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Posts tagged ‘Gaming’

30
Jul

The Razer Serval is now available on the Google Play Store for $80


Gaming on your mobile devices is becoming increasingly more and more popular. It has been for the last few years or so. There have already been a few gaming controllers for mobile devices that have been released in the past, such as the Moga controllers and the Mad Catz LYNX. Now, there’s another player in the market.

After announcing the Razer Forge Android TV, Razer has released the Razer Serval. This is a gaming controller that is compatible with both the Razer Forge, as well as Android devices, and should definitely make gaming a bit (lot) easier and more fun than without one. The Razer Serval is rather intriguing since it’s compatible with both the Forge and Android devices.

Razer Serval Featured

The biggest draw for those looking for a mobile gaming controller, is the adjustable clip that allows you to attach your device to the controller. While Moga does this already, it’s nice to see Razer doing the same, and it would be interesting to see how well it actually works.

Now there are two different options if you’re in the market for a gaming controller. You can head over to the Google Play Store and pick up JUST the controller for $79.99, OR you can grab the whole Razer Forge TV Gaming Bundle for $149.99. So if you’re in the market for an Android TV device, the better option may be to just get the Gaming Bundle.

If you already have a Razer Forge TV or the Razer Serval, let us know what you think about it in the comments below.

Source: Google Play via: Engadget

The post The Razer Serval is now available on the Google Play Store for $80 appeared first on AndroidGuys.

30
Jul

The thirteenth ‘Angry Birds’ game is ‘Angry Birds 2’


It might have the number two in its name, but don’t be fooled: the new Angry Birds game is just the latest in a seemingly endless trickle of apps featuring Rovio’s feathered friends. We’ve seen Angry Birds interpretations of Star Wars, Transformers and even Mario Kart — but today the company is back with “the first sequel” to the original. You’re still flinging colorful birds at pigs, but the gameplay has been tweaked with new multi-stage levels, spells and boss piggie battles. Rovio has been having a tough time of late, so it’s no doubt hoping that this app is the one to recapture the first game’s runaway success.

Filed under: Gaming

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Source: Angry Birds 2 (iOS), (Android)

30
Jul

Former ‘Dead Island 2’ developer can’t pay its bills


The situation with Dead Island 2 and developer Yager took another turn today as the company announced it’s filing for insolvency. Yager Productions, the team formed to work on the zombie sequel, can’t pay the money it owes to debtors. “At the moment, there are different options to be assessed while wages for employees have been secured for the upcoming months,” a company statement reads. The filing is a direct result of being removed from Dead Island 2‘s development, managing director Timo Ullmann writes. Insolvency helps protect the company’s staff and will allow “time to sort out the best options for reogranizing this entity,” he says. The rest of Yager, including the team working on the sci-fi, ship-to-ship combat game Dreadnought are in the clear however and are “independent and remain unaffected” by today’s news.

This isn’t the first time a European developer (or a gaming company) has filed for insolvency, but the details here make it a bit more interesting. Yager formed a separate company to work on Dead Island 2, and you could infer that it did so because it had an idea the deal might go south from the outset. The studio proper’s been around for awhile but only really has one hit to its name, Spec Ops: The Line.

Publisher Deep Silver, on the other hand, picked up a ton of properties from the THQ bankruptcy sale but aside from developer Volition’s Grand-Theft-Auto-without-the-boring-bullshit Saint’s Row series and apocalyptic shooter franchise Metro, hasn’t had a ton of critical success. The company also went through some strife with Homefront: The Revolution when developer Crytek was faced serious financial troubles. That ended with Deep Silver buying not only the Homefront property, but also the team at Crytek London (the studio working on The Revolution) and making it an internal studio.

The road to AAA game releases is paved with good intentions, I guess.

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Via: GamesIndustry.biz

30
Jul

PlayStation helps Sony to big profits, but mobile’s struggling


Sony is actually doing all right despite a lot of turmoil, and it’s got the PlayStation 4 to thank. This quarter, Sony moved 3 million PS4s, bringing total sales of the console to 25.3 million. Peripheral and software shipments also went up, helping the gaming division improve sales 12.1 percent over last year. PS3 console sales were down, but the division still hit 288.6 billion yen ($2.3 billion) and made around $160 million. Sony recently said that the PS4 is outselling the Xbox One in most of Europe by nearly double, and has outsold its main rival considerably overall. Sony originally expected to sell 16 million PS4s in 2015, but has bumped the forecast to 16.5 million.

Sony’s imaging division also chipped in. Sony makes the sensors in many high-end smartphones, including models from Apple and Samsung. That division (Sony Devices) saw a 35.1 percent increase in sales to 237.9 billion yen ($2 billion), and the company recently said it would invest up to $3.6 billion to boost sensor production. Its camera (Imaging) division also saw a 5 percent increase in sales and made 21.3 billion yen in profit ($174 million) thanks to popular (and expensive) cameras like the Sony RX100 IV.

Sony Xperia Z3 Compact

Unfortunately, Sony’s Mobile division continues to be a black hole sucking profits. Sales dropped 16.3 percent over last year, though Sony claims that was partly due to “a strategic decision not to pursue scale in order to improve profitability.” In other words, Sony’s trying to focus on profitable high-end smartphones like the Xperia Z3+, but so far the plan is not exactly working. Sony’s Pictures division also dropped 11.9 percent thanks to lower licensing revenues.

Despite that, the company still made 82.44 billion yen in net income ($665 million), triple the profits of last year. That means that the turnaround under CEO Kaz Hirai is actually working, other than in mobile. We’re not sure how much more patience he has for that division, but if it doesn’t start making money soon, it could end up on the Vaio chopping block.

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Source: Sony

30
Jul

Razer’s Android gamepad is now on Google Play for $80


If you’re tired of having to pause games on your Android mobile device just to wipe finger grease off the screen, you are in luck. For $80, the Bluetooth-connected Razer Serval gamepad will ensure that you never touch that screen again (at least until playtime is over). Razer initially announced the Serval back at CES in January but it has finally hits Google Play’s virtual store shelves.

The Serval is an integral part of Razer’s Forge TV Micro-Console system. It (and up to three other controllers) connects to the Forge hub either via a USB or Bluetooth 3.0 link, allowing users to play Android games on properly sized screens instead of rinky dink mobile displays. The controller itself runs on a pair of AA batteries and can cradle your device onboard as a mobile gaming system or to simply use the device as a second screen. The controller’s layout should seem familiar as well — it’s nearly identical to the XBox’s. Take note, however, you will need to be running at least Android 4.2 in order for this all to work so be sure to double-check your OS build before pulling out your wallet.

Filed under: Gaming, Mobile, Google

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Via: Razer

Source: Google Play

30
Jul

‘Dropsy’ the clown threatens to hug you in September


Dropsy, a new game from publisher Devolver Digital, is a pixelated acid trip disguised as a point-and-click adventure. It’s stars a bald, nearly toothless clown covered in thick white face paint, bright red lipstick, too-small suspenders and high-water pants, who wanders around giving people hugs and going on adventures. It’s a non-linear game emphasizing exploration and bright, oozing colors. Yeah, terrifying.

In the game, Dropsy attempts to clear his name after a lethal circus fire, and during his journey he meets plenty of interesting people and animals. He speaks to everyone (including the animals) via visual icons, rather than traditional text trees. These conversations, puzzles and trinkets that Dropsy picks up along the way reveal secrets from his past — and surely that can’t be any more disturbingly cheerful than the game’s new trailer. We hope. The full game is due to hit Steam (PC, Mac, Linux), Android and iOS on September 10th.

Filed under: Gaming, HD

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30
Jul

‘Guacamelee’ studio’s next game needs a few extra months


Before you ask: No, it doesn’t have an adorably perfect food pun for a name. Severed, the next stylish game from Guacamelee studio DrinkBox, won’t launch in the summer as planned. The game needs “a few additional months,” though the alpha version will definitely be done in a few days. DrinkBox is taking the extra time to go all-in on “play-testing and tuning,” the studio says. “We also need sufficient time to add more memes and dumb jokes.” In that case, please take all the time you need, DrinkBox.

Severed is exclusive to Sony’s Vita handheld and it will take advantage of the system’s touchscreen capabilities. It stars a one-armed, sword-wielding heroine on a quest that involves defeating nasty beasties, collecting new abilities, and exploring a non-linear, surreal world. So far, it looks like classic DrinkBox — bright, cartoonish art and intricately designed environments.

Also before you ask: At this point, the game isn’t slated to hit Xbox One, PlayStation 4, PC or mobile devices. DrinkBox founder Graham Smith said in December that he “felt Severed’s combat and exploration mechanics were a perfect match for the Vita.” Done and done. On the game’s FAQ page, DrinkBox answers platform inquiries with, “No comment.” Also of note, it answers, “Are you going to make Guacamelee 2?” with, “At some point in the future.” Rejoice, mashed avocado fans. Rejoice.

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30
Jul

Here’s how you stream Xbox One games on Windows 10


Xbox One game streaming on Windows 10

Microsoft has made much ado about Windows 10’s support for streaming Xbox One games to your PC, but how do you actually do it? There’s a good chance that you can figure it out if you’re reading this, but Microsoft has helpfully posted a full walkthrough in case you or your friends need some help. The gist? You’ll need both an Xbox One controller and an Xbox Live account, of course, but you’ll also need to make sure that the Xbox One is set to allow game streaming in the first place. We could see that easily becoming a stumbling block if you’re rushing to get started. The guide is also a friendly reminder of what you can do once everything is working, such as voice chat (with a microphone) and controlling the Xbox One’s menus. It’s simple enough… let’s just hope that PC-to-Xbox streaming isn’t any more complex.

Filed under: Gaming, Software, Microsoft

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Source: Xbox Wire

30
Jul

‘Titanfall’ is going free-to-play in Asia


Free-to-play games are big business outside of America and Titanfall is the next big shooter joining the ranks of Halo and Call of Duty in taking that route. Publisher Electronic Arts is working with Nexon (the company behind Maple Story and FIFA Online 3) to take developer Respawn Entertainment’s mech-based shooter to China, Japan, Korea, Macau and regions of Southeast Asia including Cambodia and Thailand. Naturally, it’ll only be a PC version of the game since that plays well in internet cafes, but any other details aren’t known at this point. However, the F2P model could actually translate pretty easily considering the game’s Burn Card system that rewards players with single-use power-ups is similar to how existing microtransaction-based games function. Stand by for Titanfall, Asia.

Filed under: Gaming, Home Entertainment, HD

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30
Jul

‘Five Nights at Freddy’s’ movie gets the director from ‘Poltergeist’


'Five Nights at Freddy's'

If you’re hoping that the movie adaptation of the Five Nights at Freddy’s games will get the director it deserves… well, we have mixed news. Deadline understands that Gil Kenan, best known for helming Monster House and the Poltergeist remake, will both direct and co-write the big-screen tale of animatronics gone very, very wrong. Kenan is definitely in the right genre and might be well-suited to Five Nights’ fondness for jump scares and suspense, but his critical track record suggests that you aren’t going to get a horror master on the level of John Carpenter or Wes Craven. With that said, the man mostly needs to capture the spirit of the titles — the movie doesn’t have to be a tour de force to reward loyal fans.

Filed under: Gaming, Home Entertainment, HD

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Source: Deadline Hollywood