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Posts tagged ‘mobile’

1
Nov

New York Times is making daily VR videos with Samsung’s help


The New York Times isn’t just dabbling in virtual reality for the occasional special presentation — it wants to make 360-degree videos as commonplace as the crossword puzzle. The newspaper has launched The Daily 360, a feature that (shocker) offers “at least” one VR video every day, whether it’s from a major news story or simply an interesting experience. The first Daily 360 illustrates the aftermath of a Saudi airstrike in Yemen (see it below), but other clips will cover everything from the final days of the US presidential election to Fashion Week.

The project is getting off the ground with some help from Samsung. The tech giant is supplying Gear 360 cameras and other necessary equipment to reporters, and it’ll offer The Daily 360 through its premium VR content service (Samsung VR) as well as a section of its Samsung 837 building in New York City. Don’t worry, though: you don’t need a Gear VR headset (or any headset at all) to watch. As with a lot of web-based VR, you can tune in on your PC or pan around using either the mobile website or the Times’ Android and iOS apps.

This certainly isn’t the first stab at regular VR news, but it could be one of the more influential given the publication’s size and commitment. It’s something you can expect to see, rather than a nice treat. It’s still not going to supplant regular video features, but it could add context to stories where regular footage might not convey what’s really happening on the ground.

Via: VentureBeat

Source: BusinessWire, New York Times

1
Nov

The first VR-ready Windows 10 phone arrives next week


An upgraded version of Alcatel’s Idol 4S smartphone will soon be available with Windows 10 Mobile in the US. T-Mobile will be stocking the unique handset, which comes with a Snapdragon 820 processor (a marked improvement over its Android predecessor), 4GB of RAM and 64GB of internal storage. You’ll be controlling Microsoft’s colorful software on a 5.5-inch, 1080p display, which can easily turn into a desktop-lite experience thanks to Continuum. The fingerprint sensor on the back, meanwhile, works with Windows Hello, giving you secure unlocks. Otherwise, it’s an attractive but unremarkable device to showcase the flagging mobile OS.

Like the Android version, the new Idol 4S comes bundled with a VR headset. Microsoft teased an expansion of its HoloLens platform, Windows Holographic, at Computex back in May, allowing third parties to create headsets that offer AR and VR “mixed reality” experiences. Last week, Microsoft teased the first batch hardware from HP, ASUS, Lenovo, Dell and Acer. How that initiative translates to mobile is, for now, a bit of a mystery. Microsoft has teased some “three-dimensional games” and “360-degree videos,” which we suspect will entertain but have little lasting appeal.

If you’re interested, the Idol 4S with Windows 10 will be available from November 10 for $469.99. It’s one of the few devices to support the platform, besides the HP Elite X3 and Microsoft’s scattershot Lumias.

Source: Windows Blog

1
Nov

The first Google Tango phone launches with over 35 new apps


It’s been years in the making but Tango, Google’s depth-sensing tech, is ready to make its consumer debut. That’s because today is when the first-ever Tango phone, the Lenovo Phab2 Pro, goes on sale for $499. To accompany the Phab2 Pro’s launch, Google is announcing over 35 new Tango apps, all of which will be available in the Play Store today. I had a chance to play around with several of them, talked to a few app developers and delved further into the future of Tango, including its relationship with Daydream, that other well-known Google project.

Tango first started life as a project within ATAP, Google’s Advanced Technologies and Projects division. The idea was to integrate an array of sensors and cameras into a mobile device so that it could figure out its position relative to its surroundings. We’ve already seen how Tango’s 3D-mapping can be used to give directions in a museum, assist in home improvement projects and create cartoon worlds, but there are a few new ones that caught my eye.

One of them is Crayola Color Blaster, which is described as a “zombie color-blasting game.” Created by Legacy Games, the object here is to deal with incoming zombies by pelting them with paint. The zombies appear in an augmented reality view on the display, so it looks as if they’re there in your actual living room. It’s a very active game, and I found myself wandering around from one area of the room to the other just to get enough distance between me and the color-hungry undead.

Arielle Lehrer, CEO of Legacy Games, said that there’s also a “horde mode” for smaller spaces, where you’re just pivoting and shooting instead of running around. Lehrer said that the game was originally conceived as juat a coloring book in real space until they figured out there was so much more you could do with the technology. “We started to think about the magic window idea of Tango,” said Andrew Duncan, the game’s lead designer. “Anywhere you look, you change the environment. It really plays in any space.”

Next, I played with Sockethead Games’ Slingshot Island, which is pretty much as the name describes. Again utilizing augmented reality, you place a virtual island in your physical space — be it your dining table or your kitchen floor. From there, you’ll use a slingshot to shoot projectiles at it in order to solve puzzles, like knocking an egg off a structure. The interesting thing here is that instead of swiping down to aim the slingshot, your phone is the controller. That means as soon as you aim your target, you actually move the phone around to establish the shot — as if your entire phone is the slingshot itself. It took a little bit of getting used to, but I learned it eventually.

“This is the one big challenge that we had,” said Randall Eike, the CTO of Sockethead Games. “Users had no concept whatsoever that they can use their phone as a motion controller. It’s completely foreign to them.” After they figure it out though, Eike said, it feels a lot more intuitive. “This motion control ability of using your device and interacting with the object… It’s going to open up this huge class of mobile games.”

I also played a couple of titles that didn’t use augmented reality. One was Hot Wheels Track Builder, which had me racing toy cars down virtual tracks that I could create myself. You could pick up pieces by grabbing a hand and then move them into place by moving the phone to the right place. It’s once again using the idea of the phone as the controller. “We figured out a control scheme where you wouldn’t need a touch screen to build your tracks,” said Kris Jackson, the lead game designer. “That’s the thing you usually struggle with the most.” Another was Ghostly Mansion, where I collected clues in a virtual room by walking around a physical space. I could lean down to open a drawer or lift the phone up to grab a picture on the wall.

A few years after its debut, Tango then graduated to become its own project division in 2015. Now, it’s a part of Daydream, Google’s VR initiative. It doesn’t take much imagination to think of how useful depth-sensing and 3D-mapping would be in virtual reality. Indeed, the combination of the two could lead to perhaps a standalone headset in the future.

“A lot of the work we’re doing will enable inside out tracking in VR,” said Johnny Lee, Tango’s Director of Engineering. “There’s no product that we can talk about. But as Tango matures, as Daydream matures, there’s an obvious crossroads that we’re excited about.”

But before integrating that tech into VR, Google thought it was important to incorporate Tango into phones first.

“There are still a lot of phones being manufactured today,” said Lee. “We feel like this form factor is one that we’ll have with us for quite awhile.” Indeed, one of the reasons Eike was drawn to Tango is because he felt that smartphones are a lot more accessible than VR headsets. “A VR headset isn’t something you whip out of your pocket at a Starbucks,” he said, whereas everyone has a smartphone. “There’s a chance [Tango] will be more ubiquitous than VR.”

Lee shares the same sentiment. He thinks of Tango in the same way as GPS; we were able to get through our lives before it came along, but now we can’t imagine our phones without it. The spatial reasoning and depth sensing allowed by Tango, he said, will be just as important. “I believe there is a whole new suite of experiences that are possible. The way we interact with our computers will change.” Plus, he said, the rise of Pokemon Go shows that the public is a lot more accepting of augmented reality apps than it used to be, which is good news for Tango.

Google is so bullish on Tango that it’s already built up a pipeline of partners. In other words, look forward to more Tango-enabled phones next year. According to the company, they’ll come in varying price points, designs and form factors. So if you’re wary of the giant 6.4-inch screen on the Phab2 Pro, maybe wait a few months for a smaller Tango phone.

“This is not just a research product. It’s a product in the market today,” said Nikhil Chandhok, Tango’s product director. “Should every phone have GPS? Yes. Should every phone have a camera? Yes. Should every phone have inside-out tracking? Yes,” Chandhok continued. “Every phone should have it.”

1
Nov

The Morning After: Tuesday November 1st 2016


It’s the morning after we were reminded that war is hell, sneakers can fit themselves and jingles don’t last forever. We also reported on the quiet rise of the high-end tablet and the return of CD piracy. Join us below for everything you might have missed.

People die‘Battlefield 1’ reminds you of the horror of war

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‘Battlefield’ games aren’t bought for their amazing single-player campaign. In fact, players ignore the series’s solo experiences so routinely that this was actually a reason we didn’t see a campaign mode in ‘Star Wars: Battlefront’ last year. This time around, however, it’s worth playing through the game’s opening level. What follows is a very real history lesson.

Not just for time travelersPuma’s self-lacing shoes were made for athletes

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Nike might have gotten there first (with some science fiction nudges), but Puma is working on its own auto-adjusting sneakers. Despite being unlikely to race at Tokyo 2020, Engadget Chinese editor-in-chief Richard Lai got the first look at the athlete-centered shoes.

Defender of the First Amendment?Tech billionaire Thiel talks legal rights and Silicon Valley with the National Press Club

For months, Peter Thiel has found himself in the middle of multiple legal and political firestorms. A speech he made today, in front of the National Press Club, marked the first time he has publicly defended his $1.25 million donation to Trump’s campaign. He argued against military intervention and free trade and attacked the Democratic Party, calling out Silicon Valley for being disconnected from the rest of the country. And then he talked about why he funded Hulk Hogan’s legal fees, and how a “single-digit millionaire like Hulk Hogan” has “no effective access to our legal system.”

No more F-sharpApple’s new MacBook Pros drop the iconic startup chime

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After cutting out all those ports on its new MacBook Pro family, the company also cut out the startup chime. Yep, the familiar F-sharp chord that accompanied the boot-up whir of previous MacBooks is gone. At least the new machines turn themselves on and boot up when you open them.

$100,000 per six seconds18 of Vine’s biggest stars asked for money in a bid to save the app

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Long before Twitter announced the app’s demise, Vine’s biggest stars had seen the views on their videos fall as users left for Snapchat, Instagram and YouTube. A group of twelve in-demand users decided to give the Twitter-owned team an offer: $1.2 million each in exchange for 12 original Vines per user every month, to help the short-video platform live on. Vine didn’t bite, and the rest is now history.

But wait, there’s more…

  • iPad regains share in a shrinking mobile tablet market, but the story’s more complicated than that
  • The Milky Way may be several times larger than we thought
  • Pirates are flooding online stores with counterfeit music CDs
1
Nov

The Galaxy S7 Edge gets doomed Note 7’s Coral Blue outfit


Samsung’s Galaxy S7 series is benefiting yet again from the death of its Galaxy Note cousin. After that always-on display update, this time around the S7 Edge gets a new color scheme: Coral Blue. This was the flagship color in most of Samsung’s media releases and ads — and it’s pretty darn nice in person. The company is looking to make the most of all that leftover blue casing, we assume, after halting Note 7 production. It joins the existing color options of Black Onyx, Gold Platinum, White Pearl, Silver Titanium and Pink Gold; all of which sound like Pokémon games.

There’s no release specifics, but Samsung says the new color option will be available in selected markets around the globe, if you want to pretend you still own a Note 7. Or really like Coral Blue.

Source: Samsung

1
Nov

Android Chrome might move search bar to screen bottom


Even with my oversized mitts, stretching all the way across my Nexus 6P to hit the Chrome address bar can be a challenge. But I won’t be reaching nearly as far if the newly unveiled “Chrome Home” feature in Canary makes it into the next update. Namely because the address bar — as well as the tab switcher and settings menu — will be right there at the bottom of the screen.

The feature is still in its alpha stage and currently only available on the Canary for Android test platform (basically, the developer version of Chrome). As such, there’s no word yet on when or even if the feature will make it to the consumer version. Nor is there much information yet on the feature’s title and whether it is in any way connected to the upcoming Google Home device.

Source: 9to5Google

1
Nov

Google gets better at spotting bogus Play Store app installs


It’d bad enough when you download a crummy Android app, but it’s worse when you’re tricked into installing that app thanks to fake installs and other tricks that make it seem more popular than it is. Google wants to fix that: it’s deploying upgraded detection and filtering tech that should do a better job of catching installs meant solely to pump up an app’s placement in the Play Store. Developers won’t immediately get the boot if they’re caught (rookie developer may not fully understand the rules), but those who make a habit of rigging the system could lose their app presence.

Is this going to eliminate app fraud? Probably not — shady developers may find a way to circumvent detection, and it’s harder to spot non-automated deception like incentivized ratings. If Google succeeds, though, that should increase the chances that apps actually deserve their positions on the Play Store charts.

Source: Android Developers Blog

1
Nov

Samsung’s stylish mobile accessories are launching worldwide


What you see above is Samsung’s suite of stylish accessories, each meant to be paired with a smartphone or tablet for entertainment and functional purposes. Up until today, the company had only offered these products in South Korea, but starting in November they’ll arrive at select markets worldwide. There are six peripherals total, including a wireless charging tray, a battery pack, a Bluetooth LED light, in-ear headphones and two wireless speakers (one of which features 360-degree audio). Naturally, these have one thing in common, and that’s their sleek, minimalist design.

Unfortunately, Samsung didn’t release any pricing information for any of them — likely because that will depend on the country you’re in. While you wait for them to hit online stores, though, you can have a closer look at them in our gallery of press images. The only thing missing is a stylish fire extinguisher to take care of the Note 7’s woes.

Via: The Verge

Source: Samsung

1
Nov

Outside China, Xiaomi seeks another home on US networks


October 9th marked Hugo Barra’s third year at Xiaomi, and as its Global Vice President, he watched the company evolve from a China-centric smartphone e-tailer to an IoT ecosystem with a growing international footprint. Xiaomi’s recently entered Russia, Mexico and the Middle East, with Poland, Vietnam, Thailand plus a couple other Latin American markets next on the docket. But the long list is still missing one key region: the US. While the ex-Googler continues to stay mum on a launch date, he did reveal to Engadget that his team has already started testing phones in America. Such commitment is an important milestone ahead of the notoriously tough US carrier lab tests.

You see, US mobile networks use odd bands that aren’t widely adopted in most parts of the world. So, to ensure compatibility, the local major carriers are notoriously tough when it comes to testing phones that want to be deployed across their networks. The well-established mobile companies are happy to oblige, of course, because selling their devices through the big US carriers guarantees sales volume due to their channels and customer base. More importantly, they’re already familiar with the process and requirements; whereas Xiaomi, a relatively newcomer, is not.

A US launch may happen as soon as 2017.

This means Barra and his team have to practically start from scratch, in the sense that they have to learn everything about the testing methods and be physically set up shop in the US. The company has embraced the idea of going global under Barra’s guidance, and Xiaomi is finally willing to make the investment, but he reckoned it will take a year or two before the company is ready for the US. Barra didn’t reveal when exactly his team started this project, but based on his mention of a couple of test devices, my guess is that a US launch may happen as soon as 2017.

“Earlier this year we had a special version of Mi 5 that we made just for testing in the US, just so that we can start testing and doing small-field trials to sharpen our chops, if you will,” Barra said. “And now we have Mi Note 2 which is another device that we can use for some field testing in the US. That’s again just another small step in the right direction or in the direction of being able to launch full-on products there.”

Of course, Xiaomi could just follow other Chinese brands and sell directly to US consumers. After all, Xiaomi is already offering its accessories and 4K Android TV box in its US online store (and also Walmart for the latter). But judging by Barra’s emphasis on the carrier lab tests, his company appears to have already made up its mind. To make his point, Barra brought up how a Chinese brand — no names mentioned here — launched a phone in the US almost a year ago, but “it ended up being a complete flop.” The reason was simple: It lacked Band 17 which is used on AT&T’s LTE network, but said brand wrongly assumed that it wouldn’t be an issue at the time (so it’s pretty obvious which phone that was). Had that company worked more closely with either AT&T or T-Mobile, it would have been a completely different story.

“We’re not going to launch something until we’re ready,” Barra said in reference to the technical preparation and team bandwidth required for a US launch.

31
Oct

iOS update fixes your iPhone’s missing Health data


The iOS 10.1 update addressed a lot of initial gripes with Apple’s latest mobile operating system. However, it also introduced a glaring bug for some users: the Health app might not show your data, which is more than a little troublesome if you’re a fitness maven or need those stats for medical reasons. Don’t fret, though. Apple has released an iOS 10.1.1 update for the iPad, iPhone and iPod touch that makes sure you can see Health info. This is a relatively tiny update (the over-the-air fix is well under 100MB for many iPhone users), but it’ll matter a lot if you’re tracking step counts or calories with your Apple gear.

Via: 9to5Mac

Source: Apple