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7
May

Nintendo rides are coming to Universal’s theme parks


Over the years, Nintendo has crafted a diverse roster of beloved video game characters. They’re colorful and instantly recognisable, so inevitably some fans have wondered whether a Disney-style theme park could be built around them. Well, wonder no more. Nintendo announced today that it’s teaming up with Universal to build new rides in some of its theme parks. It’s staying tight-lipped on the details, but says to expect “spectacular, dedicated experiences” based on Nintendo games, characters and worlds.

The move is another sign that Nintendo is becoming less protective over its homegrown video game franchises. The company is already working with DeNA to develop new mobile games, and last month the Wall Street Journal reported that a Legend of Zelda TV show was in the works. That rumor was later shot down (at least partly) by Iwata, but it still signalled Nintendo’s willingness to work with others. After all, these sorts of initiatives could help Nintendo to capture the imagination and support of a whole new generation of gamers. Something that’s increasingly important, given the lacklustre sales of the Wii U.

So what Nintendo rides would you like to see in Universal’s theme parks? A rollercoaster based on F-Zero, or a haunted house inspired by Luigi’s Mansion? Of course, there’s always Nintendo Land if you need some inspiration…

Filed under: Gaming, Nintendo

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Source: Nintendo

7
May

New Samsung video shows the processes involved in making the Galaxy S6 edge


Samsung Galaxy S6 Edge Engineering Next (2)

It’s commonly accepted that Samsung knocked the ball out of the park with its Galaxy S6 edge smartphone, boasting Six Appeal and constructions materials that you wouldn’t normally have associated with the Korean company. Naturally, Samsung wants to make the most of it and has released a video drawing attention to the various engineering processes involved in the manufacturing of the S6 edge. 

As you can see in the video below, the electronic and mechanical processes involved are impressive, and Samsung have described their engineers as ‘Digital Craftsmen‘.

 

Click here to view the embedded video.

Source: SamsungTomorrow

 

 

Come comment on this article: New Samsung video shows the processes involved in making the Galaxy S6 edge

7
May

Canada passes anti-terror bill that’s bad news for online privacy


An anti-terrorism bill with huge ramifications for online privacy has won over the Canadian House of Commons, despite all the protests held against it across the country. If it becomes a law, C-51, or the Anti-Terrorism Act, will give spy agencies the power to gather more information from its citizens than before. It’ll even allow the government to monitor passport applications, since it also broadens authorities’ rights to place names on the no-fly list. Further, it will allow sharing of its citizens’ information across government agencies, departments and institutions — and there are many, ranging from the Revenue Agency and the Armed Forces to Food Inspection and Public Health.

Worse, they can share people’s info not just on grounds of national security, but also for reasons such as the “economic or financial stability of Canada.” At the moment, all the bill is waiting for is Prime Minister Harper’s signature before it becomes a law, and that might happen as soon as this summer. Canadians who want to get up to speed, make sure to read the sources below for a more in-depth look at the bill’s contents.

[Image credit: Dennis Jarvis/Flickr]

[Thanks, Kristy]

Filed under: Misc

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Source: StopC-51, The Globe and Mail (1), (2), The Guardian, Michael Geist

7
May

Nintendo is finally making money again


Nintendo recorded its first annual profit since 2011 today. Its final results for 2014 (technically April 1st 2014 to March 31st 2015) reveal a $207 million operating profit on $4.6 billion in revenue. That’s nothing to write home about, and way lower than initially expected, but still represents a dramatic improvement from previous years’ consecutive losses. The past three months have actually seen a pretty heavy negative swing for Nintendo, with the international launch of new-and-improved 3DS models failing to make much of an impact, and the Wii U continuing to languish in 3rd place behind the PS4 and the Xbox One.

Wii U sales for the year totalled just 3.38 million, only 340,000 of which were sold in the latest quarter. Nintendo had predicted 3.6 million sales, missing its forecast by 220,000. 3DS sales, as alluded to earlier, were also weak. Nintendo initially expected 12 million sales for the year, later dropping that estimate to 9 million. It still managed to miss that lower figure, moving 8.73 million over the year, and just 1.7 million in the latest quarter.

Software is a mixed story. At the start of the year, Nintendo expected to sell 67 million 3DS games and 20 million Wii U games. It later adjusted that prediction to 61 million 3DS and 25 million Wii U software sales. What actually happened? Something in-between the two predictions, with almost 63 million 3DS games and 24.4 million Wii U games moved over the year. Looking at the bigger picture, Wii U titles sold better than initially expected, propping up a lack of demand for the 3DS and helping Nintendo eke out its slim profit. It’s fair to say that the release of well-received fan favorites like Mario Kart 8 and Super Smash Bros. helped Nintendo considerably in this area.

‘The Legend of Zelda’ looks set to miss its initial 2015 release date

So what’s next for Nintendo? It’s expecting to move fewer 3DS consoles and slightly more Wii Us, while software sales for both are predicted to be lower. That reflects the fact that, as far as we know, Nintendo doesn’t have many big games coming out over the next year. The Wii U Zelda game was going to be the huge 2015 release, but it’s now got a “TBD” in place of a release date, and looks set to miss this financial year entirely.

Nintendo hopes those figures, together with the expansion of the lucrative Amiibo toy line and a new partnership with mobile games specialist DeNA, will see it make a healthier $419 million operating profit next year. Nintendo has missed its expectations more regularly than it’s hit them in recent years, but for the first time in a long while, the company at least seems realistic about what it can achieve until its next-gen console arrives.

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Source: Nintendo (PDF)

7
May

mbed – Everything you need to know


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ARM’s range of Cortex-A processors power a bewildering range of devices from Single Board Computers, like the Raspberry Pi 2, to massive servers like HP’s Moonshot servers. You also find them in phones, tablets, media players, and Chromebooks – they are everywhere. But ARM also makes a range of microcontrollers, which are just as popular, maybe even more so. In 2014 alone, ARM’s partners shipped some 4.4 billion Cortex-M microcontrollers.

A microcontroller is like a microprocessor (i.e. the Cortex-A range) in the sense that it is a CPU, but with some bits missing. You won’t find a microcontroller using a GPU, nor a complex memory management unit (MMU), for virtual addressing. They normally run at speeds of around 100MHz (or less) and they only have a few Kilobytes of memory.

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So what are they for? Basically for all the jobs that are beneath a full blown microprocessor. For example, the display on a oven or the control circuits of your washing machine will use a microcontroller, rather than a microprocessor. Some wearables, like the FitBit, use microcontrollers, as do various touch screen medical devices. You will find them in cars, in toys, in ceiling fans, in smart locks, in musical instruments, and in entertainment systems. In fact, the list just goes on and on.

For hobbyists and developers, probably the most interesting area for microcontrollers at the moment is the Internet of Things (IoT). The ability to connect everyday devices to the Internet, and use the data they send to make intelligent decisions.

Anyone with high school level programming experience can start programming an mbed board.

Now you might think that microcontrollers sound quite complex and inaccessible. But actually they aren’t. Thanks to ARM’s mbed platform you can get hold of a small board with a microcontroller on it for around $10 or $12. There are even whole IoT starter kits which provide network enabled microcontroller boards, and the software you need to start sending sensor data up into the cloud.

Cortex-M

Before going on, it is worth mentioning the different microcontrollers in ARM’s Cortex-M range. There are current 6 Cortex-M microcontrollers: Cortex-M0, M0+, M1, M3, M4, and M7. The M0 is the smallest and the silicon for the chip can fit onto the cross section of a hair!

As you go up the range the microcontrollers increase in complexity and speed. The M3’s microarchitecture includes branch speculation and 32-bit hardware divide, while the M4 adds DSP extensions and the ability to add a floating point unit (FPU). The M7 is ARM’s latest microcontroller and offers greater performance, and more features. For example, it offers 2 times the DSP performance than the M4.

compare-Cortex-M-diagramLG

The Development Environment

The key thing about the mbed platform is that all you need is a web browser and a USB connection to start programming. The development environment is all web based. From within your web browser you can write code and compile it to give you a binary. When you plug the board into your computer, via USB, it will appear as a flash drive. To copy your program on to the board all you need to do is drag-and-drop the binary from your downloads folders drive. Hit the reset button on your board and your program will start running.

The language of the mbed platform is C and C++. That means anyone with high school level programming experience can start programming an mbed board. And you don’t need to worry about re-inventing the wheel, the mbed platform provides a whole range of libraries so that your board can communicate with other peripherals and with the outside world. For example, there are libraries for networking, USB, LCDs & displays, audio, motors, actuators, sensors, NFC, barcodes, DSPs and so on.

mbed_compiler_import_blinky

If you don’t like the sounds of developing via the web for a long term project, then no problem. All of the code and libraries can also be exported for use by other tool chains, including the GCC compiler.

Later this year ARM will release the next iteration of its mbed platform which will include mbed OS and the mbed client. mbed OS is a new operating system designed for IoT devices, that enables them to securely connect to the rest of the world. It will be open source and is designed specifically for ARM’s Cortex-M range of microcontrollers. The mbed Client is a set of core libraries which will allow mbed OS programs to be ported to Cortex-A based computers and boards running Linux. In other words, you can develop an IoT or other network aware program using mbed OS on a Cortex-M microcontroller, and then simply (with just a quick recompile) port it to boards like the Raspberry Pi or the ODROID C1.

The Boards

At the time of writing there are over 50 different mbed boards available. Everything from simple Cortex-M0 based boards with no integrated peripherals, to boards with built-in displays, accelerometers, networking, Wi-Fi. There are boards with cellular connectivity, boards with Bluetooth and even a robot.

To help give you an idea of what is possible with the mbed platform I am going to look at four boards and see what each one is capable of doing. The first board is the FRDM-KL25Z from Freescale.

FRDM-KL25Z

 

FRDM-KL25Z-795x447

The KL25Z uses a Cortex-M0+ Core clocked a 48MHz, and includes 16KB of RAM plus 128KB of flash. It comes with a built-in 3 color LED, a 3-axis accelerometer, and a capacitive touch sensor. This makes it a great starter board. You can pick one up for just $13.

In the world of microcontrollers the simplest program you can write is one that will flash a LED on and off. It is equivalent to the “Hello, World” program that is so often used during programming language tutorials.

To write the “blinky” program for the the KL25Z, in fact to write it for almost any mbed board, you go to developer.mbed.org and login. Click on the “Compiler” button at the top-right of the page and wait for the compiler window to open.

On the top right of the IDE, above “Workspace Details”, you will see your current selected mbed device. If this is the first time you are using mbed then it will simply say “No device selected.” Click on it and then click “Add Platform.” This will then open the platforms page on the mbed.org website. Click on the FRDM-KL25Z, and then on “Add to your mbed compiler.” Back at the compiler, click the currently selected device again (or “No device selected”) and click on FRDM-KL25Z. Last step, click on “Select Platform.”

mbed_compiler_select-kl25z

To get the source code for the blinky example, click on the Import icon from the toolbar. Find and select mbed_blinky, and then click “Import!” Once the import is done you will see the following C program:

#include "mbed.h"

DigitalOut myled(LED1);

int main() 
    while(1) 
        myled = 1;
        wait(0.2);
        myled = 0;
        wait(0.2);
    

The line DigitalOut myled(LED1); defines a variable called myled which is linked directly to a pin on the board. The pin in this case is LED1, which as you have already guessed is the LED. Because mbed knows about the board, this is sufficient at this time, you don’t need to know exactly which pin it is. When you buy the board you will get a small card with all the pins listed.

The rest of the code is simple. The program enters an infinite loop and repeatedly sets myled to 1, then pauses, then sets it to 0, then pauses and so on. This, of course, makes the LED flash.

To compile the program click on “Compile” in the toolbar and then drag and drop the resulting .bin file to the board. Hit the reset button and the program will start to run.

Nordic nRF51822

Nordic nRF51822

The nRF51822 uses the Cortex-M0 microcontroller clocked at just 16MHz and includes 16K of RAM plus 128K of flash. In terms of performance, that might seem like a step backwards when compared to the KL25Z, but the nRF51822 is special in that it has built-in Bluetooth 4.1 and includes a battery slot so that the board can be independently powered by a single 2032 coin-cell battery. The Cortex-M0 is designed for the lowest possible power usage and is therefore perfect for standalone Bluetooth applications.

And this is where Android is important, like a FitBit or other wearables, this board is the perfect building block for a device that communicates with an Android handset over Bluetooth Low Energy (BLE).

One of the example programs given on the mbed site is a Bluetooth Low Energy heart rate monitor. The program configures the board to send out (fake) heart beat information using the standard Bluetooth profile. It is actually quite simple to add an actual heart beat monitor. To test it you can use a program like Pixels Perception’s BLE Scanner. The scanner will search for BLE devices in range of your phone and then allow you to access the information that the board is transmitting, in this case a (fake) heart beat.

Getting yourself up and running with the BLE example is very similar to the way you get blinky running. You need to make sure you have the nRF51822 selected as your platform, and you need to import the BLE_HeartRate program. Once the program has been compiled and loaded on to your board, start the BLE scanner app on your Android phone and look for the device. It will be called “HRM1.”

mbed LPC1768 + application board

 

LPC1768+application board-720p

The LPC1768 doesn’t look like much on the outside, but on the inside it is quite different. As well as sporting a Cortex-M3 processor, it has 32KB of memory and 512K of flash, but more importantly it has built-in support for Ethernet and USB (as a host or a device). The power of the LPC1768 can be seen when you connect it to its application board. The board comes with an impressive set of peripherals and sensors included a 128×32 graphics LCD, a RJ45 Ethernet connector, a 5 way joystick, 2 x potentiometers, a speaker, a 3 axis accelerometer, 2 x servo motor headers, a temperature sensor, and a socket for a Zigbee.

Although you wouldn’t build a finished product around the application board in this prototype form, it certainly makes a good springboard for building something like an IoT device. For example, you can use the temperature sensor on the board together with the Ethernet connection to periodically upload the current room temperature to a cloud service like ThingSpeak.

It would also be possible to integrate the board with your Android device, again using a service like ThingSpeak. You could write an app to send commands to your LPC1768 to perform home automation tasks, ask it for specific sensor data, or even get it to perform a task for you like Tweet something or send an email. In fact the only limit is your imagination.

mBot

 

mbot_Outrageous_Circuits-720p

If you want something that is a bit more fun than IoT devices then I recommend the mBot from Outrageous Circuits. It is an mbed enabled robot with reflective sensors, LEDs and a buzzer. On first power up, mBot is loaded with software that makes it dance on a table without falling off. It does so by reading the two reflective sensors on the front. If it detects no reflection, it knows that it is off the edge of a table and it will backup and turn.

It only costs $30 and provides a great introduction to microcontroller programming. Outrageous Circuits provide all the source code for the default program and it also provides full documentation including schematics, pin-outs and hacker guides.

Wrap up

As I mentioned earlier, there are over 50 boards available that support mbed. These four are really just a brief overview of some of the things you can do with a Cortex-M microcontroller and the mbed platform. Once you add in communication with your Android smartphone, or connectivity with the cloud, then the possibilities are endless.

Have you tried mbed? Do you have a neat IoT idea? Please let us know in the comments below.

 

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7
May

ZTE’s new Nubia Z9 is a specs powerhouse with 0.8mm bezels and unique side controls


zte nubia z9 (1)

ZTE just unveiled the latest addition to its premium Nubia brand, and it’s a looker. The Nubia Z9 features top specifications, a smooth metallic design with very thin bezels, and touch controls on the side of the device.

The Nubia Z9 is the latest device to make use of a so called “bezel-less” design, though there are actually 0.8mm bezels around the Z9’s 5.2-inch Full HD display. The result is quite stunning, and the curved sides of the 2.5D protective glass accentuate the illusion of a side to side screen.

zte nubia z9 (4)

The rest of the design is quite minimalist, especially on the back, while the front features capacitive navigation keys, and, in the Premier version of the device, a fingerprint sensor. There’s also a dedicated camera shutter button on the side, something we wished we saw on more Android devices these days.

On the inside, the Z9 features a 64-bit Snapdragon 810 SoC, Qualcomm’s most powerful processor right now, overheating controversy notwithstanding. The octa-core proc is coupled with either 4GB of RAM and 64GB of storage (for the Elite Edition) or 3GB of RAM and 32GB of storage (for the Classic Edition). The two editions share the other specs, including a 16MP Sony IMX234 camera on the rear, a 8MP wide viewing angle selfie shooter, a 2,900 mAh battery, LTE, a HiFi audio chip, and an IR blaster.

zte nubia z9 (3)

The Classic Edition (2GB RAM) is black, while the Elite Edition (4GB RAM) is golden. The Premier Edition mentioned above is identical to the Elite model, save for the addition of the fingerprint sensor embedded in the home key.

Now for the Nubia Z9’s original selling point: FIT. Standing for Frame Interactive Technology, this feature allows you to accomplish various tasks by tapping and swiping on the sides of the beveled sides of the screen. For instance, you can launch the camera by touching the screen in four points, the way you would normally hold the phone to shoot a pic in landscape mode. Or, you can swipe with your fingers on the sides of the phone to adjust screen brightness.

Nubia-Z7-FiT

On paper, this functionality sounds great, but we will have to see how it works outside the confines of marketing materials. With a bezel-less phone, it’s important for software to differentiate between an intentional touch and the inadvertent touch of the user’s palm. Adding accurate gestures to this interface without a ton of false alarms sounds very tricky.

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The Nubia Z9 will initially be available in China starting May 21, with pre-registrations now open. No details on the Z9’s availability in other countries. This is no budget offering to take on Xiaomi, like the Star 2, and the price shows it: the Classic version costs the equivalent of $560, the Elite version is $645, while the Premier will set you back a handsome $725. ZTE is serious about giving its best when it comes to the Nubia brand, and the price reflects that. And there’s nothing wrong with that.



7
May

Oregon State University’s ATRIAS robot takes a walk in the park


We’ve seen Oregon State University’s ATRIAS robot prove its mettle in a controlled environment, sure, but what changes when it goes for a stroll in the great outdoors? Perhaps unsurprisingly, not a whole lot. The biped doesn’t have a problem going uphill, downhill, maintaining balance when dodgeballs hit it and even handles variations in terrain with aplomb. It doesn’t seem to have any issues changing speed, either. Basically, this proves that the ATRIAS doesn’t need perfect conditions to operate, which is important because let’s face it: the real world is far from perfect.The upside to all of this is that unlike humans, robots don’t quite get stage-fright so replicating these actions in front of a crowd at the DARPA Robotics Challenge come June likely won’t be an issue.

Filed under: Robots

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Via: Hackaday

Source: Oregon State University DRL (YouTube)

7
May

Google to unveil Voice Actions at I/O: control any app with just your voice


google voice actions

We’ve already found out that a new version of Android will be unveiled at Google I/O, but the conference schedule contains more clues about Google’s plans for the close future. Among them, Voice Actions, a new accessibility feature that will let developers add voice controls to their apps with minimal effort.

References to Voice Actions are found in a sandbox session scheduled for the first day of the conference called “Your app, now available hands-free.” The session’s description hints at a completely touch-free way to interact with apps. Presumably, this will be something like Google Now’s voice commands, but available for all apps, not just Google’s. Control playback in Spotify? Change the filters in Instagram? There’s no limit on what developers can do with Voice Actions, provided the feature can really be implemented “with little to no development overhead.”

Mobile hardware has adopted the touch screen as the primary mode of input. And with 1 billion active Android users, there’s no sign of this slowing down. What if you could provide users with a new method of access to your apps with little to no development overhead? In this talk, we will discuss ways to give anyone access to their Android device through voice alone.

From the sound of it, the feature will be dependent on Android M, though there’s a chance Google will make it available through a Play Services update, in which case Voice Actions may run on older versions as well.

With three weeks to go to our favorite time of the year, more details about Google’s plans are bound to leak out. What do you hope to see in Android M?



7
May

Daily Roundup: Oculus Rift release date (sort of), Patriot Act renewal and more!


Get the details on all of today’s stories right here. The Oculus Rift will go on sale at the beginning of 2016, the fight over whether or not to renew section 215 of the Patriot Act heats up and the Samsung sources camera components for the Galaxy S6 from a variety of sources. Head past the break for more info on these stories and more in today’s Daily Roundup.

Oculus Rift goes mainstream early 2016

Quarter one 2016. It’s the answer to a question we’ve asked basically every time we’ve spoken with Oculus VR since 2012: “When does the consumer version of the Rift come out?” Aside from that revelation, we’re also getting our first look at the final design of the headset, but that’s it! No word on price or launch games, experiences or Facebook apps, either. Come to think of it, “no” probably fits as an answer to any other question you might have at this point. Oculus teased that it’ll have more to share soon, specifically hinting at June’s Electronic Entertainment Expo (E3), but for now we’ll just have to make do with these morsels.

Racing to June 1: The fight to control the Patriot Act

If Defcon is the cultural Comic-Con of security conferences, then RSA is more like the business-focused Game Developers Conference (GDC), though largely packed with government-corporate attendees. At the midpoint of a long day during last month’s RSA San Francisco 2015, the largest security conference in the United States (with a record-breaking 33,000 in attendance), Congressman Mike Rogers took the stage to debate in favor of renewing the Patriot Act’s Section 215.

Samsung’s Galaxy S6 uses ‘several’ different camera sensors

When Samsung unveiled the Galaxy S6, you might have noticed that the company stopped touting its in-house ISOCELL camera tech. Was it relying on someone else’s sensor instead? As it turns out, the answer is yes… sort of. The Korean firm has confirmed owners’ discoveries that the rear sensor is alternately made by Samsung or Sony. There are “several different vendors” making S6 cameras, a spokesperson says, although there’s no mention of how Samsung distributes those components.

Google’s cellular service makes you ditch key Voice features

Are you a long-time Google Voice user? You might not want to sign up for Google’s Project Fi service, then. Early adopters who’ve received an invitation report that you’re required to give up important Voice features, including calls, texting and voicemail from within Google Talk, Google Voice and Obihai devices. You’ll still get texts and voicemails in Hangouts (if you turned on support) as well as call forwarding and voicemail transcripts, but you’ll otherwise end up with a pale shadow of the phone services you knew before.

Hugo Barra on why Xiaomi is against microSD cards in phones

If you were to compare iOS and Android, the latter’s storage expansion option via microSD – up to a whopping 200GB these days – is often regarded as an advantage, though not all devices come with such offer. For instance, while HTC and LG have made the microSD slot a standard feature on their recent flagship devices, Samsung oddly decided to remove it from its Galaxy S6 series (ironically, the company has just announced new microSD cards). Xiaomi, on the other hand, seems to be on the fence: its flagship line has long ditched the microSD slot after its first-gen device, yet its affordable Redmi line uses said feature as a selling point.

The first self-driving big rig licensed to operate in the US

A Daimler-built autonomous truck can now legally operate on the highways of Nevada. Gov. Brian Sandoval has officially granted the “Freightliner Inspiration Truck” a license for road use in the state, making it the first of its kind to navigate public roads in the US. The Inspiration’s “Highway Pilot system” is loaded with cameras, radars, other sensors and computer hardware like most autonomous vehicles. However, it’s not completely self-driving – it still needs a human driver behind the wheel.

The clone that won’t disappear: ‘Threes’ vs. ‘2048’ on Google Play

Google removed the quirky puzzle game Threes from the Play store on Tuesday. Its removal was unceremonious and sudden, but that’s not exactly why Threes creator Asher Vollmer found the situation frustrating. That came down to two reasons: A robot informed Vollmer that his game was removed from Google Play in a cold, automated message and Threes was removed from Google Play because it used “2048” as a keyword – and 2048 is a blatant, known clone of Threes.

Filed under: Misc

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7
May

Nubia’s near bezel-less phone also has a grip-sensitive frame


Oppo may have already shown off its near bezel-less prototype phone back in March, but local rival Nubia has actually released a handset featuring the same optical trickery on the edges (and let’s not forget that Sharp did it first). Dubbed the Z9, this dual-Nano SIM flagship device packs a 5.2-inch 1080p Sharp-made display, a Snapdragon 810 chipset and either 32GB of storage with 3GB RAM (black “Classic Edition”) or 64GB of storage with 4GB RAM (gold-colored “Elite Edition”). But never mind these boring figures, because the real treat here is the “Frame interactive Technology” or “FiT” in short, which enables grip and gesture-based control on the aluminum mid-frame. It seems rather handy, if you’ll pardon the pun.

One use case with FiT is that you can quickly unlock the Z9 with a pre-defined grip, though that’s obviously not as safe as the good old passcode (or fingerprint recognition on the upcoming “Premier Edition”). With your usual single-hand grip, you can switch between apps by flicking your thumb up or down the metallic frame. You can also quickly toggle the camera by just holding the phone horizontally with four fingertips, but you’ll have to avoid holding the phone the same way while doing other things. Another good one is you can adjust the screen brightness by sliding your fingertips along both sides of the phone. The last one is our favorite: squeeze the phone twice to toggle single-hand mode, and the smaller screen will automatically shift to your thumb’s side; but you can also set this squeeze action to taking screenshots. Nubia says third party apps are welcome to make use of the Z9’s FiT technology, so the possibilities are endless.

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The rest of the device is rather attractive as well. For photography, the Z9 is one of the first phones to use Sony’s new IMX234 CMOS sensor (LG G4 also has it) to power its 16-megapixel, f/2.0 main camera with optical image stabilization plus 4K video recording; and there’s also a generous 8-megapixel, f/2.4 wide-angle selfie camera that uses Sony’s efficient 1.4μm sensor (the main camera’s 1/2.6-inch IMX234 has smaller 1.12µm pixels).

Both imagers can be triggered with the dedicated camera button on the frame, and the new NeoVision 5.1 camera UI seems to be just as intuitive as its predecessor, offering advanced features like touch metering that can be independent of touch focus, as well as independent touch white balance setting, full manual mode (which still reminds us of Lumia Camera), star trail mode, light painting mode, time lapse mode and, of course, the usual set of beautification tools.

Other goodies inside the 8.9mm-thick Android L device include an IR blaster, a 2,900 mAh battery, AKM’s AK4961 audio chip, three capacitive Android keys (from left to right: Menu, Home and Back), NFC and radios for a whole bunch of networks: FDD-LTE Bands 1, 3 and 7 (sorry, no love for the US, but Canada’s Bell and Rogers do support Band 7), WCDMA 850/900/1900/2100 (works on AT&T, Bell and Rogers), CDMA2000/EV-DO Rev. A on 800 and China’s TD-LTE plus TD-SCDMA.

As ZTE’s premium brand, Nubia charges much more than most of its local rivals for its phones. The off-contract “Classic Edition” Z9 is asking for 3,499 yuan or about $560, whereas the “Elite Edition” Z9 will cost 3,999 yuan or about $645. There will even be a 4,499 yuan or $725 “Premier Edition” if you want that fingerprint reader on the power button (so yes, it’s on the mid-frame). There’s no date for the top model just yet, but folks in China can already pre-register for the other two ahead of their May 21st launch.

Filed under: Cellphones, Mobile

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Via: Engadget Chinese

Source: Nubia (Chinese)