Google Chrome getting several performance and memory enhancements
Google Chrome started as a pretty lightweight, snappy web browser. Over the years, it’s moved away from those core values and become a little bloated compared to some other browsers. It’s not awful, but if you frequent any tech sites or forums, you’ve probably seen some clever jokes about Chrome’s excessive RAM usage and the like.
Fortunately, Google recognizes that Chrome could perform a little better, so they’re been working on trimming up the browser’s resource usage for better performance and battery life. Today, Chrome is getting some new tweaks that address how the browser handles memory and Flash content.
For starters, Chrome will better handle previously closed tabs for when you relaunch the browser. The new process is supposed to be more efficient, which means less power drain and memory usage. Chrome will also handle idle tabs better, and if a tab is sitting in the background not doing anything, the browser will clean up old, unused memory until it’s called for again. This tweak reduced memory usage in Gmail by about a quarter of what it used to use. Complex websites should also benefit greatly from this.
Google is also curbing how much juice Flash content can draw by preventing non-essential things from automatically playing on a website. This should be fantastic for battery life, and hopefully it means you won’t have any mysterious auto-play ads that you’ll have to hunt down to turn off.
source: Chrome Blog
Click here to view the embedded video.
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Samsung releases the phone compatibility list for the Gear S2
One major difference between the Gear S2 and previous Samsung smartwatches is the fact that it is compatible with more than just Samsung phones. Not all phones will work, but Samsung says any phone that runs Android 4.4 or higher and has more than 1.5GB of RAM should work.
Hidden away on the Samsung Gear S2 webpage is the entire S2 compatibility list.
Asus
- Zenfone2 – EU
HTC
- One – EU
- One (M8) – US
- One (M9) – EU, US
- 826W – CN
Huawei
- honor 4X – CN
- honor 6 – EU
- P8 – EU, CN
- Ascend Mate 7 – EU, CN
Kyocera
- Duraforce – US
Lenovo
- Vide Shot – CN
- x2 Pro – CN
LG
- G Flex – US
- Optimus G – KR
- Optimus G2 – EU, US
- Optimus G3 – EU, US, KR
- G4 – EU, US, KR
- G Vista – US
- Nexus 5 – EU, KR, CN
Motorola
- DROID Turbo – US
- DROID MAXX – EU
- DROID MINI – EU
- Moto X – EU, KR
- Nexus 6 – US, CN
Nubia
- Nubia Z9 – CN
OPPO
- R7 – CN
Pantech
- IM-A910S – KR
Sharp
- Aquos – EU
Sony
- XPERIA Z2 – EU
- XPERIA Z3 – EU
Vivo
- X5 Pro – CN
Xiaomi
- Mi3 – EU
- Mi4 – EU, KR, CN
- Note Pro – CN
ZTE
- V5 – CN
Source: Samsung
Come comment on this article: Samsung releases the phone compatibility list for the Gear S2
NVIDIA rolls out updates to SHIELD Portable and SHIELD Android TV
NVIDIA is great when it comes to updating its products. Today the company released updates for its SHIELD Portable and SHIELD Android TV.
NVIDIA’s SHIELD Portable will receive upgrade 106 beginning today. It will include a bunch of improvements to security and functionality. The company hopes the update will make your device run smoother without any issues.
NVIDIA is also rolling out an update today for its Android TV gaming console. Version 1.4 will bring new content such as support for new games, applications and services.
If you haven’t received the update(s) on your device(s) yet, be patient.
Come comment on this article: NVIDIA rolls out updates to SHIELD Portable and SHIELD Android TV
Chrome’s next update makes it less resource hungry
A big part of what’s won Chrome a lot of converts is how much faster it is over the competition. That speed comes at a price, though: The web browser is notoriously a resource hog (especially if you have a dozen or so tabs open at once) and it dramatically cuts into battery life. As Google tells it, the latest version of the browser will help absolve those sins a bit. New tweaks include restoring only the most frequently used tabs should it detect that your machine is precariously low on resources, and a way of detecting when a page isn’t busy with something else and using the free processor cycles to clean up idle memory.
That, coupled with pausing crap like auto-playing Flash ads can free up somewhere around 10 percent of memory usage on average, with a Gmail tab using a whopping 25 percent less memory. There’s video below in case you wanted proof. Mountain View says that it’ll activate these new features as default over the next few weeks. Something tells me that this probably still won’t stop Apple from crowing about how much battery life you can save by using Safari anytime soon.
[Image credit: Photothek via Getty Images]
Filed under:
Internet, Software, Google
Source:
Chrome blog
Tags: browsers, chrome, flash, google, internet, memory, resources, update, video
Hauwei Honor 7 implements novel approach to camera processing

Huawei recently unveiled its latest flagship smartphone, the Honor 7, and like many of this year’s flagships, an increased amount of attention has been placed on development and marketing of the handset’s camera, which features a 20MP sensor and f/2.0 aperture. As well as the physical hardware, post-processing is a major factor that determines final image quality. Huawei, supported by the ARM ecosystem team, were able to optimize their most advanced image processing algorithms radically using the on-chip ARM Mali GPU.
To this end, Huawei made use of the OpenCL industry standard API framework that is designed to allow for programs to execute code across heterogeneous platforms and aims to allocate tasks more efficiently to the most suitable processing unit.
What they did differently
Traditionally, camera modules come with their own image signal processing (ISP) logic that is charged with processing the data gathered from the sensor, such as de-noise, sharpening or color correction. Modern application processors also typically embed one or more ISPs, in some cases DSP is used.
This tried and tested hardware setup serves its purpose and usually offers a good balance of cost, performance, area, and power requirements, which are all important points to consider when designing a mobile devices.
HiSilicon’s Kirin mobile SoCs are based on ARM CPU and GPU technologies.
However, hardware has a critical limitation: it cannot be changed once it is committed to silicon and this happens quite some time before the final device makes its way into the customer’s hands.
One of the major advantages in using OpenCl on the GPU is that developers can easily update and improve their image processing algorithms. Traditionally, manufacturers can’t easily reprogram the ISP once it has been embedded into a product, meaning that development has to be done in advance and meaningful software improvements are tough to implement. Moving over to OpenCL means that additional software tweaks and updates can be patched in at a later date, while other implementations are locked with the hardware.
Huawei and ARM benefited from using OpenCL based development, as it meant that they could continue to tweak their algorithms late into the development process.
GPU acceleration and performance
As you have probably noticed, ARM is quite big on the heterogeneous concept, whereby specific computational tasks are assigned to the most efficient type of processor. Huawei’s HiSilicon Kirin 935 SoC, found inside the Honor 7, is an excellent example of this type of processor design, with two clusters of quad-core Cortex-A53 cores at different speeds, combined with a Mali-T628 MP4 GPU.
When it comes to image processing, there are a lot of complex computational tasks that take place over multiple pipeline stages and often in parallel. Even processor that appear to be simple, such as de-noise, contain many steps, from detection to blurring and filtering. These types of filters play a core role in mobile devices, in order make up for the small image sensor sizes and compensate for noise in low light environments. Most photos are taken in challenging lighting conditions and it is essential that a mobil device is able to cope with this to ensure a good end-user experience.
We can spot reference to OpenCL at the Honor 7’s launch presentation. Now we know what it’s all about.
High resolution images have a huge chunk of data to process, which has to be done very quickly if we want a real-time output. This sounds like a pretty suitable task for a graphics processing unit with higher memory bandwidth, which are used to dealing with lots of pixel data for functions such as UI drawing and gaming.
ARM and Huawei worked together to optimize the GPU acceleration processing pipeline, fine-tuned interoperation between the CPU and GPU, and tied it all together with the existing camera hardware. Don’t ask me exactly what they did, but the end result apparently produced a twofold increase in performance by using the GPU.
Lots of other uses
Heterogeneous processing and GPU compete has plenty of other potential use cases and benefits, and development into this type of processing is well under way.
Heterogeneous processing isn’t always about more hardware, instead its about picking the most suitable piece out of what you have.
ARM envisions a range of target applications, from computational photography to computer vision, deep learning, and new multimedia codecs and algorithms. Outside of ARM, other companies have also been opening up their technologies to work with OpenCL and Mali GPUs. Examples include gesture and face tracking applications from eyeSight Technologies, the implementation of an OpenCL imaging library for Mali by Omnivision, camera middleware by ArcSoft and ThunderSoft, as well as HEVC and VP9 decoders by Ittiam Systems, and many more.
We are only beginning to scratch the surface of the potential of heterogeneous computing. I expect that other OEMs will implement similar or entirely new functions that mix and match hardware and this will contribute to furthre improving devices and end user experiences. What Huawei accomplished with the Honor 7 is an exciting milestone in the adoption of this technology and will no doubt impact the broader adoption of GPU compute for key visual computing use cases and applications.
Google Maps Explore section gets curated results in key markets
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Google Maps is my go-to app when trying to find a good bite or drink around the city. Regardless of the time or mood, the Explore feature has you covered. We must accept the results are not always on point, though. This is why today’s Maps improvements will make our meals so much tastier.
The Google Maps team has improved the Explore feature, which now includes curated results. This will make it easier for users to find what what you are in the mood for, as well as what’s good around your vicinity. Instead of simply handing you a list of general places and nearby locations, users can now browse through specific hand-picked lists. Some examples include “Best lunches”, “Best dinners”, “Mission-style Mexican food”, “best spots for dinner with kids” and more.
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margin-top: 10px;
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The cool part is that these curated lists will change depending on your area, time of the day and other factors. It will alternate and show much more specific lists. Why get a good burger if a neighborhood is famous for its tacos? That’s just one example.
But there is one catch… a pretty big one. These improvements are only available in a few select markets so far. These include San Francisco, New York City and London. Other users will be stuck with the nearby locations, at least until this functionality spreads to other markets.
It’s certainly a fun feature that will leave you much more satisfied once that dinner plate has been emptied. Have any of you guys tested it yet?
Google’s driverless cars skirt deer and pedestrians in Texas
By the looks of things, Google’s self-driving cars have been learning a lot in Austin, Texas. In its first report since it began testing autonomous vehicles in the city, the company details the challenges its cars have had to face while driving on its roads. For instance, they’ve been spotting and avoiding a lot of deer, some of which might have ended up as road kill if they happened to come across ordinary vehicles instead. The system also had to learn to identify new infrastructure, such as horizontal traffic signals. Google has learned, however, that one of the major problems it has to tackle is pedestrians stepping off the curb onto the road while hidden by other vehicles.
On August 20th, a Lexus unit was rear ended after spotting a person starting to cross the road. See, its human driver took over to make sure he doesn’t end up harming anyone, but it turns out — based on the footage of the incident — that the accident wouldn’t have happened if he just allowed the car to brake on its own. Clearly, Google’s doing what it can to achieve its original goal of developing autonomous vehicles that can drive better than humans. In addition to discussing what it has learned in Austin, Mountain View has also revealed through the report that it’s deploying more of its egg-like prototype models in the city this September.
Filed under:
Transportation, Google
Via:
USA Today
Source:
Google
Tags: google, googlecar, self-drivingcar
Firefox for iOS Soft Launches in New Zealand
Mozilla released the first public preview of Firefox for iOS on the App Store in New Zealand today. The company aims to collect feedback on Firefox for iOS in the country, and eventually a few others, to help make improvements and add new features to the browser prior to a worldwide launch later this year.
The public preview version of Firefox for iOS features Intelligent Search, Firefox Accounts and Visual Tabs.
- Intelligent Search: Suggested search results and list of search options, including Google, Bing, Yahoo, DuckDuckGo, Twitter, Amazon and WordPress
- Firefox Accounts: Firefox browser history, passwords and tabs from your desktop on your iPhone
- Visual Tabs: A card-based grid of open tabs
To provide feedback within the app, tap the numeric tab icon on the top right, tap the “Settings” menu on the top left and tap on “Send Feedback” under the “Support” menu.
Mozilla was initially opposed to releasing Firefox on iOS because of Apple’s policy that requires third-party browsers to use its own WebKit framework and JavaScript engine, but the company reversed course and announced plans to release an iOS app in December 2014. Other third-party browsers include Chrome and Opera.
DOJ’s new Stingray rules: feds need a warrant to track phones

Over the last few years, we’ve learned that US law enforcement agencies not only regularly use “Stingray” devices to locate suspects by their cellphones, but go to great lengths to hide this activity. After extensive reporting on the subject, the Department of Justice has established an “Enhanced Policy for Cell-Site Simulators” (PDF) detailing when they can be used by federal agencies, and how. A big part of that is the requirement that agents obtain a warrant first, except in certain cases that can include ongoing hacking attempts and people in danger of death or bodily harm. Also, they can’t be used to collect communications like emails or texts at all.
One of the many issues privacy advocates have with the devices is how they work, by forcing connections with any cellphone in range and scooping up data. The new regulations set privacy practices requiring all data to be deleted once a subject’s phone is found, and at least once a day, or at least every 30 days when used to track an unknown device. The rules also apply when the feds are helping out state or local law enforcement (but not when those agencies use the tech by themselves), and require more tracking and reporting. It’s not everything that those who’ve warned us about the tech are looking for, but it is a first step in cutting down and keeping track of the use of surveillance tech that scoops up info so indicriminately.
[Image credit: Getty Images]
Source:
Justice Department, (PDF)
Tags: cellphone, DOJ, mobilepostcross, privacy, stingray, tracking
Mozilla is ready to test Firefox on iOS, but only in New Zealand
iPhone and iPads owners looking for a browser alternative are one step closer to seeing Mozilla’s option on their devices, but right now a “preview” of the app is only available in New Zealand. In a blog post it says this limitation is so it can gather feedback before taking it to a few more countries ahead of any public launch. Assuming you are a Kiwi, you can try out its Intelligent Search with suggested results across certain sites, and sync your info from the desktop with a Firefox account. Everyone else is invited to sign up for a notification of when the app will arrive in their country.
Filed under:
Cellphones, Internet, Mobile, Apple
Source:
Mozilla Blog
Tags: appl, apple, browser, firefox, ios, ipad, iphone, mobilepostcross, NewZealand










