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Posts tagged ‘Gaming’

3
Apr

New Kinect for Windows arrives this summer


Amid the volley of announcements from Microsoft’s Build conference, is word that the new Kinect for Windows has a near-future release time-frame for both the hardware and its SDK. The desktop version of Microsoft’s do-all sensor will be available to the public this summer, as will its development framework. Perhaps more importantly, once they’re done, developers can publish their creations to the Windows Store; meaning, there’ll probably be more Kinect applications for Windows in one place than ever before. As Redmond tells it, this self-publishing will happen “later this summer.” Next summer (notice a theme here?), Microsoft is adding support for one of gaming’s most pervasive dev toolkits to Kinect for Windows: the Unity engine — tools developers already know the strengths and weaknesses of, which should bolster the app selection even further. Given that the Xbox One will see Unity support this year, this could mean that cross-platform apps and games are a distinct possibility. Or, maybe we’ll get a cool new bank account manager instead.

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Source: Kinect for Windows Blog

3
Apr

Windows apps can run on Xbox, but only the ones Microsoft approves of


Windows apps can run on Xbox, but only the ones Microsoft approves of

When Microsoft announced earlier today that universal Windows apps could run on the Xbox One, it seemed pretty…self-explanatory. A developer could easily port any Windows or Windows Phone app over to the Xbox for you to use on your TV. Right? Not exactly. Here at Build, we had the chance to sit down with Steven Guggenheimer, corporate vice president in the Developer Platform and Evangelism group, who gave us a little more insight into how this universal app thing is going to work on Xbox.

Basically, the Xbox will still very much be a curated platform (more so than Windows or Windows Phone), with the Xbox team deciding if something even makes it onto the console. What’s more, Microsoft still gets the last word on whether an app will be locked behind an Xbox Live Gold subscription. All told, then, it’s not like we’re suddenly going to see a glut of Windows apps repackaged for Xbox. To quote Guggenheimer: “Terry Myerson [EVP of Operating Systems] showed Xbox because technically you can do it.” Indeed, Myerson’s presentation today was mainly about developing apps for PCs, tablets and phones. So it’s there where you should expect to see that universal app selection.

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3
Apr

Daily Roundup: Amazon Fire TV, Microsoft announces Windows Phone 8.1 and more!


You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours — all handpicked by the editors here at the site. Click on through the break, and enjoy.

Amazon’s Fire TV promises a premium set-top experience

What you’re looking at is Amazon’s new Fire TV set-top box. Above all, this tiny, $99 media streamer is lightning fast thanks to its “ASAP” technology, which preloads content based upon your location in the UI. But this little black box isn’t just for TV, it plays games too.

Windows Phone 8.1 and Cortana officially revealed at Build 2014

Windows Phone 8.1 has finally arrived! Today at Build 2014, Microsoft unveiled the latest version of its mobile OS, featuring a brand new notification center (“Action Center”) and the anticipated Cortana digital assistant.

Microsoft unveils Cortana, its answer to Siri and Google Now

Earlier today, Microsoft announced Cortana, its new, Bing-powered digital assistant for Windows Phone 8.1. The search tool currently exists as a beta, but 8.1 users can access it via its own special Live Tile. What’s more, Microsoft opened the API to select developers like Hulu and Facebook.

Fire TV ‘isn’t trying’ to be a game console, but is Amazon’s first real investment in gaming

Is the Fire TV simply a gaming-capable media streamer, or vice versa? Well, we spoke with Amazon VP Pete Larsen and he assured us that the Fire TV “isn’t trying to be a game console.” Regardless of the company’s “create-a-market” approach with The set-top box, Amazon has indeed invested in the world of video games.

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3
Apr

Fire TV ‘isn’t trying’ to be a game console, but is Amazon’s first real investment in gaming


What is Fire TV? Well, it’s Amazon’s set-top box. Er, at least it has that functionality. But Fire TV does more than just stream media, thankfully; we’ve got plenty of devices that do that stuff. The $99 tiny black box that Amazon unveiled this morning in New York City streams media (video and music through a variety of services) and it also plays games. Despite that being half the device’s functionality, Amazon VP Pete Larsen reassured us that Fire TV “isn’t trying to be a game console.”

So, what is it trying to be then?

Good question — even Larsen doesn’t know. We asked him what product category Fire TV is aimed at. “We didn’t really think about that,” he told us. “We looked at what customers were doing with the current streaming media devices out. We tried to mine the customer reviews to find what was working and not working. And then we say to ourselves, ‘How do we solve those problems?’ Which we did, with performance, voice search and open ecosystem.”

Amazon’s “create-a-market” approach isn’t new to the company. The Kindle is but one example of Amazon creating a market by creating a product. In the case of the Fire TV, a $99 box that straddles the worlds of set-top box and game console, it’s less clear that a market is ripe for creation. Larsen disagrees. “This isn’t trying to be a console, but we do think there’s a great opportunity there in between a console and a smartphone for fun, quality games,” he told us. Time will certainly tell, but Amazon’s far from the first to broach that angle (OUYA, anyone?).

Regardless of the hardware involved, there’s no doubt that Amazon’s making a massive gaming push with Fire TV. Even if the device ultimately doesn’t succeed, Amazon’s mass-hiring veteran game devs like Kim Swift, Clint Hocking and Ian Vogel (and buying studios, like Double Helix) to build internal talent. There are swathes of internal teams working on dozens of games for Fire TV, all created in-house at Amazon Game Studios. The man heading up games for Amazon, Mike Frazzini, told us that’s exactly the idea.

“We’re taking this very seriously; we’re committed; and we’re making big investments,” he said. Frazzini spoke to the history of Amazon’s game investment, calling Game Studios “a few years” old, though it’s only within the last year that his staff really ramped up development. Indeed, the few developers on-hand at this morning’s event echoed that sentiment — Minecraft studio Mojang said it got the Fire TV build of Minecraft: Pocket Edition running in just the past few weeks (with some help from Amazon). The same goes for the folks at Telltale Games, who only first started working with the Fire TV in January (they’re jumping in headfirst on support, with The Walking Dead Season One available at launch and other Telltale Games titles arriving later this year).

At very least, even if the half-media player/half-sorta-kinda game console idea that is Fire TV doesn’t work out in the long term, Amazon’s making a seriously major investment in the world of video games. And that — regardless of the rest of today’s news — is a seriously interesting piece of news.

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2
Apr

Using Amazon’s Fire TV gamepad (surprise: it’s pretty good!)


Surprising no one, Amazon’s Fire TV gamepad is exactly what we already saw pass through the Brazilian FCC recently. In those pictures, however, it looked rough. In real life, thankfully, it’s a much nicer piece of hardware. We’ve just spent 10 minutes playing Minecraft on a Fire TV at the event, and came away fairly impressed. It feels an awful lot like an Xbox 360 gamepad, most specifically the dual analog sticks. We’ve got more nuanced impressions beyond the break, so head below with us!

Let’s start with the analog sticks, as you’ll interact with them more than anything else. First up, they feel solid. Again, they feel a lot like a stock Xbox 360 gamepad (directional bumps and all). Along the bottom, the d-pad also feels solid (though we’d anticipate not using it too often with Android games).

Moving over to the standard four face buttons, they’re appropriately springy and responsive. We pushed A, and our Minecraft avatar leapt. We pushed forward; he moved forward. How it’s supposed to work! Alright! The only issue we encountered was one that could be a symptom of Minecraft more than the controller: input lag. When looking around, there was a noticeable lag between analog stick input and action on screen. We’ll have to test more before we call this out as a real issue, but it’s an initial concern for sure.

In terms of triggers and shoulder buttons, the Xbox 360 gamepad comparison continues. Despite looking like an OnLive controller, the Fire TV gamepad feels most like the Xbox 360 standard.

The biggest differences, of course, are the pieces that are brand-new on Amazon’s gamepad: Android buttons for Home, Back and Menu, as well as an Amazon Game Circle button. These buttons add unique functionality to the controller, enabling interaction with the Android fork running on Fire TV. Beyond that, several media controls rest along the bottom edge. They, uh, well, they function? They’re not really tantamount to gameplay input, so we’re kinda ignoring them for now.

Overall, the controller works well, feels good and costs … a bit too much. For the meantime, you can use a wired Xbox 360 controller (naturally, via USB) as well as Nyko Bluetooth controller and Amazon Games head Mike Frazzini tells us he expects many more will support Fire TV in the coming months.

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2
Apr

Universal Windows apps are coming to your Xbox One


Universal Windows app running on Xbox One

Many were expecting to see universal Windows apps in the Build 2014 keynote, and they have. However, Microsoft had a surprise in store — you’ll eventually see those universal apps running on the Xbox One, too. Developers will get to write apps for Windows and Windows Phone that translate to a TV screen with relatively little effort. The company hasn’t said exactly when you’ll see these multi-platform apps pop up on your game console, but we’re hoping they appear sooner than later.

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2
Apr

Catch our Amazon video event liveblog right here!


Today’s the day when Amazon unveils…something to do with video (or so we’re told). Let’s not beat around the bush here: this is almost certainly Amazon’s long-rumored video streaming device, and may very well also be the game streaming device we’ve been hearing about (we’re guessing it’s one device that does both). Oh, and probably that Bluetooth game controller too, right? There’s gotta be some reason Amazon bought the studio that made the new Killer Instinct!

Regardless, the particulars are missing. What kind of streaming options will there be? How about onboard processing? A set-top box or a dongle (a la Chromecast)? How does this incorporate the coming army of Jeff Bezos-controlled domestic drones? Should we bring our bugout bags to the event?

April 2, 2014 11:00:00 AM EDT

Hey folks! We’re seated in Amazon’s liveblog in extremely comfy, living room-style seating. The event’s outfitted with movie theater couture. WHAT COULD IT BE?

I’m joined today by a denim-clad Terrence O’Brien on text and a sleepy Edgar Alvarez on photos. We’ll also be breaking out the important news as it breaks.

Beyond the decorations, we’ve spotted the head of Telltale Games in the crowd. Looks like there’ll be some form of gaming announcement here!

We’re told that Amazon head Jeff Bezos won’t be on-hand, which is surprising given the seriousness of this event.

On the stage there’s a faux living room setup, and in the home theater there are two green trays covered in black felt. We’re betting that’s where today’s big announcement is hiding.

The usual gaggle of tech press are here, but a surprising number of mainstream media are also here. CNN’s Brian Stelter is sitting in the back looking dapper, and a well-dressed New York Times reporter is sitting to our left.

A nearby TV is running clips from movie after movie. Katniss Everdeen is shooting arrows and Lennie Kravitz is nodding, knowingly.

Oh, and there’s a bowl of candy next to us. Because movie theaters. You’ll excuse us if we don’t partake, as it’s 11AM.

Ellie Goulding’s “Burn” is blaring over the speakers, we are drinking coffee and looking at people who are looking at their phones. We’d love to give you a more exciting update, but that’s all we’ve got for now. This thing should kick off any minute now!

(It’s supposed to start at 11AM EDT, so, uh, literally any minute now.)

Okay fine, we’re eating candy. FINE AMAZON. You’ve won.

The lights are dimming, the show is about to begin. Let’s go!

A brief trailer for Amazon’s Instant Video is playing, showcasing BBC neo-classics and a variety of other media.

Did you know they’ve got “Great Kids Content” as well as shows for the rest of us? Now you do!

Peter Larsen from Amazon is up first, and he’s starting with Amazon Digital Video.

Between 2006 and 2010, the service only grew incrementally. In 2011, however, he says it blew up.

“It’s because we started investing in that great content you just saw.” 350 percent growth, he says!

Peter’s talking about the competition now. Hulu and Netflix are both growing, he says. “It’s clear that customers love this content.

The PS4, Xbox One, Roku 3, Chromecast, and Apple TV are all cited as devices customers love, and where they’re streaming. Sounds like he’s setting up for a reveal of Amazon’s box.

Pretty sure that’s a game controller I can see peeking through the side of a tray on stage. Get excited folks!

First things first, he’s got a demo of Roku’s search function. He…doesn’t love it.

He’s citing customer reviews of text input on streaming devices. One compares it to entering high scores on an old Nintendo. We don’t disagree!

“The second thing we hear from customers all the time is performance. Laggy performance.”

He’s saying that nothing takes you (and your loved ones) out of the experience more than load times. We don’t quite agree there, but lag does suck.

Bizarrely, it sounds like he’s talking about internet connectivity issues and not horsepower issues.

“The third thing we hear from customers is this idea of a closed ecosystem.”

It makes Pete super mad that he can’t watch Amazon Prime Instant Video on his Apple TV. He’s also citing customer complaints about Samsung’s similarly closed ecosystem.

And now he’s calling out Microsoft, pointing out that Xbox Live Gold costs $60/year to even use services like Netflix (which costs another subscription fee on top of that).

So, to review: search, performance, and closed ecosystems are all issues Amazon wants to solve.

How to solve that? “Invent and Simplify,” he says.

He’s citing solutions Amazon’s made in the past, from Kindle’s battery life to spearheading the ability to use electronics on airplanes.

“When we looked at the living room, we took that same approach. How do we make the complexity disappear?”

Pete’s got a device in his hand — “introducing Amazon Fire TV”

It’s a small black box. “Listen, this thing’s tiny, it’s incredibly powerful, and it’s unbelievably simple.”

A screen behind Pete shows off the OS operating on Fire TV. It looks a lot like Spotify! “One other thing: good news, you’re all taking one home today!”

Hey alright!

First things first, Pete’s talking performance. He says Amazon noticed three bottlenecks. “Fire TV has a quad-core processor. It’s best in class for a product of this type.”

“It also has a dedicated GPU, the kind usually found in smartphones.”

“The second performance bottleneck we solved was RAM. Fire TV has 2GB of RAM. That’s 2 to 4 times more than these other products on the market right now.”

Pete says that the extra RAM makes it operate smooth and quickly. It boots up quickly and seamlessly, he claims.

The device also has dual-band WiFi, so that applications and content download quickly and consistently.

Fire TV has “3x” more power than the competition, Pete says.

It’s shorter than a dime! Who are these people measuring things with coins?

There’s a pretty little remote control for the device as well, and we see a microphone button on there. And hey, a microphone hole! It looks like Fire TV is voice-controlled as well as remote-controlled.

It’s about the height of a piece of popped corn, according to the slide on stage.

Search, Home, Movies, TV, Watchlist, Video Library, Games, Apps, Photos, Settings are all in the main screen.

Pete’s drilling into each now. When you push in to any category, a horizontal list of tiles enables playing the content, adding to watchlist, or pushing to other devices (“More Ways to Watch”).

Pete’s showing a demo of “ASAP” — a function of Fire TV that stars content playing immediately. When we say immediately, we mean IMMEDIATELY. Like, the second he pushed the button. It made Terrence say, “Jesus!”

Fire TV is based on Android and HTML, so it’s apparently super easy to port apps over. A huge selection of the app world’s greatest hits were shown as coming to the device.

“We’re starting off with Hulu Plus and Amazon Instant Video of course, and we’re rolling in other partners over time.”

Pete also says that Amazon Studios will bolster Fire TV’s content lineup. And now he’s showing us a trailer. Oh god, it’s Alpha House!

The video cites 10 original shows coming to Amazon Video this spring, featuring everyone from Jeffrey Tambor to John Goodman.

All 10 shows are coming “exclusively” to Amazon Prime Instant Video. Pete’s also citing Chris Carter’s “The After” and “Mozart in the Jungle,” as well as Tambor’s “Transparent.”

It looks like HBO Go, SHO Anytime, Pandora, RedBullTV and a whole mess of others are headed to Fire TV. No idea of when, sadly.

Voice search is up next. Pete’s searching for John Malkovich using the remote control’s mic. Malkovich’s films are listed! Burn After Reading!

“This is voice search that actually works,” Pete says. BOLD WORDS, Pete. We’ll let you know how reliable it is just as soon as we get our hands on it.

Searching for “20 Feet From Stardom” also smartly brings up other Oscar nominated documentaries.

Now Pete’s searching by genre. He says, “Princess movies” and encounters a voice error. One more attempt and it goes through. There are princess movies on screen! “So that’s voice search that actually works,” Pete says.

Pete’s now taking a picture of the audience, and he’s using Amazon’s Cloud Drive to push it to his Fire TV.

Scrolling down to the photo in his Photos section, there we are, looking harried.

We’re now being shown a mosaic of photos that Pete’s taken running as a screen saver when he’s left the Fire TV idle for a bit.

Pete’s detailing “X-ray” — a second-screen solution on Fire TV that provides rich content for whatever you’re watching.

It works somewhat like SmartGlass on Xbox 360/Xbox One, picking up what he’s watching and providing info contextually based on not just the show in general, but the scene itself. The info is pulled from IMDB, he says.

And now we’re talking features that are coming next month. First up, music.

“We’ve got music apps: Pandora, iHeartRadio, TuneIn.”

When Pete plays Pharrell’s “Happy,” lyrics pop up on the screen as well. Free karaoke!

Next up is “FreeTime.” The service is already available on tablets — it’s a kids version of the Fire TV’s OS. Think of it as a safe environment for your children, powered by parents/caretakers.

FreeTime not only walls off kids from the dangerous stuff, but it also allows for more general searching. One such search? Dinosaurs. You’ll forgive us, but we’d like to search for dinosaurs too. Thank you very much.

The OS is adorably kiddie, as you’ll see in the pictures above.

“FreeTime Unlimited” is another option, which enables content from Sesame Street, PBS Kids and Nickelodeon. In so many words, it’s a cultivated selection of content that enables kids to explore without bottlenecks of asking parents for permission to buy.

Pete says Fire TV also has a bonus: gaming.

He’s citing the price of game consoles being too high.

(Which, to us, means that Fire TV is less than $300 at very least. No official word on price yet.)

Mike Frazzini from Amazon Games is up next.

He’s citing the variety of game developers signed up. Big names like Ubisoft and Take-Two are noted. He says that, by next month, thousands of games will be available to play.

Mike’s saying that you can play games a variety of ways. You can use the remote control, you can use a custom app that Amazon’s releasing next month, or you could use the Fire Game Controller.

“This controller is comfortable, it’s familiar.”

(Yes, this is the game controller that leaked last month.)

The controller costs $40 and comes with some Amazon Coins to get you started.

The first game being shown is…Minecraft!

That was not what we were expecting!

This is a Fire TV-specific version of Minecraft — it’s not clear how it stacks up against the mobile, PC, and console versions of Minecraft.

Next up, a Monsters Inc.-themed always-runner. “This game is fun and accessible and can be played by customers of all ages.”

Gameloft’s Asphalt 8 is being shown next. For a mobile game, it looks very impressive. Like, PSP impressive. Maybe a little better than that.

Now we’re talking price for games. Mike says the average game costs just under $2 at $1.85.

Just like video content, Amazon’s also making games for Fire TV. The first being shown is Sev Zero. Is this from Double Helix? We’re not so sure just yet.

Sev Zero is a third-person shooter in the vein of Gears of War, but ya know, a lot less visually impressive. The fidelity is somewhere between mobile phone and portable game console.

Mike says none of these games would be possible without the horsepower inside of Fire TV.

“At Amazon Game Studios, Sev Zero’s our first step at building games from the ground up.”

Mike’s giving a sneak peak at Amazon’s internal game developments now.

None of the games being shown are products we’ve seen before, so it looks like this whole reel is internal development. If that’s the case, Amazon has a TON of games in the works. More than a dozen. We’ll be sure to ask for more info as soon as the presentation’s over.

The only tease beyond the reel is “Coming Soon.”

Mike’s turning the presentation back to Peter. He’s very excited about a dinosaur with a rocket on its back. And now we’re getting some testimonials from customers that used the device last week.

These people who were sat down in a comfy room by Amazon and asked for their opinions on a device were totally interested in it. Go figure.

One of those testimonials confirms multitasking. Apparently you’re able to keep Pandora/music playing while using other apps. Good!

It looks like we’re getting to the bottom line at this point. What’s the price, Pete?!

He says Amazon did all it could to create a compelling product at the lowest possible price. First, he wants to review what we’ve learned today. Tell us the price, Pete!

Yes, Fire TV has lots of “content.” Yes, it has voice search. Yes, it’s relatively powerful. Yes, there are some neat special functions. WHAT IS THE PRICE, PETE?!

Amazon’s Fire TV costs $99 and it’s available today. Hey, that’s not too shabby!

We’re being shown the first advertisement for Fire TV now, featuring CRAZY Gary Busey.

Hey, let’s talk about that price and release date instead. It’s only a hundred bucks! And it’s available today!

The event’s wrapping right now, and we’ll have a whole mess more information for you just as soon as we’ve got one in our hands. That should be literally any second now.

Thanks very much for joining us here, folks! If you’ve got follow up questions, feel free to get at your livebloggers (@realbengilbert, @terrenceobrien, @abcedgar) or hit up Engadget @Engadget. Hugs and kisses!

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2
Apr

Here’s Amazon’s gamepad: standard controller layout, media functionality for $40


We all expected this, right? Yes, Amazon has a game controller, and it works with the company’s newly announced Fire TV. Sure, you could use the set-top box’s remote or an upcoming custom app to play games, but there’s a dedicated controller too that’s ready to wrangle Minecraft Pocket Edition, NBA 2K14 and titles from other big name developers Ubisoft and Take-Two. “The controller is comfortable, it’s familiar,” noted Amazon Games’ Mick Frazzini. As you might expect, this means that there’s a button, dual-thumbstick and d-pad layout similar to the Xbox’s option. With Amazon’s offering, there are skip and play/pause media controls along the bottom edge with navigation controls placed front and center. There’s even a GameCircle button that offers easy access to scores and achievements. And yes, dual triggers and a pair of shoulder buttons rest along the top edge.

Amazon’s Fire wireless game controller runs on two AA batteries and touts 55 hours of juice before needing a rest — thanks to “Intelligent power management with auto-sleep.” The accessory will set you back an additional $40, but it’ll come with 1,000 Amazon Coins and Sev Zero (an Amazon Game Studios third-person shooter) to get the action started. What’s more, the outfit says that the average price of games on its platform is around $1.85 with over 1,000 free options to boot. That’s good, because from the looks of things, Amazon’s own game devs are hard at work on a truckload of titles that are “coming soon.” If you’re itching to place your order, jump over to the source link to do just that.

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Source: Amazon

2
Apr

Amazon’s first Fire TV games include in-house titles and Minecraft


Sev Zero on Amazon Fire TV

Amazon’s new Fire TV media hub may be focused on video, but it’s going to have a significant game roster — including some examples from the company itself. Amazon Game Studios is building more than a dozen titles for the set-top box that include Sev Zero, a Gears of War-like sci-fi shooter. You’ll have some third-party games to choose from, of course, such a special port of Minecraft Pocket Edition, a Monsters Inc. endless runner and the arcade racer Asphalt 8. “Thousands” of games will be available within a month, and you’ll see software from major developers like Ubisoft and Take Two. While you shouldn’t count on Fire TV replacing your PS4 or Xbox One any time soon, it’s evident that you won’t be hurting for things to play.

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2
Apr

Amazon quietly adds Metacritic review scores to video game listings


Amazon’s own product rating system is fine and all, but subjective reviews aren’t always as relevant as we might like, even when there’s an overwhelming consensus. Whether browsing for games online, or scanning shelves in a second-hand store, this editor always has Metacritic handy on one device or another — the well-regarded review aggregator basically has to score titles fairly by design. If you find yourself doing the same, then don’t worry about tab-hopping while walking the virtual isles of Amazon anymore, as the retailer’s quietly integrated Metacritic scores into its video game listings. It’s great for those wanting more professional guidance, but we’re only seeing on Amazon.com right now, so hopefully it’ll roll out to other regions later. New rule of thumb: avoid anything with a red box.

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Via: Polygon

Source: Amazon.com