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Posts tagged ‘Android’

13
Aug

KitKat is now running on more than 20 percent of Android devices


LG G3

In case there was any doubt that KitKat now has a solid foothold in the Android world, Google just offered some proof. Its usage data for early August shows that KitKat is on more than a fifth of active Android devices, at 20.9 percent. That’s a healthy improvement over July (17.9 percent), and a big leap over the 14.9 percent we saw in June. The folks in Mountain View aren’t explaining the steady growth, but it’s easy to figure out what’s going on — big-name devices like the LG G3 and Samsung Galaxy Tab S are bringing this latest OS flavor to a wider audience, and many older gadgets are still getting upgrades.

To no one’s surprise, that surge is coming at the expense of older releases. Every pre-KitKat version has declined, and Ice Cream Sandwich is only just floating above the 10 percent mark; at its current rate, it’s going to (finally) reach the single digits very soon. Whether or not KitKat ever reaches the majority is another matter. Android L is just a few months away, and it’s a big enough update that its predecessor might not grow quickly for much longer.

Android version share, August 2014

Filed under: Cellphones, Tablets, Mobile, Google

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Via: Droid-Life

Source: Android Developers

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13
Aug

HTC is bringing its in-house apps to the rest of Android


HTC’s been making Android skins and apps for a long time, but now the company wants its home-grown software to conquer more devices — even those made by other manufacturers. According to Recode, the Taiwanese phonemaker has started developing apps for Android phones in general, courtesy of a new business unit called HTC Creative Labs. The Creative Labs team’s first product is called Zoe (originally available on the One M7), which has the power to stitch together up to 16 videos or images. You merely need to select a theme along with the images/videos, as well as a soundtrack, and it can automatically create a highlight reel.

HTC also developed Zoe to be able to share creations, so friends and family can tweak them, perhaps in an effort to come up with an Instagram or Vine of its own. Still, the app’s pretty basic at this point, and while it’ll be available to competitors like Samsung and LG, it can only be installed on high-end devices loaded with Android 4.4. HTC has plans to help boost Zoe’s presence despite those limitations, though, including forging partnerships with music and sports companies. The new Zoe will come out later this week, with more to follow, as the Creative Labs team plans to release other HTC apps from its own phones’ confines in the future.

Filed under: Cellphones, Mobile, HTC

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Source: Recode

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13
Aug

NVIDIA explains why its 64-bit chip should be Android’s speed champ


NVIDIA Tegra K1 64-bit

NVIDIA set out to claim the Android performance crown when it unveiled its 64-bit Tegra K1 processor at the start of the year, and it’s now ready to explain why it expects to come out on top. The chip’s two Project Denver cores will have an edge partly because they’ll optimize code on the fly — they’ll break down big instructions into tiny, super-efficient functions that can be recycled as often as necessary. The company expects roughly twice the speed it would get from ordinary code, making the 64-bit K1 faster than you’d expect just by looking at the hardware. It should tout “significantly higher” performance than current four- and eight-core mobile CPUs, and run as well as some PC processors; be prepared for more Tegra-powered laptops and high-end tablets.

NVIDIA is still shy about when the new part will show up in gadgets you can buy, but it’s insisting that the K1 will be the first 64-bit ARM chip to run Android. The first shipping Denver-based mobile devices should arrive later in the year, and NVIDIA is unsurprisingly working with the Android L release to unlock the new Tegra’s full potential. Whether or not the firm can back up its boasting isn’t certain, though. Qualcomm also expects its 64-bit Snapdragon 410 and 610 to show up in late 2014 — even if NVIDIA beats Qualcomm to store shelves, it may only have weeks to brag before it faces some competition.

Filed under: Gaming, Tablets, Mobile, NVIDIA

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Source: NVIDIA

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13
Aug

Motorola Shamu may be the Nexus 6, reports suggest


Google-Nexus-Motorola

What appears to be a Motorola-made device has appeared in the GFXBenchmark database, sparking speculation that the next Nexus 6 will be made by Motorola. The device, codenamed Shamu, has appeared in Google’s code before but was assumed to be a tablet. Whilst not much can be gleamed from the benchmark rating itself, and there is… Read more »

The post Motorola Shamu may be the Nexus 6, reports suggest appeared first on AndroidGuys.

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13
Aug

Apple Continues to Dominate Enterprise Market Despite Android Gains


Apple’s mobile operating system continues to dominate the enterprise sector, according to new numbers in Good Technology’s latest Mobility Index Report [PDF], but Android has made enterprise market share gains at Apple’s expense. Android’s rising share of the enterprise market shows the wisdom behind Apple’s recent IBM deal, which will see the two companies partnering up for custom enterprise apps.

iOS activations represented 67 percent of total global device activations, but Apple’s numbers were down five percent quarter over quarter. At the same time, Android saw a five percent gain, with Android devices representing 32 percent of total device activations. Windows activations were at just 1 percent, while Blackberry activations were unable to be measured by Good due to their usage of the BlackBerry Enterprise Server.

iosactivations
Broken down, iPhone activations were at 51 percent of total activations, while iPad activations represented 16 percent of total activations (and 90 percent of total tablet activations), a slight decrease from the previous quarter. Android smartphones represented 30 percent of total activations, with Android tablets comprising just a few percent of total activations.

activationsbreakdown
As for apps, iOS enterprise app activations were responsible for 88 percent of total app activations during the quarter, while Android app activations were at 12 percent of total enterprise app activations, a shift of four percentage points from iOS to Android.

Though Apple’s enterprise numbers have seen a slight drop in the current quarter, its share of the enterprise market is poised to grow substantially over the coming months thanks to its recent partnership with IBM.

In addition to selling iOS devices to its corporate customers, IBM has plans to create more than 100 industry-specific native apps built from the ground up for the iPad and the iPhone, which will undoubtedly draw more enterprise customers looking for customized experiences. According to Good’s survey, custom app activations have been on the rise, seeing a 25 percent growth quarter over quarter.

Following the announcement of Apple’s partnership with IBM, CEO Tim Cook said he sees the deal as an opportunity for “transforming enterprise” and opening up a “large market opportunity” for both companies.

IBM’s first apps tailored to various industries like retail, healthcare, banking, travel, and transportation are expected to be released this fall, with additional apps following in 2015. In recent weeks, Apple has also been heavily pushing productivity apps on the iPad to poise the tablet as more than just a content consumption device, sending out emails promoting iWork and Microsoft Office and cutting the prices on many productivity apps.




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12
Aug

Dropbox for Android Update includes new search tool and file previews


Dropbox

Dropbox just released an update for Android, version 2.4.3 which adds document previews and a new way to search within the app.  Dropbox continues to be one of the better options for cloud storage by continually adding new features. Users can now preview Word, PowerPoint, or .pdf within Dropbox versus the old way of being… Read more »

The post Dropbox for Android Update includes new search tool and file previews appeared first on AndroidGuys.

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12
Aug

5-inch Moto G2 arrival on September 10th


motoG

Motorola has been rocking the tech world with the Moto 360 and the Moto X+1 rumors. Well here is another tidbit of info for the Moto fans out there. The Moto G2 is to be released on September 10 according to GSM Arena. The Moto G2 has been rumored to contain a variety of different specs…. Read more »

The post 5-inch Moto G2 arrival on September 10th appeared first on AndroidGuys.

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12
Aug

Skylanders takes on Disney Infinity with its new toy-to-tablet starter pack


If you’ve heard of Skylanders, we’re going to guess either you’re a kid, you’re a parent with kids or you know someone with kids. And if you do, we’re going to guess you probably already know about Skylanders Trap Team, the latest game to come out of the Skylanders franchise that’s set to debut later this year. As a brief reminder, the game essentially comes with a device that you can use as a “portal” to transform real-world figurines into in-game characters. The hook with the Trap Team version is that you can use one of eight “Traptanium traps” to “trap” enemies in the game — you do so by inserting a tiny plastic dongle into a slot on the aforementioned portal. You can then play as the trapped enemy if you like, switching between it and your main character as you progress in the game.

Which is all well and good if you’re content with playing with the game on a console. But what if you don’t have one? Or what if your kid’s preferred device for gaming is a tablet? Well, fortunately for you, the team behind Skylanders has just announced that it’ll be producing Skylanders Trap Team for the tablet as well. Activision and Toys for Bob, the studio behind Skylanders, claims that this is the first time in franchise history that it’s bringing the full AAA console experience to the smaller handheld screen. Indeed, Paul Reiche, the head of Toys for Bob, tells us that the tablet version of Skylanders Trap Team is “pixel for pixel” the same as the one for the 360.

Just how is the tablet version different from the normal ol’ Trap Team? For starters, the aforementioned portal comes equipped with Bluetooth low-energy to communicate with your slate of choice. It also has a handy groove along the side that’s designed to fit the tablet, so that you can prop it up for a hands-free experience. And speaking of a hands-free experience, perhaps the best thing about the tablet edition of Trap Team is that when you flip the portal upside down, you can pop out a Bluetooth-enabled mini controller from underneath it. Yep, the game comes with its own controller so that you can get the whole console experience right on the tablet. We tried it out for a few minutes, and though the controller is rather small for our hands (you’ve got to remember it’s meant for kids) it definitely feels a lot like playing on a miniature console. And, just in case you don’t want to use the physical controller for whatever reason, you can bring up on-screen controls too.

Reiche tells us there’s also an additional gameplay mode, for kids who want to keep playing the game while disconnected from the portal, say while they’re traveling in between destinations. In this mode, they’re given a separate “instant” character that’s completely separate from that of the figurine, just to give kids the chance to wander through the level in between sessions. “Skylanders is really intended to be a toy collection and switching characters, and this doesn’t come close to replacing that,” says Reiche. “But we did want to give people this option.”

Now, the game isn’t compatible with all tablets — it’ll need sufficient horsepower to handle the game’s graphics at the very least. For now, Skylanders Trap Team is compatible with all iPads from the 3rd generation onward (that includes the iPad Air and the iPad Mini Retina), the Kindle Fire HDX, the Samsung Galaxy Tab Pro, the Tab S, the Note 10.1 (2014) and the Note Pro 12.2. The Trap Team starter pack comes with the aforementioned Bluetooth portal, the mini controller, two Skylanders characters, two Traps and a handy display tray to see all your traps and villains. It’ll be available for $74.99 and launches on October 5th in North America (10th in Europe and 2nd in the Asia-Pacific region), just like all the other Trap Team starter packs.

Filed under: Gaming

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12
Aug

Dropbox for Android finally gets a smarter search system


With cloud storage options becoming as numerous as actual clouds peppering the sky, it’s nice to see app developers hunkering down to make serious improvements. That’s exactly what the folks at Dropbox did with their latest Android app update — it packs the ability to preview documents (perfect for all those lengthy, similarly titled PDFs you’ve got kicking around) but the biggest draw here is the app’s much-improved search system. Need to find a pesky file hidden in a certain folder? That’s a cakewalk now. Hazy on the exact name of the photo you’re looking for? The app suggests filenames while you peck out your furtive queries, and highlights potential matches while you type. If anything, the only sore spot here might be the brief wait involved: the update hasn’t hit our devices just yet, but Dropbox says it’ll trickle out into the wild over the next few hours.

Filed under: Software, Mobile

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Source: Dropbox

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11
Aug

OnePlus One camera update helps you take sharper, noise-free photos


OnePlus One camera

The 13-megapixel camera on the OnePlus One is fine for the money, but not spectacular; it frequently captures soft, noisy snapshots if the lighting conditions aren’t ideal. Don’t worry, though, as the fledgling phone maker has rolled out a camera update that can (sometimes) give you the photo quality you’ve been missing. Much like what you saw in the Oppo Find 7, the One’s new Clear Image feature takes a burst of 10 photos and stitches them together into a cleaner, higher-resolution picture. You can see the results for yourself below — a muddy, grainy photo of a wall clock (shown on the left) suddenly becomes clear. OnePlus is even promising reasonable file sizes, so you won’t immediately regret buying the 16GB One instead of its 64GB counterpart.

Clear Image isn’t a cure-all, of course. It won’t help if there’s significant motion from you or your subjects, and it’s not going to produce a usable image if there isn’t enough light to begin with. However, the biggest limitation may simply be getting the phone in the first place — it’d be great if OnePlus could replace its invitation-only sales model as quickly as it replaces camera apps.

Regular photo on the left, Clear Image on the right

Filed under: Cellphones, Mobile

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Source: OnePlus Forums

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