but only time will tell how it stands against rivals like the Samsung Galaxy S6LG G4 and recently announced OnePlus 2. Here’s a recap of the device’s specifications.

The device will feature a large 5.7-inch QHD LCD display, a Snapdragon 808 chipset backed with 3GB of RAM, a 21MP rear-facing camera and three storage options starting at 16GB. The device will also be expandable via a built in microSD card slot. Some other details include a 3000mAh battery with fast charging capabilities and Android Lollipop pre-installed.

Users can customize the device through Motorola’s online Moto Maker. This will include different backing options, colors and trims. Pricing will start at $399 for the 16GB off contract model which will be unlocked to support all four major U.S. carriers. This is a smart approach by the company which will ultimately give users Android updates shortly after they’re released. MotoMakers

Source: Motorola (Twitter)

Come comment on this article: Moto X Pure Edition will arrive on September 3

12
Aug

BoomBox V2 portable speaker review


BoomBox_V2_TA (45)One of the great things about summer is having a picnic with friends and family — laying on a blanket while eating sandwiches, relaxing, reading, eating, talking, quaffing the odd glass of wine, and listening to music. Listening to music while out and about is often where the proverbial fly in the ointment appears because the quality of sound from your smartphone’s speaker usually isn’t anything write home about. This is where Wowzr’s BoomBox V2 comes in, a portable audio device that allows you to make a speaker out of everyday objects.

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Setup

The BoomBox V2 portable speaker isn’t your typical portable speaker. Once its hooked up to the 3.5mm audio jack on your handset you then need to attach the mini speaker pad to an object that will allow the vibrations it creates to be converted into music. Until you attach the mini speaker pad to an object, the sound that emanates from it is quite low and somewhat tinny. Once it’s attached to an object such as a pizza box, Styrofoam container or even a piece of Tupperware, though, you’ll notice a vast improvement in both sound quality and loudness.

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Sound Quality

I attached the BoomBox V2 to a rather flimsy Graze box, a much sturdier filing box, and a Tupperware container, with results ranging from decent to great. While the sound from the admittedly flimsy Graze box was around 50% lower than the other two objects, the sound was still clear and loud enough to be heard without straining. The filing box and the Tupperware container gave much better results, however, possibly because of their thicker, stronger construction materials. The resulting sound was strong and clear. As the manufacturer recommends, I kept the output generated from the smartphone down to around 80-90% to avoid distortion. Now to answer the all-important question: how loud is the BoomBox V2? Well, lets put it this way (provided you have a suitable object to turn into a speaker): the BoomBox V2 is more than loud enough to provide music for a bedroom or if outside, a picnic without annoying the people around you.

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Extras

The BoomBox V2 comes with 3 extra sticky pads, a USB-to-3.5mm audio jack cable, as well as an audio jack extension. Naturally, there’s also an instruction manual, but that isn’t really needed as the BoomBox V2 is very straightforward to use. Just insert two AAA batteries or connect it to a USB port, plug it into your phone or tablet, stick the mini speaker pad to a suitable object and you have sound.

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I like that the BoomBox V2 feels sturdy since it is made of a strong plastic that doesn’t have any bend or flex to it. While the white sticky pad does pick up dust and fluff, you can wipe it clean with a wet cloth. If necessary, you can also replace it with one of the spare sticky pads that come with the BoomBox V2. Did I mention that I like the sound? Once you’ve found a suitable object to subject to the speakers vibrations, there’s a surprising amount of bass and clarity in sound for such a little device.

I don’t like that the audio cable that connects the BoomBox V2 to the tablet or smartphone is so short. Instead, I wanted the cable to be at least a foot-long. Having said that, there is a 50cm long extension included in the box but that means an extra item to carry around. I also feel that the BoomBox V2 would be more useful if it had Bluetooth connectivity. Perhaps in the next version?

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Closing

The BoomBox V2 is a very useful portable speaker, and so long as you can find a suitable foil for its good vibrations, it is more than capable of providing music for a picnic or a bedroom. Knowing its limitations in that the BoomBox V2 isn’t loud enough for a death metal mosh-pit, you can’t go far wrong.

You can snag your own BoomBox V2 for £19 plus shipping from here and get a 10% discount off the items in your basket by entering TalkAndroid into the appropriate box when checking out.

[Wowzr]

Come comment on this article: BoomBox V2 portable speaker review