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27
May

LG’s G4 arrives at T-Mobile, Sprint, Verizon and US Cellular next week


Have you been eyeing LG’s latest flagship handset since it was announced last month? Well, it’s set to arrive in the US next week. T-Mobile began selling the G4 online today, for $0 down and $25/month for two years or $599.76 if you’re looking to part with a lump sum. The pink-hued carrier is looking to lure early adopters with an extra that’ll make good use of that microSD card slot. If you opt in “while supplies last,” you can expect a free 128GB card for free. And T-Mobile’s the spot to grab that dapper brown leather rear cover. The LG G4 won’t go on sale in stores until June 3rd, so nabbing one now means yours will ship before the phone hits retail. Not a fan of T-Mobile? Fret not.

Sprint announced last week that it would start selling the G4 on June 5th Metallic Gray and Leather Black. The carrier also has the same deal as T-Mobile ($0 down, $25/month for 24 months), on top of the two-year contract price of $200. And yes, you can still forgo the commitment for $600. Verizon’s version of G4 will be available June 4th, but it’s taking pre-orders starting tomorrow. Spacing out the payments over 24 months will set you back $22.91/month with Big Red and buying the handset outright with no contract costs $550. Opting to go with Verizon still gets you the phone in either Metallic Gray or Leather Black and there’s also a number of bundles that tack on an LG tablet or the LG Watch Urbane for some extra dough.

If you still aren’t happy with those options, US Cellular will have the G4 up for grabs on June 4th. Unfortunately, there’s no word on when the handset will be available from AT&T just yet. LG’s offering offering added perks to get you splurge for the device with an extra battery, charging cradle and 32GB microSD card available by mail — if you purchase before June 21st. What does opening up your wallet to any of these carriers get you? On top of the aforementioned expandable storage, there’s great battery life, a 5.5-inch vibrant IPS Quantum display, capable 16-megapixel camera and more.

Filed under: Cellphones, Mobile, LG

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Source: Verizon

27
May

Chevrolet’s 2016 models support both CarPlay and Android Auto


Apple’s and Google’s in-car efforts aren’t mainstream just yet, but manufacturers have given us a glimpse at how these features will work going forward. Soon enough, most automakers are expected to support CarPlay or Android Auto, even though others like Toyota won’t be playing along anytime soon. Chevrolet, meanwhile, announced today that 14 of its 2016 models, including cars, trucks and crossovers, will be compatible with CarPlay and Android Auto, making it easy for people to enjoy either platform based on which smartphone they own. What this means is that buyers don’t have to worry about choosing one over the other; instead, Chevy’s MyLink infotainment system is compatible with both simultaneously.

Let’s say you have an iPhone 6, for instance. All you have to do is plug it in via USB and, in a matter of seconds, the console will automatically recognize it as a CarPlay device, after which you’ll have access to select core applications. The same goes for drivers who own an Android handset (running Lollipop or above), but with Android Auto showing up on the 7- or 8-inch screen, depending on the vehicle. Obviously, one of the concerns here is data usage, so Chevrolet is letting users pick between what’s being provided by their carrier or one of its OnStar 4G LTE plans — if the latter option is chosen, you’d simply need to connect your smartphone to the car’s WiFi hotspot.


Chevrolet won’t be limiting the functionality to its cars in the US, either. The company says it will be available in the same places as Apple’s CarPlay and Google’s Android Auto — great news for everyone who’s a fan of the recently introduced Spark or Malibu. Unfortunately, there’s no backward compatibility, so you’ll need one of the 2016 models if you want to have this on your Chevy.

Filed under: Cellphones, Misc, Transportation, Apple, Google

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27
May

Castrol makes a driver burn rubber while wearing a VR headset


You’d think that blinding a professional driver with a custom Oculus Rift headset as they drift around a live track would be a crazy way to promote anything. And you’d be right. But, well, Castrol really wants you to know about its new EDGE Titanium Strong motor oil. So much so that it strapped a VR headset on racer Matt Powers and turned a Roush Stage 3 Mustang into a VR controller for its Virtual Drift Trial. From his perspective he’s navigating through an apocalyptic VR landscape with crumbling roads and tidal waves of volcanic rock. From ours, it’s as if he’s got a death wish like an extra from Mad Max: Fury Road.

Sure, the final product looks like an orgy of Adobe After Effects and Michael Bay’s action movie aesthetic. But after sitting through a brief demo of the VR experience on Samsung’s Gear VR, it’s pretty clear that Virtual Drift is more than just special effects. The VR demo put me in the passenger seat as Powers made his way around the track, constantly switching between the VR and real-world view. (You can get a similar experience with this 360-degree video clip.) Unfortunately, I wasn’t able to switch between the two views on the fly, but Castrol reps said they might have something like that in the works for later this year.

Castrol tapped technologists Adam Amaral (he’s the guy in the passenger seat) and Glenn Snyder to build a new experience to show off its Titanium Strong oil back in November. By December, they were committed to the idea of combining a real-world racing and VR experience. And come February, they were ready to film. That’s a pretty fast turnaround for any tech project, let alone one that has drivers drifting around tracks at high speeds while blind to the real world. “It’s a big trust exercise,” Snyder said.

To power the whole experience, Snyder and Amaral combined an Oculus Rift DK2 headset with a traditional racing helmet and built a server filled with NVIDIA GTX 980 video cards, which sat in the trunk of the car. They developed Virtual Drift in Unreal Engine 4, relying heavily on NVIDIA’s PhysX engine to get the physics just right. There were also a plethora of sensors all around the car feeding into the PhysX engine. Testing involved plenty of long nights in abandoned parking lots with a rented Mustang (just try explaining that to the cops).

At the end of the day, Castrol and crew ended up making a cool film trailer to sell their fancy new oil. But the only way they can show off the full extent of the Virtual Drift experience is by giving people a chance to see it in VR. Castrol says it plans to put it on the Oculus Store eventually (which is also accessible on the Gear VR), but for now you can check out the 360-degree video to get a taste.

Filed under: Misc, Gaming

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27
May

Xiaomi officially launches its US and European stores in early June


Xiaomi Mi Power Bank

After a brief dry run, Xiaomi is just about ready to officially launch its online store in both the US and Europe. The Chinese tech firm has announced that the Mi Store will be available in the US on June 1st, and will reach France, Germany and the UK on June 2nd. As before, you’re not about to score phones like the Mi Note Pro or Mi4 through this shop — it’s all about mobile-oriented accessories, such as the Mi Band activity tracker, Mi Headphones and Mi Power Bank. If you’re only interested in scoring a deal on a wearable or power pack, though, you won’t have long to wait.

Filed under: Cellphones, Peripherals, Mobile

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Via: Xiaomi (Facebook)

Source: Mi Store

27
May

Xiaomi Mi Store officially launches on June 1st in the UK, Germany, France, and the US


mi-store-launch

Last week Xiaomi kicked off a test of its Mi store for the UK, Germany, France, and the United States. The initial test saw the sell of a few select accessories in limited batches. The good news is the test phase apparently went well, as Xiaomi has now announced it is fully launching its store in these markets starting June 1st.

Just like before, Xiaomi is only offering the Mi Band ($14.99), a 5000 mAh power bank ($9.99), a 10500 mAh power bank ($13.99) and a high-end headphone set ($79.99). The only difference is that quantities should be less restricted, and likely Xiaomi will add several other accessories in the weeks and months to come.

Of course what most of us are really waiting for are their phones and tablets. We imagine patents relating to software and hardware design are at least part of what’s holding back this expansion, but then there’s also considerations like the need for global support centers if they were to bring their phones to new markets, changes in the software to make it more ‘western’ friendly, and the list goes on.

For now we’ll have to be content with this small baby step, knowing that if all goes well, the Mi store’s full launch could just be the beginning of bigger things for the company in the U.S. and Europe. If Xiaomi did bring its phones and tablets to your market, would you consider making a purchase?

27
May

13 best new Android apps and games from May of 2015


We’re reaching the end of May and a lot of exciting things are about to happen, including Google I/O which usually brings about a lot of big Android things. We’re heading into the lull of summer but there were still some amazing apps and games released this month. Let’s take a look at the best Android apps and games from May of 2015.


Bleep new Android Apps WeeklyBleep

[Price: Free]
Bleep is a free messaging service from, believe it or not, BitTorrent. The premise of the app is very simple, it stores all of the encryption keys and messages on your device instead of the cloud. This helps prevent hackers from intercepting and decoding your messages and gives you a very secure, private way of messaging other people. The interface is also pretty nice.
Get it on Google Play


Broken Age new Android Apps WeeklyBroken Age

[Price: $9.99]
Broken Age is a game from Double Fine Productions that has you playing the stories of two teenagers and you can switch between their stories at will. The game includes gorgeous hand-drawn graphics and an all-star cast of voice actors including Elijah Wood, Jack Black, and many others. It’s a bit expensive at $9.99 but there are no in-app purchases and it’s a good looking game.
Get it on Google Play


chrome dev channel new android appsChrome Dev

[Price: Free]
Chrome Dev is the developer channel release of the Google Chrome Browser. This is very popular with the tech nerd community because it gives you a glimpse of the latest features that could be coming to Google Chrome. If you like living on the bleeding edge of development, this app is for you but do beware that there will be bugs because this is essentially the Chrome Browser test bed.
Get it on Google Play
Chrome Dev Channel new Android apps


GoatZ new android appsGoatZ

[Price: $4.99]
GoatZ is a parody of the popular DayZ game that is based on the popular Goat Simulator game. You play as a goat as you take out zombies, get hit by cars, and cause other, goat-related mayhem. The graphics are good and the game is buggy but it’s kind of meant to be. It’s pretty funny and there’s a lot to do. There are also no in-app purchases and plenty of zombies.
Get it on Google Play


google io 2015 best new Android apps and gamesGoogle I/O 2015

[Price: Free]
This year’s Google I/O is fast approaching and those interested in keeping up will need the official Google I/O app in order to do it. The app is done completely in Material Design and features the ability to live stream sessions, see what’s going on, check events, and engage with the event. Everyone who is going will have this app but it’s still useful for everyone.
Get it on Google Play
google io 2015 best new Android apps and games


layout by instagram new android apps weeklyLayout from Instagram

[Price: Free]
Layout from Instagram is a new photo manipulation application that allows you to turn your photos into collages. Despite its origins, you don’t actually need an Instagram account to use it and you can post the collages you make almost anywhere. It’s a fun little app for those who like collages and it even comes with a variety of effects. It’s also totally free to use.
Get it on Google Play
Layout by Instagram new Android Apps Weekly


meerkat new android appsMeerkat

[Price: Free]
Meerkat is one of two new streaming applications out this month that allow you to live stream footage from your smartphone camera. Meerkat allows you to stream footage to your Twitter followers straight from your camera. People can only watch it live and video doesn’t get saved afterward. It’s a fun concept that’s already seen some controversy but it’s fun to play with.
Get it on Google Play
new Android Apps Weekly Meerkat beta


mixradio new android apps weeklyMixRadio

[Price: Free]
MixRadio finally released an Android app this last month. The UK-based streaming service is kind of like Pandora in that you can subscribe to stations and listen to music. It also takes the music you listen to and tries to guess what kind of music you might like. It’s good for music discovery and radio-style streaming. It’s also free to use and it has a decent interface.
Get it on Google Play


periscope best new Android apps and gamesPeriscope

[Price: Free]
Periscope is the other video streaming application that was released this month alongside Meerkat. Unlike Meerkat, Periscope allows for video replaying so people can watch your streams over and over. Otherwise, the concepts are pretty much the same. Both rely on Twitter integration and both stream live from your phone camera. Also like Meerkat, Periscope has already seen some controversy.
Get it on Google Play
periscope best new Android apps and games


seabeard best new Android apps and gamesSeabeard

[Price: Free with in-app purchases]
Seabeard is a puzzle adventure game where you walk around, solving puzzles, and beating up bad guys. The graphics and design are reminiscent of a Nintendo game and there is quite a bit of stuff to do. The main premise is to build a trading empire and most missions revolve around that idea. It’s great for kids and adults, is free to play with in-app purchases, and it looks nice.
Get it on Google Play


Snake Rewind new Android Apps WeeklySnake Rewind

[Price: Free with in-app purchases]
Snake Rewind is the long awaited spiritual sequel to the hit game Snake that we used to play on the mobile phones of old. The mechanics remain largely untouched and while some may not like the controls, I didn’t think they were that bad. The graphics are decent and the game is free to download. It’s a Snake game through and through and it’s a good burst of nostalgic joy.
Get it on Google Play


snl new android appsSNL Official Apps

[Price: Free]
Saturday Night Live is one of the best sketch comedy shows of all time and they released their official application this last month. Included is the upcoming line up of hosts so you know who is doing what and when. There is also access to archival footage from years past so you can relive the hilarity over and over again. It’ll even eventually recommend sketches the app thinks you might like.
Get it on Google Play
SNL new android apps


sunburn new android apps weeklySunburn

[Price: $2.99]
Last up this month is Sunburn, a new game out of Noodlecake Studios. This retro style game has you exploring the harshness of space as you attempt to save your crew mates after a space ship wreck. You have to find them all without dying and without running out of oxygen. In includes 50 levels and Google Play Games services. It’s a fun little game and there are no in-app purchases.
Get it on Google Play


Wrap up

If we missed any great new Android apps and games from this last month, let us know in the comments! If you want to stay up to date on the latest and greatest Android apps and games news, don’t forget to subscribe to our app-centric newsletter using the button below!

To see our complete list of Android apps and games lists, click here!

Subscribe to our Android Apps Weekly newsletter!

27
May

iOS 9 to Gain New ‘Proactive’ Lifestyle Management Feature With Augmented Reality Maps


spotlight_nearbyApple’s Siri and search features may expand significantly in iOS 9, letting Apple better compete with Google’s feature rich voice-based search component, Google Now. As detailed in a lengthy report from 9to5Mac, Apple is said to be working on an iOS initiative called “Proactive,” integrating features like Siri, Maps, Contacts, Calendar, Passbook, and third-party apps into an expanded Spotlight search.

Proactive will reportedly function as a search feature that’s built deeply into iOS, replacing the existing Spotlight search menu (shown to the right). It may be accessed either from the top of the screen home screen as Spotlight is, or from the left of the home screen. Taking advantage of several Apple acquisitions like Spotsetter and Cue, Proactive is positioned as a lifestyle management tool.

Proactive is said to include a dedicated search bar much like Spotlight, so the design will be instantly familiar to iOS users, and it will continue to allow searches for email content, apps, music, and more. Below the search bar, a new user interface will display unique content from apps, Contacts, and Maps, providing easily accessible information to help iOS users navigate through their daily activities.

For example, if a user has a flight listed in her Calendar application and a boarding pass stored in Passbook, a bubble within the new Proactive screen will appear around flight time to provide quick access to the boarding pass. If a user has a calendar appointment coming up, a map view could appear with an estimated arrival time, directions, and a time to leave indicator based on traffic. Proactive will also be able to trigger push notifications to help the user avoid missing calendar events. Even with these new notifications, however, the existing Notification Center apparently isn’t likely to see major changes.

Proactive is able to integrate with third-party apps as well, and it will learn which apps to display based on usage habits. Someone who checks their email right after waking up might have the email app displayed on the screen for quick access, while someone who makes a phone call at a regular time might see the Phone app pop up. Around dinner time, the feature may display restaurant suggestions and ratings for nearby eateries.

Maps will be an important part of Proactive, helping people navigate through their days with quick access to routes and information on the places they need to be. Maps is said to be gaining transit routing features in iOS 9, and it may also be updated with a revamped in-house Points of Interest system that includes an augmented reality view for local listings and a feature called “Browse Around Me.”

With the augmented reality feature, which may or may not be ready for iOS 9, a user will potentially be able to hold up an iPhone, point it at a location on the street, and see information about the location. Pointed at a restaurant, Maps might display a menu. Pointed at a street, Maps would show the businesses located there with a virtual outline of each store. “Browse Around Me,” meanwhile, is a simpler feature that may show all local points of interest on an overhead map.

Apple’s upcoming Proactive feature will integrate with third-party apps, and in iOS 9, developers may be able to access a limited Siri API called “Breadcrumbs.” This feature will let Proactive and Siri index apps, but full Siri access will not be permitted due to privacy concerns.

Today’s report warns that the above mentioned features might not make it into iOS 9, or that the features listed above could be introduced as scaled-down enhancements that will improve over time.




27
May

Chevrolet Bringing CarPlay and Android Auto to 14 New 2016 Models Later This Year


General Motors and its Chevrolet brand are announcing today expansive plans to bring support for both CarPlay and Android Auto to fourteen vehicle models for the 2016 model year, a move that will mark a significant step forward for the availability of enhanced in-car smartphone experiences. The first Chevy vehicles with CarPlay support will be the Tahoe, Suburban, and Volt, all of which are scheduled to enter production in July, with the remainder of the CarPlay lineup rolling out as the new models launch in subsequent months.

chevy_carplay_abram

GM chief infotainment officer Phil Abram introducing CarPlay and Android Auto support for Chevrolet
MacRumors attended a media event with Chevrolet marketing director Steve Majoros and GM chief infotainment officer Phil Abram yesterday where the company discussed its commitment to giving customers the flexibility to use both iPhones and Android phones responsibly while in the car and its desire to make a splash with a broad set of models that represented over half of Chevrolet’s global sales in 2014.

For the 2016 model year, Chevrolet will offer Android Auto and Apple CarPlay compatibility in more models than any automotive brand. The 14 Chevrolet models include the all-new 2016 Cruze, which will debut on June 24. Cruze is Chevrolet’s best-selling passenger car, with more than 3 million sold since launch.

Among the 14 models, CarPlay and Android Auto will be supported on all vehicles with 7-inch or 8-inch MyLink screens, which will include most trim lines. CarPlay support will be available as all of these new models hit the dealerships, while Android Auto support will initially be limited to those with 7-inch screens while 8-inch screen support is planned for later in the model year.

Supported 2016 Vehicles

7-inch Screens: Spark, Cruze, Malibu, Camaro, Camaro Convertible, Silverado, Silverado HD

8-inch Screens: Cruze, Malibu, Impala, Volt, Camaro, Camaro Convertible, Corvette, Corvette Convertible, Colorado, Silverado, Silverado HD, Tahoe, Suburban

Staff from Apple and Chevrolet were on hand at the event to answer questions about CarPlay integration, with Apple staff emphasizing the company’s desire to make CarPlay available to as many users as possible by opening up the specification to all interested auto manufacturers. Apple also believes it is key for CarPlay to integrate with automakers’ own in-dash systems rather than pushing for something like an dash-mounted iPad, giving the car companies flexibility to leverage CarPlay as they see it best fitting with their systems.

“For most of us, our smartphones are essential,” said Mary Barra, CEO of General Motors. “Partnering with Apple and Google to offer CarPlay and Android Auto compatibility across the widest range of models in the industry is a great example of how Chevrolet continues to democratize technology that’s important to our customers.”

Apple’s representatives also highlighted the company’s early focus on support for third-party audio apps due to the clear demand for such functionality in the car. The company may open up APIs for other functionalities to let additional third-party apps gain CarPlay support in the future, but Apple is being conservative considering the duty it and the automakers have to minimizing driver distraction.

With the recent addition of the Apple Watch, Apple also highlighted the way the watch and CarPlay can work together through the linked iPhone to minimize driver distractions, such as with fewer notifications being passed to the Apple Watch and less mapping information available on the wrist when the user’s iPhone is in CarPlay mode. With some information already being made available through the dashboard, there is less need for it to appear on the Apple Watch, and with everything being linked through

chevrolet_carplay
We asked Apple and GM about the potential for wireless CarPlay support, which became available as part of iOS 8.3 last month, but the companies had no announcements to make on that front. Chevrolet’s initial CarPlay support will require the user’s iPhone to be connected via a Lightning cable, but that will likely change in the years to come as future models gain Wi-Fi support for their in-dash systems.

Chevrolet was one of the first brands to offer support for Siri Eyes Free mode in select vehicles, and has been one of the more highly visible CarPlay partners as Apple and auto manufacturers have demoed the technology over the past year. Earlier this year, the 2016 Volt was spotted carrying CarPlay support on the floor at the North American International Auto Show in Detroit.

Announced over a year ago, CarPlay has taken a fair bit of time to come to market given vehicle development cycles and other factors, although a host of car manufacturers have committed to supporting the technology. Ferrari was the first to bring CarPlay-compatible systems to market late last year, followed quickly by aftermarket solutions from Pioneer and Alpine. Apple CEO Tim Cook noted at the company’s “Spring Forward” event in early March that there will be over 40 car models offering CarPlay support by the end of this year.




27
May

Apple’s Jeff Williams: Native Apple Watch Apps Coming This Fall, Apple Watch Sales are ‘Fantastic’


applejeffwilliamsApple’s Vice President of Operations Jeff Williams today took the stage at Re/code‘s Code Conference in Rancho Palos Verdes, California, to speak about Apple’s recently released wearable device, the Apple Watch.

Williams is the person who oversees Apple’s supply chain, much like Tim Cook used to before he became Apple’s CEO, and he was described by Walt Mossberg as the “quiet figure” behind many of Apple’s popular products like the iPhone and the Apple Watch. Williams says he oversees 3,000 engineers in addition to the supply chain, and offered a tidbit on Apple’s recent 74 million iPhone sales in the holiday quarter — if you stack them like pancakes, they’d reach higher than the International Space Station.

According to Williams, who declined to give specific sales figures on Apple’s wearable, the Apple Watch is doing “fantastic.” When asked by what metric, he went on to say that customers “love the Apple Watch” even more than he expected. The Apple Watch, he said, is “gathering momentum” even in a market where other products aren’t doing as well, because many millennials don’t wear watches.

When pressed for details on Apple Watch sales numbers, Williams said that Apple would “rather spend time making great products” than focusing on the numbers, but he did say Apple had sold “a lot” of them.

On the topic of Apple Watch apps, Williams says third-party apps will get better when developers are able to release native apps and when access to native sensors is permitted. He gave an example of what a native Apple Watch app might do, suggesting an app like Strava will be more full featured as it would have direct access to sensors.

The native Apple Watch app SDK will be previewed at WWDC, according to Williams, suggesting full featured Apple Watch apps that can access health sensors, the Digital crown, and more, will be available when iOS 9 is released to the public in the fall.

Williams also spoke on working conditions at its supplier’s factories in China, reiterating Apple’s efforts to improve the lives of factory workers, and he talked about ResearchKit, Apple’s platform for enabling researchers to obtain health-related data from iOS users for studies and research.

Apple’s already learned “some amazing things” with ResearchKit. Using Parkinson’s disease research as an example, Williams says that Apple discovered a set of the control group participants in that study had Parkinson’s but didn’t know it. When it comes to Apple Watch, its medical contributions will be “huge,” says Williams, but true medical features may take awhile because of the need for health studies and regulatory approval. “We’re just beginning,” he said, commenting on Apple’s health efforts and ResearchKit, and in a later comment, he said that Apple has a “great interest” in helping people.

Williams also hinted at Apple’s interest in the car. When asked about what industries Apple’s looking at for its next amazing product, Williams referenced the car as “the ultimate mobile device,” but then clarified he was speaking of CarPlay. He went on to say that Apple’s “exploring a lot of interesting areas.”

Additional details on Williams’ interview can be found over at the full Re/code live blog, and when video clips of his interview become available, we’ll update this post to include them.




27
May

Pebble Time review: an underdog among smartwatches


OLYMPUS DIGITAL CAMERA

For two years, Pebble was the smartwatch company to beat. In 2012, it raised over $10 million on Kickstarter for its simple, monochrome e-paper wristwatch, putting itself and the crowdfunding site on the map. But things move quickly in the technology world. Google has since come out with Android Wear, prompting a slew of smartphone companies to suddenly turn into watchmakers. Not to be outdone, Apple joined the fray as well, positing its own wearable as a timepiece premium enough for high-end boutiques. So when Pebble debuted the Time, its second-generation $199 smartwatch, on Kickstarter three months ago, it was facing much stiffer competition. Surprisingly, that too made crowdfunding history, raising more than $20 million in just over a month. Did 78,471 backers make the right decision? I attempt to find out.

Hardware

OLYMPUS DIGITAL CAMERA

If you’re looking for a stylish fashion-forward smartwatch that can double as a luxury timepiece, look elsewhere. With its square display, polycarbonate shell and wide silicone bands, the Pebble Time is decidedly more geek than chic. Yet, the Time has a charm all its own, with a casual, sporty look that I rather like. Sure, it’ll probably look out of place at a fancy cocktail party, but for a simple everyday watch, I think it’s alright.

Additionally, while most smartwatches tend to be oversized and bulky for my slender wrists, the Time’s 40.5 x 37.5mm case isn’t too big or too small; it fits me just right. It’s a hair thinner than its predecessor at 9.5mm (the original Pebble was 11.5mm thick) and has a slight bend to better hug the curvature of the wrist. The stainless steel border surrounding the display also gives it a touch of class that I really appreciate — it’s certainly better than the original’s all-plastic styling.

The real differentiator between the Time and the original Pebble, however, is the display — it’s now in color. But instead of going with an OLED panel, Pebble opted for a color e-paper display. Yes, this means that the screen isn’t quite as bright and luminous as the Apple Watch and most Android Wear devices. The colors of e-paper are also a lot more muted than what you would see on an OLED display. But e-paper gives the Time a few significant advantages.

OLYMPUS DIGITAL CAMERA

For one thing, the display is on all the time; there’s no need to press a button or flick your wrist to see what time it is. The 2.5D Gorilla Glass display is also very readable even under really bright sunlight, which isn’t what we can say about some of the other smartwatches. If you do want the display to be brighter, there’s an LED backlight that you can turn on momentarily, but there’s unfortunately no backlight timer to make it last longer than a few seconds. The biggest advantage, though, is battery life. While the Apple Watch and Android Wear devices might manage a day or two on a charge, the Time is slated to last up to seven days before running out of juice.

Unfortunately, however, the Time has a very thick bezel, which is made even worse by the aforementioned stainless steel frame. As a result, the 1.25-inch e-paper display looks positively diminutive on the Time’s watch face. Most Pebble apps are made for that screen size, so I understand the rationale for it, but it just seems like a lot of wasted space.

As for the rest of the watch’s controls, they’re pretty similar to the original Pebble — that’s right, there’s no touchscreen interface. Look around and you’ll find a back button on the left, along with up, down and select buttons on the right. The up and down buttons lead to “Past” and “Future” spots in Pebble’s new timeline interface (more on this later), although you can also map them as quick-launch shortcuts to certain applications if you press and hold down on them. The buttons are raised above the surface and are really tactile; I could find them just by feeling around. It doesn’t seem like much, but I really appreciate that I could press a button to dismiss my alarm without even looking at the watch. As a bonus, they also have some nice “give” when pushed.

OLYMPUS DIGITAL CAMERA

Flip the watch around and you’ll notice a couple of metal pins that attach to a proprietary magnetic charging cable. Keep in mind that you won’t be able to use the charging cable from the original Pebble with the Time; you’ll simply have to use the new one. Aside from acting as charging pins, the magnetic will also work as a smart accessory port with upcoming “smartstraps” that add additional functionality to the watch. They’re not available just yet, but a few of the proposed ones add GPS, a heart rate monitor and NFC. While I wasn’t able to test these smartstraps, the idea itself is intriguing: Imagine a smartwatch that gets better over time as new smartstraps emerge. This could potentially make the Pebble Time the first-ever futureproof smartwatch.

Also on the rear of the watch are a couple of quick-release triggers so you can easily swap straps, which is a good thing because the Time has a standard 22mm lug that is compatible with a wide variety of third-party straps. Other notable hardware specs include an accelerometer (if you like, you can enable the backlight whenever you lift your wrist), a vibrating motor for alerts, a compass, a microphone for voice commands (more on this later) and an ambient light sensor that adjusts the brightness of the LED backlight depending on your surroundings. The Pebble Time is also water-resistant up to 30 meters. And, of course, it has Bluetooth 4.0 LE for connecting to your phone.

Software

Just like with the original Pebble, you’ll need to pair the watch with a phone in order for it to work. In order to do that, you’ll need to download the Pebble Time app, which is available on both Android and iOS. Once that’s done, simply go through the instructions of pairing your phone to the watch, and then you’re ready to start customizing. The software lets you add watch faces and a variety of apps, just like before. Indeed, the Pebble Time is backward-compatible with nearly 6,500 apps that are already in the Pebble app store.

But the similarities end there. Pebble didn’t just change up its hardware with the Time. Oh no, it actually created a whole new operating system for it as well. Simply called Timeline, Pebble’s new watch interface is based around the concept of, well, time. All your app notifications, reminders, events and news are now laid out in chronological order. Press the up button and you’ll see items like calendar events and sports scores from a couple hours ago. Press it again and you’ll see items from yesterday, like your total step count if you have a pedometer app installed. Inversely, pressing the down button will give you a peek at future events — say, an upcoming appointment or the weather forecast.

The idea behind this timeline metaphor is that you no longer need to launch an app to find out desired info. Simply go into the Pebble Time app on your phone and select the “Timeline pins” toggle to “pin” that particular app. So if you pinned the ESPN app, for example, you would see the scores of last night’s games if you scrolled into the “Past” (you’d need to select your favorite teams so that it knows which games to keep track of). You’d also see the time of tomorrow night’s games if you scrolled into the “Future.”

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But that doesn’t mean you won’t still have access to apps. Selecting the center button from the main watch screen opens up the App Menu, which essentially lists all of the apps that you’ve installed. The default apps include Notifications, Music, Alarms and Watchfaces. Notifications is simply a list of all of your recent phone notifications; Music is a remote control for the music player on your phone; Alarms lets you set a vibrating watch alarm (duh); and Watchfaces is simply a list of different watch faces that you’ve installed and can choose from. You can also access the settings menu from the app tray, which lets you set options like your time zone, choose which app you want to use for activity tracking (more on this later) and enable or disable vibrating alerts. I especially like the ability to set a Do Not Disturb time schedule so that your watch doesn’t go crazy with notifications in the middle of the night.

As far as the number of apps that you can install, well, that depends. According to Pebble, the Time is capable of storing more than 50 apps and watch faces — it depends on how large each app/watch face is. If you install more than the watch can hold, it’ll just offload the apps you don’t use as much. If you do want to call up those old apps, it will simply reload them over Bluetooth when requested. The idea is akin to storing your music on the cloud instead of on your device. That said, I probably wouldn’t install more than a dozen or so; scrolling down the long list of apps in the app tray gets tiresome.

Of course, you can get all kinds of apps in the appstore, from funny watch faces (my favorite is the Nyan Cat one that actually shows an animated, rainbow Pop Tart cat flying through space whenever the watch is activated) to activity trackers. There is one caveat, however: You can only really have one activity-tracking app at a time. This means that if you have three similar apps, you can only assign one of them to be the one that tracks your steps.

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As I alluded to earlier, there are a few big-name apps in the store already. My favorites include ESPN (so that I can keep track of how the San Francisco Giants are doing), an app called Transport that lets me hail an Uber from my wrist and FitCat, which is sort of a Tamagotchi game and an activity tracker all-in-one (the more you walk, the happier the cat becomes).

Like other smartwatches, the Time also lets you receive text messages. As for what you can do with those, well, that depends on which OS you use. Due to iOS app restrictions, you can’t really do much with messages aside from dismissing them. If you’re on Android, however, you’re able to reply to a message in a number of ways — you can either choose from a list of canned responses, one of many emojis or decide to respond by voice. If you select voice, you can then simply speak your reply and the watch will translate your voice to text as best it can. I only tested this on a few occasions, but it was pretty accurate most of the time. According to a company rep, Pebble is working hard to enable voice replies (to email at least) and note-taking on iOS as well.

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About those voice commands — they’re really pretty limited to just replies and notes. You won’t be able to use them for Google Now queries or Siri commands. Pebble says that’s intentional, because it doesn’t believe those commands really work all that well. But it seems a bit like an oversight to us that you wouldn’t at least offer it as an option.

A final note about software before I move into the next section: Though it’s not a specific feature, per se, I really enjoy the touches of animations and transitions that the new interface offers. Dismissing a notification reveals a puff of smoke as it disappears; removing a pinned timeline item shows a graphic of a skull before it’s gone; and adding a new watch face prompts an animated star. Each notification also has its own unique animation and art style as it pops up. Instagram has a camera icon; Gmail has an envelope; and so forth. There are probably more that I haven’t noticed yet. It might seem a little cartoony if you’re used to the finesse of Android or Apple’s Watch OS, but it’s these small bits of whimsy that I find endearing.

Performance and battery life

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The Pebble Time is a fairly basic smartwatch — it’s not trying to be a smartphone shoehorned into your wrist. As such, the performance is pretty snappy — a stark contrast to the Apple Watch, for example, which has been criticized for being a bit sluggish. There’s not much noticeable lag when shifting through menus and changing watch faces only takes a second or so. Whenever I altered some settings on the Pebble Time app, I saw those changes reflected almost immediately on the watch.

I only received the Pebble Time a few days ago, and the battery test is, well, it’s still ongoing. After about three days of constant use, it’s currently at 40 percent battery life. And that’s with all my notifications turned on — even email. I get literally hundreds of emails every day, so this is an impressive feat. I suspect that lighter use will make it last longer, but even so, the battery life is pretty impressive.

The competition

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Style-wise and feature-wise, the Pebble Time doesn’t quite compare to most modern smartwatches. It doesn’t have a touchscreen; it doesn’t have NFC support; it doesn’t have a heart rate monitor; and it doesn’t have GPS. Which is why the Pebble Time’s price is problematic — it retails for close to $200. For that same money, you can get a really nice ASUS ZenWatch that’s high on style and function. For about $20 less, you can get the star of last year’s Google I/O, the Moto 360, which has seen a number of improvements since its debut (and who knows, we might see a successor at this year’s I/O). And if you’re an Apple fan, well, you have the option of the Apple Watch, which will set you back a cool $349 just for the entry-level Sport model.

The big trump card that the Pebble Time has, then, is its battery life — most of these other watches last about a couple days at most — that always-on display, its compatibility with both Android and iOS, and its smart-strap potential. The ability to tack on additional hardware features as time goes by is pretty powerful stuff, and could be the ace up Pebble Time’s sleeve. And hey, if you’re looking for a sexier-looking watch instead, that higher-end Pebble Time Steel ($299) is just around the corner.

Wrap-up

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No, the Pebble Time won’t win any fashion contests with its toy-like design and cutesy animations. And no, it won’t win over those who yearn for tons of high-end features in their wearables. But if your idea of a smartwatch is that it should be more of a watch than a smartphone accessory, then the Pebble Time could be it. Its always-on display, long battery life and compatibility with both Android and iOS are attributes that most other smartwatches can’t match. The Timeline interface puts your events and app notifications in easy-to-access, chronological order, reducing the need to launch apps every time you want information. And the ability to swap out modular smartstraps means the Time could have far greater functionality than its rivals over the long term. The Pebble Time certainly isn’t for everyone, but if you’re tired of the hubbub over Android Wear and Apple Watch and want a decent alternative, then it could be well worth your time.

[Image credit: GIF courtesy of Pebble]

Filed under: Wearables, Mobile

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