Sprint announces pricing and availability of the Samsung Galaxy Note 4
We have known the Samsung Galaxy Note 4 was coming to all major US carriers eventually. October was the pegged timeline for it to hit. Now Sprint is actively offering up their release date as October 17th. Along side the date they have also kicked out the pricing details. If you rock out with the Sprint Easy Pay the Note 4 will be $0 + tax and 24 monthly payments of $30. Total price, $720.
If you are looking to go that route with Sprint you can get a pre-order in on Friday September 26th.
To help out with the launch Sprint is also extending the Sprint Family Share Pack promotion. That promo offers families with up to 10 lines up to 20GB of shared data alongside unlimited talk and text for $100 a month through 2015. After the new year you can expect a $15 per month per line access charge to be tossed on.
The release doesn’t make mention of the Note Edge or the Gear VR, but we know Sprint will be carrying both as well. Any Sprint customers, or would be customers, aiming their sights on the Galaxy Note 4, or are you gonna hold out until the Note Edge gets a confirmed date?
Press Release:
Sprint Spark Powered Samsung Galaxy Note 4 Arrives Oct. 17
With Pricing Plans that Beat the CompetitorsPreorders for the innovative smartphone featuring a large display and
beautiful viewing experience begin Sept. 26 at www.sprint.com/galaxynote4
OVERLAND PARK, Kan. – Sept. 18, 2014 – The innovative Samsung Galaxy Note® 4 arrives at Sprint on Friday, Oct. 17, with the benefits of the high-speed data capabilities of Sprint Spark™ and the best rate plan options of any national carrier for individuals, couples and families.
Preorders for Galaxy Note 4 begin Friday, Sept. 26, at www.sprint.com/galaxynote4. Galaxy Note 4 will be available beginning Friday, Oct. 17, in all Sprint sales channels, including Sprint Stores, Business Sales, Web Sales and Telesales at 1-800-SPRINT1.
With Sprint Easy PaySM, well-qualified buyers can purchase Galaxy Note 4 with $0 down (plus tax) and 24 monthly payments of $30 (SRP: $720; excluding taxes; service plan required).
The Sprint $60 Unlimited Plan1 beats all national carriers, providing significant savings over competitor plans. The Sprint $60 Unlimited Plan saves customers $20 a month compared to T-Mobile’s $80 unlimited plan2. AT&T and Verizon Wireless don’t even offer unlimited data plans. With the Sprint $60 Unlimited Plan, consumers can talk, text and use data, knowing that their market-leading plan is one low price of $60 without surprising overage charges. (All prices exclude taxes and surcharges.)
Sprint also extended its limited-time offer for the Sprint Family Share Pack. A family with up to 10 lines, can get 20GB of shared data and unlimited talk and text for only $100 a month through 2015.3 For a family of four, that’s a savings of $60 per month versus AT&T’s and Verizon’s current pricing through 2015; double the data of AT&T and Verizon; and double the high-speed data of T-Mobile.
“Sprint is offering Samsung Galaxy Note 4 with some of the best pricing options for one- and two- line accounts with the Sprint $60 Unlimited Plan. Customers can also get double the high-speed data and up to $60 a month savings for families with the Sprint Family Share Pack,”said David Owens, senior vice president-Product Development, Sprint. “Sprint Spark unlocks powerful capabilities of Galaxy Note 4 and the beauty of its dynamic display, and these innovative features shouldn’t be limited by expensive data plans.”
Built on Android™ 4.4, KitKat, and powered by a 2.7GHz quad-core processor, Galaxy Note 4 is a powerful smartphone ideal for the mobile workforce and personal entertainment. This exciting new smartphone will be available in Charcoal Black and Frost White.
Featuring a 5.7-inch Quad HD (2,560×1,440) Super AMOLED® display, Galaxy Note 4 offers a beautiful viewing experience with stunning images, deep contrast and better viewing angles. Its large display makes it easy to be productive with Multi Window™4, which lets users seamlessly toggle between supported applications without closing a window or opening a new page. Users can choose how to access applications with full, split or pop-up screens and easily drag and drop text or images from one window to the other.
Galaxy Note 4 comes with an enhanced S Pen™ offering a writing experience that is more natural and feels like pen-to-paper. Capturing handwritten notes or drawings is fast and easy.
The two cameras on Galaxy Note 4 have been enhanced to make taking gorgeous pictures easy. Its 16-megapixel rear-facing camera features an Optical Image Stabilizer that counter-balances camera shake, low light sensors, 4x digital zoom and video capture. The front-facing 3.7-megapixel camera includes an f1.9 aperture, offering a default 90-degree shooting angle and up to 120-degree wide angle for beautiful selfies.
Galaxy Note 4 also includes:
- International roaming – GSM: 850MHz, 900MHz, 1,800MHz and 1,900MHz; HSPA+/UMTS: 1,900MHz and 2,100MHz; Data roaming: GPRS, EDGE, UMTS, HSPA+ and WCDMA.
- Wi-Fi Calling for improved voice, data and messaging services in locations that previously had limited or no mobile network coverage.
- Sprint Direct Connect® for instant, one-to-one push-to-talk calling nationwide on the Sprint network with any other Direct Connect subscriber through downloadable client.
- HD Voice, virtually eliminating background noise and dramatically enhancing sound quality on a call between two Sprint HD Voice-enabled devices on upgraded areas of the Sprint network.
- Mobile hotspot capability supporting up to 10 Wi-Fi enabled devices simultaneously.5
Galaxy Note 4 is a SAFE™ (Samsung for Enterprise) device, meaning it is a good solution for corporate BYOD (bring your own device) programs, and includes support for corporate email, contacts and calendar via Microsoft Exchange ActiveSync, VPN (virtual private network) connectivity, on-device encryption and mobile device management (MDM) integration.
This device benefits from Sprint Spark with the added capacity to greatly improve the performance of video and other bandwidth-intensive applications. Available now in 27 cities, Sprint Spark is designed to support a new generation of online gaming, virtual reality, advanced cloud services and other applications requiring very high bandwidth.
Sprint plans to reach 100 million Americans by year-end with Sprint Spark. Sprint 4G LTE is available in 488 cities covering more than 255 million people.
The post Sprint announces pricing and availability of the Samsung Galaxy Note 4 appeared first on AndroidSPIN.
.CPlase_panel display:none;
T-Mobile, AT&T and Verizon also confirm Galaxy Note 4 pricing details and pre-order dates
Seems the Samsung Galaxy Note 4 has received a rather well-timed set of announcements from all the major carriers. Some are a bit more up front and open about details than others.
T-Mobile will start pre-orders on September 24th at 9 a.m. Pricing is set at $0 down with $31.24 a month as your payment for 24 months.
AT&T is a little more convoluted in their announcement and availability, especially since they multiple purchasing options. They are the first to offer pre-orders though with the date being September 19th. That is tomorrow. With expected shipping on October 14th. They don’t go out of their way to say it will be launched officially October 17th, but rather that “Full retail sales will be announced at a later date.” I wonder if they are banking on pre-order to deplete stocks. Pricing will depend on you. Next 18 will be $34.42 per month and Next 12 will be $41.30 per month. A new two-year contract puts it at $299.99 and full retail is $825.99.
Verizon is about as forth coming with information as ever. Basically they don’t say much of anything in their news releases. What they do let us know though is that the Note 4 will be available for pre-order starting September 19th. Pricing offers up the same $299.99 two-year contract price as AT&T. They don’t offer the monthly details on the Verizon Edge program. Assuming they are pricing the device at $825.99 like AT&T, then on the Edge program is should be in the neighborhood of 41.29 for 20 months. That is just a guess though.
I heard from Sprint prior to thinking that I should think about the other guys. Sprint is putting the Note 4 up for pre-order on September 26th with a launch date set for October 17th. Pricing is $0 down and $30 a month for 24 months. However, they list the SRP at $720 (excluding tax).
None of them detail any color options. However, Samsung’s press release mentions Charcoal Black and Frost White. They also state that the Note 4 launches October 17th. While a few of the big guys above didn’t want to push that date out just yet. Samsung also tosses in US Cellular in their news, but US Cellular hasn’t published anything official yet. I think it is pretty safe to assume that they will be launching on the 17th of October also.
Source: T-Mobile | AT&T | Verizon | Sprint | Samsung |
The post T-Mobile, AT&T and Verizon also confirm Galaxy Note 4 pricing details and pre-order dates appeared first on AndroidSPIN.
.CPlase_panel display:none;
Samsung guarantees $200 total trade-in if you pre-order a Galaxy Note 4
I know, I am sure you are all sick of Samsung news by now. Not my fault that they have a bunch of stuff hitting the wire. Kind of like all the Amazon stuff last night. In the press release from Samsung outlining the device along with the announcement of the Galaxy Note 4 hitting the US carriers on October 17th, there was also a bit of news on a guaranteed trade-in value of $200 that I thought you might like to have in your memory banks for when you buy your new device.
Assuming you plan to pre-order your Samsung Galaxy Note 4 between September 19th and October 16th then you are part way through to a guaranteed $200 trade-in offer. The stipulations are pretty straight forward and are separate from your carrier or retailer, sort of. If you trade-in a working smartphone towards your pre-order of the Note 4 Samsung will issue you a check for whatever the value difference is of what you were given by your carrier/retailer. In English, if I traded in a 32GB Moto X from AT&T to T-Mobile they would offer me $79.00. I take that receipt along with my pre-order receipt and some other details, to Samsung and they will issue me a check for $121. That makes the grand total of my trade-in $200.
There are a few hoops to jump through, like making sure you pre-order between the dates and don’t wait for October 17th and buy a Note 4 in a store. Also, your trade-in device has to be valued for at least $10 or more. You also have to get all the details in to Samsung between October 10th and November 30th.
If you are planning to pre-order and trade-in a device also, you might want to bookmark the Samsung offer page. More money that you probably don’t expect is worth filling out a couple of forms.
Source: Samsung | Samsung Promotions
The post Samsung guarantees $200 total trade-in if you pre-order a Galaxy Note 4 appeared first on AndroidSPIN.
.CPlase_panel display:none;
iPhone 6 Plus Reportedly in Very Short Supply for In-Store Launch
Ahead of tomorrow’s launch of the iPhone 6 and 6 Plus in a number of countries, customers who didn’t place pre-orders for delivery have been lining up at Apple’s retail stores and those of its carrier and retail partners hoping to obtain one first thing in the morning.
A new report from BGR claims, however, that those looking for an iPhone 6 Plus are likely to be disappointed, as the units are in extremely short supply.
We are told that stores have been receiving shipments all throughout the day, and out of all the new iPhone 6 models received, typically only about 2-3% are iPhone 6 Plus units, and in only one color.
There is “no chance” of finding an iPhone 6 Plus unit to purchase tomorrow, we were told. Sources also said there are no 16GB iPhone 6 Plus devices to be found.
The report notes that stores are seeing decent supplies of iPhone 6 units, with all colors and capacities available, but much like with the gold iPhone 5s last year, it appears that only a handful of customers at the very front of store lines will be able to purchase an iPhone 6 Plus at many locations.
.CPlase_panel display:none;
Apple Watch Likely Uses BCM4334 Broadcom Wi-Fi Chip [iOS Blog]
Chipworks has done an impressive amount of investigative work on the Apple Watch and has managed to determine that the device appears to incorporate a BCM4334 Wi-Fi chip from Broadcom.
Chipworks spotted the chip in the video introduction of the Apple Watch, which shows Apple’s custom designed S1 Apple Watch chip in separate layers. Based on screenshots from the video, Chipworks determined that one of the chips towards the top of the processor resembled a Wi-Fi chip. The pattern specifically matched up with the Broadcom BCM4334.
The Wi-Fi chip on the S1 compared to the Broadcom BCM4334
What really caught my eye is the part located in the centre at the top. The pattern of contacts beneath it shows that it is a wafer-scale package flip-bonded directly to the board. To me, that pattern looks like a WiFi chip layout. […]
So we then compared the pattern on the board to the most likely Broadcom WiFi chips. The pattern of contacts matches a BCM4334 single-chip dual-band combo device.
The Broadcom BCM4334 is a single-chip dual-band combo that combines 802.11 a/b/g/n with Bluetooth 4.0 and an integrated FM radio receiver. It’s been used in the iPhone and iPad, and in Samsung devices in the past, and it’s designed for minimal power consumption in a compact size.
Though the Apple Watch appears to contain its own dedicated Wi-Fi chip, Apple indicates that it will not be able to connect to Wi-Fi on its own. The Apple Watch will instead rely on the iPhone’s Wi-Fi connection, perhaps using its internal Wi-Fi for communicating with a paired iPhone under certain circumstances.
It is impressive that Chipworks was able to determine a part from the Apple Watch just from a video, especially because the device is still months away from shipping to consumers. According to Apple, the watch will be released in early 2015, with prices beginning at $349.
.CPlase_panel display:none;
Retro? Modern? This home-brew NES game is both
Retro gaming projects on Kickstarter are pretty common, but here’s one that’s a bit different: a game cartridge that, when plugged into the original Nintendo Entertainment System, plays an 8-bit game, and when plugged into a Mac or PC (via USB) plays a modern version of the same game. Perhaps the coolest aspect is that the two versions will interact with each other; an ability or weapon unlocked in one is available to futz with in its cousin. That is, if the project’s Kickstarter is funded, of course. As Mystic Searches‘ project lead Joe Granato IV tells it, the concept comes from a design document he drew up, quite literally, as a seven year-old back in the ’80s.
The crowdfunding campaign is a bit more ambitious than just releasing the game, however, as Granato is flexing his muscles as a filmmaker to chronicle the campaign and development process too. He’s secured a few high-profile names from the homebrew and retro-gaming community to appear as well, including Shovel Knight developer Yacht Club Games. As of this writing, Mystic Searches is about a third of the way toward its funding goal with 30 days left. Ten bucks gets you a digital copy of the game, but, if you’re feeling particularly spendy, the team will bring your game idea to life for a cool $10,000. Now, if you’ll excuse me, I have some couch cushions to dig through.
Filed under: Gaming, Home Entertainment, HD
Source: Kickstarter
.CPlase_panel display:none;
Microsoft cuts 2,100 jobs in its latest round of layoffs

The new, Nadella-controlled Microsoft is already around 13,000 employees lighter than it used to be, and that number is only getting bigger. To wit: The company just confirmed to ZDNet another wave of layoffs that’ll see 2,100 more employees let go as the company fights to reinvent itself. Most of the employees let go the first time around hailed from Nokia, but Microsoft hasn’t said which of its teams are taking the big hits in this new round of cuts.
But why is this happening? Well, there are a few reasons. When Microsoft snapped up Nokia’s devices and services business for around $7 billion, it took on some 25,000 new employees — naturally, some of those people would be made redundant. CEO Satya Nadella’s new Microsoftian vision in an open memo released in July is part of it too. To him, a leaner Microsoft is a smarter, more nimble Microsoft and he’d ultimately like to see “fewer layers of management, both top down and sideways, to accelerate the flow of information and decision making.” When all is said and done, Nadella said the company would cut a total of about 18,000 jobs — this next wave of layoffs is getting him awfully close to that goal, but you’d be wise to expect at least one more batch to make headlines in a few months.
Source: ZDNet
.CPlase_panel display:none;
Aubrey Plaza will voice Grumpy Cat in Lifetime’s holiday movie
Grumpy Cat, as you probably have heard by now, is set to star in its own motion picture. Worse yet, it’s going to be a made-for-TV holiday film on Lifetime. But, before you put your plant to sabotage the production into action (I’m confident your plan involving buckets of cat pee and spiking the water cooler with LSD would have worked), consider this: Aubrey Plaza has signed up to voice the unstoppable cat meme. Now, we’re not saying that the Parks and Rec star is enough to save Grumpy Cat’s Worst Christmas Ever from be an unbearable pile of dreck, but the enigmatic Plaza has made few missteps at this point in her career.
Filed under: Misc
.CPlase_panel display:none;
Disney launches Star Wars: Commander combat strategy game for Android
Since Disney picked up Lucasfilm back in 2012, they have taken over all things Star Wars. For better or for worse, Disney has produce two prior Star Wars themed titles that are available for Android; Star Wars: Assault Team – a strategy card based style game and Star Wars: Tiny Death Star – a vertical tower 8-bit game. Today we now have a new one to add to the roster, Star Wars: Commander.
In Star Wars: Commander you choose your side as either the Rebellion or the Empire. Like many titles before it, you build up your base, train troops and go on various missions all themed after the iconic franchise. You will need to build up defenses to thwart attacks and go one the offensive with a variety troops and vehicles all across the galaxy.
The title was launched a few weeks earlier on iOS and has now since made its way to both Android and Windows devices. Disney is keeping it real with in-app purchase business model. So you can sit ideally by while you wait for troops to be trained and building to be built and upgraded, or you can drop cash on in-game currency to speed things up a bit.

I pulled the trigger to see how she played out a bit. The opening story puts you on Tatooine as a mercenary. You get a little taste of Rebel Alliance and the Empire in a tiny mission supporting both sides. They give you a good little tutorial along with enough ‘credits’ and gems to get thing up and running pretty quickly. I can already see a little frustration coming from the deployment of troops on the battlefield though. Once dropped they just attack things. You have no control over their targets. It also seems apparent that you need to be a bit frugal with your troops deployment too. At least on the first few levels, if I deployed all troops, when I returned to the base I was troopless, no matter if they all survived.
Play Store comments seem to be less than stellar. Seems most issues are centered around Facebook connection not functioning. That is a fairly critical element if you plan to make friends or cross sync your game data to play on multiple devices.
If you are a die-hard Star Wars fan, or happen to really enjoy base defense combat strategy style games, Star Wars: Commander is looking pretty good. If they can get the Facebook situation ironed out it will certainly help out a lot. The title is free, so it doesn’t hurt to give it a shot, right?
The post Disney launches Star Wars: Commander combat strategy game for Android appeared first on AndroidSPIN.
.CPlase_panel display:none;
SwiftKey’s iOS 8 Keyboard Hits One Million Downloads in Under 24 Hours
Earlier today, we highlighted how a number of new third-party systemwide keyboard for iOS 8 are topping the App Store charts, with SwiftKey Keyboard [Direct Link] displacing Facebook Messenger from the top spot on the free iPhone app chart in the United States.
Moving beyond the charts to look at raw download numbers, the success of these new keyboards is even more clear, with SwiftKey telling MacRumors that its iOS 8 keyboard has just passed one million downloads in less than 24 hours.
SwiftKey saw a brief launch delay yesterday due to App Store processing, and thus it did not go live until around noon Pacific Time, meaning that it has reached the milestone in roughly 22 hours.
SwiftKey is certainly benefiting from its positioning as a free app compared to competitors such as Swype and Fleksy, but it offers users a good opportunity to try out an alternative to Apple’s default keyboard. SwiftKey will continue to upgrade its keyboard over time, no doubt at some point adding in premium features to generate income for the company.
.CPlase_panel display:none;









