Between 1896 and 1976, British Pathé documented the everyday lives of Britons and events around the world with its pioneering newsreels. After a National Lottery grant enabled it to digitise over 3,500 hours of footage in 2002, the company decided it was high time to move its entire archive of moving images over to YouTube, where it’s uploaded a total of 85,000 new videos. So what can you expect to find there? Well, there’s incredibly vast amount of footage from both World Wars for starters, as well as interviews with survivors of the Titanic and videos cataloguing when Beatlemania hit the US. Not only do the videos give you a taste of how news was presented in the early 20th century, you might also enjoy a little history lesson at the same time.
Via: British Pathé Blog
Source: British Pathé (YouTube)
The Insert Coin competition has been a highlight of our Engadget Expand live events; a ton of great products have been demoed on-stage, and a few even walked away with piles of cash to help with funding. And with Expand NY on the books for November 2014, we’re accepting product submissions today through September 26th.
We’re looking for the latest crop of innovative devices — past winners include an aquatic drone and a cube for growing food indoors. Whether your project’s up for funding on Kickstarter or you’re just starting to show off hardware, we want to hear from you. Head here to submit your project, but not before reviewing our eligibility requirements past the break. And for those of you who’d like to attend our two-day tech fest, head to our event page for more info.
- 10 semi-finalists will receive tickets to Expand NY, exhibition space on the show floor, a chance to demo your projects live on stage and to an online audience of millions and a $1,000 travel stipend to cover costs while appearing at the event.
- 1 Judge’s Choice winner will receive $10,000 and a product review on Engadget.
- 1 Reader’s Choice winner will receive $15,000 and a product review on Engadget.
Please note that we have changed the rules for the competition this time around to accommodate a wider range of applicants. Whereas previous competitions required your project to be in a pre-crowdfunding stage, for Insert Coin 2014, your project can be in any of the following stages of development:
- Post-crowdfunded (successful or unsuccessful)
- Currently running a crowdfunding campaign
Your project cannot be in the following stages of funding and development:
- Otherwise traditionally seed- or series-funded, actively seeking such funding or otherwise closing any such round of funding before November 8th, 2013.
Your product must have been announced after the submission for the last Insert Coin competition closed (11:59 PM EDT on September 27th, 2013), and must not yet have shipped any products to customers. Please keep in mind that existing products or updates to existing products will not be eligible. Products must fall within Engadget’s coverage scope, must have a hardware component and must have a working prototype that can be shown off on stage (i.e., renderings alone are not sufficient).
Phase 1: Submissions
Submissions accepted: 1:00 PM EDT on April 17th, 2014, until 11:59 PM EDT on September 26th, 2014.
To apply for Insert Coin, submit all of the details about your project and your contact information here — and Engadget editors will review all submissions and select 20 contenders. We will be judging according to the level of completion of the product, the problem that it solves, how well it would do in the consumer market, feasibility of bringing the product to market and, of course, general awesome factor. After submissions close, we will begin contacting the 20 prospective contenders the following week to confirm eligibility requirements. Please be sure to provide current and accurate contact information so we can get in touch with you.
Phase 2: Online voting
Readers choose 10 semi-finalists: October 8th, 2014, to October 15th, 2014.
After the 20 contenders are selected, Engadget will open online voting from October 8th, 2014, to October 15th, 2014, to let the audience choose 10 semi-finalists to appear at Expand NY and receive a $1,000 travel stipend. We will announce the slate of 10 semi-finalists on October 17th, 2014.
Phase 3: On-stage demos at Expand
Semi-finalists will exhibit on stage and demonstrate their projects: November 7th, 2014, to November 8th, 2014.
On Day 1 of Expand NY: All 10 semi-finalists will take the stage to give a short 5-minute demo and presentation of their projects on stage. Judges will select the top five finalists by their collective votes, and Reader’s Choice online audience voting will kick off.
On Day 2 of Expand NY: The five finalists will take the stage again to have the judges ask a number of questions before they cast their votes for the Judge’s Choice award.
Phase 4: Awards ceremony
Judge’s and Reader’s Choice winners will be crowned on November 8th, 2014.
We will crown two winners on Day 2 according to the following criteria:
Judge’s Choice: Selected by the judges based on presentations and a list of criteria. Winner will be awarded $10,000 to help fund the project, as well as receive a review on Engadget.
Reader’s Choice: The project with the greatest number of votes from the total pool of online voting will be awarded $15,000 to help fund the product, as well as receive a review on Engadget.
- Existing products/updates to existing products will not be accepted.
- Products must fall within Engadget’s coverage scope, as determined by Sponsor.
- Products must have a hardware component and not be purely software or web services in origin.
- Inventors who are selected as Semi-finalists will need a working prototype or other presentation for a team of Engadget editors ahead of the event.
- Simulations or product renderings will not suffice to enter Insert Coin; what you have to show to us must be functional.
- No products from major manufacturers will be accepted.
- Company can be pre-crowdfunded, post-crowdfunded (successful or unsuccessful) or currently running a crowdfunding campaign.
- Company cannot be angel-, VC- or otherwise traditionally seed/series-funded; actively seeking such funding; or otherwise closing any such round of funding before November 8th, 2013.
- Company must have announced its product after the submission for the last Insert Coin competition closed (11:59 PM EDT on September 27th, 2013).
- Company must not have shipped any products to customers.
If you’re of the sort that likes to plan those otherwise impromptu encounters, Facebook has just announced a optional new feature that will certainly help with that. Nearby Friends will show you if your friends are close by, so you can reach out about meeting up. This isn’t automatically turn on inside Facebook’s apps though, as you’ll have to toggle it on and your friends will have to decide to share their location for it to work. However, there’s the ability to broadcast coordinates for a certain amount of time — the hour or two that you plan to be at your favorite bar, for example. You can also see when folks that have opted-in are traveling, giving you the opportunity to send any ramen or burrito recommendations their way. As you might expect, the feature will beam push notifications to your mobile device to alert you when your best mate is nearby. This news is certainly interesting in the context of the outfit’s push for its own location services, along with recent news of Instagram testing the in-house Places for tagging photos. While there’s no official arrival date, Nearby Friends is rolling out to both Android and iOS in the weeks to come.
Baseball is one of America’s greatest past times. Some would say their is nothing better than sitting in the stadium with a beer and dog watching your favorite team. I myself am not much of a sports person, but I know how die hard sports fans are when it comes to being able to watch the game when they can’t be at the stadium. Google has announced today that, with the help of MLBAM, Chromecast support for the MLB.com At Bat app will be officially available later today.
There is always a catch of some sort. You need to have a MLB.TV Premium subscription in order to stream those live out-of -market games to your TV with the Chromecast. Yes, this means that even if you are a MLB.TV subscriber you still need to upgrade to Premium to cast those games to your big screen. A 1 year subscription is $129.99 or you can pay monthly at $24.99. However, it offers you “every 2014 Regular Season out-of-market game LIVE or on-demand in HD” on Android, iOS and your PC/Chromebook.
Be on the lookout for the app to update sometime today with details that support has been added. What team will you be following this year?
The Moto X and the Moto G are pretty hot little devices. Many say they are exactly what an Android device should be, feature rich, simplistic, mainly stock and affordable. Mix a great device with a steal of a deal for service and you have a inning combination. Republic Wireless has just announced that the Moto G is now available on their network.
The Moto G is available in black and you have the choice between the 8GB model, for $149, or the 16GB model for $179. It also launches with Android 4.4 KitKat and puts it a little ahead in terms of Android software versions than their Moto X offering, but we have heard that KitKat is set for a launch later this month for he Moto X.
Plan wise you are looking at a ridiculously affordable set of options.
- Unlimited talk, text, and data, on WiFi only – $5/month
- Unlimited talk and text on WiFi and cellular, and unlimited data on WiFi – $10/month
- Unlimited talk, text and data on WiFi, plus 3G cellular – $25/month
Math wise, even if you went with the $25 a month plan and bought the 16GB Moto G, you would be looking at $479 + tax for a device and service for a year. Not to shabby really.
Republic Wireless will also be offering a full range of accessories for the Moto G like flip, grip and stand shells in a variety of colors.
Head over to Republic Wireless’s Moto G page if you are interested in getting an order placed because shipping won’t start for 1 to 2 weeks.
Burberry chief executive Angela Ahrendts resigned last October from the British luxury fashion house to join Apple as the head of its retail division. According to The Guardian, Ahrendts is free to leave Burberry this month, having fulfilled her six-month notice period, but her actual exit date is not yet known.
Ahrendts may be staying longer at Burberry to help smooth the transition over to her successor Christopher Bailey, who is currently serving as the company’s chief creative officer. Money also may be a factor in Ahrendts leaving as she is slated to receive a two million pound bonus in June for her recent performance as Burberry CEO.
“It’s a big sum of money. In some ways it would be good to see the business moving on after six months of handover time. You want to see clarity,” said Rahul Sharma, an analyst at Neev Capital.
But he said investors were also likely to feel reassured by Ahrendt’s presence ahead of some big moves for Burberry and continuing concerns about Bailey’s ability to combine his creative role with that of a chief executive.
“That is a big concern in the back of investors’ minds and Ahrendt’s presence delays that point of judgment,” he said.
Another factor may be Ahrendts’ critical role in Burberry’s revamped Japanese business strategy, which involves severing long-term apparel licensing agreements in 2015 and creating its own distribution system in the important Asian market. Burberry is expected to confirm this plan as part of the company’s annual report next month.
Ahrendts will join Apple as the Senior Vice President of Retail and Online Stores, a position that has seen significant turnover in the past several years. In 2011, Ron Johnson left Apple for J.C. Penney, after building up Apple’s retail presence during his 11-year tenure. Johnson was replaced by Dixons CEO John Browett, who served less than a year at Apple.
A Gallup poll recently reported that 88 percent of millenials age 18 to 29 own a smartphone. Now that smartphones are a part of our everyday life, the rise in mobile use is changing the face of business. From the way a company uses mobile to attract customers to how it runs its business, mobile devices are the latest tool in the evolution of business.
Business Becoming More Social
More than 60 percent of people use their mobile devices to stay connected with social media, says Business Insider. To tap into this market, 81 percent of small businesses are now using social media, according to a LinkedIn study. Brand placement in lifestyle photos on Pinterest boards, “how to” videos on YouTube or Vimeo channels and eye-catching tweets are ways businesses are engaging their customers. This list of favorite company tweets from Mashable shows examples of simple messages from companies such as Taco Bell and Charmin that capture the consumer’s attention.
Mobile and Operations
The combination of cloud-computing and mobile devices has created new tools for running a business. Internal processes that once relied on large computing centers full of servers and disk dives can now be run remotely in the cloud with a tablet or smartphone.
Customer information can be managed with tools such as Zoho CRM. Accounting can be done with Quickbooks by Intuit completely in the cloud. Tracking social media campaigns on every platform can be done with Hootsuite on your tablet or smartphone. Employees are no longer tied to their desks. Mobile opens up the possibility of reducing physical office space with virtual teams and outsourced roles.
Apps Versus Website
More companies are developing their own mobile apps for both internal use by employees and external use by customers. This is becoming a way for businesses to support mobile without massive changes to their websites.
Businesses are spending money updating their websites to the latest responsive design techniques so they can easily be accessed by any device. This becomes a big budget item for very old or complicated web sites. For those companies with the capacity, mobile apps serve the same purpose more efficiently. Apps make use of the native functionality of the smartphone or tablet. The consumer doesn’t have to learn any new navigation techniques.
Consider Walgreen’s mobile app. Part of the functionality was in response to customers wanting an easy way to refill prescriptions and submit photos for printing.
Mobile and Service Delivery
Mobile chat products, such as LivePerson, allow companies to support customers through their smartphones and tablets. This lets the consumer deal with product questions and issues without waiting until they are home on their computer. Real-time mobile chat customer service keeps business engaged with their customers which opens up additional sales opportunities. According to eDigital’s Customer Service Benchmark, live chat received the highest customer satisfaction rating of all customer service options.
All Business is Affected by Mobile
Even the healthcare field is getting a facelift with the use of mobile devices. Doctors and nurses access medical and pharmaceutical databases from their mobile devices. The Electronic Health Record regulations went into effect in 2014 requiring patient information to be available electronically. This means healthcare providers can use mobile devices to get to your information quickly to help you.
Medical services are becoming available through mobile devices. A startup named Plushcare will provide face-to-face contact with a doctor over a mobile device. Their goal is to reduce the expense of going to a doctor or emergency clinic for routine medical issues that could be addressed in a video chat.
It’s the natural order of things: NVIDIA releases a new line of mobile GPUs and suddenly the market is flooded with new gaming laptops. It is spring, after all. Most notebooks in the category follow a standard form, but every now and then someone breaks the oversized, hulking mold. This year, it’s MSI. Until now, the company’s lightweight series consisted of one machine, the GS70 Stealth. It was praised for being thin, light and having a more premium feel than most gaming laptops, but its 17-inch screen still made it unwieldy. Enter the GS60 Ghost: everything you loved about the Stealth, but with a 15-inch display and — wouldn’t you know it — NVIDIA’s new GeForce GTX 800M series GPU. Let’s see how it stacks up.
Look and feel
There’s a new fad trending in the world of gaming laptops, and we like it: thin, light and simple. Three years ago, you’d have been hard-pressed to find a gaming rig that fit those adjectives, but they’re perfectly suitable for the GS60 Ghost. Save for a few manufacturer logos, a silver-accented mousepad and a small, angular shelf surrounding the keyboard, this laptop is as plain as they come. There are no gaudy color schemes, aggressive shapes or unnecessary embellishments — just a lightly brushed, black magnesium-alloy chassis.
This simple elegance doesn’t cripple the device’s connectivity options, either — Ethernet, Mini DisplayPort and HDMI sockets run down the laptop’s right edge, accompanied by an SD card reader and a USB 3.0 port. Two more USB 3.0 connections fill out the device’s left side, flanked by a pair of audio jacks and the machine’s AC adapter. Air vents circle around the back of the GS60′s slim 0.78-inch frame, quietly teasing the graphical prowess hidden within. All in all, if it weren’t for MSI’s Dragon Army branding on the lid, the GS60 Ghost could easily be mistaken for a 15-inch Ultrabook.
While the notebook’s metal frame lends it the countenance of a sturdy, well-built machine, it also makes it an easy target for scratches — which is probably why MSI ships a soft, zippered case with every unit. The protective sleeve is only lightly padded, but it’s a nice freebie nonetheless.
Keyboard and trackpad
There is one element of the Ghost’s design that put us off: the keyboard. There’s nothing wrong with its full-sized chiclet layout, and it’s certainly not missing any key functions, but the keycaps are marred by an ugly, sharply angled and slightly oversized font. Fortunately, almost everything else about the keyboard overshadows its cosmetic faults.
Most gaming laptops feature keyboards with a faint, multicolored backlight, usually controlled through a desktop application. So does the GS60, but it takes things a step further: The notebook’s SteelSeries-sourced keyboard gives users control over not just the robust LED backlight, but also the specific function of each individual key. The included SteelSeries Engine can reprogram any key (except F1-F12) to launch applications, run customized macros or simply emulate a different keyboard function. Custom profiles can be configured to automatically launch with specific games or applications too, and can be visually differentiated by custom backlight configurations. It makes for a decent typewriter too, though the keys could stand to have a little more travel.
We were a little surprised to find a buttonless, clickable trackpad — common for Ultrabooks and productivity machines, but extremely rare for gaming rigs. MSI’s implementation seemed stiff and awkward at first; it tracks fingers well enough, but only right-clicks if you press down in the lower-right-hand corner. Turn on multi-touch gestures and two-finger clicking, however, and the pad blossoms into a productivity wunderkind. Properly configured, the Ghost’s trackpad is excellent for general use. Unfortunately, it’s on a gaming laptop.
Trackpads make poor game controllers as a general rule, but clickable trackpads are particularly ill-suited to the task. Since both mouse buttons are integrated into the same clickable surface (differentiated only by an assigned area or how many fingers are being used), only one can be activated at a time. The problem? Many games require the player to move the mouse while simultaneously using both mouse buttons — aiming down the scope in a first-person shooter, for instance. Trying to depress the pad while using it to move a character is also extremely awkward. Overall, it’s a great mouse, but terrible for game input.
Display and sound
Wide viewing angles, bright colors and a non-reflective, matte screen: everything we want in a laptop display and exactly what the GS60 has to offer. It’s a relief too: Far too many gaming laptops ship with panels that lose their luster when viewed off center. MSI claims the Ghost’s 15.3-inch panel will display accurate colors to any viewer within 85 degrees of the screen, and while we didn’t exactly whip out a protractor, we’ll admit the display stayed vibrant no matter what angle we tried. All told, it’s bright, beautiful and glare-free. There isn’t much else to say.
While it’s not uncommon for notebooks to lean heavily on audio software to get the most out of their tinny speakers, the GS60′s tin cans seem to use the drivers as a crutch. Without the aid of the included Sound Blaster Cinema equalizer, the Ghost’s audio has all the fidelity of an AM radio. Properly filtered, they don’t sound bad, per se, but for speakers proudly flaunting Dynaudio branding, they’re resoundingly average. Still, they do more than a passable job when tuned to the software’s default settings: They don’t distort, crackle or buzz at high volumes, for example. There’s nothing wrong with them, really; we just expected more.
Performance and battery life
|PCMark7||PCMark Vantage||3DMark06||3DMark11||ATTO (top disk speeds)|
|MSI GS60 Ghost (2.4GHz Core i7-4700HQ, NVIDIA GTX 860M 2GB)||5,909||22,602||22,898||
E7,908, / P5,152 / X1,519
|537 MB/s (reads); 495 MB/s (writes)|
|Alienware 14 (2.4GHz Core i7-4700MQ, NVIDIA GTX 765M 2GB)||5,310||21,502||20,868||
E6,529 / P4,211
|507 MB/s (reads); 418 MB/s (writes)|
|Alienware 17 (2.7GHz Core i7-4800MQ, NVIDIA GeForce GTX 780M 4GB)||5,647||22,114||27,137||
E10,638 / P7,246
|509 MB/s (reads); 420 MB/s (writes)|
|Digital Storm Veloce (2.7GHz Core i7-4800MQ, GeForce GTX 765M 2GB)||6,107||21,379||20,340||
E6,696 / P4,353
|506 MB/s (reads); 196 MB/s (writes)|
|Razer Blade 14-inch (2.2GHz Core i7-4702HQ, GeForce GTX 765M)||5,837||19,505||19,815||
E6,364 / P4,161
|546 MB/s (reads); 253 MB/s (writes)|
|MSI GT70 Dragon Edition (2013) (2.4GHz Core i7-4700MQ, GeForce GTX 780M)||6,111||20,250||N/A||
E10,519 / P7,416
|1.19 GB/s (reads); 806 MB/s (writes)|
|Razer Edge Pro (1.9GHz Core i7-3517U, NVIDIA GT 640M LE 2GB)||4,949||13,536||10,260||
E2,507 / P1,576
|409 MB/s (reads); 496 MB/s (writes)|
|Samsung Series 7 Gamer (2.30GHz Core i7-3610QM, GeForce GTX 675M)||N/A||11,515||21,131||
Looking forward to seeing how NVIDIA’s new GPU architecture (codenamed Maxwell) performs? You’ll have to wait a little longer. NVIDIA has a habit of outfitting its mobile chips with a mixture of new and old architectures, and its new 800M series is no exception: The GeForce GTX 860M at the GS60′s core happens to have both Maxwell and Kepler variants, differentiated by clock speed and total core count. NVIDIA says the two chips should perform on the same level — but it’s worth noting that MSI’s Ghost is outfitted with the GPU’s Kepler silicon.
Even so, last year’s GPU architecture doesn’t seem to be much of a hindrance: The GS60 Ghost consistently walked the line between ultra and very high graphic settings, with few games struggling to reach playable frame rates at maximum settings. Saints Row IV, Thief and Battlefield 4 all maintained a 30 fps average at ultra high quality, with their lowest frame counts staying in the high twenties. BioShock Infinite did even better; it held a 44 fps average on its highest graphics settings. Even The Witcher 2, a game known for taxing GPUs, toed the line: 33 frames per second at its maximum setting (with the GPU-killing ubersambling option disabled, of course). Naturally, Crysis 3 struggled to hit playable frame rates without significant concessions (we had to scale it back to medium to hit 30 fps), but struggling with Crysis is par for the course anyway, right?
Still, we can’t help but wonder if we’re missing out for the sake of last year’s architecture. NVIDIA announced the GeForce GTX 800M series with a new feature that promises to extend a laptop’s on-battery playtime by 50 to 100 percent. The Ghost gave itself up after just 52 minutes of gameplay, which is about average — far below the doubled runtime NVIDIA promises. In fact, the GS60′s high-performance runtime was only on par with the 50-minute average NVIDIA is trying to extend. The feature, called Battery Boost, uses NVIDIA’s GeForce Experience software to match game performance to a target frame rate. Indeed, the Ghost did limit its output to 35 fps when disconnected from its AC adapter, but it didn’t translate into more gameplay. It was also a fairly inconsistent experience, and would drop to a choppy 15 fps average for extended periods of time.
|MSI GS60 Ghost||3:13|
|Razer Blade 14-inch||6:24|
|MSI GT70 Dragon Edition||4:34|
|Razer Edge Pro||3:40|
|Razer Blade 2.0||3:29|
|Digital Storm Veloce||2:53|
|Samsung Series 7 Gamer||2:11|
|2011 Sony VAIO F Series||2:07|
The Ghost’s Ultrabook stylings don’t lend it any traditional longevity either: Engadget’s standard battery test exhausted the rig in three hours and 13 minutes. That’s about average for a modern gaming laptop, but it falls short of long-lasting outliers like Razer’s third-generation Blade. Frankly, it’s what we expected out of the Ghost, but gamers looking for a machine to pull double-duty at the office may want to look for something more longevous.
Once upon a time, laptops and pre-built computers came riddled with bloatware, off-brand software packages and thinly veiled advertisements disguised as “free trials.” It’s just the way it was. This unpopular trend has been dying off in recent years, however, and we’re happy to report that the GS60 Ghost features only two offenders: the ever-present Norton security suite and XSplit Gamecaster. The former is easily (and traditionally) ignored, but the latter may be worth the attention of wannabe Twitch superstars. It’s a gameplay-broadcasting suite, complete with chat integration, webcam-overlay options and even annotation tools. That said, it’s only a demo; if you’re interested in hosting a watermark-free stream at a decent resolution, it’ll cost you $15.
Just about everything else on the Ghost’s internal storage is a complement to its hardware, including the aforementioned GeForce Experience (which also offers capture and streaming options, by the way), Sound Blaster Cinema 2 and SteelSeries Engine suites. There’s also an MSI Dragon Gaming Center app, but don’t get too excited: It’s little more than a CPU-temperature monitor with a built-in application launcher.
MSI’s ultra-slim gaming laptop only comes in two configurations, and not much sets them apart. Our $1,800 review model houses an Intel Core i7-4700HQ processor, NVIDIA GeForce GTX 860M graphics (with 2GB GDDR5), 16GB DDR3L RAM and a 128GB SSD drive paired with 1TB of HDD storage. Knock $100 off that price and you’ll get the exact same thing minus four gigs of RAM and 250GB of HDD space.
There’s also a third model in the works — the high-resolution Ghost Pro we saw at CeBIT — but MSI told us it won’t be available for several months. Even so, it could be worth the wait: MSI’s $2,100 model will boast GeForce GTX 870M graphics (with 3GB GDDR5) and a super-sharp, 15.6-inch 2,880 x 1,620 display.
As fond as we are of the Ghost’s slim, metallic frame, it does have at least one drawback: It’s expensive. You don’t have to look far to find a more affordable alternative with similar internals — in fact, MSI has one. The Ghost’s cousin, the GE60 Apache, matches our review laptop almost part for part, ringing in at $1,350, albeit with half as much RAM and a body that’s twice as thick (thanks in part to optical media). Meanwhile, another $50 buys the GE70, with 12GB DDR3L RAM, an optical drive and a larger 17.3-inch screen. If you’re willing to compromise, you’ve got plenty of affordable options.
If your heart’s set on thin, powerful and expensive, however, you’d be remiss to ignore the snake in the room: the 14-inch Razer Blade. This refreshed gaming portable not only matches the Ghost Pro’s GeForce GTX 870M GPU, but also outpaces that model’s 3K display with a 3,200 x 1,800 IPS multi-touch panel. It’s even a hair slimmer than MSI’s kit, flaunting its “thinnest gaming laptop” crown with a 0.70-inch frame. It only costs $100 more than the Ghost Pro, too.
Like the Razer Blade, the Ghost plays to a specific niche: gamers who want the power of a full-fledged gaming PC without sacrificing portability or aesthetics. It’s a small subset of the notebook market, but MSI’s GS60 fits right in: It’s thin, powerful and a joy to use. It’s not perfect, though. Pitted against the Blade, the Ghost’s average battery life is disappointing and its Kepler-based GPU fails to make NVIDIA’s new Battery Boost feature shine. Its attractive design can also detract from its gaming roots, best exemplified by a trackpad that, while outstanding for an Ultrabook, feels out of place on a gaming machine.
While these gripes are easy to dismiss, one more shadow hangs over MSI’s GS60: the apparition of the unreleased Ghost Pro. It’s everything the current model is and more, teasing enough upgrades to conceivably push the Ghost’s performance off the fence of 30 fps gameplay. As is, the GS60 is a solid option for folks looking for a slim gaming rig, but a more powerful, identical machine is just around the corner. You want our opinion? Wait for the Pro model.
Filed under: Laptops
Today Yahoo is rolling our Flickr “3.0,” a completely redesigned approach to its photo-sharing apps on Android and iOS. In addition to offering improved sharing through Dropbox and Google+, Flickr on mobile now features Instagram-like filters and in-depth editing tools. We especially like the new option to view each photo’s metadata, including which camera an image was shot with, aperture setting and more.
Download the new Flickr app, and you’ll see that it looks very much like Instagram, even beyond the new filters feature. You now have the ability to comment on, like and share photos, and there’s a feed view that echoes the experience of scrolling through your friends’ latest uploads on Facebook’s ultra-popular acquisition. Finally, you can also shoot and edit 30-second video clips and add filters.
Should you drop Instagram or your other photo app of choice for Flickr, though? That depends on how willing you are to create a Yahoo account — previously you could sign into the app through Facebook or Google, but the latest update eliminates those two options. In any case, you’ll find the download links below.
Via: The Next Web
Google’s little $35 dongle is like a fine wine: it just keeps getting better with age. Today, the Chromecast is adding support for MLB.tv, letting you push out live out-of-market games right to your TV from a smartphone or tablet. The only caveat is that you’ll need an MLB.tv Premium subscription to do so, but chances are most of you hardcore fans of America’s pasttime already have one of those. If you do, the only thing left to do is grab the MLB At Bat app from Google Play or the App Store — an update which brings Chromecast support to these apps should be rolling out as we speak. And while you’re at it, perhaps you may want to download R.B.I Baseball 14, so you can have an all-baseball day to yourself.