Apple to Alert Users Who Installed Apps Compromised by XcodeGhost
Apple has added an XcodeGhost question and answer page to its Chinese website today that explains what the malware is, how some users may be affected and next steps the company is taking to ensure that developers and end users alike are protected against malicious software going forward.
Apple claims that it has no evidence to suggest that XcodeGhost has been used for anything malicious, such as the transmission of personally identifiable information, stipulating that the code is only able to deliver some general information about apps and system information.
Nevertheless, Apple says it is working closely with developers and will soon list the top 25 most popular apps impacted by XcodeGhost on its Chinese website. The company will also be alerting users to let them know if they have downloaded apps that could have been compromised. Many affected apps have since been updated and are no longer infected by XcodeGhost.
Customers will be receiving more information letting them know if they’ve downloaded an app / apps that could have been compromised. Once a developer updates their app, that will fix the issue on the user’s device once they apply that update.
As a precautionary measure, it is still recommended that users who installed any of the compromised apps identified to date reset their iCloud and account passwords used on their iOS devices. iPhone, iPad and iPod touch users should read our XcodeGhost FAQ to learn more about the malware and how to keep yourself protected.
Apple also outlined steps for developers to validate Xcode using Terminal on OS X.
Google should steal these iOS features for Android
After the recent announcement of Apple’s iPhone 6S and iOS 9 (along with the confusing iPad Pro), I started thinking that there is a lot Android could learn (or just steal) from. There are a few features Google has yet to implement or get right with Android even to this day.
Also, due to Android being on more devices than iOS, I won’t be talking about things like build quality or better cameras because Android is meant to run on many different types of devices, all at different price points. It’s not fair to say Android should get a better camera, like the iPhone’s, when this would be a manufacturer issue and not actually an Android problem.
Fast Updates
Google may release new versions of Android every year or so but good luck actually seeing it come to your phone. Even the most expensive high-end Android phones usually don’t see the latest version of Android until about six months later. If you have a low-end or mid-range device phone, your chances of seeing multiple updates in its lifetime are slim.
Apple’s iOS 9, on the other hand, was officially announced on June 8 with public beta testing starting on July 9. A month later, on September 9, the company unveiled the iPhone 6S and iPhone 6S Plus running an official version of iOS 9. Both will be available around the world on September 25. iOS 9 actually came out a bit before the iPhone 6S on September 16. Not only is that a fast release, but the amount of included devices to get the iOS 9 update on the same day is huge. Even as far back as the iPad 2, which was unveiled in March 2011, by Steve Jobs, will be receiving the iOS 9 update. Look at all the devices that saw the update on September 16.
I understand Android is a much larger ecosystem with many more devices having to be coded for the latest update, but the wait is just crazy. You would think at least the flagship devices from the top manufactures would receive the latest updates in a timely fashion but that isn’t the case. Once Google creates the next version of Android, it has to be passed down to the device manufacturers and after that the carriers perform tests of their own. This creates a sluggish release and most of the time results in bugs which aren’t taken care of until the next update. You could be waiting up to an entire year to receive the next update just to fix small bugs you got from the last update. It has gotten a bit quicker over the years but is still comically bad compared to how Apple handles the process.
Full Phone Backups
One of the first things I noticed when I made the switch to Android from iOS was that there was no way of backing up my device. If it got lost, stolen, broke, or I just wanted another phone, there was no easy way of loading all data to it. This became extremely annoying and frustrating. The most insane part was the only way to do a full backup was to root your phone in order to install an app that could back it up. You couldn’t even get an app from the Play Store without having root access.
Nowadays there are apps like Helium, which can backup your phone without ROOT access, but this is not something users should have to install, but should be included directly into Android. Other manufacturers, like Samsung, have backup tools as well, but they aren’t that easy to use and, again, shouldn’t even be needed.
With iOS you can back up to iCloud or plug the iPhone into your computer to back up with iTunes. Very simple and hassle-free. I have had problems with iPhones and Android devices, both having to fully return the device for a new one. When I returned the iPhone 3GS and got a new one, I just plugged it into my computer and iTunes set everything up just like how I had it. When I returned my Android phone and got a new one, it was basically hours of re-downloading apps and entering passwords for each one. I am not an app-heavy person, but I can not imagine how horrible it would be for people with tons and tons of apps installed.
Google has said the next version of Android, Marshmallow, will be able to backup all your app data to Google Drive for free. It has a limit of only 25MB per app, but at least we are heading in the right direction.
No Bloat
I am so tired of paying huge amounts of money for high-end phones only to have half their internal storage gone towards useless pre-installed apps. The carrier ones are especially annoying because they never offer anything great and are usually ripoffs of better apps. Feel free to make all the apps your want, but release them in the Play Store and tell your customers to get them. Don’t force these apps down their throats.
I bought an unlocked phone from one carrier and use it on another carrier, but still have the first carrier’s garbage installed. Obviously, I’m never going to use their apps to check my plan or whatever, but I’m forced to have them installed forever. Again, this is an unlocked phone that I paid full price for. I have no connection with this carrier at all and there is no reason why I shouldn’t be able to uninstall their apps.
Manufacturer bloat is sometimes as bad as the carriers’. I can understand that each manufacturer has to give consumers a reason to choose their phones. And when most of your competition is also using the same operating system, it becomes more difficult. They have to create unique apps and user interfaces to get consumers to buy their products over the rest. Fair enough. However, it is extremely annoying having apps like Facebook pre-installed on my phone. The most infuriating thing is being unable to remove them. Android is supposed to be all about choice and personal freedom, but having apps like Facebook forcefully installed ruins all of that.
I’m sure everyone has installed an app from the Play Store and seen a huge list of requesting permissions for you to accept. I appreciate being shown this list as it gives me the decision to install it or not. When apps are pre-installed, that choice is taken away, and since you can’t uninstall them, those apps can “spy” on you forever. I can just picture Mark Zuckerberg sitting at his desk, laughing away, knowing that you can never escape his control.
Apple knew from the first day of the App Store’s existence that this would be annoying and forced the carriers to agree to not include any extra apps on the iPhone. They also don’t pre-install any third-party apps.
Uniformity/Simplicity
This is another one that is tricky to fix. As I mentioned already, Android has a huge user base with different devices, making it very difficult to keep everyone on the same page. Google does a good job creating guidelines, such as Material Design, for everyone to follow, but many developers do not care to implement them into their apps, creating a problem when actually using many Android devices as nothing ever matches very well. There really isn’t an easy way to fix this without having harsh penalties towards developers who don’t modify their apps to reflect the new design principles, and that would go against what Android is all about.
However, there is no excuse for large manufacture skins. They have the money to hire the best designers in the world and their skins should reflect that. I hate buying a new Android phone only to instantly replace the keyboard, messaging app, and launcher because they don’t match anything else or function horribly.
Technically, the purest form of Android would be on a Nexus device. Definitely the smoothest of all Android phones, but compared to the latest iPhone, it’s really not that smooth. There are always little bugs or animation glitches that don’t make it perfect compared to the iPhone. Anyone who has used a Nexus device and an iPhone will know exactly what I mean.
There are other little things like the icons being all different sizes. Luckily, aftermarket launchers like Nova Launcher are adding uniformed icons that are visually the same size while still maintaining different shapes, but this shouldn’t be something aftermarket launchers even have to worry about and definitely already built into Android.
Plus, features like the notifications bar including quick toggles. Only recently did stock Android get this feature and it’s not implemented as well as it is in iOS, in my opinion.
Other things like showing the actual battery percentage at the top, as far as I know, still isn’t possible in stock Android. Just look at the status bar on the iPhone compared to the Nexus 6. Both are probably about 44%, but it’s impossible to tell on the Nexus 6 since it won’t tell you real numbers.
Android provides a lot of unnecessary work.
Battery Efficiency
The iPhone 6 has an 1810mAh battery and the iPhone 6S has a 1715mAh battery. Apple made it smaller this time around! Both batteries are very small compared to Android flagships and yet they last roughly the same amount of time. For a phone with a battery that is basically half of an Android phone’s, it should be much worse. One reason they get such long lasting performance is because iPhone’s barely lose any battery while in standby mode. When you aren’t using it, you basically aren’t using the battery either. Android phones will have double the size battery and lose 4%-20% just while you are asleep. Again, this is with basically double the size! If the iPhone drained that much, you would go to sleep just to wake up to basically a dead phone every morning.
Fortunately, Google sees this as a huge problem too and is working on a new feature called Doze for Android 6.0 Marshmallow. It is tasked with watching how you use your phone and adjusting certain things when you aren’t using it to give you maximum standby battery life. Will this feature realistically improve battery life? I can’t say right now, but we can certainly hope it will. The only problem I can see is where Google says Doze will only work when your phone is perfectly still. Once you start moving, the feature turns off. This means if your phone is in your pocket all day, literally doing nothing, Doze will seemingly not be working and battery drain will be the same. If you leave your phone on a desk all day, that is when Doze would be saving you battery. I think, overall, it’s meant for when you are asleep and won’t be looking at your phone at all. Also, don’t forget Doze is only for devices running Marshmallow, meaning you probably won’t be receiving it on your device anytime soon. Either way, this is a huge area that Android needs improvement in.
Rogue apps are another huge problem for battery life. Most of the time, apps use what I would consider to be a normal amount of battery drain, but every once in a while a ‘noob’ developer will release an app that works great yet murders battery life. Even huge apps like Facebook are always notorious for using an absurd amount of battery life. Whether the developer isn’t as skilled to create an app with battery efficiency or a large developer does not spend the time making their app energy-efficient, this has got to change. Apple’s iOS never runs into these problems, and Google definitely needs to investigate how they do it, and implement it into Android.
Tap To Top
On any iOS device, you can just tap the top of the screen in any app to get back to the top of it. This is amazing for long webpages where you would reach the bottom, but want to go back to the top; all you had to do was tap and you were there. With Android, you have to scroll for what feels like days. After knowing a feature like this exist elsewhere, it feels so primitive having to physically scroll to the top. I assume Apple has a patent on this feature, which is why no one has ripped it off yet. Samsung, though, did try to clone it on their Galaxy S III, but asked users to tap the phsysical top of the device to get to the top. It wasn’t as clean to use since the device was much larger than an iPhone at the time, but the worst part was it only worked in certain Samsung supported apps. Something like Apple’s ‘tap to top’ feature would be highly welcomed in Android.
So what do you think — which features does Google need to consider implementing in Android?
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The Kurio Xtreme 2 is a child-friendly tablet that retails for $129

Kurio has just unveiled the Xtreme 2, its latest child-friendly Android tablet, which the company has branded as its most durable, yet affordable slate to date, costing a mere $129.
What makes this Lollipop-totting device so appealing for kids is its reinforced plastic bumper surrounding the entire edge, which provides some protection against the knocks, scrapes and bumps its more than likely to incur.
There’s also an integrated kickstand with support for three different viewing angles, making it the ideal media player for children on long journeys. This, coupled with the company’s Motion 2.0 games platform, is designed to keep them entertained for hours.
The Xtreme 2 is a pretty solid device, packing a 7-inch five-point touch display with a resolution of 1024 x 600 pixels, a MediaTek MTK8127 quad-core chipset, 1GB of RAM, a 2.1MP rear-facing camera and a 2,820mAh battery.
As you’d expect, content is restricted but you will find the following five core applications preloaded onto the device: Spotify, YouTube Kids, Toon Googles, Netflix and Skype. Parents will have the ability to set time restrictions and filter access to inappropriate websites.
If you like the sound of the Kuri Xtreme 2 and would like to pick one up, hit the source link below to head over to Toys “R” Us’ online portal.
Source: Toys “R” Us
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Gmail for Android makes it much easier to block senders and unsubscribe from email lists

Google is rolling out an update to its Gmail for Android application, bringing two new features that will help manage your email much more easily. “Block Sender” and “Unsubscribe” functionality is coming to the app, allowing you to quickly block or unsubscribe from unwanted mailing lists.
It’s easy to see why Google is bringing these features to Gmail. Unsubscribing from mailing lists is one of the most annoying parts of email in today’s age, and giving users the ability to do this in just a few taps will make managing your inbox a breeze. This feature was previously only available for Gmail on the web, and now it’s finally made its way to the mobile app.
You can now block specific email addresses in the Gmail app, too. Starting today on the web and over the next week on Android, future mail from blocked email addresses will go straight to your spam folder. You can also unblock certain email addresses from the Settings menu.
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These new features will be available in an update that’s rolling out over the next week or so. To see if the latest version of Gmail is available, head to the Play Store link below.
AT&T will launch the ZTE ZMAX 2 on Friday, September 25
Earlier today, ZTE announced on its website that its latest budget-friendly smartphone, the ZMAX 2, will be up for grabs exclusively from AT&T in the United States starting Friday, September 25. The handset will be available in both Black and White coloways, and will carry a price tag of $149.99.
In terms of specifications, the ZMAX 2 feature a 5.5-inch Full HD display, a 1.2GHz quad-core Snapdragon processor, 2GB of RAM, 16GB of internal storage (expandable up to 64GB), an 8-megapixel rear-facing camera, a 2-megapixel front-facing shooter and a 3,000mAh removable Li-Ion battery.
The handset will run the latest build of Android 5.1 Lollipop skinned with a streamlined version of ZTE’s custom user interface. If, for whatever reason, you aren’t a fan of the UX, you could always install one of the many launchers available on the Play Store.
For more information on the ZMAX 2’s release in the United States, hit the source link below.
Source: ZTE
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Samsung Galaxy Note 5 – 5 tips and tricks!
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The Samsung Galaxy Note 5 is undoubtedly a very powerful device, with the included S-Pen offering capabilities beyond just a regular stylus. If you’re looking to get the most out of your newly purchased Samsung Galaxy Note 5, here are 5 tips and tricks that could help. Let’s take a look!
Insert the S-Pen correctly

The S-Pen is one of the most powerful tools in the arsenal of the Samsung Galaxy Note 5, one that no other phone can really boast about having. It’s of course absolutely fine if you don’t use the S-Pen all that often, but the following tips will show you how to make the best use of this little stylus. That said, you won’t be able to do anything if the S-Pen functionality breaks or if it gets stuck, which is what happens when you mistakenly insert the S-Pen the wrong way around.

Personally, we feel that all this “pengate” drama has been blown out of proportion. The easiest way to prevent this from happening is to just be aware. If you use the S-Pen a lot, do look up when you are tucking the stylus back in to make sure that you are doing it the right way. Barring that, just feel for the tip of the S-Pen, and remember that the tip of the stylus is the part that goes into the phone first. The new addition of the clicky top on the stylus is another dead giveaway, and it’ll help to remember that the clicky part is what has to go in last.
Just because the S-Pen can fit backwards, doesn’t mean that it should go in that way. Just a little more awareness is all that is necessary for you to avoid breaking the functionality of this stylus.
Taking advantage of Screen Off Memo

One of the new enhancements to the S Pen is the ability to make a note without having to even turn on the display first. Just pull out the S Pen, and then the blank screen becomes a canvas. Anything written on here is then made into a note in S Note. To start, this is an easy way of jotting down any quick ideas, people’s contact info, or just a reminder for later. But it doesn’t have to be tucked away in the S Note application forever.

Head into S Note, and you can take any of the notes that you have written, including anything from the Screen Off Memo, and not only set a reminder for the phone to buzz you, but even set them as widgets on the homescreen. So, anything you need for later can easily be within reach. While the ability to make widgets out of notes isn’t new, coupling the quickness of the Screen Off Memo and this functionality can prove incredibly useful for any forgetful users.
Using Smart Select, well, smartly

It is true that the other big feature with the S-Pen is the ability to save multiple screenshots of a scrollable page, like a webpage, into one long shot for writing and editing. Instead of creating these really long screenshots that hold way too much information, what may be better is to just pick and choose only what you need instead. If the main purpose of taking screenshots for you is for the sharing of content, rather than saving longform information, using Smart Select may be the way to go.

While chatting on Facebook, Whatsapp, or any other platform, cutting out portions of a full screenshot can be really tedious, and even if you could save that one portion into the phone, it adds extra steps, which could result in the window of comedic timing slipping by. Popping the S Pen out, only selecting that one portion you need, and hitting the share button can get you back into the chat in much less time. When you may want to save a whole web page, Screen Write will allow you to do so, but for everything else, Smart Select is the easy way to share the best pieces of the Internet.
Shrink the screen

Though the Galaxy Note 5 tends to feel pretty normal the longer you use it, the 5.7-inch display size may still be a bit much for some people. While larger screens bring benefits when it comes to text reading and media consumption, reaching from left to right or, more importantly, to the top can be a bit of a chore. Thankfully, an old feature from previous Galaxy Note devices returns here, with an even easier way of triggering it.

In the Display section of the settings, there is an option for One Handed Operation. This will give you a couple of options, with one allowing for one hand friendly methods of input, like the keyboard, and with another resulting in the entire screen being shrunken down for easier handling. Mind you, this means that pretty much everything gets smaller, almost like you are emulating Touchwiz on the phone, but activating the shrunken screen is as easy as hitting the home button three times. If the size of the Galaxy Note 5 proves to be a little tough to use without hand gymnastics, this feature will be a big help to you.
Speed up the phone

This last tip is something you can essentially do with any phone, but it is especially useful for those of us that pick up versions of the Galaxy Note 5 that come with a lot of network carrier bloatware. The app drawer in Touchwiz, thankfully, makes it pretty easy to remove or disable any unwanted software from the phone, and in my experience, the biggest culprits of stutter and slow speed are any carrier specific apps that take up space.

Just open up the app drawer and hit the “edit” button, which will bring up remove icons on pretty much any application. Hitting this icon will either remove or disable the application, effectively freeing up that little bit of performance. While my unlocked version of the Galaxy Note 5 doesn’t currently need this, I definitely have had to perform this task on my AT&T Galaxy S6 Active.

An extra way of speeding up the phone is by speeding up all of the animations. It’s more of an aesthetic change, but this tip proves useful nonetheless. Head to the About Device portion of the Settings, and then Software Info, to find the Build Number line. Tap this line multiple times until the “You are now a developer” message pops up. This will result in a new section, called Developer Options, showing up in the main Settings menu. It’s important to be careful with this new set of settings, as too many wrong moves can mess up the experience.

In this case, look specifically for Window Animation Scale, Transition Animation Scale, and the Animator Duration Scale. These settings will be at the standard 1x, which you can bring down to 0.5x, basically cutting all animation times in half. You can even turn them off, so you don’t have to watch any animations, but that tends to make the software feel a little jarring. By cutting the time for animations, you keep everything feeling fluid, and that little bit faster. Coupled with the previous tip of removing bloatware, any Galaxy Note 5 from a network carrier should feel closer to an unlocked edition, with that little bit of speed that should make everyone happy.

So there you have it for these tips or tricks to help you get the most out of your Samsung Galaxy Note 5! Don’t forget to share some of your tips and tricks in the comments section below.
[Deal] Tronsmart’s car charger with Quick Charge 2.0 ports available for $10
It will be some time before we see Qualcomm’s new Quick Charge 3.0 technology reach devices. Until then, we’ll just have to continue enjoying the benefits of Quick Charge 2.0 in current phones and tablets. And today you can purchase Tronsmart’s car charger that has two Quick Charge 2.0 ports for less than $15.
The car charger is already knocked down to $19 from its original $39 price, but using promo code VYWBJYI5 furthers the discount by $9. So you can purchase a car charger with two Quick Charge 2.0 ports for just $10.
[Amazon]
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Streaming makes up a third of the US music industry’s revenue
Streaming music barely edged out CD sales last year, but it’s not even going to be a close fight in 2015. The RIAA has published its mid-year sales stats, and streaming already accounts for 32 percent of the US music industry’s revenue at just over $1 billion. It’s still not as much of a money-maker as downloads, which pulled in 40 percent ($1.3 billion), but it’s miles ahead of the 24 percent ($905 million) from rapidly declining physical sales. In short: if you demand a hard copy, you’re now clearly in the minority.
The data doesn’t break down revenue by provider, but it’s important to note that the tracking stops at the end of June. At that point, Apple Music was only just getting started — the streaming revenue here is largely from Spotify as well as its smaller rivals, like Google Play Music or Rdio. It’s too soon to say whether or not Apple’s service is really a big deal, but it’s likely that streaming will only become more important in the second half of the year… whether or not artists like it.
Source: RIAA
‘Star Trek’ virtual tour will recreate every deck of the Enterprise
You’ve probably seen a few attempts at recreating worlds in game engines, but never at this level of detail. Artist Jason B is working on the Enterprise-D Construction Project, an Unreal Engine-based virtual tour that aims to reproduce all 42 decks in the Enterprise from Star Trek: The Next Generation. While it’s not quite photorealistic, the attention to detail in this digital starship is already uncanny — the bridge, shuttle bay and other areas feel like lived-in spaces, just waiting for the crew to return. Jason is drawing on as much official material as he can to get things pixel-perfect, and he’s only taking creative liberties in those areas where there’s no canonical content.
The project is currently just a hobby, but there might be more in the cards if everything goes smoothly. Jason is considering populating the ship, offering a chance to explore the outsides of other locations (such as Deep Space Nine) and even introducing game mechanics. Whether or not those happen will depend on many things falling into place, however. The creator is thinking about crowdfunding campaigns to help with his work, and there’s the looming question of licensing: he’ll likely need CBS’ approval to release anything, especially if he wants to charge for it. Even if it amounts to little more than some screenshots and video, though, it’s an impressive feat.
Via: Road To VR
Quirky will sell its Wink smart home tech after going bankrupt
Quirky hinted that things weren’t going so well when it stopped building its namesake oddball gadgets, and it’s now extra-clear that the company has hit a rough patch. It’s filing for bankruptcy in a bid to get its house back in order, and the restructuring effort will include selling off Wink, the firm behind its relatively popular smart home platform. The contract manufacturing outfit Flextronics is making a “stalking horse” offer for Wink to set a baseline price, but the hope is that another company will pony up a greater amount. So how does this affect you, then?
According to the Wink team, not much. Devices like the Hub and Relay are still on store shelves, and the company is still plugging away on new features. Your Wink-compatible light bulbs and door locks won’t suddenly stop working. Even so, it’s hard not to be a bit nervous about Wink’s fate. There’s no certainty that it’ll find a rescuer willing to care for its household technology over the long term, let alone give it the resources it needs to grow.
Via: CNET
Source: Wink Blog





















