Sony buys what’s left of OnLive, service shuts down April 30th
Sony Computer Entertainment is buying the remaining patents and assets belonging to OnLive, the cloud-computing service that some might say was ahead of its time. OnLive as a service will shut down on April 30th and the company won’t collect any more subscription fees. On April 30th, all OnLive player data will be deleted, though any Steam games purchased through the service will continue to reside on Steam.
“It is with great sadness that we must bring the OnLive Game Service to a close,” OnLive writes. “Sony is acquiring important parts of OnLive, and their plans don’t include a continuation of the game service in its current form.”
Sony bought game-streaming service Gaikai for $380 million in July 2012, and it’s since turned all of that tech into PlayStation Now. OnLive was purchased once before: A venture capital bought the company for $4.8 million in 2012, after the company accrued roughly $30 million in debt. OnLive hung in there for a few more years, in 2014 announcing a new cloud-based enterprise.
Regarding its closure, OnLive says, “We thank you from the bottom of our hearts for being an OnLive customer, and we wish you all the best.”
It is with great sadness that we must bring the OnLive Game Service to a close. Sony is acquiring… Read More: http://t.co/WGaO1IsrmY
– OnLive (@OnLive) April 2, 2015
Source: OnLive
Android customization – improve battery life, use ADB logcat to find battery hogs

Last week on our Android customization series, we took a few moments to look at the built-in Android tools in an attempt to hunt down rogue apps eating up your battery. We continue that pursuit for battery life perfection this week, taking a little bit more advanced look at identifying battery killing apps.
Warning: This week’s post is not intended for beginning Android users. While we encourage you all to expand your abilities, maybe even to give this project a go, we will be using Google’s ADB developer tools, which are not exactly made for your everyday Android experience.
Before we get started
Today we have a whole bunch of requirements, luckily, there is a great chance that you have everything you need kicking around. First, you will need a computer with a functioning Windows, Mac or Linux operating system. From there, that computer must have a functioning USB port. Doesn’t sound too bad so far, does it? Lastly, as far as hardware goes, you’ll need the USB cable that goes to your Android device.
Aside from the super obvious stuff above, you are going to need to have the Android SDK and appropriate drivers for your Android device installed on your computer. If you are unsure how this is done, rest assured, we’ve got you covered:
How to install the Android SDK
How to setup ADB
Use Logcat to watch your system
The idea is pretty simple here today folks, logcat is a tool that watches all of the system level actions on your device. While this list may be a little overwhelming at first, it is a low level developer’s tool after all, it shouldn’t take long for you to recognize your apps and how they are taking up the cycles on your device.
Once you have the Android SDK and ADP setup and running, you are likely already connected to your computer, but let’s start with those steps anyhow.

Connect your Android device to your computer.
Turn on the necessary settings for your device, including USB Debugging, which is found in your Developer Options.
Fire up a command prompt on your computer.
Now, you will either have to CD (change directory) navigate to the location of your ADB.exe, or, find it in your platform-tools folder and open the folder in a terminal/command window.
Enter the command adb devices and hit enter. This step isn’t actually required, but it is a simple way to make sure your PC and your Android device are talking.
Enter the command adb logcat and hit enter.
Sit back and watch as your device pumps out its actions to your computer screen.

Now that you have your logcat, what’s eating your battery?
There is no easy solution here. Logcat is designed to catch actions as they happen, this means you will need to spend some time connected, allowing your device to do its thing. As you watch the log, you will soon begin to identify your apps, especially if they are misbehaving.
Our results

If you recall, we’ve been hunting down poor battery life on our Nexus 9. Although we still have to figure out the real culprit, we learned something extremely valuable. We were able to determine that, as anticipated, two of our favorite customization apps, Pushbullet and Zooper Widget, are very well behaved apps. They do keep the device awake a bit here and there, as is expected with this level of use, but certainly are well behaved enough that uninstalling them is not required. At least this is true when you are connected to WiFi!
That’s right, the moment we turned off WiFi, as we have been doing frequently in an attempt to reduce power consumption, activity for both services ramp up. Again, the actions Pushbullet and Zooper Widget are taking are not strenuous on the battery themselves, but they are frequent, preventing your device from entering and remaining in a sleep state, thus, killing the battery faster than would be expected. Do we uninstall the apps or just keep WiFi turned on? Not sure yet, but we are pleased that we have something to work with.
What’s next
I hope that you were not expecting magic here today folks. There is no doubt that logcat is a bulletproof method to see what your device is doing in the background, but it is now up to you to determine if all of your apps’ actions are justified, or if you need to do a little uninstalling.
Every once in a while you can repair an app without full un-installation. Make sure you’ve got the app data backed up, if applicable, then head into the App section of Settings, try hitting the Clear Cache and/or Clear Data buttons. Clearing data will reset the app to an empty state, wiping all of your saved game data or requiring you to log back into the service.

While there is no guarantee that wiping an app’s data will fix it, you should find it is at least worth trying before giving up and uninstalling completely.
Final thought, do keep in mind that there are some apps that you just cannot fix. We’ve named and shamed some of these apps before. In the end, you may choose to live with the battery drain, if the app serves a purpose well enough for you. Worst of all, you may find that the Android operating system itself is sapping all your juice. If you are like me, you are just sitting back praying that Google pushes out a fix soon, or are considering some of those custom ROMs out there instead.
Next week

As we continued the process of hunting down apps that are eating up our battery, our Android customization post this week took to logcat to see what is going on. To get to logcat, we needed to use ADB, and you know what, ADB has some other cool features as well, let’s take a look at a few next week.
Did you manage to find any rogue apps in your logcat today? Will you uninstall them? Can you uninstall them?
SDK Manager lists Android 5.1.1
It has only been a few weeks since Android 5.1 was introduced to the public and pushed to select devices, but software updates wait for nothing. There is always something to be fixed, changed, or added. The next version of Android, 5.1.1, could be released soon as it has been spotted in the Android SDK Manager. It has not yet been added to AOSP, so hold off on continuously checking for a software update.
We will let you know when Android 5.1.1 starts hitting Nexus devices.
Via: Android Police
Come comment on this article: SDK Manager lists Android 5.1.1
Samsung Galaxy S6 Edge drop test shows unexpected results
Samsung Galaxy S6 Edge might be the most beautiful Samsung device to date with its beautiful edges and glass front and back, but the question is: Is it also the strongest Samsung device as well? The answer would be no. TechRax, a Youtube channel famous for testing devices, he did a little ‘Samsung Galaxy S6 Edge drop test’, and the end result was not that pretty. See it yourself in the video below:
As both front and back panel are Gorilla Glass 4, I was expecting they will endure the impact, but turns out that a 5 feet drop will most probably smash your Samsung Galaxy S6 Edge. So if you are planning to grab Galaxy S6 Edge, make sure you also buy a strong body case as well. Of course it will decrease the beauty of the smartphone, but taking a risk and going without a case will cost you more.
Were you expecting the same results? Let us know in the comment box below.
Source: TechRax
The post Samsung Galaxy S6 Edge drop test shows unexpected results appeared first on AndroidGuys.
Moto X (2013), Moto E (2014), and Moto G with LTE going straight to Android 5.1 Lollipop
After seeing the Moto X (2014) get Android Lollipop within days of it being released to manufacturers, first gen Moto users have been waiting for their stake in the sweet goodness that is Lollipop. However, with the Moto X (2013) in particular, it has been difficult to get Android 5.0.2 released due to the unique architecture of the X8 computing system that runs the phone. It doesn’t help that Android 5.0 has its fair share of issues to begin with.
In light of this, David Schuster, the Senior Director of Software Product Management for Motorola, announced on Google+ that the Moto X (2013), Moto E (2014), and Moto G with LTE will be skipping Android 5.0.2 in favor of Android 5.1.
While this may concern some as it means longer before people with these devices see Lollipop, this should be encouraging news. What this means is when these users do get Lollipop, it’ll be the best possible version they can receive. The RAM management issues that were heard throughout the web with 5.0.2 won’t exist, along with some other small enhancements and features introduced with Android 5.1.
How do you feel about this news? Happy, or frustrated?
Source: David Schuster
The post Moto X (2013), Moto E (2014), and Moto G with LTE going straight to Android 5.1 Lollipop appeared first on AndroidGuys.
Moto X (2014) tips and tricks
The Moto X may be mostly stock, but don’t you dare think that it isn’t a phone that’s hiding a little something up its sleeve.
Since Motorola has adopted to integrate Google apps into its mobile solutions instead of competing with them like some other manufacturers we know, that frees up their design and software teams to focus instead on neat little tricks and perks that can help make your phone, your experience, and possibly your day even better. And even though the Moto X has been around a while now, we’re still finding new perks and quirks to it everyday.
Let’s make some Moto Magic.
Apple Promotes Educational Apps on App Store for World Autism Awareness Day [iOS Blog]
On the eighth annual celebration of World Autism Awareness Day, Apple has launched a new section of its App Store focused on apps designed specifically for autistic individuals (via 9to5Mac).
The sixteen apps on display range in variety from helping users feel comfortable in their surroundings thanks to contextual environment mapping via an iPhone or iPad’s camera to a science-based kids’ show “that works to help kids navigate the social and emotional world.”

Most of the apps are between the normal free “Get” option to the $2.99 range, but a few break the $100 mark, thanks to their complexities and depth of features. Proloquo2Go [Direct Link], for example, provides users simple visual aid cards that, when tapped, construct grammatically correct sentences in one of over 35 different voices. The normally priced $219.99 app is now $109.99, a 50% discount thanks to today’s promotion.
Navigate to the App Store’s Education section to visit the apps within Apple’s newly introduced Autism Awareness Month promotion.
Kevin Lynch and Alan Dye Share Behind-the-Scenes Details on Designing Apple Watch
In a new interview with Wired, Apple vice president of technology Kevin Lynch and head of human interface design Alan Dye shed some light on the intricate origins of the Apple Watch, from its secretive beginnings to its legacy in a post-Steve Jobs Apple.
Leaving a job at Adobe, Lynch walked onto the Apple Watch project blind and found a team of Apple engineers working away with bare-bones prototypes that included everything from vague sketches to the inclusion of an old-school iPod click wheel.
The team created a new typeface, San Francisco, specifically for the Watch
Lynch was immediately tasked with spearheading the group in designing a wrist-worn device that would, as Wired points out, aim to be Apple’s fourth major game changer following the iPod, iPhone and iPad.
Apple decided to make a watch and only then set out to discover what it might be good for (besides, you know, displaying the time). “There was a sense that technology was going to move onto the body,” says Alan Dye, who runs Apple’s human interface group. “We felt like the natural place, the place that had historical relevance and significance, was the wrist.”
Following Jobs’ death in 2011, Jony Ive began envisioning what would eventually become the Apple Watch, and tasked Apple’s head of user interfaces, Alan Dye, to custom-fit iOS 7 – which the group was just working on – into a wrist-worn wearable. After months of experimenting, the team settled on the thesis that interactions with the device shouldn’t be long, arduous glances, but quick snapshots of information.
Our phones have become invasive. But what if you could engineer a reverse state of being? What if you could make a device that you wouldn’t—couldn’t—use for hours at a time? What if you could create a device that could filter out all the bullshit and instead only serve you truly important information? You could change modern life. And so after three-plus decades of building devices that grab and hold our attention—the longer the better—Apple has decided that the way forward is to fight back.
Apple, in large part, created our problem. And it thinks it can fix it with a square slab of metal and a Milanese loop strap.
The team created dozens of prototypes, including an iPhone rigged to a velco strap attached to a tester’s wrist, until landing on the design launching later this month. They optimized the software with features like Short Look and Long Look, getting the Watch to differentiate between saving a notification for later when a user puts his or her wrist back down quickly after buzzing, or displaying it immediately the longer the wrist is held up.
That buzzing, which Apple has dubbed the Taptic Engine, also required significant refinement, with the team researching synesthesia, using one sense to recognize another, to tweak the taptic feedback just right.
When they had the engine dialed in, they started experimenting with a Watch-specific synesthesia, translating specific digital experiences into taps and sounds. What does a tweet feel like? What about an important text? To answer these questions, designers and engineers sampled the sounds of everything from bell clappers and birds to lightsabers and then began to turn sounds into physical sensations.
There were weekly meetings where the software and interface teams would test out, say, the sound and feeling of receiving a phone call. Ive was the decider and was hard to please: Too metallic, he’d say. Not organic enough. Getting the sounds and taps to the point where he was happy with them took more than a year.
Dye points out that while the immense amount of variations on the Watch can be initially intimidating, that vast customization option was always the plan for the Apple Watch. “We didn’t want to have three variations, we wanted to have millions of variations,” Dye says. “Through hardware and software, we could do that.” He also maintains that thanks to the deep variety of options, the $349 Apple Watch Sport and $17,000 Apple Watch Edition are “very different products.”
The team created its fitness medals in the vein of Olympic medals to encourage continuous exercise.
Though some believe the odds are against Apple, Ben Bajarin, an analyst at Creative Strategies, believes the Cupertino company can, and will, pull it off. “Apple has the most profitable, high-spend customer base on the planet,” he says. “That’s essentially who watch companies are already trying to sell to: more affluent customers.”
But, as Wired points out, the company is equally concerned with the Watch’s cultural impact as its monetary one. Lynch describes visiting with his family and not feeling the obtrusive invasion of the outside world attempt to distract him with long glances at his iPhone. Though it’s still up in the air whether Apple will achieve all the goals it’s setting out to accomplish with the Apple Watch, Wired caps the interview by noting, “In all the time we’ve been talking, he’s never once looked at his phone.”
Check out the full Wired interview here.
Lollipop OTA will begin rolling out to the T-Mobile LG G3 on April 7th

The update to Android 5.0.1 Lollipop for the T-Mobile LG G3 has been available for a few days now, but if you’ve been waiting for the OTA to hit your device, you shouldn’t have to wait much longer. According to T-Mobile’s Des Smith, the Lollipop update for the T-Mobile G3 will begin making its way to devices Tuesday, April 7th.
#Lollipop Update: @TMobile #LGG3 software update available on 4/7 for download #uncarrierpic.twitter.com/OOqhTe7VaT
— Des (@askdes) April 2, 2015
If you didn’t hear the news a few days ago, LG G3 owners on T-Mo’s network can update to Lollipop right now, as long as they don’t mind jumping through a few hoops. The update, which will bring the device up to Android 5.0.1, can be installed by using LG’s mobile support tool website. For instructions on how to install the software, head to this page.
G3 owners will be able to experience a number of under-the-hood changes including the new ART runtime, enhanced security features and much more. Google has also added in some nice UI tweaks, including the company’s wonderful Material Design guidelines. The aesthetic changes won’t be as prominent on the G3 as they are on a phone that’s running vanilla Android, but we imagine most users will be quite satisfied with the new update.
LG G3 owners on T-Mobile, are you excited for Lollipop?
Google News and Weather updated, adds new “suggested for you” feature

Yesterday while most of us were checking out various April Fools hoaxes, Google updated its News and Weather apps to v2.3, adding a few small changes including improvements to the interface for configuring the weather card, notifications for important stories, and a new “suggested for you” section.
The latter two changes are certainly the stars of this update. In News and Weather 2.3, Google will allow the app to post system notifications every time major news breaks. From the sounds of it, these notifications will be tailored to your reading habits, interests and so forth. Of course, you can always disable notifications if you’d rather not deal with them. As for the “Suggested for you” section, you’ll find various stories the app has recommended, based on your own search history. As you can see in the screenshots above, my “Suggested for you” was filled to the brim with tech-related news and announcements, though you’re mileage may vary.
To grab the latest update, you’ll want to head on over to Google Play.






