Build 2015: With Windows 10, Microsoft is no longer a follower
Referencing former Microsoft CEO Steve Ballmer’s infamous “developers!” chant is practically a cliche nowadays, but it felt like the silent refrain throughout the company’s entire Build conference this week. In the run-up to Windows 10, Microsoft wants developers. It needs developers. And it will do whatever it takes to get them — even going so far as to allow devs to recompile their Android and iOS apps without much fuss. None of this seemed possible from Microsoft years ago, when simply owning the dominant desktop platform was enough. But now with mobile devices and the cloud in play, Microsoft needs to evolve. And by doing so, it’s also making Windows 10 a far more exciting upgrade than Windows 8 ever hoped to be.
Microsoft’s been talking up the idea of Windows 10 as a platform since announcing it back in September. But it wasn’t until the company revealed it was also going to be a free upgrade for existing Windows 7 and 8 users (for the first year), that it truly hit home how different Windows 10 would be. Microsoft is now prioritizing getting as many people as possible on a single Windows platform more than the revenues it would get from selling access to it.
Throughout the Build conference, one thing became clear: Microsoft is no longer just reacting to the competition. Windows 8 was notable for unifying desktops and mobile devices, but it also felt like a desperate attempt to prove that it could do touch interfaces too. Windows 10, with its hooks into Azure Cloud services, better support across a variety of devices and the promise of freaking holograms with HoloLens, finally puts Microsoft back into a leadership role. That’s a sentiment echoed by several Microsoft staffers I talked to (though they wouldn’t admit it on the record). And that could be the key to Windows 10’s success.
All of the apps

Several years after Windows 8’s launch, I can only think of a handful of truly compelling apps. Many developers didn’t want to devote time to the platform when they would be much better off building something for iOS and Android. And, aside from the vague promise of easy porting to Windows Phones, Microsoft never really gave developers a compelling case to jump ship.
Windows 10 is a completely different story. Microsoft is basically opening the floodgates to apps from pretty much every major platform. Got an iOS or Android app? You can easily recompile it and plug it into the Windows Store. Microsoft’s even making room for web apps and older Win32 desktop software. The goal is to populate the Windows Store with plenty of compelling apps — it doesn’t matter how it was originally made. Microsoft’s also making it easier to build Windows 10 apps by releasing coding tools for OS X and Linux. And the icing on the cake for developers: Once you’ve got a Windows app, you can make it “Universal” so that it runs across phones, tablets, and even the Xbox without much effort.
The truly astounding thing? Basically everything I wrote in that last paragraph would have been impossible at Microsoft a few years ago. By removing much of the friction involved in making Windows apps, Microsoft has shifted the mentality for developers from “why should I build for Windows?” to “heck, why not?”
Strong device support

Windows 10 has all of the cross-device promise that Windows 8 had, except it’s potentially far more useful. The new Continuum feature, for example, reshapes the OS’s interface depending on how you’re using it. If you’ve got a Windows 10 tablet, it’ll be much more touch-friendly. If you’ve got a traditional laptop or desktop, it’ll resemble Windows 7 with a revamped desktop Start menu. And for convertible devices like the Surface Pro 3, your experience will change depending on its orientation.
Herein lies the promise for Universal Windows Apps — developers only have to manage one codebase to bring an app to multiple devices. During one of Build’s keynotes, Microsoft reps showed off how USA Today managed to bring its desktop Windows 10 app to tablets and even the Xbox One, where it only shows you news videos. (Because nobody expects you to read articles on your Xbox.)
At Build, Microsoft also showed off how a Windows 10 phone can spit out a decent desktop interface. That won’t replace your primary computer, but if you’re working on the go, or can’t afford anything beyond a phone, it’s a feature that could fundamentally change the way we compute.
It’s no wonder Microsoft laid out an ambitious goal to bring Windows 10 to a billion devices in a few years. It has to think big. By doing so, it will finally be able to court the developers who’ve ignored Windows 8 so far.
Compelling software and features
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On their own, some of Windows 10’s features might be enough reason to upgrade. Microsoft’s Cortana virtual assistant is steadily improving with every new early Windows 10 build. It’ll also be the first such assistant on a desktop OS — Apple’s Siri came first, but it’s still only on iOS devices.
Then there’s Edge, Microsoft’s slick new browser which could make you forget about the dark days of Internet Explorer. It’s speedy, minimalist, and also supports Cortana. And once again Microsoft is also working hard to court developers by making it easy for them to bring over their existing browser extensions. I also got a taste of Windows 10’s Xbox One streaming feature, which performed surprisingly well, with no discernible lag or stutter. It’s definitely something I’m looking forward to using when my living room TV is occupied.
Excitement about the future

We still don’t know when and how Microsoft will bring its holographic headset HoloLens to the public, but even at this early point it’s clearly something special. It’s light years beyond Google Glass, which was more of a persistent notification platform than a true augmented reality solution. And it interacts with the physical environment far better than the VR platforms we’ve seen. Most impressively, HoloLens isn’t some far off satellite project for Microsoft — it’s part of the company’s vision of a unified Windows 10 platform. On top of being powered by the new OS, it can also run any Universal Windows app. With HoloLens, Microsoft has something that could keep developers excited for the next few years.
I had the chance to sit through a HoloLens programming session, and while the experience didn’t quite match those demos Microsoft has been promoting — the field of view was small, and the fit wasn’t very good — it still has the potential to be a significant leap forward in computing. I built a hologram using the Unity game development tool and Visual Studio (with a huge helping hand from Microsoft’s reps) and spent about an hour tweaking it. When viewed through HoloLens, my creation’s textures were surprisingly clear (I was able to read the text on a crumbled up ball of paper), but it wasn’t truly lifelike.
Sure, it was just a beginner hologram, but it was enough to make me excited for what real developers will be able to do once they get their hands on HoloLens.
Wrapping up
Maybe this is reading too much into things, but I noticed a very different feeling in the air after chatting with developers and Microsoft employees over the past few days, when compared to the Windows 8 launch years ago. Back then there was plenty of apprehensiveness around the new touch interface, and a general sense that Microsoft was just rushing to catch up to Apple and Android. Now, that anxiety has been replaced with excitement. And for Microsoft, that’s the best possible outcome from its developer conference.
How to Use the Activity and Workout Apps on Apple Watch [iOS Blog]
One of the main features the Apple Watch has to offer is the ability to track your daily activities and workout routines. The Apple Watch has a comprehensive set of health and fitness tools to help you keep track of your movement, reach workout goals, and get more activity into your life. One of Apple’s main goals with the Apple Watch was to provide users with tools to keep them healthy, and the Activity and Workout apps on the Apple Watch are part of that effort.
If you’ve been a couch potato for too long, Apple Watch might be just what you need to motivate you to get moving and get healthy. The following video and tutorial will show you how to track your daily activities and how to monitor your workouts using the Activity and Workout apps.
Tracking Daily Activities
Thanks to the motion sensors built into Apple Watch, it’s always keeping track of your movement when it’s on your wrist. Whether you are sitting around doing nothing, or participating in a decathlon, Apple Watch knows your movements and will keep you informed.
- Open the Activity app on Apple Watch.
- Swipe left to the “Move, Exercise, and Stand” screen and tap Get Started.
- Enter your personal information (gender, age, weight, and height).
- Turn the Digital Crown to set the information and tap to Continue.
- Tap Start Moving.
- Or, use the Apple Watch app on your iPhone to enter the information, under the “Health” section of the app.
Once the information is entered, Apple Watch will do the monitoring for you. When you take a brisk walk, run, or take a spin class, your movement heart rate data will be tracked on your Activity Rings.
The Move Ring
The Move ring tracks calories you’ve burned by moving. Depending on how regularly you get around, Apple Watch will adjust your goals. So, if you are fairly sedentary, a short walk up and down a few flights of stairs will help you on your way to filling in your ring. However, if you regularly walk 12,000 steps in a day, your Move ring will be harder to fill. During the setup process, you choose your typical level of activity to get a ballpark movement goal, adjust it manually if you wish, and then let the Apple Watch tweak things over time.
The Exercise Ring
The Exercise ring tracks how many minutes of brisk activity you have completed in a day. Brisk exercise means movement that gets your heart rate up. So, a leisurely stroll to your boss’ office across the building does not count. However, if you were to skip to his or her office, you might make some progress on your Exercise ring.
The Stand Ring
The Stand ring is there to remind you that you need to move your body. Once per hour, Apple Watch will remind you to take a walk for a minute. Even if you are at a standing desk, you will be reminded. The idea is to get away from your desk for a minute, whether you are standing or sitting, and the Apple Watch wants to see you up and around in at least 12 hours of your day.
How to View Your Progress

- Swipe up on the Watch face, then swipe to the Activity Glances.
- Tap the Glance to open the Activity App.
- Swipe to see individual activities.
- Swipe up on an activity or turn the Digital Crown to see the activity as a graph.
- Or, you can view the information on the Activity app on your iPhone. Some watch faces include Activity as a complication option, letting you see your miniature activity rings at any time and access the Activity app with a tap right from there.
How to View Activity Achievements

You will earn achievements for completing fitness goals, like working out every day of the week, doubling your daily move goal, and completing all of your activity goals for the entire week. You can keep track of which achievements you’ve earned in the Apple Watch app.
- Open the Apple Watch app on your iPhone.
- Tap the Achievement tab.
- Tap an achievement to see your progress.
How to Manually Adjust Your Goals

Apple Watch will update your goals every Monday based on your previous week’s activities. However, you can manually change them whenever you like.
- Open the Activity app on Apple Watch
- Firmly press on the display screen until you see a prompt to change your move goal.
- Adjust your goal according to your realistic ability.
Controlling Notifications

Apple Watch will send you friendly reminders about your daily activities. If you’d rather not get notifications, you can turn some or all of them off.
- Open the Apple Watch app on your iPhone.
- Tap My Watch.
- Tap Activity.
- Toggle the switches for each reminder on or off according to your desire.
Tracking Workouts
In addition to keeping track of your daily activities, Apple Watch will help you monitor your workouts. You can set specific goals based on length of time, calories burned, or distance. Once activated, Apple Watch will track your heart rate and movement and help you get through your workout.
Starting a Workout
- Open the Workout app, then tap the type of workout you will be doing, including running, cycling, rowing, and more. As you select workouts, Apple Watch will track your preferences and put the most used ones on top.
- Swipe left or right to choose a calorie, time, or distance goal.
- Turn the Digital Crown to set the number.
- When you are ready to start your workout, tap Start.
Pausing your Workout
You can pause a workout at any time by firmly pressing the display screen. Do this if you stop for any reason during your workout when you don’t want things like your heart rate tracked. Tap Resume to continue.
Ending your Workout
To stop a workout early, or if you’ve gone past your goal and still wanted to do more, but now it is time to stop, firmly press on the display screen. Then, tap End. Turn the Digital Crown to view your result summary. Tap Save to keep the information or Discard to delete it.
Apple Watch’s Activity and Workout apps are great for getting you motivated and keeping you on track. The Activity app on Apple Watch will show you your progress and allow you to fine-tune your daily activities in order to ensure that you keep moving and stay healthy.
ASUS improves ZenWatch with app updates and additions
ASUS has released an update to their ZenWatch Manager app for ZenWatch devices and they have released a new ZenWatch Music app. The combination of a new app and updates to the Manager app should help make the device even more useful for owners.
The main improvements to the ZenWatch Manager app focus on watch faces. Several new watch faces are included in the update, some that were designed by ASUS and some submitted as part of a competition ASUS held. The app also makes it a little easier to choose the face you want to use by expanding the “dim screen after…” setting to work with any watch face instead of being limited to the ASUS made watch faces. As usual for any update, ASUS also includes some bug fixes, although they have not provided detailed information on what was addressed.
ASUS has also released a new app to the Google Play store, ZenWatch Music, that gives owners of the smartwatch the ability to load up music on the device and then stream it via Bluetooth to their headphones. To do this, users will have to install an app on their smartphone or tablet where they build and edit their playlists, which are then sync’ed to the ZenWatch. Once loaded, users can control playback and adjust volume using the smartphone. The 1 GB ZenWatch should be able to hold at least 100 songs. Since the ZenWatch will connect directly with headphones via Bluetooth, users can leave their smartphones behind and continue to enjoy their music.
Although the companion app should work on most Android devices, ZenWatch Music will only work on ASUS smartwatches.
source: Ausdroid
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These are the coolest cars you’ll never drive
Our ability to drive innovation through creative visualization has helped us explore the reaches of space, put powerful computers into our pockets and design some bad-ass car concepts. There’s always been a seed of futurism in automobiles: Manufacturers and hobbyists alike have been crafting unique vehicles for decades, sometimes to test out fresh, new tech and other times to indulge in space-age fantasies. Below, we explore some of the more notable concept cars that have been created over the years, from the utilitarian to the fantastic.
Filed under: Transportation
The HTC One Mini 2 won’t receive a Lollipop update
If you own an HTC One Mini 2, we regrettably have some bad news for you. Earlier today, the Taiwanese company announced that it will not be rolling out the much-anticipated and eagerly-awaited Android 5.0 Lollipop update to the handset as its convinced the “software will not provide an optimal experience”.
Don’t worry, though. If you’re relatively tech-savvy and want to get your hands on the firmware, you could always download and sideload a custom ROM. There’s plenty to choose from, and, more often than not, they include additional features that don’t ship as standard on Android.
Source: Twitter
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YouTube Kids update brings immersive fullscreen mode
Google’s in the process of pushing out an update for its official YouTube Kids application via the Play Store. This upgrade doesn’t transport much in the way of new features, but it does bring an appearance transformation that enables its users to engage in an immersive fullscreen view, voice search improvement and the usual multitude of bug fixes.
To install the update, simply open up the Play Store on your device, toggle the hamburger menu by swiping in from the left-hand side of the screen, select ‘My Apps’ and click on ‘YouTube Kids’. Next, hit the update button, and the application will instantly start to download and install the upgrade from the Google Play servers. Alternatively, you can scan the QR code below to initiate the procedure.
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NBC finally adds more cowbell to SNL app, brings it to Android
The 40th anniversary season of NBC’s Saturday Night Live may be drawing to a close with only 3 episodes left, but that has not stopped the network from finally making their companion app, SNL: Saturday Night Live, available for Android. The app makes a variety of clips from the show available for viewing so users can watch their favorite moments all over again.
NBC has built in a recommendation engine that examines the sketches you choose to watch and uses that to make even better recommendations. Once a clip is loaded up, users will find they can easily swipe from one clip to another. The embedded video player also has features available so users can mark their favorite sketches or share them via Facebook.
Along with all of the sketch content, NBC includes a special SNL emoji keyboard so users can include their favorite characters in messages. Users can also use the app to quickly launch full episodes of SNL on the NBC web site.
The app is free and can be downloaded from the Google Play Store.
Come comment on this article: NBC finally adds more cowbell to SNL app, brings it to Android
Recommended Reading: Can Apple avoid a fate similar to IBM?
Recommended Reading highlights the best long-form writing on technology and more in print and on the web. Some weeks, you’ll also find short reviews of books that we think are worth your time. We hope you enjoy the read.
Apple Won’t Always Rule. Just Look at IBM.
by Jeff Sommer
The New York Times
Apple’s growth is staggering. It’s also unsustainable… just ask IBM. The folks in Cupertino may still have room to expand the company’s reach, but there are some signs that the ceiling may be approaching. Of course, IBM, a company that was once on top, is doing great work, but its market cap is estimated to be less than a quarter of Apple’s.
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Young Guru is the Most Influential Man in Hip-Hop You’ve Never Heard Of Chances are you’ve never heard of Young Guru, but that’s a name you should know. In addition to being Jay Z’s sound engineer for 16 years, he influences some of hip-hop’s biggest names, and folks in Silicon Valley, too. |
Ten Years to Midnight Jon Bois, the SB Nation writer responsible for “Breaking Madden,” resurrected the NBA 2K15 version of his video game hackery this week. During the process, he sought to destroy the NBA with a hoard of 99-rated 7-foot-tall immortals. |
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A Founder of Secret, the Anonymous Social App, is Shutting it Down By now, you’ve probably read our report about the end of Secret. The New York Times’ Mike Isaac offers more info on the matter, including the perils of growing and maintaining an anonymous user base. |
The Toxicity and Empathy of Social Media, in Videogame Form This piece examines the profound power of social media in the game Killing Time at Lightspeed, and what we can learn from that title’s take on online social interaction. |
[Image credit: Apic/Getty Images]
Why is the Galaxy S6 Edge more successful than the Note Edge?
Just why wasn’t the Note Edge anywhere near as successful as the S6 Edge is proving to be?
The mystery at hand is clearly one of demand: Samsung’s Galaxy S6 Edge is proving so popular that the company has just announced a third factory will be opened to manufacture the dual curved display that graces the premium product. Such news meshes well against the background of a sales ratio favoring the Edge over the standard S6 variant. The question is, why?
Just half-a-year ago, Samsung released the Galaxy Note Edge, the first product to use the new form factor. The product was said to be manufactured in limited numbers, would be released in select markets only, and came at a truly premium price point. The general public’s reaction was not exactly favorable, and indeed when the sales numbers came they weren’t impressive: less than 700,000 units had been sold as of this February.
This situation is definitely a curious one indeed. The Note Edge, which has exclusive features that made use of the unique form factor, has been largely forgotten even if some thought it was superior to the standard Note 4. On the other hand, the S6 Edge has so few legitimate features that some of us felt it wasn’t worth purchasing, yet seemingly everyone is.
Let’s examine the unexpected trend and see if we can’t arrive at some sort of conclusion; surely something big caused this dramatic change in consumer spending habits.
A device’s destiny

Perhaps the best place to begin is with the device itself. Galaxy S products are designed to be mainstream flagship phones that appeal to the broadest possible number of customers. Indeed this line started well before the Note series ever made news for its then “gigantic” display.
The Note is aimed at a fundamentally different crowd than the S. It’s obviously much larger, both in terms of the screen and the footprint. It comes with a stylus (the S Pen) and a productivity suite custom made to take advantage of the accessory. It has historically also been the device Samsung bequeaths the best specs to: of the two product lines, the Note received RAM bumps first, received a (mainstream) implementation of QHD first, received a metal frame first, etc. In short, if the Galaxy S is the phone for everyone, the Galaxy Note is the phone packed with purpose. It’s also seen as the more premium of the two product lines as a result.
It’s quite possible that the Galaxy Note Edge fared poorly simply because it was too new of a concept, geared to too limited a market. People want the Note for productivity, not for gimmicks. While the Edge Display certainly proved useful to those who bought it, most just shrugged their shoulders and moved on.
Funny thing about features
Note the app launcher on the right side of the Edge: this is just one feature totally absent from the S6 Edge.
The Galaxy S6 Edge doesn’t have any real features except for the novelty of its design. None of the intuitive features made for the Note Edge are compatible.
How is it then, that the S6 Edge could be enjoying such success? Is the novelty of the screen shape really that much of a draw to customers? Could it be that the Galaxy Note Edge was off-putting for its somewhat “different” approach to Android and its features?
Peculiar pricing problem?
Even though the S6 Edge is pretty pricey, its still less than its big Note brother.
One aspect that is a bit confusing is the price difference between the Note Edge and the S6 Edge. Namely there really isn’t one to speak of. Both devices, when purchased unlocked/off contract, retail for around $900-1000. Granted the Note Edge is a bit more, but when you’re already almost a grand, does the extra bit actually matter? Especially if the Note Edge has a larger display, removable battery, and microSD expansion.
With a 2-year contract on the other hand, the price is a bit different. The S6 Edge is around $299.99 whereas the Note Edge is about $100+ extra. For many customers, that extra money could indeed be a deal-breaker, and thus the idea of buying a similar themed product but at a cheaper price point is simply the more logical option.
Still, the standard S6 is $100-or-so cheaper than the Edge is, and thus if price was truly the sole factor involved, it would make more sense to spend only $199 rather than an extra Benjamin.
Totally about Timing?
Seen it all: perhaps the S6 Edge’s stunning success is a result of the competition’s lack of originality with some 2015 flagships.
Perhaps the issue here is simply one of timing, or momentum. While Samsung announced the Galaxy Note Edge at the same time as the Note 4, the former released much later than the latter: almost two months in some countries and more in others. It’s conceivable that many of the customers who would have bought the Note Edge simply didn’t because they didn’t want to wait, and because the Note 4 was largely the same exact phone minus the curved display.
On the other hand, the Galaxy S6 Edge was announced and released simultaneously with the standard S6, and thus consumers had a clear choice from the very beginning. Perhaps, had Samsung at least provided working samples of the Note Edge when the Note 4 released, customers could have seen what was waiting down the line and made a conscious decision to wait.
The Galaxy S5 has a lot of good ideas, but when it came to sales, the former flagship was tepid at best.
It also should be added that 2014 was definitely not a good year for Samsung with financial woes aplenty and the relative flop of the Galaxy S5. Perhaps customers simply didn’t want to buy Samsung products for lack of momentum, or else their interest in other competing devices like the Nexus 6.
One big question sticks out like a sore thumb: if the Galaxy S6 Edge were to have released a month-or-more after the S6, would it be enjoying such brisk sales?
Made out of materials?
There’s no denying it: the S6 Edge is positively premium when compared to any Samsung phone that came before it.
Yet another tangent to tackle is that of materials. While there are definitely a fair share of people irked by the unibody, sealed design employed in the Galaxy S6 Edge, it’s arguably a minority. Assuming such is the case, it would follow that the design of the Galaxy Note Edge, while nice with the metal frame, was still just “too Samsung”. It featured a cheap plastic removable back (along with removable battery and microSD support) and generally wasn’t viewed as a truly premium phone despite the semi-metal make. Add to this equation the inclusion of 2014-era TouchWiz and it becomes quite heavy-handed.
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On the other hand, the S6 Edge is a totally redesigned phone in every sense of the word. The glass and metal make has eliminated any trace of plastic. The design is inspired by those that came before it, yet still feels fresh. Even TouchWiz itself has been refined and toned down to be a much lighter and brighter experience. Perhaps a great deal of mainstream consumers were just truly impressed by the S6 Edge and its craftsmanship.
Nothing normal for me
The LG G Flex 2 was curved, but the banana shape coupled with the relatively low sales of LG devices (when compared to Samsung) certainly didn’t help it.
Could the success of the Galaxy S6 Edge be an indication that mainstream customers simply are tired of traditional devices and are therefore seeking out those which stray from the pack? Granted the LG G Flex 2 lost steam pretty fast, but the device is much more of a niche product and historically LG has never had smartphone sales that can compare with Samsung. What if the Galaxy S6 isn’t selling as many units simply because it’s just too similar to other smartphones?
The S6 Edge also has a major “wow” factor going for it that competing flagships like the iPhone 6 and the HTC One M9 simply don’t. If phones are now an extension of the individual who owns them, it seems perfectly logical that people want to be seen as cutting edge, stylish, and ahead of the curve.
Wrap-up
In truth, it’s difficult to reach any one conclusion as to just why the S6 Edge is such a success. It’s quite possible a combination of everything mentioned so-far, or maybe something we haven’t even explored. One thing is for certain, and that’s the the fantastic fortune means its safe to say Samsung will be making more curved products in the coming months and years. Possibilities include a Note Edge 2, a S7 Edge, and even curved tablets, or who knows what?
So why do you think the S6 Edge has been outselling the standard S6? Why has it totally outperformed the Note Edge for that matter? Please leave your comment below and let us know!
The one-year old HTC One Mini 2 won’t be getting Lollipop

The One Mini 2 is yet to celebrate its first anniversary (it was officially launched on May 15, 2014), but HTC is eager to make it forgotten, at least when it comes to updates.
In reply to a customer question on Twitter, HTC announced that the One Mini 2 won’t be getting Lollipop, as updating it to the newer Android version would not result in an “optimal experience.”
@EdoardoBerti We determined that Lollipop on the One mini 2 will not provide an optimal experience; it isn’t scheduled to receive the update
— HTC (@htc) April 27, 2015
With 1GB of RAM and a Snapdragon 400 1.2GHz processor, the One Mini 2 is indeed relatively poorly endowed in terms of specs. Then again, Motorola has been doing a solid job issuing Lollipop for the first-gen Moto G, which features the same processing package. HTC’s Sense software is probably harder on the system than the Moto G’s stock-like OS, but we’re still unconvinced that HTC really couldn’t make it work.
The One Mini 2 was HTC’s compact version of the One M8, featuring Android 4.4 KitKat, a 4.5-inch HD display, a quad-core processor, 16GB of expandable storage, a 2,100 mAh, and a 13MP rear camera.
The One M7 is another device that HTC is ready to leave behind, though the company hinted it may reconsider its decision to not update the former flagship to Android 5.1.















