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25
Jul

Repairing the Fire Phone’s cameras is more difficult than you think


The intrepid disassemblers over at iFixit have torn Amazon’s Fire phone asunder in order to determine how repairable it is, but what did they find? At first blush, things seemed promising, with standard Torx screws holding the chassis together, but after that things started to get sticky. The battery, for instance, is attached with an adhesive tab, but the five front-facing cameras are all held in place with liberal dollops of glue. So much so, in fact, that do-it-yourself repairs are nearly impossible unless you’re patient enough to melt each component out of its adhesive prison. Getting spare parts isn’t ideal either, since the components share so many resources that you can’t just replace one piece — you’ve got to buy the lot. That’s why the phone scored a measly 3 out of 10 for repairability, which is yet another reason not to buy one.

Filed under: Cellphones, Mobile, Amazon

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Source: iFixit

25
Jul

Apple Begins Mass Production of 4.7-Inch iPhone 6, 5.5-Inch Model and iPads Start in September


China media sources (via GforGames) report that mass production of Apple’s 4.7-inch iPhone is underway ahead of the phone’s expected fall launch. These same sources claim the 5.5-inch version of the iPhone 6 has not entered mass production, further suggesting that the launch timeframe for this larger iPhone model is still uncertain.

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Besides the iPhone 6, Apple also is preparing the next-generation iPad Air and Retina iPad mini for mass production starting in September. Apple is expected to unveil its new iPads, possibly alongside the iWatch, at an October event that also will likely be used to announce the public release of OS X Yosemite.

As Apple prepares to launch new iPhones and iPads later this year, the company’s Asian suppliers are gearing up to boost production by as much as 85 percent by Q4 2014. Some of this increased production may be handled by Foxconn robots, “Foxbots”, with the company reportedly deploying as many as 10,000 robots at a cost of up to $25,000 each.

Anticipation for Apple’s fall lineup of devices is high, fueled by comments from Apple executives that suggest the company will enter new product categories with a device lineup that is the best it has had in 25 years.



25
Jul

Watch This App: Music Boss


music-boss

So you’ve got an Android Wear device and now you’re looking for some Android apps to go along with it. We’ve got you covered. Our Watch This App column is designed to help educate readers in the various apps available for the platform and highlight the best of the bunch. Watch This App: Music Boss Listing to music on…… Read more »

The post Watch This App: Music Boss appeared first on AndroidGuys.

25
Jul

US to write privacy rulebook for commercial and civilian drones


You may not be able to fly your drone wherever you want, but there’s no rules on what you can actually do with it. That’s likely to change, with Politico reporting that President Obama will tell the NTIA to draw up privacy guidelines for unmanned aerial vehicles. The rulebook will only cover commercial and hobbyist activities, but should stop nefarious eyes from straying too close to your bathroom window when you’re not looking. Military and law-enforcement hardware, meanwhile, will require separate rules, which is likely to come from individual states. When asked, the White House gave issued a standard no comment, but let slip that an “inter-agency process” was underway to co-ordinate America’s stance on drone use. Of course, since commercial drone use is still banned in the US — with some exceptions — there’s at least time for the government to thrash out a cohesive policy on the matter.

Filed under: Robots, Transportation

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Source: Politico

25
Jul

This art project turns primitive smoke signals into ones and zeros


An art installation from the Koln International School of Design aims to give us a feel for the ethereal radio waves we take for granted every day. Binairy Talk, created by Niklas Isselburg and Jakob Killian, uses a sound generator and pulsing device to fire smoke rings at a laser sensor. Those are interpreted by a computer as either ones or zeros, with the resulting messages displayed on a screen. That may seem like a cumbersome way to say “hello,” but the idea is to use an ancient, tangible system like smoke signals to “create awareness as to how much data and information constantly surrounds us.” High minded concepts aside, it’s also pretty cool — check the video below.

[Image credit: KISD/Niklas Isselberg]

Filed under: Wireless, Science

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Via: Wired

Source: Binairy Talk

25
Jul

London’s Tube to accept contactless payments from September 16th


The contactless payment feature on your bank card is ideal for speeding up minor purchases, and soon it’ll be able to replace your Oyster, too. London buses have supported contactless payments for some time, and Transport for London (TfL) has today announced that come September 16th, they’ll get you through the barriers at Tube, Overground and DLR stations as well. The benefit of using your bank card is you never have to top it up, and in addition to the daily cap on travel charges already in place, any method of contactless payment will also be subject to a new weekly cap (Monday to Sunday), whereby TfL figures out the cheapest possible fare for that period. You’ll be able to keep track of your journey and payment history via an online account, much like you can with a registered Oyster card now. Implementing contactless payments across the wider London transport network comes after a pilot that’s been running since April, but TfL are still looking for new lab rats to test the system before its formal launch.

NFC was once considered too slow to be a viable alternative to the RFID chips used in Oyster and bank cards. No longer, however, as EE’s jumped on today’s announcement with one of its own. The carrier’s Cash on Tap mobile payments app will work on London’s transport network from the September launch, although it’s currently available on only a handful of compatible handsets. Vodafone is also said to be working with TfL, and O2 was testing contactless payments on the Tube way back in 2008, so no doubt those networks will follow suit with their own apps before too long. The problem with mobile wallets, though, is that you have to top them up like an Oyster, meaning bank cards are the clear winner when it comes to convenience.

[Image credit: TfL/Flickr]

Filed under: Cellphones, Misc, Transportation, Mobile

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Source: TfL (1), (2), EE

25
Jul

Sky spends £5 billion to become one of Europe’s biggest pay-TV operators


Rumors of an assault on Europe have circled for quite some time, but today BSkyB has finally made a move to expand its pay-TV empire outside of the UK. The company today announced it has agreed to pay 21st Century Fox a total of £4.9 billion ($8.33 billion) to acquire Sky Italia and buy the majority share (57 percent) of Sky Deutschland. If the deal is given the green light by regulators, the newly-formed Sky Europe would emerge with almost 20 million European customers.

While the deal has been driven by BSkyB, Rupert Murdoch also stands to gain a huge amount from the takeover. He owns 21st Century Fox, which, of course, owns Sky Italia and Sky Deutschland, but also holds a 39 percent stake in BSkyB. That means the UK business is effectively buying its sister companies, adding some more cash to Murdoch’s war chest ready for another crack at an $80 billion takeover of Time Warner (and HBO).

In the UK alone, Sky has seen the number of connected homes double over the past year to over 5 million. While it faces increased competition from BT and Virgin Media, it’s pushed forward with on-demand offerings like Sky Go, which now counts 5.5 million registered customers, and streaming service Now TV. Sky wants replicate that success in Italy and Germany, giving the Rupert Murdoch-backed company the chance to tap new markets where combined paid TV, broadband, and streaming services aren’t quite so popular.

Filed under: Home Entertainment, HD

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Source: Sky (PDF)

25
Jul

Sense Sleep Monitor Tracks Sleep Behavior and Bedroom Environment [iOS Blog]


Hello Inc’s new Kickstarter project Sense is an iOS-compatible sleep tracking system that allows users to monitor their sleep patterns and bedroom environments without the need for intrusive hardware.

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The primary Sense device is a glow-in-the-dark polycarbonate orb that derives data from factors such as noise, light, temperature, humidity, and air particles to measure sleep quality. Sense also comes with the Sleep Pill, which is a small sensor that clips onto a pillow to track movement with a 6-axis accelerometer and gyroscope.

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Sense works with its own companion app for iOS to provide users a snapshot of their last night’s sleep, offering an overall sleep score in addition a timeline of events throughout the night that triggered movement. The app can even play back noises that were captured by Sense, allowing users to listen to sound disturbances that may have led to an interruption in sleep.

The app also includes a Smart Alarm feature, which works with the Sense monitor and Sleep Pill to wake a user up at the right time. For instance, if a user begins to move more frequently after an extended period of rest, the app’s Smart Alarm will sound off in sync with a sleep rhythm. Sense also includes a number of pre-made sounds and alarms to aide the sleeping experience.

The Sense sleep monitor and Sleep Pill can be preordered for a special price of $99 on Kickstarter, with regular pre-orders costing $129 afterward. The first Sense monitors and Sleep Pills are expected to begin shipping in November 2014.



25
Jul

‘Ulysses’ is coming to life thanks to virtual reality


telemachus: the tower, 8 a.m., theology, white/gold, heir, narrative (young)

Look, there’s nothing to be ashamed of if you’ve been plowing through James Joyce’s Ulysses for the past, oh, decade. It’s such a challenging read, that a developer thought it best to create some sort of a virtual reality world based on the piece that can be accessed through an Oculus Rift headset. Irish filmmaker Eoghan Kidney has launched a crowdfunding campaign in hopes of raising €4,000 ($5,400) for the project. The idea is to provide accompanying visuals as a narrator reads the story, which (to us, anyway) sounds it could help readers reach the final pages. Sadly, the campaign only deals with a single chapter called Proteus, but Kidney says it’s just a prototype for a larger project that tackles other parts of the book. If you want to put yourself in Stephen Dedalus’ shoes and walk along Sandymount Strip, head after the break to watch the video.

[Image credit: Brad Lindert/Flickr]

Filed under: Misc

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Via: Kotaku

Source: The Creators Project, Fund It

25
Jul

Light in the Dark is a new indie puzzle game from Dreamgate Studios, due out September



light in the darkI often enjoy a puzzle game, and indie puzzle games make me especially giddy. That’s not to say that big name puzzle games aren’t fun too, but I really like the new, fresh ideas that indie studios tend to come up with, and an upcoming game from Dreamgate Studios, Light in the Dark, is looking mighty interesting. The premise for the game is simple: you assume control of light-emitting creatures called totems, searching through a labyrinth of rooms to find their sleeping babies who can only be awakened by a matching beam of coloured light. Check out the adorable  teaser trailer below which shows  brief amount of gameplay:

As you can see, it’s not as simple a concept as you might think, especially when you need to start bending and reflecting light in order to get the right angles. Light in the Dark will be the Australia-based Dreamgate Studios’ first game, however their roster of talent includes experience from games like X-ComBioshock and Fallout. The game is going to be playable at PAX Prime this year, and will release in September 2014 on Android, iOS and Windows Phone for $1.99.

light in the darkWhat do you think about Light in the Dark? Does it look like a game you’ll be interested in? Let us know your thoughts.

 

Press Release

Dreamgate Studios’ Hybrid Illuminates the Physics,

Color Blending Fun in Puzzle Game: Light in the Dark

Coming Soon to iOS, Android, Windows Phone Devices


CANBERRA, AUSTRALIA  July 21, 2014 –   Mobile gamers that want a new challenge can look forward to September 2014 when Dreamgate Studios releases Light in the Dark, a physics and color blending puzzle game hybrid.   PAX Prime 2014 attendees will get an early look at the titlewhich will be demoed in the Academy of Interactive Entertainment’s booth.

Light in the Dark will test players’ wits as they help the cute colorful-cartoon species known as totems find and rescue their babies, lost in the labyrinths of long forgotten tombs.  Baby totems are reunited with their parents by spotlighting the children in a specific color, requiring gamers to bend and blend sources of light. Navigating the ancient mazes in Light in the Dark requires quick thinking and reactions to avoid the many obstacles as well as evil mummies and other creatures lurking in the shadows of the burial ground.

While this is the first title by Dreamgate Studios, it is far from the only game the developers have worked on.  The team is comprised of industry veterans whose resumes’ cite AAA series including X-ComBioshock and Fallout.

“We are drawing on the decades of development experience acquired from working on gamers’ favorite franchises to deliver a quick, fun and engaging experience,” David De Margheriti, CEO, Dreamgate Studios, explains.  “Based on feedback we received during testing, Light in the Dark’s colorful environments filled with strategic challenges, should be right on the mark for puzzle lovers.”

Light in the Dark will be available for $1.99 USD in the App Store, Google Play and Windows Phone Apps+Games Store at launch.

 About Dreamgate Studios

Dreamgate Studios is an independent game development studio based in Canberra, Australia dedicated to creating memorable experiences through interactive game-play on mobile devices.  Established in 2011 by industry veterans, the company’s goal is to combine the AAA experience of their team with the creative freedom of being an indie developer to deliver novel and innovative gameplay experiences.

More information about the company is available at http://www.dreamgatestudios.com/


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The post Light in the Dark is a new indie puzzle game from Dreamgate Studios, due out September appeared first on AndroidSPIN.