Boss-battle game ‘Furi’ gets a soundtrack full of electro artists
You might not know much about The Game Bakers’ upcoming one-on-one action game Furi, but you’re about to hear a lot more about it in a very literal sense. The studio has revealed that its boss-battles-only title will have a soundtrack created by a slew of known electro artists, including Carpenter Brut, Danger and The Toxic Avenger. The Game Bakers are confident enough in it that they’re both selling the soundtrack (€15/$17 for digital, €30/$34 vinyl) and holding a concert in Paris on July 8th.
The game itself hits both PCs and the PlayStation 4 sometime in the summer. It’s too soon to know whether or not Furi can match the early hype, but the trailer hints at frenetic gameplay in a distinctive setting — both good signs in our book. We’re planning to cover the game at E3, so we’ll let you know whether or not it merits your attention.
Source: Bandcamp, The Game Bakers
VR rowing turns a workout into a vacation
Playing VR games can be surprisingly good exercise — ducking your head behind artificial barriers or waving your arms around to shoot enemy robots can work up a sweat. But what if you wanted a genuine workout? Well, VR fitness appears to be a rising trend, with several applications designed to alleviate the tedium of indoor gyms. At Computex 2016, I tried out yet another VR fitness apparatus that had me rowing through a tropical oasis while burning calories at the same time.
This particular setup was designed by Holodia, a startup that’s been working on this idea for a few years now. The way it works is pretty simple. I positioned myself on a Concept 2 rowing machine that was hooked up to a PC that the company calls a Holofit computer. Then I placed a HTC Vive over my head along with a pair of headphones, and grabbed at the rower’s handles. Holodia also has an overhang rig setup next to the machine so that the cables are allowed to move around as you’re rowing.

To start the game, I simply looked at which scenery I wanted to row in; the different options included oceans, rivers and beaches from around the world. I chose a tropical scene, which sounded like a nice respite from the busy Computex show floor. Before long, I was transported to a far away land. I looked down at my hands and feet and it appeared as if I was in a canoe.
So I started to row. As I did so, a heads-up display in front of me showed distance traveled as well as how fast I was rowing. Perhaps it’s because the rowing machine is my favorite cardio workout in the gym, but I genuinely had a pretty great time. At the gym, treadmills and ellipticals typically have TV monitors attached to them, but rowers don’t. With a VR headset, however, I’m now able to entertain myself while I row. Plus, the Holodia rowing sim makes an otherwise tedious activity a lot more enjoyable.

You’re probably wondering if you can get this in your home. Well, you could, but it’ll cost you quite a bit. You can pre-order a Holodia rower kit now for a whopping $12,131. Even that’s a discount, as the retail price looks to be $13,472. That does seem like quite a sum, but that price includes the Concept 2 rower, the HTC Vive, that aforementioned Holofit computer, plus all the various accessories and rigs that you’ll need to set it all up. It looks like you can also just buy the base pack without the rower, but that’s still around $12,000. The company promises to ship it by June of 2016 (this month!) but only within the EU.
Now, there have been other VR rowing applications before. One particular example that springs to mind is a game demo with the Oculus DK2 and a rowing machine that had you rowing around in space. But we haven’t heard about it for a number of years, while the Holodia version looks a lot more polished. Still, at such a steep price, we’re guessing the Holodia is really meant for gyms or fitness centers rather than individuals. But if you have the cash to spare and you haven’t already invested in a VR headset, then the Holodia kit might be a compelling alternative to the gym.
Stay on top of all the latest news from Computex 2016 right here.
Special edition Nintendo Vans prove your inner nerd never died
Vans loves working with iconic pop culture entities. To date, the company has released shoe and apparel collections inspired by Star Wars, The Beatles and, most recently, Disney. Now, as rumored, Vans has teamed up with Nintendo on a line of retro gaming sneakers and accessories for men, women and kids. There are 13 different footwear styles, each featuring prints that pay tribute to Nintendo’s first flagship console, the NES, as well as 8-bit graphics and characters from the Super Mario Bros. franchise.
We checked out three pairs ahead of their June 3rd release and they look pretty fantastic on feet. More specifically, Vans provided us samples of the Controller Sk8-Hi (pictured in the lede image above), the Tie Dye Authentic and the 8-bit Old Skool. With some models being low-top and others high-top (not to mention colorful or minimalist), the collection offers something for everyone — especially since most will be available in unisex sizes.
There are also Donkey Kong and Zelda designs, if that’s more up your alley. The sneakers even come in stylish boxes to match, including one that mirrors the looks of the NES game console. (I don’t know about you, but I want that box as a collector’s item.)
A Vans spokesperson told Engadget that the Nintendo line will only be on sale for a short period of time. Prices are expected to range between $37 and $70 for the shoes, depending on whether you get an adult or kids pair. They’ll hit Vans’ online store this Friday, along with select retail locations around the world.
AMD’s Radeon RX480 GPU is VR ready for just $199
For its upcoming Polaris GPUs, AMD doesn’t just want to entice hardcore gamers. Instead, it’s aiming to bring virtual reality-capable PCs to just about everyone with its new Radeon RX480 video card, which will retail for a mere $199. The RX480 is capable of more than 5 teraflops of computing power, whereas NVIDIA’s new GTX 1070 packs in over 6 teraflops for $380, and the high-end GTX 1080 sports around 9 teraflops for $600. On paper alone, AMD’s new card is an astounding value (and one that NVIDIA can’t yet counter without lowering prices).

The RX480 is based on AMD’s new Polaris architecture, and it’ll be available in 4GB and 8GB memory configurations. It’ll support AMD’s Freesync technology to smooth out frame rates, as well as HDR gaming with DisplayPort 1.3/1.4 support.
Really though, the key selling point of the RX480 is its cost. Currently, the HTC Vive and Oculus Rift require video cards costing around $300 at the minimum. By delivering a $199 card that’s VR capable, AMD has dramatically lowered the cost of entry to VR for consumers. It’s also a smart strategy for AMD, since NVIDIA has currently sewn up the high-end and mid-range market with the GTX 1080 and 1070.

Still, it’s not as if the RX480 won’t be good for gamers. In a remote video, Id developers praised its ability to run the new Doom remake (though we didn’t get exact frame rate numbers). You could also run two RX480 units simultaneously, a configuration that managed to beat out NVIDIA’s GTX 1080 while playing Ashes of Singularity. (And better yet, that configuration would only be around $400, compared to $600 or more for the 1070.)
The RX480 clocked in 62.5FPS, while the GTX 1080 was a bit lower at 58.7FPS. Koduri also proudly pointed out that the dual-RX480 system only reached around 50 percent of its computing capacity, while the NVIDIA card was maxed near 100 percent.
The RX480 will hit store shelves on June 29th, and we’re aiming to get our hands on it soon for testing.
Lionhead alumni turn to Kickstarter to fund ‘Fable’ card game
Lionhead Studios may have been shuttered, but that doesn’t mean it’s the end of the beloved Fable franchise. Flaming Fowl Studios, a studio created from the ashes of Lionhead’s closing in March, is looking to revive the series, albeit in a very different format.
Fable Fortune is a free-to-play collectible card game that’s currently in the works via Kickstarter. After obtaining the license for Fable Fortune via Microsoft, Flaming Fowl Studios went ahead with the project that’s being developed in conjunction with UK studio Mediatonic.
The mechanics look as though they’ll be quite similar to Blizzard’s Hearthstone card game, with co-op play, a core PvP league, special “gameplay warping events,” and other interesting twists on what’s quickly becoming a crowded genre. For instance, some cards can transform into “good” or “evil” versions of themselves, much like the core Fable titles.
The studio is asking for $365,385 to fund the ambitious project, with $25,000 raised at the time of writing and 27 days left to go. If the Kickstarter is successful, Fable Fortune is planned for a PC release, with Xbox One, Android and iOS versions as possible stretch goals.
Via: IGN
Xbox One price drops to $299 ahead of E3
If Microsoft is hoping to quell rumors of new Xbox hardware at E3, it isn’t doing the greatest job. The company has permanently cut the prices of Xbox One consoles by $50 across the board, lowering the base price to $299 — even some of the nicer multi-game 1TB bundles now sell for $319. These are tremendousprices, of course, but they’re coming just a couple of weeks before E3. While this could just be an attempt to goose sales during the historically quiet summer, it’s only going to fuel talk of a possible smaller 2TB system that would become the new flagship. The price drop is great if you’re looking for the most affordable Xbox One possible, but it’s otherwise worth holding off a little while… especially if you want to see what Sony brings to the table.
Via: Polygon
Source: Xbox.com
Mojang bans brands from building Minecraft promo maps and mods
Mojang’s putting its blocky foot down when it comes to brands and Minecraft. In an open letter to the community on its site, Owen Hill, the company’s director of creative communications, laid out new guidelines specifically directed at companies, ad agencies and any other non-gamer entities looking to capitalize on Minecraft’s massive user community.
For an idea of just how vast that base is, consider that, in 2014, creator Markus “Notch” Persson revealed that the PC version had over 100 million registered users. It’s understandable that a pool of users that large would prove a tempting lure for brands that want to market their wholly unrelated wares to the community. But no more — according to the new building promotion guidelines, it’s no longer permissible to build servers or maps to “promote unrelated products in playable form.” So what does that translate to? Well, you can say goodbye to awkward promotions like the giant, working cellphone CaptainSparklez made on behalf of Verizon, or Disney commissioning a map of Tomorrowland to promote its film of the same name. All that said, if you’re a mega fan and you do these sorts of things on your own time and dime, well, that’s just fine by Mojang.
Source: Mojang
Using the HTC Vive with a green screen lets others follow along
It’s often hard to convey what’s happening inside virtual reality. HTC Vive’s green screen idea attempts to do just that — and also make it more interesting to watch. I will admit: Watching someone else play in VR is typically pretty damn boring. But this concept from HTC represents a rare opportunity to show what someone’s doing when they strap on a headset. The tech is clever, but not rocket science: A camera (with a HTC Vive controller attached for positioning within the VR world), captures you on green screen. The camera then sends this feed to a connected PC which processes it in tandem with the VR game (in this case, teleporting-shooter Jeeboman.) Then, like a hyped video-game promise from decades ago, it’s like you’re inside the game.

This isn’t a “killer feature” that pushes HTC Vive as a VR platform above all others — unless you have a brightly painted green room, plus sufficient cameras and hardware. It is, however, a very smart way to illustrate why modern-day VR is so much better than its ’90s ancestor, and how the immersion at work goes far beyond existing video games. That’s very, very important if virtual reality is to become the hit many have predicted.
Stay on top of all the latest news from Computex 2016 right here.
Digital Storm’s latest gaming all-in-one packs a 10-core CPU
The trend of gigantic all-in-one gaming PCs isn’t ending any time soon. Digital Storm has unveiled a new version of the Aura, a 34-inch curved system that packs some truly high-end hardware. To begin with, it’s one of the first PCs to use Intel’s enthusiast-oriented, Broadwell-E-based Core i7 Extreme Edition processors — you can equip it with up to a 10-core chip if you’re bent on juggling multiple apps at the same time. You can also stuff in a GeForce GTX 1080 to make sure games play smoothly at the Aura’s ultra-wide 3,440 x 1,440 resolution.
As with other all-in-ones of this caliber, you’re not giving up hardware upgrades to save space. Digital Storm promises that you can replace just about everything, including the graphics card and the motherboard. It even supports liquid cooling, in case you hate the idea of a noisy (or just hot-running) rig. Just be prepared to open your wallet if you like the concept. The Aura starts at $1,999, and history suggests that you’ll be paying much more to get your dream machine.
Source: Digital Storm
Origin PC, Velocity Micro jump on Intel’s 10-core processor
Now that Intel has officially trotted out Core i7 Extreme Edition processors based on its shiny new Broadwell-E platform, gaming PC makers are coming out of the woodwork with systems that tout these extra-fast chips. You’ll now find up to a 10-core processor in models from Origin PC (the Chronos, Genesis, Millennium and Neuron) and Velocity Micro (the Raptor Z95, Raptor Signature Edition and ProMagix HD80). If you like to run multiple apps at once or use software that thrives on multi-core CPUs (such as video editors), you’re in paradise.
Get ready to pay a tidy sum for one of these systems. Origin hasn’t mentioned pricing for Extreme Edition-equipped models as I write this, but Velocity Micro notes that the lowest-cost PC of its bunch, the ProMagix HD80, starts at $1,799 (and that’s likely without the 10-core CPU). That’s practically par for the course, mind you. If you’re the sort who wouldn’t flinch at paying $600-plus for a GeForce GTX 1080 video card, springing for an Extreme Edition processor isn’t that much of a stretch.
Source: Origin PC, Velocity Micro



