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24
Apr

Samsung explains what makes the S6 Edge’s screen better than LCD


Samsung Galaxy S6 Edge-14

While opinions on the Galaxy S6 Edge’s design, battery life, or software features vary, almost everyone agrees that the S6 Edge and the regular S6 feature some of the best (if not the best) screens in the industry.

Now Samsung Display put out a press release that gives us a little peek at how the S6 Edge display is made and what makes it so good.

It all starts with the substrate: the S6 Edge is Samsung’s third curved screen phone, after the Galaxy Round and the Note Edge, and features the same polyimide substrate as its predecessors. Polyimide is a type of plastic that offers several benefits compared to the glass substrates typically used on LCD and non-curved OLED displays. Obviously, polyimide can flex, but it’s also highly resistant to shocks and can be processed into sheets that are half as thick as similar glass sheets. That leaves more room for other components and enables thinner designs.

samsung galaxy s6 vs s6 edge aa (21 of 39)

While the 2013 Galaxy Round had a pixel density of 386 ppi, Samsung Display upped its game for the S6 Edge to a much more impressive 577 ppi, by depositing 3.6 million organic subpixels on the phone’s 5.1-inch display.

Samsung boasts about the rich color gamut of the S6 and S6 Edge, which means the phones can show more colors than a regular LCD screen: almost 100% of the Adobe RGB gamut, compared to 70%. (However, we should note that quantum dot LCD panels can display more colors than standard LCD, as seen on Sony’s latest phones or on Amazon’s Kindle tablets.)

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The Galaxy S6 Edge display, Samsung claims, is much faster than LCDs, with response speeds of 0.01 milliseconds, compared to 8 milliseconds. But – and this is a big “but” – taking advantage of that speed requires other components to be just as fast, as Samsung admits when it specifies “once new application processors are introduced.”

Finally, like any AMOLED screen, the Galaxy S6 and S6 Edge display can save power by lighting up just some of their pixels, as opposed to LCD, where the entire backlight module has to switch on even for a small number of pixels. Samsung claims that using this capability to light up just the curved sides on the S6 Edge reduces power consumption by 20 percent in its current form, though there’s potential for more.

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24
Apr

Anomaly, The Room 2, Metal Slug series and more on sale on Google Play


05 Google Play Store watermarked

The weekend is almost here! For those with a little down time over the weekend, there’s plenty of great games on sale that can help you kill some of that time including big name titles like Leo’s Fortune, the Room Two, many titles from SNK Playmore, and more!

Without further ado, here’s the big roundup of apps on sale this week:

Keep in mind we can’t say for sure how long these sales prices will last, so if any of the apps on the list hit your fancy, we’d grab them while you can. Any other great games on sale that you’re aware of? Let us know about them in the comments.

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24
Apr

5 Android apps you shouldn’t miss this week! – Android Apps Weekly


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nPerf Speed Test Android appsSponsored by nPerf Speed Test

[Price: Free with in-app purchases]
nPerf Speed Test is a comprehensive speed test application that allows you to test your web speed. It does so in three tests which includes your classic speed test along with a browsing load test and a YouTube streaming test. You can test on a WiFi or mobile connection and even compare your final score with other carriers and Internet Service Providers. You can track history and location of each speed test and it even comes with a pretty decent user interface. It’s free to use and we’d like to thank nPerf Speed Test for their support of Android Apps Weekly. Learn more about the app and test your speed  here.
Get it on Google Play
nPerf Speed test review


Welcome back to Android Apps Weekly! Here are the headlines from this last week:

  • A woman claimed her account was hacked and is suing Google for allegedly unauthorized in-app purchases that apparently cost her thousands of dollars. According to court documents, her account was charged 650 times and she managed to not notice the money missing or receive any of the emails you always get when you buy things.
  • A new Humble Bundle is out now and includes 10 titles from Tin Man Games. You can pay whatever you want and get four titles, pay the average and get four additional titles. For a flat $9, you get all ten games. It’s a great way to get some awesome games on the cheap.
  • A new study came out to show the Q1 numbers for both Google Play and the Apple App Store. As per the norm, Google Play has more apps and more app downloads but iOS continues to lead in overall revenue. Nothing new here, but it is the latest stat sheet and we don’t expect it to change anytime soon.
  • Some developers in Italy who call themselves OrangeSec managed to port Cortana to Android. There are a lot of limitations including no offline mode and it’s only it’s Italian, but it’s still Cortana’s backend that’s being accessed. We imagine Microsoft will shut it down eventually but it’s still fun to see.
  • In a blog post released earlier this week, Adobe has officially promised to support Android better in the future. Adobe has Android apps but their more innovative creations have remained iOS exclusives and that is about to change. We can expect to see some progress on this over the summer of this year.

For more Android apps and games releases, headlines, and updates, don’t forget to check out this week’s newsletter where we round up all of the apps news from the last week. If you’re so inclined, you can also sign up using your email to get this news delivered directly to your inbox every single week.

Subscribe to our Android Apps Weekly newsletter!


Android for Work Android Apps WeeklyAndroid for Work

[Price: Free]
Google has released the official Android for Work application. Obviously you’ll need to have Android for Work on the web to make this work but it’s nice to see it available for mobile devices and tablets. The compatibility is a bit limited, but you should be able to find all of the tools there including contacts, calendar, downloads, the office suite, and email. It also includes the hallmark admin control of Android for Work.
Get it on Google Play
Android for Work Android Apps Weekly


Servicely Android Apps WeeklyServicely

[Price: Free / $2.16]
Servicely is a root application developed by Francisco Franco. The app allows you to identify, control, and shut off processes that may be draining your battery while you’re not using your device. It’s similar to Greenify but works more efficiently to keep tasks shut off so they don’t keep your phone awake when it shouldn’t be. There is a pro version that you can access for free and then donate later if you want to. We think you should.
Get it on Google Play
Servicely Android Apps Weekly


Tiny Guardians Android Apps WeeklyTiny Guardians

[Price: $3.99 with in-app purchases]
Tiny Guardians is a tower defense style game that was released to relatively positive reviews this last week. Like your typical tower defense games, your goal is to guard against waves of bad guys. Unlike tower defense games, Tiny Guardians doesn’t have any towers. You controls guardians that must defeat all the bad guys and you lose if your strategy doesn’t work out and your guardians die. It’s a unique concept that could be a lot of fun.
Get it on Google Play


Hello Android Apps WeeklyHello Caller ID and Blocking

[Price: Free]
Hello is a new application from Facebook that acts as a dialer app for their Facebook Messenger service. Messenger has had calls for a while but now has a dedicated interface to access them. On top of working with Facebook’s service, you can automatically block calls, get free calls and texts over Messenger, and integration with your phone contacts and Facebook. It does work like a regular phone dialer with your number if you need that.
Get it on Google Play


Mortal Kombat X Android Apps WeeklyMortal Kombat X

[Price: Free with in-app purchases]
The long awaited Mortal Kombat X is here, kind of! The game has made its way to the Google Play Store but it has only been soft-launched in select markets ostensibly for testing purposes. We don’t know when it will roll out to everyone but it is here and that means it’s coming very soon. Mortal Kombat X features a whole bunch of your favorite MK characters along with classic tropes from the series like fatalities. It should be a lot of fun once it’s fully released.
Get it on Google Play


Wrap up

If we missed any great Android apps or games news, let us know about it in the comments!

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24
Apr

Purported HTC Butterfly 3 specs revealed in new benchmark test


aa-htc-butterfly-2-front-dark-wallpaper

So far this year, we haven’t heard too much regarding HTC’s new Butterfly 3 flagship. We’ve heard whispers that the Asia-centric handset will tote a 5.2-inch Quad HD display (just like the One M9+), but that’s the extent of it. Now we’re getting a few more hints at what the device will bring to the table, thanks to a recent benchmark test over at CompuBench.

The benchmark test reveals that the HTC Butterfly 3 (J Butterfly HTV31) will have a slightly smaller 5.1-inch display with a 2560 x 1440 resolution, a Qualcomm Snapdragon 810 processor backed by 3GB of RAM, and an Adreno 430 GPU. The benchmark reveals it also has 32GB of on-board storage, a 20MP rear-facing camera and a high-res 13MP front-facing camera. It’s also running Android 5.0.2 Lollipop.

Screen Shot 2015-04-24 at 10.41.04 AM

Traditionally, HTC has only launched the Butterfly series in Asian markets, so folks in North America probably won’t get a chance to see this device. We should try to remember that, no matter how probable the clues are, nothing has yet been confirmed by the company. But if these specs are correct, the Butterfly 3 is turning out to be one heck of a flagship.



24
Apr

Java Developer Course Bundle, 86% off


If you’ve ever had a desire to build an Android app or tinker around with Java, now is the time to act. This Java Developer Course Bundle puts the power in your hands by exposing you to hours of exclusive content such as lectures, tutorials, tools and building blocks. Not only will you be introduced to the basics, you’ll also develop the skills needed to build dynamic websites, work with Java Spring Framework, handle data structures, and much more. At the conclusion of the course, you’ll also be awarded a certification of completion and can brag to all of your buddies (and future employers). This bundle typically goes for nearly $300 but AndroidGuys readers can act now and claim this deal for just $39.

See more at deals.androidguys.com

The post Java Developer Course Bundle, 86% off appeared first on AndroidGuys.

24
Apr

Hubble turns 25: The past, present and future


ESA NASA Hubble Space Telescope

Today, 25 years ago, Hubble finally left Earth aboard the Space Shuttle Discovery after decades of planning and development. Its journey was fraught with problems and delays, but it ultimately rose above it all to bring us groundbreaking scientific discoveries and historic photos of planets, galaxies, nebulae, space dust and more. Hubble didn’t only outlive its original 10-year lifespan — it became the Michael Jordan, the Madonna of telescopes. If you’re a movie fan, you’ve likely seen it on screen at least once. If you’re a metalhead, you might have seen at least one of the photos it captured on an album cover. Even people with zero interest in space know its name.

WHAT IS HUBBLE?

The Hubble Space Telescope (HST) is an 11-ton device that’s the size of a bus. It orbits the Earth at an altitude of 340 miles, or around 100 miles above the International Space Station, and reaches speeds of 17,000 miles per hour. That’s enough to circle the whole planet once every 97 minutes, roughly 15 times a day. The telescope is equipped with solar-powered instruments that can capture photos of space in visible light, ultraviolet (UV) and near-infrared wavelengths. However, if Hubble were ground-based, many of its instruments would be pretty much useless. They work well because they’re located beyond the Earth’s atmosphere, which distorts our view of the universe.

As Dr. Patrick McCarthy, Giant Magellan Telescope’s director, told us when we asked why space observatories are still important despite the ongoing construction of several gargantuan land-based ones:

From the ground we are unable to view any significant amounts of ultraviolet (UV) light because of the ozone layer. Space telescopes equipped with the right instruments can be used to study nearby star-forming regions by the UV light they emit. Certain parts of the infrared spectrum are also best studied from space, and by looking at these wavelengths astronomers can study galaxies in the very early universe.

HST is one of NASA’s four Great Observatories, along with Spitzer, Compton and Chandra. Spitzer carries infrared and far-infrared equipment; Compton specializes in gamma ray; while Chandra is an X-ray observatory.

HOW HUBBLE WORKS

The telescope carries a number of scientific instruments and cameras that analyze data and capture stunning space photos, respectively. Those cameras can’t take pictures on their own, though — similar to how ordinary cameras need lenses, the ones on Hubble need the telescope’s mirrors to work.

Hubble has a big primary mirror measuring 7.9 feet in diameter — with telescopes, the bigger the mirror, the better — which reflects light to a secondary one. That light bounces back to the center of the main one, where there’s a hole leading to the scientific instruments. The cameras then capture what the mirrors reflect in black-and-white. All the bright, colorful photos NASA and the European Space Agency (ESA) regularly release are actually composites of two or more exposures with colors added during post-processing.

HUBBLE, A HISTORY

While talks of building a space telescope began in the 1940s, HST’s construction didn’t take place until the late 1970s. It made such a huge dent (over a billion dollars) in NASA’s budget, that the agency had to ask its European counterpart for additional funds. The ESA provided one of Hubble’s first instruments and solar panels as well, guaranteeing European astronomers at least 15 percent of the telescope’s observing time.

The building process wasn’t as smooth as NASA had hoped, and the agency had to stop construction several times due to issues with one of the contractors. HST finally blasted off from Cape Canaveral in April 1990, but the agency’s problems didn’t end there: Scientists quickly realized that there was something wrong with the telescope when the first photos it took came out fuzzy.

The culprit? A barely noticeable, but serious optical defect known as spherical aberration. “This means that the outer edge of the mirror was too flat by a depth of only four microns, which is less than the thickness of a strand of hair,” Robert Arentz from Ball Aerospace explained to us in an interview. Ball Aerospace built most of Hubble’s instruments, as well as the set of movable, curved mirrors called Corrective Optics Space Telescope Axial Replacement (COSTAR), which served as a fix to the spherical aberration.

That four-micron flaw was a huge problem, as you can see above.
Left: the Spiral Galaxy M100 taken before the aberration was fixed / Right: same galaxy after the flaw was patched up

Thankfully, Hubble was designed to be repaired and upgraded by astronauts while in orbit — it’s the only space telescope made to be serviced, actually. So in December 1993, a crew was able to fly out and attach the additional mirrors. Installing COSTAR was “an extreme technical challenge,” Ball Aerospace Senior Program Manager John Troeltzsch told Engadget. It had to be packed securely in a box the size of a phone booth to survive the space shuttle launch. And then, an astronaut had to spacewalk and install it “into a precise position to one-tenth of a millimeter” using a robotic arm.

COSTAR was taken down during the fifth and last Hubble servicing mission in 2009, as all of Hubble’s instruments now come with built-in correctors for the aberration. That same mission brought a few new instruments on board, though, including the Wide Field Camera 3, which has better resolution and a larger field of view than any other Hubble camera. It seriously leveled up the telescope’s ability to take impressively clear photos — just compare the 2015 version of the Pillars of Creation to the one taken in 1995 to see what we mean.

WHO USES AND MAINTAINS HUBBLE?

It’s not just NASA and ESA scientists that can use the telescope to study the universe. NASA gets over a thousand proposals each year from researchers all over the globe. A panel goes through that pile to determine which studies to undertake, and the chosen teams get exclusive access to the data they requested for a year before it’s released.

Since NASA’s space shuttle program shut down in 2012, there won’t be any more servicing missions. The six instruments on board right now, including cameras, spectographs, spectrometers and sensors (all powered by sunlight), will remain with Hubble as they are until the end. There is, however, a dedicated team of engineers and computer scientists from the Goddard Space Flight Center and the Space Telescope Science Institute (STScI) that continues to monitor HST’s health and performance from Earth. The folks at Goddard also get the first look at any and all data Hubble’s computer beams back to the ground station, before it’s forwarded to STScI. Scientists from the institute are in charge of converting data into units we can understand, such as wavelength or brightness, and uploading those details to the internet for researchers everywhere.

NOTABLE SCIENTIFIC DISCOVERIES AND PHOTOS

Thanks to Hubble, we’re able to travel back in time in a way, as the photos it takes show the state of the universe way before our own solar system even existed. The Hubble Ultra Deep Field survey, which took a visible-light image revealing some of the most distant galaxies we’ve ever seen, is a favorite among scientists. To conduct the study, NASA had to locate an empty patch in the sky that was so tiny, the agency compared it to peering through an 8-foot-long soda straw. NASA periodically positioned Hubble to stare at that spot for over 10 consecutive days, several times over the years. The image above is the sharper, livelier 2014 version of the Ultra Deep Field — the 2004 iteration looks bland in comparison — using a composite of images taken from 2002 to 2012. Due to the galaxies’ distance and the time it takes for light to reach us, the resulting image shows young galaxies as they were forming around half a billion years after the Big Bang.

Hubble’s observations of a special type of star also provided the data needed for a more accurate estimate of the universe’s age. It’s apparently around 13.7 billion years old, instead of 15 or 16 billion years like scientists previously thought. HST found strong evidence that supermassive black holes exist in the center of galaxies and pinpointed the color of an exoplanet for the first time, as well. More recently, it helped scientists find proof that there’s most likely an ocean underneath the ice crust of Jupiter’s biggest moon, Ganymede. Hubble also expanded our understanding of stars’ life cycles and established the amount of dark matter in the universe (three-fourths of the universe’s mass!).

TECHNOLOGIES DERIVED FROM HUBBLE TECH

Like many NASA projects, technologies developed for Hubble gave rise to several spinoffs. For instance, the developers of the famous da Vinci surgical robot incorporated what they learned from the observatory’s robotic arm and other tools into their creation. Same goes for the Canadian developers of another robotic surgeon called neuroArm. One of the components of a Hubble instrument called the Space Telescope Imaging Spectrograph (STIS) became key to the development of a piece of breast cancer-detecting equipment. HST also helped improve micro-endoscopes and even gave Goddard scientists the know-how to create an advanced blade-sharpening tool for ice skates.

BYE BYE HUBBLE, HELLO JAMES WEBB

Dry your tears, fellow space lover: You don’t have to bid Hubble farewell right now. It’s old in telescope years, but it’s still powerful, and some scientists believe its components and instruments can last until 2020. At the moment, it’s still involved in several projects, including an incredibly ambitious undertaking called The Frontier Fields, which also uses fellow observatories/telescopes Spitzer and Chandra to peer at distant clusters of galaxies.

In 2018, HST’s successor, the James Webb Space Telescope, will start making its way to orbit. This newer, more powerful and expensive observatory will be as big as a tennis court with a mirror three times the size of Hubble’s. It will also orbit the Earth from a far greater distance, around 930,000 miles, or almost four times farther than the moon. Unlike Hubble, which works best with visible and UV light, James Webb will be optimized for infrared light, making it Spitzer’s successor, as well. Its ability to see in infrared better than its predecessors “means [it] will be great at looking through dusty parts of the universe like the places where stars and planets form,” according to McCarthy. That “also means [James Webb] will be able to see further back in time and space than the HST.”

While there might be a few years of overlap, Hubble will inevitably give out someday. Radiation from the sun is one of its biggest enemies, as it’s bound to break down the telescope’s components over time. NASA originally wanted to bring it back to be displayed in a museum, but alas, it was specifically built to attach to a space shuttle. A modern-day rocket can’t bring Hubble back safely, but it can guide the telescope into a fiery reentry straight into the ocean. It can also boost HST’s orbit altitude to leave it floating in space for a few more centuries.

NASA will decide what to do with the aging space telescope when it’s time. In case the agency decides to leave it alone, though, Hubble will succumb to the forces of gravity little by little and start reentering our atmosphere by 2037.

[Image credit: ESA (Hubble); NASA (Space Shuttle Discovery); NASA (Spherical aberration photo comparison); NASA, ESA, H. Teplitz and M. Rafelski (IPAC/Caltech), A. Koekemoer (STScI), R. Windhorst (Arizona State University), and Z. Levay (STScI) (Hubble Ultra Deep Field 2014); NASA, ESA/Hubble, STScI, J. Hester, P. Scowen (Arizona State University) and the Hubble Heritage Team (Pillars of Creation comparison); NASA, Northrup Grumman, Flickr (James Webb Telescope render)]

Filed under: Science

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24
Apr

Nintendo backs off of bringing Super Nintendo games to Wii U


Bad news for Super Nintendo fans: your Wii U fix is about to dry up. Nintendo’s Virtual Console, the download service offering older games on its consoles and handhelds, has never had the most robust selection. With Nintendo turning its eye towards N64 games, though, SNES releases are being left behind. According to Natsume, a publisher with a plethora of SNES games primed for re-release, Nintendo is done with 16-bit for now.

“At this point, it’s unlikely we’ll see any other Natsume SNES games coming to the Virtual Console, as Nintendo’s interest has moved onto other classic systems,” said Cee-Cee, Natsume’s Community Manager in the US, responding to questions about whether the company’s game Pocky & Rocky would hit Wii U. When fans asked follow-up questions on Facebook about other, possibly more popular games from the archive, Cee-Cee dashed any hopes. “If it’s not up now, it’s not coming.”

During its April 1st Nintendo Direct presentation, the company did announce that it would start releasing N64 games on Virtual Console, but that didn’t necessarily mean it would stop releasing SNES or NES games. It never shied away from releasing Virtual Console games for multiple old devices simultaneously on Wii. Nintendo may be more interested in committing its internal resources to new projects, though. Natsume said that even though most of the games on Virtual Console come from outside publishers, it’s Nintendo that does most of the work preparing them for sale.

“The titles for Virtual Console are handled by Nintendo,” explained Cee-Cee. “The publisher and Nintendo discuss which classic titles would be a good fit and have the best potential to sell. Once a title is agreed upon, Nintendo and the publisher work together to bring that title to the designated system, with Nintendo doing the bulk of the work.”

Filed under: Gaming, Nintendo

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24
Apr

The best exercise headphones


This post was done in partnership with The Wirecutter, a list of the best technology to buy. Read the original full article below at TheWirecutter.com.

If I were looking for a pair of headphones to use in my workout, I’d want the Relays by Sol Republic. They are hands down the most comfortable headphones to wear while being active. They sound good, stay put without chafing or tugging, are light and resistant to sweat, and come with a lifetime of free tips (because you know those lil’ buggers love to get lost in a gym bag).

I came to this conclusion after extensively testing 38 models. Our tests involved a professional listening panel, three stress tests, and real workout tests. After all that, I’m confident the Sol Republic are the best fit for your fitness routine.

Who’s this for/should I upgrade?

One of the tables full of sport headphones awaiting testing.

Exercise headphones are for people who want to run, hike, bike, or hit the gym while listening to music, podcasts, or other media. That means they should be able to withstand a variety of stressors like sweat, rain, strain from dropping media players, and abuse from being thrown in a bag. The headphones should also sound decent, feel good, stay put, and stay out of the way while you’re being active.

Our pick

The Relays by Sol Republic won because they were, hands down, the most comfortable headphones to wear while being active. What really solidified our choice was the run test. Where other headphones had cable noise, the Relays were quiet. Where other headphones tugged and chafed our ears, the Relays were comfy and so light that one could easily forget they were being worn. Where other headphones took a while to get into the correct position, the Relays popped immediately into place. And after our punishing drop, crumple, and moisture tests, the Sol were still in perfect shape. You can trust that they are up to the abuse that fitness headphones face on the daily.

Also they sounded great to our listening panel of audio experts; and although there were other headphones that we liked the sound of better, not a single panelist disliked listening to the Relays.

Plus, the Relays come with a fit-in-your-pocket small carrying case, have a 1-year warranty, and if you register your Relays on Sol Republic’s website after purchase, Sol will send you free replacement tips whenever you ask. No more freaking out if one of your ear tips disappears in an errant roll across the gym floor. How handy is that?

Flaws but not dealbreakers

The Relays are not the best-sounding headphones in their price range and type. If you want the utmost best sound that $100 can buy, read our piece here on non-exercise headphones. But those headphones won’t take the brutal punishment that we dished out.

Wireless exercise headphones (for a price)

The Jaybirds are light and stay put while running, but you’ll have to get used to charge them after about 8 hours of use.

Why wireless headphones? Two words: no cord. But you knew that. What surprised me when I first started running with Bluetooth headphones was the way it affected my posture and stride. I never realized that I actually carried my head stiff and straight to avoid snagging the cord on my shirt or arm and popping the buds right out of my ears.

If you don’t mind charging your headphones once or twice a week or spending $140 on headphones in exchange for cutting the cord (you get about 8 hours of use per charge), you can’t do better than the Jaybird Bluebud X.

They have fantastic bass, are light, stay put without chafing, and have a lifetime sweatproof warranty. I’ve personally recommended these to several people who have all have reported back that they are extremely happy. We like these a tiny bit better than the Relays in terms of sound balance, but the need to charge, the extra cost, and the tricky setup meant they were just barely edged out as our top pick. Still, you can buy these with confidence.

Open-ear and budget exercise headphones

The Koss Fitclips don’t sound as great as the Relays, but they’ll do fine if you’re on a budget.

The SOL and Jaybirds are our picks, but if you want to spend a lot less, the Koss Fitclips go over your ears and cost about $16. They don’t sound anywhere as good as our main picks, but they’re also much, much less money. If you want to spend a little more and get a microphone for taking phone calls on your runs, the $42 Skullcandy Chops are our pick. Although you should be able to hear outside noise fine using these choices, for those who need a heightened sense of awareness of the outside world while they run, bike, or exercise, the inexpensive $20 Panasonic RP-HS34 headphones are our favorite budget-friendly unsealed set.

How did we test?

I started out by researching professional reviews from fitness journalists as well as pro audio writers, users, bloggers, and forum members. This eventually lead us to try out about 38 models, narrowed down from the original 75 models we considered.

I burned in every model and then turned them over to our expert panel for audio testing.

After I had the top-rated choices in those categories, I took to the track and ran half a mile with each pair of headphones. Then, to check durability, I connected each headphone to a portable speaker, held the headphones from where they would connect to your ear, and dropped the speaker from a height several times to test the cord. Next, I put the headphones in their included cases or bags and shook, kicked, sat on, mashed, and smooshed the bag vigorously to simulate abuse in gym bags and workouts.

We used a spray bottle to test how sweatproof the headphones really were..

Because all of that wasn’t enough, I next tested water resistance. Each headphone was sprayed with a water-filled utility misting bottle, and then plugged in to see how they worked when sweated on. Yes, I endured 10 wet-willies for you.

In closing

After testing all those headphones in all the different ways that exercise headphones should be tested, it’s pretty clear to me that the Relays by Sol Republic are the best headphones for most people. And for those who want wireless, open-ear, or budget picks, we have those recommendations covered as well.

This guide may have been updated. To see the current recommendation please go to TheWirecutter.com.

Filed under: Portable Audio/Video

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24
Apr

Luxottica CEO says company is working on Google Glass 2.0


FRANCE-ART-EXHIBITION-TECHNOLOGY-SAINT-PHALLE-GOOGLE

When Nest CEO Tony Fadell took over Google Glass back in February, he pledged to redesign the headset “from scratch.” Well, it looks like that process is well underway. In a company meeting today, Luxottica CEO Massimo Vian said the Italian eyewear company is working with the folks in Mountain View on not one, but two new versions of the device. Luxottica owns brands Ray-Ban and Oakley, and if you’ll recall, the company worked with Google on frames for the original version of Glass.

“What you saw was version 1,” Vian said. “We’re now working on version 2, which is in preparation.”

Vian also explained that a third version is in the works, and there are currently “second thoughts” on what it’ll look like. Aside from the promised redesign, details are scarce on the new model(s), besides reports that it’ll be powered by Intel and aim to be what Google’s Eric Schmidt calls “ready for users.” Speaking of Intel, Luxottica has its own product in the works with the chip maker that’s set to debut in 2016.

[Image credit: Joel Saget/AFP/Getty Images

Filed under: Wearables, Google

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Source: Wall Street Journal

24
Apr

Samsung Galaxy S7 could sport dual rear cameras


HTC_One_M8_Back_Duo_Camera_TA_02

It’s earnings season, and that means that future plans of various companies are sometimes divulged during conference calls or reports. Samsung Electro-Mechanics recently had an earnings report in which they stated that they have a dual-camera prototype that features two sensors and lenses. A prototype doesn’t necessarily mean it will come to market, but they said that it would be ready for the first half of 2016. That implies that it will come to market, and the first half could mean that we will see it on the Galaxy S7.

Dual rear cameras is nothing new. HTC tried this with the One M8 (pictured above) and they have given it another shot on the One M9+, but it hasn’t caught on with most consumers. Samsung is saying the main benefits for the dual camera is backlight compensation, better zooming quality, faster shutter speed, and the ability to add bokeh effects.

This all sounds like a gimmick, and we know Samsung is great at that, but I am open to this one. Samsung has clearly taken a huge lead in the camera department, and if they think a dual camera setup would provide even better performance, than I am game with that. What do you guys think?

source: inews24
via: G4Games

 

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