Deal: Grab Interstellar, Horrible Bosses 2 and many more titles from Google Play for just $3.99

Google is currently offering a multitude of great movies at significant discounts. You can buy Interstellar, Horrible Bosses 2, The Hobbit: The Battle of the Five Armies and a handful of others in HD for just $3.99, or purchase the SD versions for just $3.09. Considering that it’s now cheaper to purchase the movies than it is to rent them, this is one heck of a discount. Here’s the full list of titles being offered:
- Interstellar
- Horrible Bosses 2
- The Hunger Games: Mocking Jay Part 1
- The Hobbit: The Battle of the Five Armies
- The Best of Me
- The Judge
We’re not quite sure how long this deal will last, so you better jump on it before it’s too late. Head to the Play links above to start watching!
Deal: Grab a Nexus 5 with one year of service from FreedomPop for just $200

The Google-made Nexus 5 was arguably one of the best smartphones announced in 2013. With its super low price of just $350 and top of the line specs for the time, many users quickly jumped on board with the handset. While Google no longer offers it from the Google Store, there are still ways to pick one up for cheap.
In a new promotion that just made its way to the AA Deals Store, you can pick up a certified pre-owned 16GB Nexus 5 in Black with one full year of service from FreedomPop for just $199.99. The service includes unlimited talk and text, 500MB of 4G LTE data per month, visual voicemail ($30 value), tethering ($47.88 value), and usage alerts ($23.88 value). FreedomPop also doesn’t have any contracts or early termination fees.
More on the Nexus 5
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The phone itself usually runs for way more than $200 on various other retailers around the web, so this is a really great deal. If you’re interested in saving a massive 65% on this promotion, head to the Android Authority Deals Store link below.
YouTube’s making ‘TV’ series and movies with its most popular creators
For many people, Netflix, Amazon Prime and those pirates episodes of Game of Thrones have all but replaced TV. YouTube’s another big draw for “cord cutting millennials,” but since its videos are all user-submitted, it’s almost powerless to stop its stars being poached by TV networks and movie studios. For instance, Fred: The Movie was a flop, but YouTube must have been terrified to see one of its biggest stars wander off so easily. That’s why the site is now setting up TV-style production deals with some of its most popular creators, as well as entering movie production partnership with AwesomenessTV.
The idea is that YouTube will bankroll four original series that it’ll own outright — in a similar way to how Netflix wants to lessen its reliance on its production partners. There are two scripted comedy shows, one from The Fine Brothers, the other from Smosh as well as a prank show from Prank Vs. Prank. Rounding out the list is an oddly described “murder-mystery reality series,” which makes us hope beyond hope that it’s an ersatz remake of Unsolved Mysteries.
At the same time, YouTube is teaming up with Brian Robbins, head of terribly-named studio AwesomenessTV and the figure behind Fred: The Movie. The deal will see Robbins’ outfit create “several feature-length films” over the next two years, all starring YouTube stars and premiering on the Google-owned video site. Let’s just hope that they all build into a Marvel Cinematic Universe-type situation, where Mamrie Hart leads a team of YouTube stars to fight an alien invasion led by The Gabbie Show.
Filed under: Internet, HD, Google
Via: Deadline
Source: Google
Infrared implant brings practical sight to the blind
You can already get a retinal implant to restore some sight when you’re blind, but the quality is usually too poor to be useful for more than avoiding collisions. A better solution is close at hand, however: Pixium Vision has successfully tested an implant that should go beyond basic vision. The tiny chip sits just behind the retina and uses infrared light to both stimulate images in your brain and power the whole device. Tests in rats generate vision equivalent to 20/250. That’s still far from flawless, but it’d be superior to the 20/500 you can get now — good enough that you could read the largest letter on an eye doctor’s chart. The eventual system for humans, which will use goggles to send images, should manage 20/120 and put wearers above the US’ legal standard for blindness. Trial runs start in 2016, so you may not have to wait much longer if you’re eager to give the implant a try.
Filed under: Wearables, Science
Via: IEEE Spectrum
Source: Pixium Vision (PDF), Nature
The curious case of ‘SpyParty’ and self-funded indie games
Game developer Chris Hecker attended Parsons School of Design in the late 1980s — his admissions counselor was a fashionable man named Tim Gunn, who accepted Hecker’s portfolio complete with a four-foot oil painting of Freddy Krueger, the canvas slashed as if it had been attacked by the subject’s own bladed fingers. Hecker eventually dropped out of Parsons and studied computers, picking up jobs at Microsoft and, finally, EA Maxis, building Spore. Now, he’s an independent developer and his current project, SpyParty, has been in the works for eight years. Hecker is experienced. He’s a veteran developer. He’s a relic of gaming’s lost AA industry. Or, as Hecker puts it, he’s “old and decrepit.”
“I’m 44 years old, which is old as hell in development,” he says.
Hecker’s age and experience lend him an intriguing perspective on the industry. He’s building SpyParty — a complex, online battle of wits and reflexes between one sniper and one spy — with just two people, himself and artist John Cimino. Small teams work well for many successful independent developers, such as Vlambeer (Nuclear Throne), Mike Bithell (Volume), Asher Vollmer (Threes), Davey Wreden (The Stanley Parable), Cardboard Computer (Kentucky Route Zero) and countless others. Still, fans of indie games routinely question the amount of time it’s taken Hecker to develop SpyParty, often suggesting that he simply hire more people to get the work done quicker. That’s problematic for two reasons, Hecker says.
One, more people means the game needs to make more money, raising the financial risk. Hecker guesses he’s spent as much as $600,000 developing SpyParty, mostly by himself and recently with just one partner. Now imagine he had 10 people working on SpyParty, he says: “There’s a million dollars a year, just right off the bat, flat, for those people — if you’re talking about even just reasonable salaries in a high-demand area. You can do it for cheaper than that, but then it’s hard to find, like, 10 awesome people in the middle of Oklahoma where you can pay someone $50,000 a year. It’s a trap.”

Hecker continues the thought experiment on the sales side. “Let’s say SpyParty sells a million copies, right?” (He chants under his breath, “Please, let SpyParty sell a million copies.”) “Just as a random number, if SpyParty sells a million copies and I made it with John, then I’m rich. But if SpyParty sells a million copies and I’ve got 10 people working on it, we just barely made salary for the years working on it.”
Shit has to simmer in your brain for months, years sometimes.
Second, the creative process takes time. This is the aspect that business-minded people often don’t consider, Hecker says. He’s still dreaming up new systems, trying out fresh ideas and perfecting his project — and it’s been nearly a decade.
“There’s a wall-clock aspect to good game design,” Hecker says. “Shit has to simmer in your brain for months, years sometimes. So, if you’ve got a lot of people, then the clock is ticking and the ticking clock is anathema to good game design, in my opinion, if you’re trying something really new.”
And Hecker is definitely trying something new. SpyParty is easily described as a Turing Test disguised as a competitive stealth game and shooter. One player is the spy and the other is the sniper; the spy must blend into the AI-controlled crowd at a fancy party and execute missions, such as placing a bug on a diplomat or tinkering with a small statue. The sniper has to suss out which of the partygoers is the human (therefore the spy) and then shoot that character. One shot, one chance to get it right — or terribly wrong.

There will be 21 characters total in SpyParty, and Hecker and Cimino have been releasing the final art for these party people in small batches over the past few years. The latest group of characters builds on a stylistic necessity that Hecker laid out at the very beginning: diversity.
For example, Mr. K is Sikh and wears a traditional turban and beard; Ms. L is a rocker chick; Ms. O is a statuesque Mediterranean woman; Mr. P is a Mexican billionaire; and the identical twins, Dr. M and Dr. N, are beautifully gender-ambiguous. Hecker isn’t shoehorning a diverse cast into SpyParty. He says that the game itself calls for a wide range of eccentric, unique characters.
“The party looks cooler with all kinds of different-looking people there,” he says. “And there’s the aspect that games don’t do this that much at all. So it’s great to have a game where it’s not like a forced thing. It’s a game where it embraces it completely. I’m a big proponent of listening to the game.”

A diverse cast doesn’t mean that all of the rules are off, of course. It means that Hecker and Cimino have to do some research, and they want players to keep them in check and ensure that each character is as authentic as possible. Take Mr. K, a follower of Sikhism, for example. If Mr. K debuted in SpyParty drinking a martini, Hecker would want someone to let him know that Sikhs don’t drink alcohol. He’s not looking to offend anyone, for any reason.
“If someone’s just offended that we put a Sikh in a video game, then they get a copy of this video,” Hecker says.
SpyParty is already available to play in beta form, and it’s been downloaded about 15,700 times. “It’s not selling enough yet to pay for John’s salary and me to live and whatnot — let alone pay back my daughter’s college fund — but I’m not that worried,” Hecker says. He still plans to release it on Steam Early Access, giving him an immediate potential audience of 100 million players. He’ll do that on his own time, though, just like he’s approached SpyParty‘s development for the past eight years.

Hecker is not alone in taking weird risks on big indie games: His longtime friend and fellow developer Jonathan Blow, creator of the hit 2008 platformer Braid, has funneled all of his money into the production of his next game, The Witness. Blow and Hecker represent the new normal of AA development: something larger and more funded than a no-name designer working on a passion project, but smaller than the corporate teams creating Call of Duty, Halo or Destiny.
“The Witness is an example of a 10-person game, but Jon blew all of his money on it,” Hecker says. “Everything is riding on it. It’s not a stable business model — he’s just insane. And that’s great; it’s good for us that he’s insane and willing to spend all of his money, but that wasn’t a stable business model. You can’t assume you’re going to have a hit that pays back all the money you spent as a business model for running a company. If Witness flops, all of those people are fired.”
Pot, meet kettle. His name is Hecker.
“That said, I’m spending all of my savings,” Hecker says. “I’m also gambling huge on this, so who knows?”
PayPal’s simple One Touch payments reach the web
PayPal helped fast-track your online shopping when it rolled out One Touch payments on phones last year, and today it’s bringing that simpler system to the web. As with mobile apps, you shouldn’t have to sign in more than once to use your PayPal balance for purchases on any device with a browser — it’ll remember your details, so you only need to acknowledge that you’re draining your account. You should see One Touch today at numerous web-based shops that already take PayPal, and it should reach other countries in the months ahead.
[Image credit: AP Photo/Jeff Chiu]
Filed under: Internet
Source: PayPal Forward
Apple Watch Games Provide Gameplay Bursts With Incentive to Revisit Often [iOS Blog]
Although the main purpose of the Apple Watch is the wearable’s at-a-glance look at bite-sized content on the wrist, many game developers showed up out of the launch gate with new game experiences for the device. Some games appear to still be stuck in the mind-set of play sessions that are slightly too lengthy for a wrist-worn gadget, but a few clever dev teams have built fun, short-burst apps that are perfect for killing time in long lines, before a movie, or even at home.
Many of the games are free extensions of iOS games, but a few range in price from $1.99 to $3.99 on the App Store. Our sister site, TouchArcade, gave its initial thoughts on most of the games listed below in a roundup of Apple Watch games and companion apps.
Starting off with the free games, Nimblebit’s word game Letterpad tasks players with deciphering the spelling of a word using only a short hint and the number of letters within the hidden word. Solving the word progresses players to the next puzzle, the game slowly amping up difficulty along the way. The game uses Force Touch to let users spend hints, shuffle letters and clear spelling attempts. Letterpad is free on the App Store.

Watch Quest! Heroes of Time is designed specifically for Apple Watch and lets players view and interact with a hero on an epic quest. The catch is that the hero is on auto-pilot, fighting enemies and delving into dungeons on their own, but requires help from the player to ensure success.
So, for example, if a user fails to check in after a specific notification (open a treasure chest, battle a particularly tough foe), the in-game hero will fail to succeed at the mission. Watch Quest! Heroes of Time is free on the App Store, with the added caveat that it’s essentially a tutorial mission and the full game can be unlocked at $0.99.

Another interesting RPG-like game is Runeblade, which tasks players with dispatching a rotary of enemies every time they re-visit the app. Upon victory, players win gold that can be used to upgrade damage and attack speed, and then points them onto a new quest and enemies to defeat all leading to bigger boss battles.
Players can look forward to unlockable spells, harder enemies, and “a wealth of items to unlock” as they progress, according to TouchArcade. Runeblade is free on the App Store.

One of the more notable paid apps is called Spy_Watch, which provides a bit of a meta game in letting its players role-play as the offspring of the former head of a famous Spy Organization. While playing, they are faced with the immense task of rebuilding the shuttered group from the ground up while simultaneously digging through clues regarding the player’s mysteriously killed father.
What all this essentially boils down to is the player’s input on the main menu in deciding on which missions to take to advance the story, earn more cash, or training to advance the player’s skill set. After initiating a mission, a timer counts down in real-time, eventually alerting players to return to the game to continue their mission of espionage and discovery on the game’s world map. Bossa Studios’ Spy_Watch is $1.99 on the App Store.
As TouchArcade points out, many of the first wave launch games on the Apple Watch appear to be designed for quick bursts of gameplay with some form of motivation to keep checking back into the experience. While some games still fall flat on either (or both) of those fronts, and are subsequently not worth much of a mention, we will keep updating this roundup of new and notable games for the Apple Watch as they become available.
More notable games for Apple Watch:
– Rules! ($2.99, currently available as a free download within Apple Store app)
– Trivia Crack ($2.99, ad free)
– Letter Zap (Free)
– BoxPop (Free)
LG Watch Urbane officially available at Verizon in Silver for $349.99
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Yesterday the new LG Watch Urbane made its debut on the Google Store for a good portion of the world to order. It carried a $349.00 price tag with a ship date starting May 8th. Prior to that news we got our hands on some information that Verizon Wireless would be carrying the device on April 28th. Looks like the docs panned out and Verizon is indeed offering the new Android Wear toting device.
Running through the order process I see that Verizon is offering FREE 2-day shipping on all orders. That would place the LG Watch Urbane to your door by April 30th if you get your order in now. If you want to shell out a few bucks more, $12.99, you can opt for overnight delivery. The only potential downside is that the Verizon offering is only available in silver with the gold option not present. If the silver variant was your choice to begin with, then the $0.99 difference to have the device a week earlier than those who jumped on the Google Store option is a small price to pay.
Direct yourself over to Verizon Wireless to get your order started.
Via: Verizon
The post LG Watch Urbane officially available at Verizon in Silver for $349.99 appeared first on AndroidSPIN.
LG formally unwraps the 5.5-inch G4
The flagship phone comes with leather, metal, and ceramic options
As if we were to expect anything else out of LG today, the handset maker has officially unveiled its latest flagship smartphone, the G4. Featuring some of the latest and greatest in both hardware and software, the LG G4 is a premium phone to be sure.
Powered by Android 5.0 Lollipop with LG’s UX 4.0, the device boasts a 5.5-inch Quad HD IPS display, a Qualcomm Snapdragon 808 processor with 3GB RAM, and a removable 3000mAh battery.
In terms of cameras, the G4 packs a 16-megapixel shooter with a wide aperture of f/1.8, laser-assisted autofocus, optical image stabilization, and a color spectrum sensor. Able to shoot in RAW format, the camera can also capture video in 4K resolution.
Other details include a front-facing 8-megapixel camera, microSD expansion slot, and a modem capable of theoretical download speeds of 400Mbps.
The G4 is skinned with a “vegetable-tanned” leather however, LG will offer the device in other back cover options including “hammered metal” and “contoured ceramic.”
Specifications
LG UX 4.0 Features:
UPDATE: Pricing and exact availability are not yet known; however, various carriers will likely offer up details shortly.
- Sprint was quick to announce the G4 for availability if June though it did not disclose pricing options. Sprint will offer the phone in metallic grey and black leather. Sprint
- U.S. Cellular has also committed to a June launch but gave no hint of info beyond that.
The post LG formally unwraps the 5.5-inch G4 appeared first on AndroidGuys.
Roxon Waterproof Bluetooth Speaker, 50% off
Who doesn’t want huge sound at a low cost? Better yet, who doesn’t want the ability to take that powerful sound just about anywhere they feel so inclined? With the Roxon Waterproof Bluetooth Speaker, water is one less thing to worry about coming between you and your tunes.
This powerful speaker boasts a massive sound in a durable form factor. Take it camping or bring it in the shower (IPX4 rating) and keep the music pumping. With a 12 hour battery and Bluetooth 4.0 connectivity, this a terrific portable speaker unit. Regularly priced at $79, AndroidGuys readers will be cashing in on this 50% off promotion. Your price? Just $39!
See more at deals.androidguys.com
The post Roxon Waterproof Bluetooth Speaker, 50% off appeared first on AndroidGuys.









