Galaxy Note 5 Impressions (from a Galaxy user)

If you’ve been listening in on our Android Authority Podcast or following the web, you’ll know that I’ve lamented on more than one ocassion the fact that Samsung weren’t bringing the Galaxy Note 5 to Europe. As someone who has owned every Galaxy Note smartphone, Samsung’s decision was certainly frustrating, especially as it was very likely I would end up getting one.
Fast forward a few weeks and I’ve been using the Note 5 as my main smartphone for the past week. How does it compare to past Galaxy Note devices and is it a true Galaxy Note device? Let’s take a closer look as I share my first thoughts on Samsung’s latest phablet.
Design

Like previous years, the Note 5 follows a similar design to the Galaxy S6 and offers a Gorilla Glass 4 backed front and rear with a metal frame holding everything together. One key difference is the back, which is curved like the Galaxy S6 Edge and I personally think this design makes the handset a lot easier to use.
One of the biggest issues I found with the Galaxy Note 4 was the flat back and thin profile, which made the handset quite difficult to use in one hand. The curved edges on the rear of the Note 5 change this and mean that when it’s in your hands, the back sits naturally within the contours of the palm. The design itself is something that I thought I would be unhappy with, but once you begin to use it, you realise just how natural it actually feels.

While the curve design of the rear is nice, the glass finish is less so; past Galaxy Note devices have often had a leather back, which improved grip and I’ve definitely noticed that the Galaxy Note 5 is rather slippery in the hand. As someone who doesn’t use a case – mainly because it will make a large smartphone appear even larger – the leather back provided much needed grip but the slippery Galaxy Note 5 has already tried to escape my hands (thankfully, it didn’t succeed!)
At 7.6mm thick, the Note 5 is certainly the thinnest Note device ever made and by a considerable amount; while 1mm or 0.7mm may not seem like a lot, in smartphone terms, they were the difference between sleek and thick. At 8.6mm thick, the Note 4 felt premium in the hand and quite sturdy and was slightly thicker than the Note 3 (8.3mm), thanks to a tweak in the design and slightly larger battery.

Despite the smaller thickness of the Note 5, it still feels sturdy in the hand but a key question (that I hope I never have to answer) is whether it can handle being dropped. I’ve previously dropped each Note at least once and while they’ve all survived – and the Note 4 survived without as much as a dent – I do think the Note 5 will be less fortunate.
Turning to the front, Samsung has clearly tried to make the Note 5 as small as possible. Previous years has seen Note devices offer large displays (with large bezels surrounding them) but with the Note 5, Samsung has been conscious about the overall size of the smartphone. As a result, the Note 5 is slightly shorter and thinner than the Note 4 and with a 75.9% screen-to-body ratio, it’s clear that Samsung couldn’t have made the phablet any smaller without reducing the screen size.

Personally, the smaller profile of the Note 5 actually means it is easier to use. In past years, I’ve often struggled to use the Note in one hand but aside from stretching to reach the top left corner (when the phone is in my right hand), the Note 5 is easy enough to use with one hand. A point to note however, is that it does feel like it might slip when used in one hand but this is likely to apply to many large screen devices.
Overall, the design of the Note 5 feels like a Galaxy Note device but it does have a few key differences. The curved back is more ergonomically friendly than I expected it to be, the slightly smaller profile of the handset makes one-handed use easier, but the glass finish on the back remains a concern.
See also: Best Galaxy Note 5 cases

The contentious changes
As with all previous Note devices, there are a few things that set the Note range apart from the rest of the Galaxy family and in the Galaxy Note 5, these have been changed. How do they impact on the ‘Galaxy Note experience’?
Battery
The lack of removable battery and back cover means the Galaxy Note 5 is no longer a traditional Note in the sense of previous devices. A key part of the Note experience was being able to strip off the back cover and swap the battery when it was running low, but the biggest criticism of the Note 5 has been the lack of removable battery.

Like the Galaxy S6 series earlier this year, the Note 5 is now a unibody device with no removable back cover and with a smaller battery than previous years, the battery is something that many are – understandably – concerned about.
Samsung claims the 3000mAh battery can last a full day’s usage, but does it deliver? With previous Notes, I’ve often struggled to get a full days’ usage (at least with the Note 3 and Note 4) and they had larger batteries, so the Note 5 battery was something I was quite concerned with.

Having used the phablet for a few days now, I can safely say that the battery is not a concern. At least from first testing, I’ve struggled to drain more than 80 percent of the battery in a full day’s usage. As usage varies according to each person, here’s a quick run through of how my phone is currently set up:
- Downloaded Apps: 48
- Email Accounts: 9 (all Gmail)
- Screen Brightness: 60%
So what’s the average battery life? In almost a week of testing, I can say it’s approximately 15 to 18 hours with around 4 to 4.5 hours of screen on time. Yes, it is better than previous Note devices (no doubt due to optimisation), but the lack of removable battery means you can’t swap it out when the battery gets low.

Samsung went to great pains to highlight that the Note 5 (and the S6 Edge+ for that matter) charges a lot faster and while it certainly does charge faster, it’s a small consolation for the lack of removable battery. I’m yet to hit the stage where I really miss the removable battery, but it’s only a matter of time. Until then, at least, the lack of removable battery and the overall battery life on the Note 5 is not something I’m concerned about.
Storage
Removing the back cover and the swappable battery also means that Samsung followed the design of the Galaxy S6 by removing the microSD card slot. The Galaxy S6 came with either 32GB, 64GB or 128GB storage but with the Note 5, Samsung has dropped the largest storage option.
I’ve got the 32GB version of the Note 5 and before this, I had the 64GB version of the Galaxy S6 Edge. When transferring everything over to the Note 5, the smaller storage option became an issue as I couldn’t transfer over my videos (my S6 Edge has 30GB worth of photos and videos).

This is quite frustrating as in previous years, a memory card would have solved this issue and while it was easy enough to clean up my photos and remove the rubbish that had accumulated there, it was quite frustrating that I had to do this. Having previously insisted that a lack of space was something that never affected me, this was a reality check that was probably needed.
Given that I stream music and only install a handful of apps, my storage is mainly used by photos and videos and I fully expect that the lack of storage on my Note 5 will affect me sooner, rather than later. Granted, cloud storage makes it easy to offload everything to the cloud to free up space, but I can already see that 32GB may not quite cut it for me.
See also: Samsung Galaxy Note 5 International Giveaway!
One thing I have noticed across both the Note 5 and the S6 Edge is Samsung’s reasoning behind dropping the expandable storage; the company claims that microSD cards slow a handset down and also claims that its UFS storage is up to 4 times faster than a microSD card and I agree with both.
On my Note 4, I remember the handset becoming quite slow when I loaded over 30GB worth of data onto the microSD card, but with the S6 Edge and Note 5 having the faster storage, I’ve noticed it’s a lot faster to access anything stored. That being said, if you’re thinking of picking up the Galaxy Note 5, be sure to carefully consider how much storage you need and spring for the higher capacity version.
S-Pen

With every iteration of the Galaxy Note, Samsung seeks to improve the S-Pen experience and the Galaxy Note 5 is no different, with the redesign delivering an S-Pen that feels closer to a more traditional pen than ever before.
Before we look at what the new S-Pen can do, let’s clear one thing up: PenGate. Call it what you will but the bad press suffered by Samsung thanks to the ability to insert it ‘backwards’ or the ‘wrong way around’ is certainly enough to put people off on buying the handset.
Having used the S-Pen all I will say is: this is making a mountain out of a molehill. Yes, you can insert it backwards and I’m sure somewhere a designer at Samsung has been spoken to but come on: it’s not exactly difficult to know that the thin nib end goes in first and even in the dark, I’ve not yet once tried to insert it the wrong way. Like I said: much ado about nothing.

Now to the new features and having been quite impressed by the S Pen on the Galaxy Note 4, the new pen certainly needs to be a marked improvement. For the most part it is, with the new push eject system making it quite easy (and reassuring) to pop the pen out. Once you do, the new Air Command menu is much nicer than the old one, mainly because it blocks out the background and from there you have a range of options:
- Action Memo: Very similar to the Note 4, the Action Memo lets you scribble a note with ease. A particularly cool feature is being able to take the pen out and write a quick memo on the screen while it’s switched off but you’ll find that you actually disable this feature pretty quickly.
- Smart Select: Just like previous years, you can select a small section of the screen and then share/edit it and the lasso tool especially, is a welcome improvement to the Smart Select experience.
- Screen Write: This has to be one of my favourite features on the S-Pen, as you can take a screenshot of a page and then scribble any notes on top of this. A particular cool new feature inside Screen Write is the ability to scroll capture, which means you can capture an entire webpage or book, even if its not all displayed on the screen.
- App Shortcuts: This is an interesting addition to the S-Pen as you can now set shortcuts to your three favourite apps. I have this set up to be S-Note, Twitter and Instagram but I hardly use those shortcuts from there; instead, an alternative is to use apps that are compatible with the S-Pen, such as Evernote, OneNote and S-Note.
Samsung hasn’t brought the Note 5 to Europe (at least, not yet) and while the company is yet to reveal exactly what prompted this decision, one rumour suggests it is because people apparently don’t use the S-Pen in Europe. Do you need the S-Pen? In a word: Yes.

While it won’t be essential to some, I particularly like using for everything from jotting down notes, scrolling long pages and even occasionally typing, while holding the Note 5 at a distance. The pressure sensitivity has been improved on this year’s S-Pen and simply put, if you’ve liked any previous version of the S-Pen, you’ll enjoy this years’ iteration.
Other Changes
So what about other changes in the Note 5 experience? There’s a few key differences that I’ve noticed – not least in the camera and the performance – that form a key part of the experience.
Performance
After the impressive performance of the Galaxy S6 and S6 Edge earlier this year, it was to be expected that Samsung would keep mostly the same internals for the Note 5. That means we have an octa-core 64-bit Exynos 7420 processor with two pairs of four cores and a Mali-T760MP8 GPU.

A key difference is the additional GB of RAM in the Note 5 and this makes all the difference; while my Galaxy S6 Edge did eventually shows signs of struggling, the Galaxy Note 5 is still as fast as when I first started using it, despite having all of my data and apps on it.
Like all smartphones, the Galaxy Note 5 will eventually slow down but 4GB RAM means it should take much longer than previous years to do so. The extra RAM also means having 15+ apps open in the background doesn’t impact the performance of the smartphone, and this is certainly a welcome improvement.

Camera
As we touched on in the Android Authority Podcast last month, the Galaxy Note 4 is arguably an iconic smartphone because it was the first time Samsung smartphone cameras could challenge any other device. Samsung followed this up with a very impressive Galaxy S6/Edge camera and this same camera comes to the Note 5, so you could reasonably expect it to be better than the Note 4, right?
With OIS turned on (not all images are shaky)
One of the features that transformed the Note 4 camera was Optical Image Stabilisation, which meant images captured were no longer full of noise (like on the Galaxy Note 3). Naturally, this came to the S6 and Edge along with the Note 5 and while the S6 Edge had a great camera, I’m less than impressed with the Note 5.
Whether it’s down to this particular unit, the design of the Note 5 or the size but OIS doesn’t seem to be doing as good a job as it did on both of the previous devices. Instead, images occasionally come out quite shaky (which would suggest this is down to OIS, which is enabled in the camera settings). On most occasions, however, the Note 5 camera certainly impresses as you can see below.
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When you do get a non-noisy image, the images themselves are excellent and Samsung has definitely bought the quality of the S6 and S6 Edge camera to the larger form factor. Overall, the camera is probably one of the best you can get on an Android smartphone and if the camera on your smartphone is important to you, the Note 5 probably won’t disappoint.

Final Thoughts – is the Note 5, a real Galaxy Note?
When Samsung announced the Note 5, many people reacted by bemoaning the lack of removable battery and expandable storage and saying the Note 5 wasn’t a real Galaxy Note device. As I say though, you can never judge a handset by the specs list and the Note 5 is firmly in this category.
On paper, it may not seem like a true Galaxy Note device (mainly due to the storage and battery) but in person, it’s very much a Note handset and possibly my favourite handset in the range. Yes, for some users, the lack of expandable storage and removable battery will be a concern but for me, it’s a happy compromise for a better design, that’s actually smaller and easier to manage than the Note 4.
Galaxy Note 5 vs
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Having shown the Note 5 to a handful of Note 4 users, the jury is out whether the Note 5 is worth the upgrade. Out of five people, three said they liked the handset while two said they preferred the Note 4. Whichever way you look at it; the Note 5 is definitely a real Galaxy Note but whether it’s for you depends on whether you can handle the compromise.
What do you think of the Galaxy Note 5 and are you a Galaxy Note user? Would you upgrade/buy the Galaxy Note 5? Let us know your views in the comments below guys and don’t forget to check out our full Galaxy Note 5 review.
Apple car targeted to launch in 2019, says WSJ
Details have been rather scarce on Apple’s rumored electric car project, but there’s some new info today. Wall Street Journal reports that Cupertino is “accelerating” the codenamed Project Titan effort, internally calling it a “committed project.” What’s more, WSJ’s sources indicate Apple is aiming to ship the first vehicle in 2019. Yes, that means you’ll have to wait a while to get behind the wheel, but we should be hearing more detailed info soon enough, especially when the company begins testing on public roads. Perhaps what’s more interesting, though, is the report says the first car won’t be fully autonomous, despite that type of system being part of the long-term plan.
This latest report also says that Apple will triple its team of 600, which already includes automotive experts. Tim Cook & Co. are reportedly moving forward with the project after looking into the potential for building its own car, including meeting with government officials in its home state of California, for over a year. Apple’s entry into the industry would follow self-driving car efforts from a number of auto makers, including its main tech rival. Given what we know about Google’s on-going project, it’ll be interesting to see what that first vehicle will look like when it drives away from 1 Infinite Loop.
[Image credit: FABRICE COFFRINI/AFP/Getty Images]
Source: Wall Street Journal
The new Apple TV works with your wireless headphones
The new Apple TV is still weeks away from launch, but that isn’t stopping a few people from getting their hands on it… and discovering a few pleasant surprises in the process. Dom Esposito at 9to5Mac has learned that the device’s improved Bluetooth support extends not just to the controller, but to audio equipment like headphones. Yes, much like on the Fire TV or Roku 3, you can watch movies late at night without waking your housemates or connecting your headphones to another device. If that’s not an option, you’ll still have access to a “night mode” that turns down the volume for everything but speech.
As for other tidbits? There isn’t a whole lot to know beyond what what we got to try earlier in September, although it’s notable that the Apple TV will regularly download new video screensavers to keep things fresh. The one certainty from this early look is that Apple has addressed many of the gripes with previous-gen hardware, including the addition of smaller but nice-to-have features that you might have missed.
Source: 9to5Mac
Lumia 550 leak hints at the future of low-cost Windows phones
Sure, you may have an idea of what high-end Windows 10 phones will be like, but what about the cheap-and-cheerful models that people are more likely to buy? You might not have to wonder any longer. Both OneTile and WMPoweruser claim to have images and details of the Lumia 550, Microsoft’s first entry-level Windows 10 handset. The looks are nothing special (surprise, it’s a basic phone!), but it reportedly packs a little more punch than many starter devices between its 4.7-inch 720p screen and speedy LTE data. The rumored Snapdragon 210 processor, 8GB of expandable storage, 5-megapixel rear camera and 2-megapixel front cam are par for the course, but you’d also shell out just $120 — a bargain when Motorola’s Moto E has a less impressive 960 x 540 screen and a mediocre 0.3-megapixel front shooter. As such, you may have something to look forward to at Microsoft’s October 6th event if you’re more interested in value for money than raw performance.
Source: OneTile (translated), WMPoweruser
Apple Ends Launch Day Online Pre-Orders and In-Store Reservations for iPhone 6s and 6s Plus
With four days to go until the launch of the iPhone 6s and 6s Plus, Apple is no longer offering launch-day delivery of any iPhone 6s or 6s Plus models ordered online and is no longer allowing customers to make reservations for in-store purchases, including through Apple’s new iPhone Upgrade Program, on Friday.
While shipping estimates for iPhones 6s Plus models in particular quickly slipped to 2-3 weeks or longer following the start of pre-orders on September 12, many iPhone 6s models remained available for launch day delivery until today.
Customers looking to place online pre-orders for iPhone 6s models that had until recently remained available for launch day are now being quoted 1-2 week shipping with delivery in the range of September 29 through October 6 or later.
Apple’s in-store reservation system has been shut down entirely for the remainder of this week and will reopen at 8:00 AM on Saturday, September 26 to allow customers to reserve from each store’s daily shipments of iPhones. Apple does still invite customers without reservations on Friday to attempt to purchase an iPhone, but unreserved supplies will likely be tight and lines long.
Apple Car Development Speeds Up, 2019 Launch Date Targeted
Apple is speeding up development on its electric car project, reports The Wall Street Journal, giving it a “committed project” label and targeting 2019 as a prospective shipping date. To facilitate a faster launch, Apple will be greatly expanding the number of people working on the car.
The go-ahead came after the company spent more than a year investigating the feasibility of an Apple-branded car, including meetings with two groups of government officials in California. Leaders of the project, code-named Titan , have been given permission to triple the 600-person team, the people familiar with the matter said.
Apple has already been aggressively hiring for its car project, poaching employees from companies like Ford, General Motors, Tesla, Volkswagen, and more. Many of its recent hires have expertise in connected and autonomous vehicle systems.
The BMW i3, which Apple reportedly considered using as a base for the Apple Car
Though there have been indications suggesting Apple is exploring autonomous vehicles as part of its car project, The Wall Street Journal‘s sources say the first car Apple releases will not be driverless, with that functionality perhaps coming at a later date.
There have been also other signs pointing towards expanded work on the car project. In May, Apple began looking into secure facilities in the Bay Area where a prototype could be tested, reportedly meeting up with officials at GoMentum Station, a secure test facility for connected and autonomous vehicles. Apple also met with DMV officials in August to discuss California’s autonomous vehicle regulations.
It remains unclear if Apple will develop its “Apple Car” from the ground up or if it will team up with an existing auto manufacturer. Rumors have suggested Apple has held discussions with BMW over a potential partnership that would see the BMW i3 used as the basis for the Apple Car, but those talks have reportedly not progressed into a deal.
The Wall Street Journal warns that Apple’s 2019 target date might not be the date in which Apple will actually ship the car, instead suggesting it could point towards the date that engineers confirm the main features of the product. It’s also possible that given the scope of the project there could be delays, with “people familiar with the project” expressing skepticism that 2019 is a reasonable target date.
In an interview with Stephen Colbert last week, Tim Cook was asked about the car project, but he unsurprisingly avoided the question with a vague statement. “We look at a number of things along the way, and we decide to really put our energies on a few of those,” he said.
Omate’s new TrueSmart+ is a standalone wearable that runs Android 5.1 Lollipop

Omate probably isn’t the first brand you think of when talking about wearables, but the company’s TrueSmart smartwatch has seen some pretty big success over the years. The company is now planning on releasing a followup to the TrueSmart, which will bring some much-needed improvements to the wearable.
The Omate TrueSmart+ doesn’t run Android Wear, rather a full version of Android 5.1 Lollipop with Omate’s OUI 3.0 software overlay. Omate says you’ll be able to run full versions of Android apps on the watch. As for the hardware, the TrueSmart+ features a 1.54-inch TFT LCD display with a resolution of 320 x 320, a 1GHz MediaTek MT6572M processor with 1GB of RAM, 8GB of on-board storage and a 700mAh battery. There’s also a Bosch BHI160 sensor present on the device that should provide very low power consumption, especially when it comes to always-on applications like fitness tracking and step counting.
Part of the draw to the TrueSmart+ is its ability to be used as a standalone watch. It can use any Micro SIM card that’s compatible with a GSM network. This means you’ll also be able to accept phone calls, reply to text messages and more without being connected to your smartphone. The rubber straps on the watch house the device’s Wi-Fi, 2G, 3G and GPS antennas. According to our sources close to the matter, the TrueSmart+ also comes with an improved Ocharger that’s compatible with both the TrueSmart+ and original TrueSmart.
Omate is also launching another smartwatch called the TrueSmart-i, which will feature a 1.54-inch display with a resolution of 240 x 240, a built-in 5MP camera that’s capable of recording 720p video, and Android 4.4 KitKat.
You can pre-order both of these watches from Omate’s website from September 22nd to October 31st. The TrueSmart+ will be available for $169 and will ship in November, while the TrueSmart-i will cost $149 and will ship this October. We’re expecting to hear an official announcement from Omate sometime this week, so we’ll be sure to let you know if more information surfaces in the coming days.
Apple releases watchOS 2 to put apps directly on your wrist
It’s arriving a few days later than originally anticipated, but the first big Apple Watch software upgrade is here. As we heard during the big iPhone event a couple of weeks ago, watchOS 2 lets third-party developers create apps that run directly on the device itself, without relying on a connected phone. That means they have access to sensors embedded within the Watch itself, and they should be faster and easier to interact with. Some have compared this change to the introduction of the App Store on iOS in 2008, but we’ll have to see what developers use it for first. Other changes include new customizable Watch faces with Photo, Photo Album and Time-Lapse, plus upgraded Apple Pay and Siri integration. It also has Activation Lock, so if someone steals your Watch they can’t just reset it or easily access your data. One thing you’ll still need your iPhone for is to actually get the update — owners can check Software Update under the Watch app to start the download now.
Source: Apple
The making of FiftyThree’s beloved Paper app for the iPhone
By John Paul Titlow
This article originally appeared on Fast Company and is reprinted with permission.
FiftyThree could have launched its new iPhone app three years ago and quickly amassed millions of users. But the New York-based company decided to take the scenic, more thoughtful route. Instead of shrinking down Paper—the sketching app chosen by Apple as its iPad App of the Year in 2012—and cramming it onto the iPhone, they reinvented it entirely. That process, as you might imagine, posed no shortage of challenges amidst what CEO and cofounder Georg Petschnigg says were the “thousands of decisions” that needed to be made. No wonder it took so damn long.Slideshow-322271
“There are super feature-heavy products,” says Petschnigg. “And then there are super-pared-down, simple products. We felt there wasn’t a good balance in between. We wanted something that’s simple, fast, and beautiful.”
Paper’s iPhone app, which finally launched last week, does feature the familiar functionality of its tablet-based predecessor: ultra-smooth digital sketching, painting, and coloring tools packed into a delightful-to-use, thoughtfully designed interface. But it also takes a step back and considers how people prefer to capture ideas using their smartphones, as opposed to tablets. The resulting app combines drawing and diagramming tools with photo capture, and then layers on text entry that dares to rethink how people have worked with words on screens for decades.
If that sounds audacious, it’s worth remembering the company’s roots: Petschnigg and FiftyThree’s three cofounders came from Microsoft, where they worked on products like PowerPoint, Word, and OneNote, and helped reimagine the ubiquitous Office suite of productivity software for tablets. After launching its inaugural iPad app to massive fanfare in 2012, FiftyThree has gone on to ship a stylus (whose name was recently, uh, borrowed by Apple), launch a sketch-sharing community called Mix, and even bridge the analog-digital divide with Book, a print-on-demand Moleskin notebook of your Paper-produced sketches. Along the way, they’ve raised $45.1 million in three rounds of funding from well-known investors.
So wait. With all that tech industry street cred, why not just push an iPhonified version of the Paper app out the door?
“Three years ago, a phone product would have been a small version of Paper,” says Petschnigg. “We ran it. And we were like, ‘That’s cute.’ But it wasn’t the right thing.” Instead, Petschnigg and his team wanted something that considered not just the disparity in screen size, but the wildly different contexts in which people use these devices: Tablets are lean-back-and-relax gadgets that we usually leave at home. Our phones are always with us, always connected. And they’re already being used to take notes and capture ideas—Paper’s iPhone app didn’t want to be a mini-sketching app, but rather what the team likes to refer to as an “idea processor.”
“We realized, whoa, we’re not where people are developing their ideas,” Petschnigg says. “We must figure out how the phone fits into this. How can the phone become a creative tool?”
To do Paper’s mission justice on the iPhone, the team would have to rethink the entire concept, investors and impatient users be damned.
“At that point, we knew we were opening the entire patient again,” says Petschnigg. “That’s uncomfortable because it means the development timeline could be longer. It means there’s a lot of risk that’s being introduced. People can perceive the product very differently. You already knew there were thousands of decisions you had to make. Now there are even more.”
To get a better idea of how people already use their phones to record ideas and other notes, FiftyThree used a platform called Ask Your Target Market to quickly conduct market research into people’s mobile note-taking behaviors by polling thousands of smartphone users. As it turned out, most people record reminders and ideas on their phones using photos and other images. “That’s a huge behavior change,” says Petschnigg, who recalls the days of working closely with the OneNote team at Microsoft, which focused almost entirely on text input.
Armed with this insight, the team decided to make their first major departure from Paper’s beloved tablet interface: Paper for iPhone would bring the camera front and center (literally, it’s right in the middle of the app’s three-option navigation), making it dead simple to take photos, highlight important parts, and annotate them using Paper’s virtual drawing and coloring tools.
Rethinking Text
When we’re not making note of things by snapping photos with our phones, we’re launching an app like Apple’s virtual notepad or Evernote to tap them out the old fashioned way: with words. To account for this, the FiftyThree team decided to incorporate text into its new app in a prominent way. The only question—a huge one—was how. They wanted to let users format text, for instance, without turning Paper into a full-blown word processor littered with buttons and drop-down menus. The coders on the team pushed for Markdown, the text formatting schema popular with many developers and bloggers. But was that too geeky? Designers played with different layout options and type treatments. Paper’s approach to text input and formatting soon became a topic of internal debate.
“My contribution to that was that I kept my mouth shut,” says Petschnigg, who was eager to ship a long-overdue product and placate impatient investors. “Let’s please just get two lines of text in there!”
Finally, a breakthrough happened. Ian Curry, a visual designer at FiftyThree, blurted out: “Why don’t we visually format the text?” After some back and forth, the team settled on what they now call swipe-to-style, a way of formatting text using gestures instead of interface buttons. Over the next 48 hours, a developer coded up a prototype called Text Trial, an internal app that would allow them to test out different methods of formatting text with touch gestures. The possibilities here were practically endless: You could rotate your fingers to change the typeface, swipe this way or that to make text bold, italicized, or underlined.

In the interest of simplicity, the team finally settled on two key gestures: Swipe left to turn a line of text into a bold subheading. Right to turn it into a bulleted list item. Reasoning that the most popular use case for text entry would be the creation of shopping lists and other to-do lists, they chose these two gestures to start with. Users can also hold their finger down on an item to “grab” it and change the order of the list, eliminating the need for traditional (and far more tedious on a touchscreen) copy-and-paste functionality. Other gestural formatting, they figured, could come in time, once people were used to the new gestural formatting paradigm. It is, after all, an admittedly ballsy move to tinker with how people have worked with text since the dawn of personal computing.
“If you know how something works, you need to present something that’s 10 times better because people will be like, ‘Hey, why are you making me learn something new?’” Petschnigg explains. Adding functionality that requires users to relearn behaviors is a tall order, not just because it asks the user to do something new, but because it forces the product to interject new points of friction up front, usually by adding some kind of explanatory onboarding process. User experience designers know that even the most innocuous-seeming extra step can turn off some users, who may close the app and never return. “We decided to take the risk on swipe-to-style,” Petschnigg says.
When Moving Forward Means Axing Features
Porting an app like Paper from tablets to a smaller form factor is as much about axing features as it is about adding them. In this case, the team was forced to reconsider some popular elements of its interface, a bold move when your app has piled up the accolades that Paper has.
On the iPad, Paper relied on the skeuomorphic notebook-style interface, wherein each collection of drawings quite literally resembles a digital Moleskin. But on the iPhone, which is smaller than a standard notebook, this paradigm didn’t make as much sense. Instead, it uses the sticky note for what Petschnigg calls the app’s “spiritual guiding post.” Indeed, using Paper for iPhone feels very much like using some kind of newfangled, digital sticky note with photos and state-of-the-art doodling tools built right in. In the new version of the app, notes are stored in stacks instead of in virtual notebooks. This new interface worked so well on iPhone that they decided to use it on the iPad as well.
“We literally tore up the book,” says Petschnigg. “We just removed one of our signature UI elements.”
While some users will be sad to see the virtual notebook concept get tossed, others will appreciate that its death is simply a casualty of the sometimes messy evolutionary process of product development.
We’re not lean startup people. But we’re also not chubby. We really just want to get it right.
In other cases, the team was forced to ax features before they even saw the light of day. At one point, a multifinger twisting gesture was used to “rewind” to the previous state—a modern, multitouch take on the”undo” button. Clever as this was, it didn’t meet one of the team’s user experience requirements for the smartphone version of Paper: Every key action should be possible with one hand. It’s for this reason that the main navigation controls were moved to the bottom of the interface (the bigger iPhones require too far of a stretch for one’s thumb to reach the top of the screen). On that navigation bar, you’ll notice that one of the buttons features an old-school “rewind” button. That’s the “undo” function that the team had to settle on after scrapping the original gesture. “I’m still sad about the fact that rewind is not in the product as it used to be,” says Petschnigg.
“Sometimes we work on things for two or three months and then we have to throw it away,” says Petschnigg. “And that’s okay. It’s better that we did that because it allowed us to hone in on the other solution.”
How FiftyThree Tests And Prototypes
As you might guess, FiftyThree’s product development process is packed with with extensive sketching, prototyping, and testing. From whiteboards and paper sketches to digital renderings and one-off prototype apps developed in-house (the Text Trial app used to refine Paper’s text formatting features is just one example), no tool is off-limits when it comes to prototyping and mocking things up. At FiftyThree, prototyping is an intensive, cross-discipline process that relies heavily on tools like Interface Builder and Scout, the prototyping engine used by the team’s designers, coders, and product managers.

“You want to use different tools,” says Petschnigg. “You want to talk to many people. That’s why we started this company in New York City. It’s much easier to have a diverse set of customers around you here.”
That diverse, decidedly non-Silicon Valley population came in handy as the product started to get more polished and ready for real-world beta testing. In addition to in-the-flesh app testers, the team relied on a service called UserTesting.com, which automates and distributes the process of conducting usability tests for apps and websites. It was through this process that they learned which details still needed some polish. The instructional onboarding video, added to help users get the hang of Paper’s new text formatting features, was confusing some users because it lacked audio. In trial after trial, beta testers would try to adjust their phone’s volume when the video started playing. So they added some ambient-sounding music to the onboarding videos. A tiny detail, but one that’s very easy to miss without a rigorous testing process.
“We’re not lean startup people,” says Petschnigg. ” But we’re also not chubby. We really just want to get it right.”
[Photos & Illustrations: courtesy of Fifty-Three]
Chromecast Audio to WiFi-enable your speakers, codenamed “Hendrix”
A few days ago we got a glimpse at what the new Chromecast will offer. It is expected to drop at Google’s Sept. 29th event, along with the highly-anticipated pair of Nexus phones. Now we have some more info on the Chromecast Audio part of that launch, which is allegedly codenamed “Hendrix” within Google.
To recap, Chromecast Audio is said to be a separate Chromecast device, specifically aimed to set your home speakers free. This means that it will plug into your audio setup and wirelessly connect to your WiFi router.
This will allow you to remotely control the speaker through your smartphone or tablet. If this kind of thing sounds familiar to you, you may be remembering the Moto Stream. But Google may feel like they should do to speakers what they’ve done to TV’s. And it should be competitively priced.
The Chromecast Audio should have multi-room support, so you can utilize every speaker in the house to raise the roof. Communication via WiFi means you can have them rock out with the same track in unison. However, to do this, it is assumed you would need a Chromecast Audio for each speaker.
The Chromecast Audio will mirror the audio from your Chrome browser or Android device. If you’re worried that this operation will sacrifice precious bytes of music data, Google is said to be focusing on “high-quality” audio for the device.
We should know the full scoop next week, stay tuned! Do you like this audio extension to the Chromecast portfolio?
Source: 9to5google
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