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March 18, 2016

‘Hellblade’ takes real-time motion capture to the next level

by John_A

Yesterday, during the Epic Games keynote at GDC 2016, Ninja Theory showed off a live motion capture demo for Hellblade, its upcoming AAA indie title. The results are absolutely stunning. Tameem Antoniades, Ninja Theory’s chief creative director, described the real-time animation performance as historic, and people at the event seemed to validate his excitement. Interestingly enough, the game has been renamed Hellblade: Senua’s Sacrifice, paying tribute to the main character in this combat-heavy story. But you’re probably here for the video, so have at it — we promise it doesn’t disappoint.

Source: Unreal Engine (YouTube)

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