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Posts tagged ‘Gaming’

31
Jul

NVIDIA issues a recall of 8-inch SHIELD tablets


Owners of the 8-inch SHIELD tablets may have been having some issues with their devices overheating a bit. Because this has been an ongoing problem, NVIDIA has announced a recall for the 8-inch SHIELD tablet. If you purchased one between July 2014 and July 2015, you are eligible for this recall.

NVIDIA is recalling these units because of the fact that these devices can overheat to the point that they have become a fire hazard. In order to make sure that you qualify for this, there are a few things that you need to do.

Press Release

SANTA CLARA, CA – NVIDIA (NASDAQ: NVDA) today announced a voluntary recall of its SHIELD™ 8-inch tablets that were sold between July 2014 and July 2015, which the company will replace. NVIDIA has determined that the battery in these tablets can overheat, posing a fire hazard. The recall does not affect any other NVIDIA products.

NVIDIA is asking customers to visit http://www.nvidia.com/support/tabletrecall for information on how to obtain a replacement device. NVIDIA is also asking consumers to stop using the recalled tablet, except as needed to participate in the recall and back up data. Consumers will receive a replacement tablet after registering to participate in the recall.

NVIDIA is coordinating with appropriate governmental agencies to ensure that the recall follows established industry practices.

First of all, you should check to make sure that you have the latest firmware update. If your device reads July 1st or later, then you meet the first requisite. Secondly, your SHIELD must have a Y01 battery. You can find out this information by simply going to your Settings and About Tablet information.

If you meet both of these requisites, head on over to the NVIDIA site to submit a claim so that you can get the process rolling. NVIDIA also recommends that if your SHIELD tablet falls within the realm of the recall, to not use your device any longer to avoid any potential hazards.

If you’re an owner of the 8-inch NVIDIA SHIELD, be sure to check out the information on your device to be certain that you won’t have any issues. If you have been having issues with your SHIELD, hit us up in the comments below and let us know what’s going on.

Source: NVIDIA

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31
Jul

Nvidia recalls Shield Android tablets over battery fire fears


Nvidia has issued a recall for the Shield Android tablet after determining that its battery “can overheat, posing a fire hazard.” Although the recall is voluntary, Nvidia is asking users to back up their data and fill in the relevant online form to receive a replacement. The issue pertains to tablets sold between July 2014 and July 2015. You can check to see if your tablet is affected by heading to the Settings menu, clicking “About tablet,” then “Status,” and looking at the “Battery” section. If you see “B01,” you can carry on using the Shield as normal. If you see “Y01,” though, your tablet is at risk of overheating and you should arrange a replacement ASAP.

Filed under: Gaming, Mobile, NVIDIA

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Source: Nvidia

31
Jul

‘Yooka-Laylee’ snags a publisher after record-breaking Kickstarter


What’s the next step after fully funding your game in 40 minutes on Kickstarter? If you’re the team behind Yooka-Laylee, Playtonic, you get a publisher to help with stuff like localization (translating dialogue and text for different regions), QA testing and other unglamorous but still necessary elements of game development. To wit, the former Banjo Kazooie creatives have hooked up with indie label Team17, perhaps best known for the Worms and Alien Breed franchises. This partnership means that Playtonic can worry about working on the game itself while Team17 takes care of the more menial bits and bobs. Good thing, too considering Playtonic is still planning to hit a simultaneous October release across PlayStation 4, Xbox One and Wii U. If you’d like to check out more, hit the jump for our interview with the folks from the studio.

E3 2015 Streams: 'Yooka-Laylee' Interview with Playtonic Games

Filed under: Gaming, Home Entertainment, HD

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31
Jul

‘League of Legends’ pirate Gangplank is dead; long live Gangplank


Gangplank is dead. Riot, the developer of League of Legends, took an unprecedented move this week and killed off one of its champions, the pirate Gangplank. He’s completely unavailable in the game right now, even for people who have thrown down real money for skins. Gangplank’s surprising death came as part of the Bilgewater event, which builds up the lore in League of Legends‘ more pirate-y champions, including Gangplank and his apparent assassin, Miss Fortune.

“We encourage all Gangplank fans to remain calm for a few days until we can fully assess the situation,” Riot writes. “At this time we are not addressing refund requests for him or his skins but please know that over the next several days we’ll do our best to make things right for everyone.” The fact that Riot has killed a champion and isn’t offering refunds to dedicated players suggests that a larger plot is afoot. What do you think Riot plans to do with Gangplank, now that he’s taken a long walk off of his own, short plank?

What does Riot plan to do with Gangplank in League of Legends, now that he’s dead?

Filed under: Gaming, HD

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31
Jul

JXE Streams: A piece of puzzle pie in ‘The Talos Principle’ DLC


There’s nothing about pies in The Talos Principle. We’re probably just hungry. Either way, today we jump into The Road to Gehenna, a bit of DLC for The Talos Principle that features brand new puzzles, a fresh storyline and (most likely) philosophical questions about the meaning of life, humanity and the technological singularity. We’re going deep, people. The Talos Principle is a truly incredible game, blending a rich story of gods and robots with mind-bending spatial puzzles in a gorgeous 3D environment. Join us at 5PM ET (2PM PT) on Twitch.tv/Joystiq, the Engadget Gaming homepage, or right here in this post. And, please, try not to laugh too hard when it takes forever to figure out some of these riddles. We can’t all be puzzle gods.

Filed under: Gaming, HD

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30
Jul

‘ZombiU’ reborn for PS4, Xbox One and PC as ‘Zombi’


Ubisoft’s undead-infested, survival-horror game ZombiU was exclusive to Wii U when it launched in 2012, and back then we called it a “wonderfully frightening experience” thick with tension, death and a brilliantly unforgiving atmosphere. Now, the game is dropping the “U” and heading to PlayStation 4, Xbox One and PC as Zombi on August 18th, complete with a few upgrades and changes. Since Zombi can’t take advantage of the Wii U’s second screen — which displayed the mini-map, radar and gear — these aspects have been moved to the main screen. “We maintain a minimal HUD as much as possible,” Zombi producer Hélène Henry says. “It disappears when not required, giving the game a very lonely feeling.”

Plus, Zombi features a slightly expanded field of view and two new melee weapons, a shovel and a bat with nails sticking out of it. The shovel has a longer range than the original cricket bat, plus the ability to smack multiple zombies in one swing. The nail-embedded bat can also hit more than one zombie at a time, and it offers more damage and a better chance of scoring a critical hit. The flashlight gets an upgrade, too, with a new option to turn on a high-powered beam — of course this increases the chance that the undead will spot you and come running, and it drains the battery more quickly. The flashlight needs 30 seconds to recharge in Zombi. That’s 30 long seconds of terrifying, creeping darkness.

ZombiU players had to look down at the Wii U’s second screen to search through their in-game backpacks, risking a surprise attack on the main screen. In Zombi, the backpack pops up on the main screen but the game still doesn’t pause, leaving players vulnerable to an ambush. ZombiU‘s two-player mode, where one person uses the Wii U Gamepad to drop zombies in the path of a second player on the main screen, is cut entirely from Zombi.

“We decided to focus on the solo mode, as we believe this is where the ZombiU experience really lay,” Henry says.

Filed under: Gaming, HD

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Source: Ubisoft

30
Jul

Formula 1 driver joins video game racing team


F1 Grand Prix of Hungary - Practice

Gran Turismo, Forza Motorsport, Project Cars and other racing games offer a surprisingly realistic depiction of motorsport. It should come as no surprise then to hear that professional drivers are starting to use these virtual depictions as training tools. Max Verstappen, a Formula 1 driver that placed fourth in last weekend’s Hungarian Grand Prix, is joining the sim racers at Team Redline to hone his skills. The squad has been running for 15 years and competes using games such as iRacing, Assetto Corsa and rFactor 2. Verstappen isn’t the first professional driver to make the leap to virtual racing though — Richie Stanaway, Nick Catsburg and Kelvin van der Linde have all been snapped up by Team Redline too. It’s effectively the reverse of GT Academy, a scheme run by Nissan and PlayStation which gives players the chance to compete in real-life motorsport.

Filed under: Gaming

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Via: Eurogamer

Source: Team Redline

30
Jul

OnStar hack remotely starts cars, GM working on a fix


Hacker Samy Kamkar unveiled his latest triumph this morning: OwnStar, a tiny box that acts as a Wi-Fi hotspot and intercepts commands sent from a driver’s OnStar RemoteLink app, allowing an unauthorized user to locate, unlock or start the vehicle. Simply place the box somewhere in an OnStar-connected car and wait for the driver to start up the RemoteLink app within range of the vehicle. The driver’s smartphone should automatically connect to OwnStar’s network and, voila, the hacker now has all of the car owner’s information (email, home address, final four digits on a credit card plus expiration date), and control of the car. GM has already issued one patch this morning aimed at securing the RemoteLink app, but it was unsuccessful, according to Kamkar.

Kamkar never intended to wreak havok with OwnStar, he said in an interview with Wired. He wanted to expose a vulnerability in the OnStar app and help GM fix it — and it seems as if that’s precisely what’s happening. GM is working to patch the RemoteLink bug now and Kamkar says he’s in contact with the company as they fix it. Kamkar plans to reveal more technical details about OwnStar at Defcon 2015, which runs from August 6th to the 9th in Las Vegas.

This is the second major car-based hack to surface this month. On July 24th, Fiat Chrysler issued a voluntary recall of 1.4 million US vehicles with certain touchscreen entertainment systems, after Wired reported that it was possible to remotely cut the engine, disable and activate the brakes, and track the location of these cars.

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Source: Wired, CNET

30
Jul

‘Fallout 4’ won’t support user mods this fall


One of the biggest surprises from E3 this year was that Fallout 4 would support user mods across PC and Xbox One. That’s still in the cards, but it definitely won’t happen at launch. Of course, that’s because the tools that’d allow you to, say, replace the game’s fearsome bear-like enemies the Yao Guai with 3D models of Yogi the Bear don’t exist yet according to IGN. Publisher Bethesda Softworks’ vice president of marketing Pete Hines says that the team’s focus is on making sure the game ships on time. “Our entire focus is on finishing the game,” he said. “Nobody cares about mods if the game sucks.” Concise! Once Fallout 4 proper is done (and the team likely takes a bit of a break), work on The Creation Kit will begin; it’ll take “clearly into next year,” according to Hines.

Let’s hope that includes support for the PlayStation 4 version, too. Of course if you’re itching for more user additions to Bethesda’s catalog, there’s always Skyrim and the community’s taken to creating all sorts of new stuff for Fallout: New Vegas lately as well.

Filed under: Gaming, Home Entertainment, HD

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Via: Rock, Paper, Shotgun

Source: IGN

30
Jul

The Razer Serval is now available on the Google Play Store for $80


Gaming on your mobile devices is becoming increasingly more and more popular. It has been for the last few years or so. There have already been a few gaming controllers for mobile devices that have been released in the past, such as the Moga controllers and the Mad Catz LYNX. Now, there’s another player in the market.

After announcing the Razer Forge Android TV, Razer has released the Razer Serval. This is a gaming controller that is compatible with both the Razer Forge, as well as Android devices, and should definitely make gaming a bit (lot) easier and more fun than without one. The Razer Serval is rather intriguing since it’s compatible with both the Forge and Android devices.

Razer Serval Featured

The biggest draw for those looking for a mobile gaming controller, is the adjustable clip that allows you to attach your device to the controller. While Moga does this already, it’s nice to see Razer doing the same, and it would be interesting to see how well it actually works.

Now there are two different options if you’re in the market for a gaming controller. You can head over to the Google Play Store and pick up JUST the controller for $79.99, OR you can grab the whole Razer Forge TV Gaming Bundle for $149.99. So if you’re in the market for an Android TV device, the better option may be to just get the Gaming Bundle.

If you already have a Razer Forge TV or the Razer Serval, let us know what you think about it in the comments below.

Source: Google Play via: Engadget

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