Living with a Live Case: Live Case review
Back in May, Google announced their partnership with Skrillex to produce the first limited edition Live Cases. The case was produced for five phones: Nexus 6, Nexus 5, Galaxy S6, Galaxy S5, and the Note 4. Thanks to MotoMaker Josh Veerkamp, I was able to get my hands on a Space Shield Live Case for the Nexus 6!
Protection
The Live Case doesn’t provide much in the way of drop protection. Well it might, but I didn’t want to test it. The case is one of the snap on cases that hug the corners of the device.
The case adds a decent amount of grip to the device, but it doesn’t do anything to put your mind at ease with durability. Actually, I feel more scared of damaging the case then my phone. I know that it is silly, but the fact that the case is a numbered limited edition makes me not want to use it. Instead, I find myself wanting to just set up it with the rest of my boxes and collectibles!
Function
With a case, you would assume that its protection is its function, right? Wrong. With the Live Case, Google implemented a NFC button near the bottom of the case. This button is to serve as a shortcut for various tasks or applications.
I am not sure how the button is implemented, but it works flawlessly on my device. I have never accidentally hit the button while going about my daily business, and when I did use the button, it was simple to activate.
On the Nexus 6, you can’t get enough force to activate the button while using the device with one hand, but it is simple to press the button with another hand. Overall, the button functions just as you would expect. There isn’t really any real benefit that I can see of using the NFC button, but it is, without a doubt, a sweet feature to have.
Looks and Design
One important thing to me about every case I buy is how it looks. While I use cases because I am a klutz and would drop/break a phone out of a case within a week, I really enjoy using cases for the customization value.
Most people slap a skin on their phone from a company like dbrand, but I never felt safe doing that. With a case, I can personalize my phone while having additional protection.
The Live Case designs are really busy. They each have a lot going on and are unique in their own way. I actually really enjoy how my Midnight Blue Nexus 6 looks with the Space Shield case! It is unique, but not distractedly so with blinding colors that don’t make sense.
The design is something that I have actually never worked with before. I always opted for the bulkier cases that wrap around the front of the device a little and cover any physical buttons with rubber. In fact, my case previously was a Sprigen Slim Armor. The Slim Armor was the ‘lightest’ case I have ever used.I usually go with the Trident Case Aegis or the SUPCASE Unicorn Beetle Pro for whatever phone I am rocking.
This is my first experience with a snap on case. As I said, it doesn’t feel like it adds much protection to me, but I can see where the science would come in. When the phone lands on the ground, the case could break off of the phone taking the shock with it. At least that is what I have been told by others who are apparently smarter than I am.
Overall
As a whole, the Live Case is actually a pretty sold accessory. It isn’t that great of a case by my standards, but the look and feel make up for it’s lack of strength. I wish that there was a dimple cutout for the Nexus 6, but I guess I can’t have what I want every time.
Everything about the Live Case is just beautiful to look at and use. Including the box! The box sort of slides out from the bottom, but when you slide out the case compartment, tab sticks out from the top of the box with a info card.
The entire experience was just great. I have been switching between my Sprigen and the Live Case at least twice a week, but I always slap the Sprigen back on before I go running. I am not taking any chances with the Live Case on that front!
While it is a hefty $40 from the Google Store, I do think it is worth it in this one scenario. You are paying for a fashion accessory, not a case. The Live Case fails all of my expectations as a case, but it passes with flying colors as an accessory. It looks great as well as supplies additional features that are useful to your device.
If you are looking for something to add protection to your device, I suggest you keep on looking.
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YouTube still has a way to go before its ad-free tier launches

YouTube might have Music Key in its hat (sort of), but apparently it’s having issues locking down deals for the proposed ad-free subscription service that’d cover the rest of its media. Google’s video wing is having troubles getting content creators onboard with the service, according to The Information. As the site’s sources tell it, YouTube has even threatened to set certain channels to private so the videos therein won’t show up in searches. That’s if the creators don’t play ball, of course. YouTube tried strong-arming indie musicians in a similar way last year. The Information notes that where the biggest difficulties might lie would be with TV networks that have a presence on the video portal because plenty of them are already married to the likes of Hulu for subscription content. All in all, if you were holding out for ad-free YouTube — at a nominal fee — you’re going to be waiting a bit longer.
Filed under: Home Entertainment, Internet, HD, Google
Source: The Information
Google’s Free App of the Week: Dr. Panda and Toto’s Treehouse
Google recently began offering a free app of the week on its Family section on the Play Store, with Dr. Panda and Toto’s Treehouse being this week’s selected freebie. Being in the family section, it’s a no-brainer that the game is kid-oriented.
The kids can guide a newly hatched turtle called Toto, helping him make food, wash up and through various play activities.
Game features:
- Play all sorts of games with Toto, from bubbles to basketball! Toto will emote and react to everything you let him do to let you know how he feels!
- Cook lots of different dishes for Toto: makes sandwiches, ice cream sundaes and more!
- Use a map to explore all four rooms in Toto’s treehouse!
- Play however you want! No time limits or strict rules
- No in-app purchases (IAPs) or third party ads.
The game usually costs $3.99 (£2.99) on the Play Store, but it is now free to download via the link/ QR code below. Something that parents will appreciate is the ability to allow the kids to play Dr. Panda and Toto’s Treehouse without having to worry about In-App-Purchases being made. There’s also no third-party ads present to spoil the experience.
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Audi is helping to make a moon rover for Google’s Lunar Xprize
In a possible bid to make the stylish entry yet for Google’s Lunar XPRIZE, Audi has announced that it’s teaming up with Part-Time Scientists, a German team working to put its rover on the moon. The carmaker says it’s providing the Quattro‘s four-wheel drive tech, as well as expertise in lightweight construction and piloted driving. It’s also getting a handy chunk of advertising, as the rover will now be called the Audi lunar Quattro moon rover — in case you forget who helped.
Google’s Lunar XPRIZE offers a $30 million prize for the first team to get a rover to the moon, cover 500 meters of it, and broadcast high-definition video back to Earth as it goes. The aim is to challenge engineers and scientists around the world into develop low-cost (robotic) ways of exploring space. Part-Time Scientists have already picked up two “milestone” prizes during the development of its rover — but the clout of Audi is more than likely to help it reach the moon. Audi’s concept design studio in Munich is apparently already revising the design of the rover to ensure “ideal lightweight construction conditions.” In this competition, there’s no points for style.
Filed under: Transportation, Science
Source: Audi
Google’s own self-driving cars released to the streets of Mountain View, California
Google is finally letting some of its quirky self-driving cars out to drive around the streets of Mountain View, California after extensively testing the technology that powers the vehicles. The cars aren’t completely ready to take off on their own, however; their speeds are being capped at 25 MPH, and they still include traditional driving mechanisms like a steering wheel and pedals. Smart safety precaution on Google’s part.
So if you’re in the Mountain View area, keep an eye out for some of the small little vehicles that Google’s testing out.
The company is also reportedly looking for some local artists to help design some artwork to slap on the cars while they log miles. Considering how plain they currently look (and that’s putting it lightly) a little bit of color and decoration couldn’t hurt.
source: Engadget
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Google’s driverless car prototypes are now cruising the streets of Mountain View

Google’s self-driving car prototypes are now cruising themselves along the streets of Mountain View, California, just as the company promised. Although each one of the prototypes are designed to work without steering wheels and pedals, during this phase of the testing process Google has put safety drivers onboard each one with a removable steering wheel, accelerator pedal and brake pedal in case something goes awry.
Google explains:
The prototypes’ speed is capped at a neighborhood-friendly 25mph, and they’ll drive using the same software that our existing Lexus vehicles use—the same fleet that has self-driven over 1 million miles since we started the project.
As the cars have now (almost) fully hit the road, Google has created a contact page urging folks in Mountain View to give feedback based on their experiences with the cars.
Google recently announced that it would begin to publicly report all accidents in which its self-driving cars were involved. As of the beginning of June, there have been a total of 10 accidents with the driverless vehicles, though the search giant claims that none were actually the car’s fault.
Google’s unique self-driving cars hit the streets of Mountain View
Google has been testing self-driving cars on the roads of Mountain View for a while, but now the company’s own models are hitting the streets. Last month, Google announced that its rather unique vehicles that were built specifically to drive themselves would begin testing on public roads this summer and now they’re logging miles. During the trials, speeds are capped at 25 MPH and all of controls you’d usually find in a car (steering wheel, accelerator and brake pedal) are on-board in case the driver passenger needs to take over. However, these cars were designed to not have all of that stuff, so perhaps we’ll see testing sans controls soon enough — if the state of California allows, of course. The software that handles the navigating is the same tech that powered the company’s fleet of Lexus SUVs outfitted to drive themselves. If you’ll recall, that stable of vehicles tallied over a million miles, so the technology has quite a bit of road experience already.
Google’s also looking for local artists to submit work to be featured on the cars, because let’s face it, the paint scheme could use some pizazz. This fall, artists selected as part of the Paint the Town project will not only get their work displayed on the vehicles, but will have a chance to take a ride for themselves.
Filed under: Transportation, Google
Can the question of morality and self-driving cars be solved through an algorithm?
Utilitarianism and deontology.
Two words that many don’t know the meaning behind, yet we’ll have to side with one or the other sooner than later. And the topic? Self-driving cars. Automated vehicles are the world’s next big phenomenon, with Google touting that it’s self-driving vehicles, in years of testing, have only been in 11 minor incidents, which were all mostly due to human error.
That’s a staggering figure. In six years of testing, only a handful of minor accidents? Imagine all of the lives we could save with this self-driving technology. One thing’s for certain, self-driving software is much more attentive to the road than the human eye will ever be.
The technology is jaw-dropping, and so are the figures. But, that’s not the only factor we need to look at before letting self-driving cars run a large portion of our lives. After all, in the event of an incident, the self-driving car would rather drive off a cliff, killing one person, over driving into oncoming traffic, causing multiple casualties. that could involve multiple lives. It would rather sacrifice one life, the person in the driver’s seat, than potentially harm or kill multiple lives.
It’s called the trolley problem. Should you kill one life to save five others or should you kill six lives to save one? The solution for most is obvious: one must die to save five others–it’s the most logical solution with the best possible outcome. But, it’s not that easy. Change up the variables–what if that one person was your child? It gets much more complicated.
Click here to view the embedded video.
“Ultimately, this problem devolves into a choice between utilitarianism and deontology,” said UAB alumnus Ameen Barghi. “Utilitarianism tells us that we should always do what will produce the greatest happiness for the greatest number of people,” he explained. In that case, allowing one to die in place of the lives of five others is the solution. But, then again, maybe not.
Deontology says that “some values are simply categorically always true,” Barghi said. “For example, murder is always wrong, and we should never do it. Even if shifting the trolley will save five lives, we shouldn’t do it because we would be actively killing one,” Barghi said.
In other words, our self-driving cars should not be programmed to actively decide whether to sacrifice one person for five others, as they are told to do now. The problem goes even deeper, though. The car isn’t the one that would take your life in this hypothetical situation. No, the car is immoral, the software is immoral. Neither is inherently good or evil. “It just runs programs,” Ben and Crosby said in comedy sci-fi film Short Circuit.
I’m certain we can all agree on that.
Therefore, the death would be on the hands of the person who pushed the idea of having it in self-driving cars. That person certainly wouldn’t be prosecuted, but by these standards, it would be on his or her conscience. But, I can guarantee that that person isn’t out to purposely kill others with self-driving technology. No, that person is trying to make our lives better by reducing the number of fatalities in the world related to automobile accidents. Not only that, but said person is also trying to reduce time on the road and make it more efficient.
So, the problem doesn’t just lay on that person’s hands, but it goes even deeper than that.
The real question is, can morality be solved by a simple math equation or algorithm?
source: University of Alabama at Birmingham
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Apple yanks games with Confederate flags from the App Store
Following the lead of other major retailers like Walmart, Amazon, Etsy and eBay in removing products featuring the Confederate flag, Apple has reportedly begun removing apps that feature the Stars and Bars from its online store. The apps most affected are, unsurprisingly, Civil War games like Ultimate General: Gettysburg and Civil War.
Ultimate General’s developer confirmed via tweet that it’s app had been pulled from the App Store for that reason:
Apple has pulled the tablet version of the game from Appstore because of the Confederate Flag. details coming…
– Ultimate_General (@GeneralUltimate) June 25, 2015
As Polygon points out, basically any depiction of the Confederate flag (even in its proper historical context) appears to be enough for Apple to nix an offending app. What’s more, Google looks to have taken the same action and removed all apps featuring the flag from Play. We’ve reached out to Apple for confirmation that the flag is the reason behind the removal of these apps and will update once they reply with comment.
Filed under: Internet, Apple, Google
Via: Polygon
Source: Touch Arcade
Hangouts hits the billion Android installs milestone
Today Google’s messaging service Hangouts has finally reached its one billion installs mark, not long after Facebook Messenger and WhatsApp recently hit the goal themselves. Google’s Gmail for Android app was the first app to hit the billions installs landmark early last year.
Keep in mind that a billion installs by no means indicates how many people are actually using the service. The milestone means that the app has been installed across one billion Android devices, smartphones and tablets alike. However, active users are probably more down into the hundreds of millions, and only because of Hangouts’ SMS capabilities.
Google is hard at work improving the app with version 4.0, which will hopefully progressively draw more active users in. It’d be interesting to see it become as popular as, say, standard text messaging,
As for the next app to hit the one billion milestone, G00gle Street View could be up next, but Chrome and a myriad of other Google apps are tailing behind it.
source: Android Rank
via: Android Police
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