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18
Dec

Soundrop’s social music listening comes to Android


Soundrop for Android

Soundrop’s communal listening experience is at last available on Android. As with the iOS app, music lovers can sign into a paid Deezer or Spotify account and join rooms with themed playlists; from there, they can both vote for songs in the play queue and discuss tracks with fellow fans. You’ll need at least Android 4.0 and one of the associated streaming services to get started, but the Soundrop app itself is free to download from Google Play.

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Source: Google Play

18
Dec

LG’s 21.5-inch Chromebase all-in-one puts ChromeOS on the desktop


Besides Samsung’s Chromebox series ChromeOS has appeared mostly on laptops, but now LG is ready to put its new Chromebase up against Apple’s iMac and Windows-based all-in-one desktop PCs. According to the spec sheet, that 21.5-inch 1080p LCD hides an Intel Celeron CPU, 2GB of RAM and a 16GB SSD inside, along with an assortment of ports in the back and on the sides. It won’t compete with high-end PCs on horsepower or internal storage, but it’s ready to play a part in Google’s vision of network computers that run mostly web-based apps, are hassle free and require no real maintenance. We’re not expecting to get Steam loaded up on here, but when we’re playing IT for relatives over the holiday something like this may be on our minds. Without a pricetag however, it’s hard to judge this one properly, so we’ll look for that and more information next month at CES.

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Source: LG

18
Dec

Real Racing 3 Gains Real-Time Online Multiplayer and Two New Supercars [iOS Blog]


Popular iOS racing game Real Racing 3 has been updated with a real-time online multiplayer mode through Game Center, a significant update for the game. EA has also added a pair of new super cars, the McLaren P1 and the Lamborghini Veneno.

Our sister-site TouchArcade has a brief first impression of the new multi-player mode:

We haven’t dove into the new multiplayer mode just yet, but our own forum moderator Killer Cow offers his own first impressions, saying “It’s actually pretty cool. You can only use certain types of car, there are tournaments where you can earn up to 500 gold ($60) and you can see the total number of players online.” Hey, sounds good. The multiplayer is only for up to 4 players, which is kind of disappointing compared to what was on offer in previous Real Racing titles, but at least it’s a start.


Real Racing 3 is a free download for the iPhone and iPad from the App Store. [Direct Link]

    



18
Dec

Google releases the XE12, gives Glass Explorers the update they’ve been waiting for


Google has officially released XE12, the latest OS update for Google Glass. In the true holiday spirit, Google has given Explorers plenty to be thankful for with the update.

XE12 includes full Hangouts support. Instead of relying on an Android device for only text conversations, or random e-mail conversations when paired with an iPhone, Glass users can now communicate through Glass using Hangouts. Huge.

More notable features include the addition of YouTube video uploading, an official lock screen, Play Music improvements, and the official release of the Wink feature. When enabled, Glass wearers can snap a photo with just a wink. Craziness.

Last but not least is that XE12 includes official support for an iOS version of the MyGlass app. Google slipped up and briefly released the app in the App Store this morning. Its since been pulled and will be officially released later this week.

The update this month rounds out a long list of features I have personally wanted to see on Glass, along with fellow Explorers.

The post Google releases the XE12, gives Glass Explorers the update they’ve been waiting for appeared first on AndroidGuys.

18
Dec

Game Insight Reveals First Video of ‘Running Shadow’; Assassins Creed Runner Anyone?


The constant running games like Temple Run, Angry Granny Run, Rayman Jungle Run and plenty more seem to be taking over. They are simple to play, hard to master and highly addictive. At least, when done right. Fans of the genre will be eager to check out a new running game that is on the horizon from Game Insight called Running Shadow.

Running Shadow 2014 Game InsightThe game offers up 20 interesting characters, gorgeous gothic-style locations and supposedly a great story line. You play in a realm called Adrion and is a nation full of dark dungeons, deadly traps and enemies abound. It looks like it could be a huge hit for the game developing company. Take a watch of the video below to see just how cool it looks.

 


I can’t help but feel like it is a combination of Assassin’s Creed and Prince of Persia judging by the video. That isn’t a bad thing really, I love both games. But the intro sure seems AC and those wall running stunts and the slow motion is sure a page from PoP. Game Insight doesn’t offer up a specific release date, just sometime in early 2014. I can image that there will be some in-app purchasing for power-ups and various other things to make your quest a bit easier and more exciting.

Running Shadow 2014 Game Insight
Running Shadow 2014 Game Insight
Running Shadow 2014 Game Insight
Running Shadow 2014 Game Insight
Running Shadow 2014 Game Insight
Running Shadow 2014 Game Insight

Anyone looking forward to seeing how this one comes out?

 

18
Dec

The Desolation of Smaug shows Peter Jackson still hasn’t perfected HFR


Peter Jackson’s introduction of high frame-rates (HFR) in Hobbit: An Unexpected Journey caused him an unexpected headache: many filmgoers hated the new tech. Those folks found that the hyper-realistic screenings ruined the magic, while others like myself enjoyed the eyestrain-free 3D experience and felt it should be given a chance, despite some issues. Because of all that, Jackson decided to tone down the too-sharp images for the HFR version of The Desolation of Smaug to make it more filmic and please critics and fans alike. With that in mind, I went to an HFR screening as an unabashed 3D buff, hoping to be absorbed by the story and not distracted by the tech. Unfortunately, it didn’t quite happen that way.

Why did nay-sayers dislike HFR on Hobbit: An Unexpected Journey? First off, many felt that the higher frame speed looked too real, revealing production flaws and ruining the suspension of disbelief. Worse, purists compared HFR to a cheap TV effect and called it vastly inferior to time-tested 24 fps. Though Jackson claimed to be unfazed by all the criticism, he did take it into account for Hobbit: The Desolation of Smaug. What audiences actually disliked about the first film, he felt, was not the HFR but the extra sharpness that resulted from filming digitally in 5K with Red’s Epic cameras instead of film. To remedy that, he told Variety that actor-friendly “Pro-Mist” lens filters were used during filming to apply a slight blur and remove any harshness during certain shots. In addition, each scene was carefully color corrected to “take the (video-like) HD quality away” and he deemed the final results to be “reasonably successful.”

To my eyes, those improvements did succeed in improving the oversaturated, oversharpened look of Hobbit: An Unexpected Journey. I was fine with action scenes in the first film, but often disappointed during slower dialogue parts thanks to sets, props and makeup that didn’t stand up to HFR’s unflinching gaze. Jackson’s tweaks mostly allayed those concerns for me and I didn’t notice any production design clunkers as I did in part one. Meanwhile, the 3D was magnificently integrated into the film and caused me no headache or other undue effects — which was the primary goal of the filmmakers with HFR.

So what’s the problem? The latest tinkering for Smaug can’t change the fact that a lot of cinematic sleight-of-hand gets tucked under the rug by the older film tech. With all its motion blur and flickering, 24 fps projection adeptly hides the styrofoam, plywood and even digital effects used to create film magic. If you crank up the reality quotient by spooling more frames, however, such fakery is easier to spot. Though Jackson succeeded in smoothing much of that over in the second installment, at times I still felt I was standing around a movie set rather than watching a film.

Part of this problem lies in the nature of 3D itself, which invites you to look around the frame and “step into Middle Earth,” as Jackson put it. During more ponderous scenes, I occasionally noticed sets or props that looked like, well, sets or props, that probably would’ve nicely passed for a sword or forest at regular speeds. In fact, Jackson and the studio elected to screen the film to critics and press at 24 fps so that they’d not get hung up on the technology — an apparent drop in confidence on his part. As a result, few reviewers ended up catching the 48 fps projections, but one who did felt (a bit harshly) that he was watching a behind-the-scenes video, and not the movie itself. Would other critics have had the same reaction had they seen the HFR screenings? I believe there would have been more than a few rants, and Jackson likely thought so too.

A scene from New Line Cinema?s and MGM's fantasy adventure ?THE HOBBIT: THE DESOLATION OF SMAUG,? a Warner Bros. Pictures release.

Perhaps because of these follies, Peter Jackson and pal James Cameron are left as the main proponents of HFR. Brian Singer, for one, thought about it for the next X-Men film but took a pass, telling THR he had “concerns about how certain sequences would look, and (the)… cost factor in rendering visual effects.” On top of money issues, doing CG at 48 fps can dramatically increase the time it takes to finish a movie — an ugly combo for filmmakers. If anybody was willing to take the plunge, extra profits are far from given, since many theaters screening Desolation of Smaug are charging the same amount for HFR as regular 3D viewings — with no proof that it draws extra viewers. The net result is that the cash and time outlay for high frame-rates isn’t worth the effort for filmmakers who don’t have their own digital effects workshop.

From what Peter Jackson’s said so far, the main reason for the existence of HFR is to make 3D better, which it undoubtedly does. Since he and James Cameron have played a large part in promoting 3D and getting theater owners onboard, it’s therefore easy to see why they’re also firmly behind HFR. They no doubt hope it’ll help boost 3D audience numbers, which have declined steeply since the salad days following Avatar. Given the waning audiences, bad press and steep technical hurdles, I believe Jackson’s last Hobbit HFR act will need to be as dramatic as the finale itself to save the fledgeling format.

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18
Dec

Tech sector CEOs meet with Obama and Biden to demand NSA reform


It’s not been a particularly good year for the National Security Agency, what with Edward Snowden revealing how pervasive its domestic surveillance is, and the outrage and concern those revelations engendered in US citizens. Naturally, many tech companies were also upset, upon learning that the NSA was snooping their systems too. Today, many of the tech industry’s heavy hitters had a two and a half hour sit-down with President Obama and VP Biden, and used that time to demand that the White House take steps to reform the NSA’s policies (Read: limit its power and provide independent oversight and greater transparency about its actions).

Among the scheduled attendees were Apple’s Tim Cook, Twitter’s Dick Costolo, Yahoo CEO Marissa Mayer, and AT&T CEO and Chairman Randall Stephenson. The contents of the discussion remain a mystery, though the Guardian did acquire a statement issued by the group regarding the meeting: “We appreciated the opportunity to share directly with the president our principles on government surveillance that we released last week and we urge him to move aggressively on reform.” The ball’s in your court, Mr.President. Lets see if you give the people and the tech center what they really want for Christmas: freedom from Uncle Sam’s prying eyes.

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Source: The Guardian

18
Dec

Mailbox for iOS now handles your iCloud or Yahoo email account


Mailbox for iOS

Mailbox has only handled Gmail since launch, but compulsive email checkers finally have a few more account options thanks to an update. The iOS app now supports both iCloud addresses (including me.com and mac.com) as well as Yahoo, with prioritization and push notifications intact. The upgrade also introduces background syncing, which should save iOS 7 users the trouble of downloading all their new mail at once. Those who’ve been waiting for expanded support to try Mailbox can give it a spin today at the source link.

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Via: Mailbox Blog, The Next Web

Source: App Store

18
Dec

Dropbox for Android now lets you share folders with friends


Shared folders in Dropbox for Android

Dropbox members no longer have to wait until they’re at a desktop to share a whole folder. An updated Dropbox for Android lets users both invite others to shared folders and manage the relevant permissions. There aren’t many other interface additions, although anyone eager to upgrade to Pro service can now subscribe through Google Play instead of the web. And don’t worry, iOS fans — Dropbox is bringing invitation support to your app in early 2014.

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Via: Dropbox Blog, Android Police

Source: Google Play

18
Dec

iPod and AirPort Roundups: What’s Next for Apple


Continuing our series of roundups summarizing the latest news and rumors about each of Apple’s products, today we are publishing five new roundups covering the company’s iPod and AirPort lineups. The new roundups include iPod touch, iPod nano, iPod shuffle, iPod classic, and AirPort.

Apple’s iPod lineup has not seen much in the way of updates recently, with a September refresh seeing only a slight change to color offerings for the iPod touch, iPod nano, and iPod shuffle with the previous slate color option being replaced with a new space gray option carried over from iPhone 5s. The new color later made its way to the iPad Air and iPad mini as well. Given that Apple typically updates its iPods in the fall each year, new iPods are not expected until late next year.

ipods_airport
The AirPort line of Wi-Fi base stations is currently divided, with the larger AirPort Extreme and AirPort Time Capsule models having been updated in June with new designs and support for the latest 802.11ac networking standard. The AirPort Express has not been updated to support 802.11ac and was last updated in June 2012 when it received an Apple TV-like redesign.

As with our previous roundups, the goal of our iPod and AirPort roundups is to simply answer the question of “What are you expecting” for Apple’s future products at any given time. That opinion evolves over time as new rumors surface, and our roundups will be updated regularly to reflect the latest rumors.

All of our roundups remain accessible through a dedicated index page showing a time-ordered list based on the last date each roundup was updated, as well as directly through the “Roundups” tab in the navigation bar on all MacRumors pages.