Apple Wins Appeal in Wisconsin Patent Lawsuit
Back in July 2017, U.S. District Judge William Conley ordered Apple to pay $506 million to the University of Wisconsin’s Alumni Research Foundation for infringing on a patent related to computer processing technology in the company’s A7, A8, and A8X chips. Conley had added $272 million on top of an existing $234 million in damages that a jury ordered Apple to pay in 2015, around when the lawsuit originated.
Today, Reuters reports that Apple has managed to persuade a federal appeals court to throw out at least part of the lawsuit, namely the $234 million in damages.
According to the U.S. Federal Circuit Court of Appeals, no reasonable juror could have been able to find infringement based on the evidence that was presented in the liability phase of the trial in 2015, leading to its decision. It’s unclear why the original $234 million damages award has been appealed, but without any mention of the $272 million extension being thrown out.
Apple Inc persuaded a federal appeals court on Friday to throw out a $234 million damages award in favor of the University of Wisconsin’s patent licensing arm for infringing the school’s patent on computer processing technology.
[The U.S. Federal Circuit Court of Appeals] said Apple deserved judgment as a matter of law in the case brought by the Wisconsin Alumni Research Foundation.
During the trial, the Wisconsin Alumni Research Foundation originally asked for damages worth $862 million, but lowered the request to around $400 million. The patent in question, titled “Table based data speculation circuit for parallel processing computer,” was originally granted in 1998 and covers a method for improving processor efficiency. It lists several current and former University of Wisconsin researchers as inventors.
Tags: patent, Patent lawsuits
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Front Camera Lens on Future iPhones Could Be Invisible With Special ‘Pure Black’ Coating
iPhone camera lens supplier Largan Precision is developing a special black coating for front-facing smartphone camera lenses, according to Jeff Pu, an analyst at Chinese investment firm GF Securities.
Pu’s research note, shared by Taiwanese publications Economic Daily News and MoneyDJ, claims that one or two smartphone makers could adopt the technology as early as 2020. Given that Largan already has a relationship with Apple, it is speculated that the special coating could be applied to future iPhones.
A translated version of the Economic Daily News report says the special coating would allow the front camera lens to “completely disappear.” A translation of the MoneyDJ report says the coating will be “pure black,” eliminating the “small spots” like those visible in the notch on the iPhone X and newer.
The front camera lens already blends into the notch pretty well on iPhones, but it is visible from certain angles and lighting conditions. The special coating would presumably make the lens completely invisible to the eye.
Apple design chief Jony Ive has long dreamed of an iPhone that resembles a single sheet of glass, and hiding the front camera lens would be yet another step towards that goal, even if it sounds like an insignificant change. This is the first time we’ve heard this rumor, however, so treat it with some skepticism.
Tags: Jeff Pu, 2020 iPhones
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Quantum computers could break encryption, so it’s going quantum too
(in)Secure is a weekly column that dives into the rapidly escalating topic of cybersecurity.
Recent breakthroughs have changed the question of quantum computing’s arrival from one of “if” to “when.” They’ll be able to accomplish certain task at a pace hundred or thousands of times better than classical computers which, in turn, will let us pursue solutions to questions that can’t be solved with modern methods.
Modern encryption is one of those questions. Currently protected by prime numbers that classical computers can’t possibly solve before the heat death of the universe, encryption could be busted wide open by the power of quantum.
Luckily, it’s a double-edged sword. Quantum physics can also be used to make encryption better, protecting data against both current and future threats. To find out how it works, and whether it’s practical today, we spoke with John Prisco, CEO and President of Quantum Xchange, the first fiber quantum network available in the United States.
Digital Trends: What makes quantum computers good at cracking conventional encryption?
John Prisco, President and CEO of Quantum Xchange: Because the quantum computer is not using bits that are either one or zero. In fact, they’re using photons that can be simultaneously ones and zeros. It’s just a massively parallel processing capability that a primary computer that we use today can’t do, because bits can only exist in either a one or zero state.
“The real goal is a quantum prime computer. And that’s one in which you could crack the key in 10 seconds.”
So, you know you always hear the comment about, “How fast the computer could read all the books and the stuff in the Library of Congress.” Well, that’s talked about in terms of reading each book serially. The way a quantum computer would read the books in the Library of Congress, would be to read all of them simultaneously.
With the latest RSA 2048 cypher, using conventional computers, it would take a billion billion years to brute force break that key. A quantum computer could do it in about 10 seconds.
When do you think quantum computers will become sophisticated enough to be a real threat to encryption?
There’s a concept called quantum supremacy. That’s not very interesting, even though it sounds like it is. It means when a quantum computer is more powerful than any conventional electronic computer. Google thought that they would have a quantum supremacy computer by the end of last year.
They say they are now going to have a quantum supremacy computer by the end of this year. So, when I talk about cracking RSA 2048 taking a billion billion years, a quantum supremacy computer might shorten that to 900 million billion years. That’s not such a great advance.
John Prisco, president and CEO of Quantum Xchange Quantum Xchange
The real goal is a quantum prime computer. And that’s one in which you could crack the key in 10 seconds. In terms of that, it’s considered to be about a 5 to 10-year event.
But I’m always quick to say that it’s almost irrelevant how long it’s going to take to get there. Nefarious actors are harvesting data all the time, and they’ll always do it, because it’s too easy to do. They’ll harvest data from the Office of Personnel Management the government, or the F-35 plans from Lockheed Martin. And they’ll sit on it until they have a quantum computer that can break the key and open the data.
” … You now have assurance that no one can unlock your data and read your data file.”
Let’s say you’re a Swiss bank, and you have a lot of customers who’d rather keep their identity private. So, you would really want to encrypt using quantum keys today, and not expose yourself to having their data harvested, and worry that somebody is going to have a quantum computer that can break it.
Quantum Xchange is built around the use of quantum keys. Can you explain how they work and that makes them harder to crack?
A quantum key is different than an RSA key in that it’s composed of photons. When you transmit the key from point A to Point B, the key goes along, and each photon we send along can be encoded with a one or zero.
If somebody tried to eavesdrop on that key, it turns out because of the Heisenberg Uncertainty Principle, that if anybody tries to eavesdrop on an optical particle like a proton, the quantum state changes and therefore the key no longer represents the key that will unlock the data.
Because you’re relying on a law of physics, which is as immutable as gravity, you now have assurance that no one can unlock your data and read your data file. The key can’t survive anybody touching it.
Your ‘trusted node’ system claims to solve range issues with quantum keys. Why is there a range issue, and how’ve you solved it?
One of the shortcomings of the quantum key distribution is that the best you can do is about 100 kilometers transmitting the key. That’s probably what has delayed the introduction of Quantum Key Distribution in the United States.
“For someone to break a quantum key, it requires extraordinary circumstances.”
What we’ve done is we’ve worked with Battelle Memorial Laboratories, and we’ve come up with a way to extend the distance a quantum key can travel. It can travel now an unlimited distance.
We’ve come up with a way to encode a quantum key within another quantum cage, and that allows us to keep transmitting multiple hundred kilometers at a time, and it doesn’t violate the uncertainty principle.
Quantum Xchange
Being able to get past this limitation has been critical to make this viable. It’s a big breakthrough, and it’s an enabler for this technology.
I noticed Quantum Xchange claims that it’s pioneering “unbreakable encryption.” How literally should we take that? Is this truly unbreakable, now and in the future?
When you make a bold claim like that you always have people that are going to challenge you, and cryptographers as a class of engineer, or scientist, are very good at challenging that comment.
“This isn’t technology that has sprung up overnight. It’s been running in Geneva for ten years … “
However, it does turn out that because we’re relying on a law of physics, that it is probably unbreakable. Now, is there a non-zero probability that somebody could break it? Yes. But we think it’s extremely unlikely. Literally, for someone to break a quantum key, it requires extraordinary circumstances.
Let’s say I send out a million photons, and you end up accepting 100,000 of them as being totally untampered. If you were a nefarious actor trying to intercept my quantum key, you’d have to guess correctly 900,000 times whether the photon was a one or zero.
Now mathematically, that’s doable. But in my world, and in the practical world, that’s impossible.
Is Quantum Xchange’s solution focused on deterring the threat of quantum computers only, or is it something that can be used for many scenarios?
The generic use case is to safeguard any critical information. It’s being used today in Geneva, by their government management of the elections, to transmit polling data using quantum key protection. It’s absolutely geared towards preventing hackers from stealing data. If quantum computers are the offense, quantum encryption is the defense.
This isn’t technology that has sprung up overnight. It’s been running in Geneva for ten years, it’s been running in Battelle’s labs for five years. We’re deploying it now in New York. This is equipment that works today, and it’s viable today.
Editors’ Recommendations
- Firefox Quantum review
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- Microsoft provides free lessons for quantum computing basics
- The world’s first practical quantum computer has cash and a timeline
- Intel backs the U.S. government’s new bill for advancing quantum science
Overcast Podcast Player Gains New Siri Shortcuts and Apple Watch Complications
Overcast version 5.0.2 was released today, bringing additional Siri Shortcuts in iOS 12 and new Apple Watch complications to the popular third-party podcast player.
The new Apple Watch complications can be positioned on the central or corner positions of the Infograph watch face that features on Series 4 models, offering users another way to quickly launch the app from their wrist.
For fans of Siri Shortcuts, Overcast now supports three additional options. One lets you quickly enable or cancel the sleep timer, while the other two allow you to generate either standard or timestamped links for the podcast episode you’re currently listening to, making for easier sharing.
Elsewhere in this update, the Nitpicky Details menu includes an option to reduce the haptic level related to certain functions, and users now have more control over the Auto-Sync to Watch feature, with toggles available for playlists as well as individual episodes.
Lastly, this point update fixes a handful of bugs and crashes, and adds a one-tap preset for the previous interval to the sleep timer. Overcast 5.0.2 is available as a free ad-supported app for iPhone and iPad from the App Store. [Direct Link]
Tags: Overcast, Marco Arment
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The innovative Urmo hoverboard folds flat in just 2 seconds
Whether it’s an electric bike or a self-balancing electric scooter, one of the problems with new smart transportation technologies is that, as great as they are when you’re riding them, they can be difficult to store or carry when you’re not using them. That is a pain, regardless of if it’s due to your cramped apartment or because you want to use them to commute to and from work, but have to worry about the subway or storing them during the working day.
Fortunately, the makers of a new minimalist electric scooter “hoverboard” called Urmo have come up with a solution in the form of a clever folding design. When you’re riding it, it can deliver a good top speed of 9 mph, with a range of 12 miles. Decide to stow it, however, and it can fold flat it just a few short seconds.
“The folding mechanism is the key feature of the Urmo,” Felix Ballendat, co-founder of Urmo, told Digital Trends. “Just by lifting the handle, Urmo folds up automatically. This patent-pending mechanism is both simple and functional at the same time. The ingenuity is that the kinematic of the joints are designed in a way that there is no need of a locking mechanism when the vehicle is unfolded. To eliminate tolerances, we reduced the number of joints to a minimum and use premium materials such as carbon fiber and aluminum. Just two linkages underneath the vehicle assure the wheels are fixed upright when driving.”
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Development on the scooter started two-and-half years ago in a garage in Germany. Since then, four generations of the prototype have been built, and the team has expanded to include 10 people — including individuals who have worked for brands including Tesla, BMW, and Rimac, makers of the world’s first all-electric hypercar. The result is a stylish product, made of premium materials, but with an emphasis on convenience — from the large 14-inch wheels incapable of getting flat tires to the innovative folding mechanism to its impressively low weight of just 14 pounds. Steering is achieved either by leaning or using an optional handlebar.
The team plans to launch a crowdfunding campaign for the Urmo later this year, with prices starting at 999 euros ($1,164.) Should all go to plan, hopefully, our 2019 commute to the office should be a whole lot more satisfactory than our 2018 one.
Editors’ Recommendations
- Piaggio’s timeless Vespa gains connectivity as it goes electric
- This ebike has nearly twice the range of the Chevy Volt
- The Mate X folding ebike carries a 55-mile range with an affordable price tag
- Toyota’s 2nd-generation hydrogen fuel-cell semi truck in it for the short haul
- Georgia is paving the way for a high-tech, sustainable highway
SEC sues Tesla CEO Elon Musk for securities fraud
Tesla CEO Elon Musk’s tweeting about taking the company private, with “funding secured,” took investors and the company by surprise. On Thursday, September 27, the Securities and Exchange Commission (SEC) filed suit against Musk, charging him with securities fraud, according to court documents.
The SEC alleges that Musk made “false and misleading” statements on Twitter when he stated, “Am considering taking Tesla private at $400. Funding secured.”
Musk followed up the original tweet, saying “Shareholders could either to sell at 420 or hold shares & go private.”
Shareholders could either to sell at 420 or hold shares & go private
— Elon Musk (@elonmusk) August 7, 2018
The SEC also alleged Musk did not properly inform securities regulators of what were considered material events.
Musk stated later in the month that when he proposed the $420 per share price, he was confident the funding he referred to would materialize at that price after prior discussions with Saudi Arabia’s Public Invest Fund, according to CNBC.
The SEC’s complaint alleged:
Musk knew that he (1) had not agreed upon any terms for a going-private transaction with the Fund or any other funding source; (2) had no further substantive communications with representatives of the Fund beyond their 30 to 45 minute meeting on July 31; (3) had never discussed a going-private transaction at a share price of $420 with any potential funding source; (4) had not contacted any additional potential strategic investors to assess their interest in participating in a going-private transaction; (5) had not contacted existing Tesla shareholders to assess their interest in remaining invested in Tesla as a private company; (6) had not formally retained any legal or financial advisors to assist with a going-private transaction; (7) had not determined whether retail investors could remain invested in Tesla as a private company; (8) had not determined whether there were restrictions on illiquid holdings by Tesla’s institutional investors; and (9) had not determined what regulatory approvals would be required or whether they could be satisfied.
Other Tesla executives, including the Tesla head of Investor Relations, were not informed about Musk’s plan to take the company private or make a statement to that effect.
Tesla was not named in the SEC lawsuit, although CNBC reported that sources close to Tesla told the news outlet that the company expected to be sued.
If Musk is found guilty of the fraud charges, the SEC wants to bar him from serving any publicly traded company as an officer or director, CNBC reports.
Editors’ Recommendations
- Tesla board waits for Musk’s plan to go private as Saudi Arabia stays silent
- Tesla isn’t going private (but it had the funding to do so, Musk says)
- Elon Musk tweets about privatizing Tesla Motors, causes an investor frenzy
- 5 reasons why you shouldn’t be surprised Elon Musk smoked weed
- Tesla says dash cam feature using car’s built-in cameras is coming soon
Arrest Warrants Issued for 17 People in $1M California Apple Store Theft Ring
Authorities have issued arrest warrants for 17 people who were running an Apple Store theft ring across California, California Attorney General Xavier Becerra announced today.
The individuals involved robbed Apple retail stores in 19 different counties, including several in the Bay Area, where Apple’s headquarters are located. More than $1 million worth of Apple goods were stolen.
The robbers were known for wearing hoodies and storming Apple Stores in large groups to snatch up products that were on display “in a matter of seconds.”
Law enforcement agencies in Oakland and San Luis Obispo handled the investigation, but multiple law enforcement agencies across the state were involved in capturing the criminals. “The successful collaborative efforts of law enforcement has resulted in dismantling a large criminal ring,” said Oakland Police Chief Anne Kirkpatrick.
According to Attorney General Becerra, organized theft rings like the one apprehended this week “cost California business owners millions” and ultimately lead to consumers paying the cost.
Seven of those involved were arrested on Tuesday and booked into the Alameda County Jail, while another person is in custody in Sonoma County. The remaining nine suspects have yet to be arrested, but will be when located. Charges include plotting to commit grand theft against individuals.
Related Roundup: Apple Stores
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Man or Vampire: A journey into the afterlife (Review)
Have you ever wondered what happens after you die? Does your soul goes somewhere? How does it looks like? Man or Vampire gives us another take on these questions by creating a dark, grim world that doesn’t look like how people normally picture heaven. This randomly-generated world full of monsters, bosses, and loot provides a superb amount of content and depth, thanks to its entertaining combat system, powerful character upgrade system, and extensive modes and options.
Developer: HIDEA
Price: Free
Tutorial
The mechanics of Man or Vampire are made much easier thanks to its brilliant tutorial. Very early in the game you realize that the character you control is dead, and you are in heaven. You then go through a basic dungeon, in which the game shows you the controls, battle mechanics, inventory management, and similar useful stuff.
The tutorial ends in a very intriguing way, and then it resets you to control the one who will actually be your character throughout the game. However, your character is not alone, since you have the possibility of taking at least three other characters with you, which you get in-game from an aptly-named function called “Soul Search.”
Overview
Man or Vampire is a combination of several mechanics from other games. At its core, it is a turn-based role-playing game, very similar to Fire Emblem. When battling against enemies, the battlefield becomes a grid, in which you can move around and perform actions like attacking, healing, or performing special abilities, depending on the grid space you land on. Upon defeating enemies, you get experience, which you use to level up and get new skills.
You explore the world through the Adventure mode. Here, you enter different levels that are created randomly in order to get loot and experience. When not battling, the characters are able to explore the world using a League of Legends-style navigation, in which you touch a point to which you want your characters to walk, rather than moving the characters yourself.
The Combat System
As previously mentioned, the CPU and you take turns in attacking each other. The order in which the characters attack, the damage they deal, and the damage they take when being attack are all calculated using your character’s stats as a base. There are also items you can equip to increase your character’s strength, defense, and intelligence.
The battle grid changes depending on the type of character you are controlling. For example, characters with sword will not get an attack tile unless they are right next to an emeny. Meanwhile, other characters can only attack if they are two tiles away from the target. There are also green tiles for healing, purple ones to heal all characters in a party, and yellow tiles to perform special abilities. The actual color, arrangement, and number of movements you are allowed greatly depends on the character.

Overall, there’s decent depth in the system. I have found the game to be a bit on the easy side, which makes the ellaborate system a little redundant. You can basically slash your way out of the dungeons without applying that much strategy, which defeats the purpose of the multiple levels that you can improve on. However, when enemies do give you a hard time, the system really shines.
Loot and Inventory
In every dungeon you will find chests with loot. You can equip items both for attacking and for defending yourself. Some types of character can equip a certain type of items, and there are different classes of items, which adds even another depth of complexity to the game. Initially, you can only hold 20 items, plus the ones your characters have equipped. If you need more, then you can buy more slots with gold.
There are also consumables, such as potions, teleport feathers, and cards. If you don’t find any of these items useful, you can sell them directly from the inventory, without having to go to a dedicated shop or something similar, like in other games. There are items marked as “Other” that have some special effects, such as opening special doors, “holy water” items that decrease the revival time of your allies, and even something called “Bat Scroll.”
Graphics and Sound
The artwork in Man or Vampire is, hands down, the strongest part of the game. The stylized graphics work really well with the overall theme of the game, the monsters and bosses are intriguing, and the animations are really fluid. Even though the characters you control look great when on the field, the picture that appears when you want to upgrade them does not match the rest of the artwork, making them feel out of place.
A complaint that I have with the interface is that everything is way too small to tap on it. This is especially true when you are in the campfire area, which acts as a hub to all of the different features of the game. Also, the text seems to be on the small side, and sometimes disappears way too quickly. However, when the text is big enough, it seems a bit blurry. I tested this game on a Samsung Galaxy S8, which, as you all know, has a top-notch screen. It is probably very hard to make something appear as blurry on a S8 screen, but this game unfortunately managed to do so.
The game’s music aptly follows the overall dark theme of the game, using soothing but intriguing music all over the game. I can see it growing old really quickly, though. Sound effects are appropriate and add to the experience.
Micro-transactions
No free game in the Play Store would be complete without micro-transactions. The cheapest one I found costs $4.46 and yields 500 gems and a mini map, and the most expensive one tops at an eye-watering $89.24, giving you 11500 gems. Most of the stuff you can buy with these gems are also items that you can get through playing the game, so it looks like you could play the game comfortably without spending money. Of course, if you like the game and enjoy it, spending a few dollars on the software will for sure make a huge difference to the developer.
Conclusion
Man or Vampire combines a superb graphic style with an old-school, turn-based combat in a solid RPG that can keep you entertained for hours. Although the combat is easy, the game has a lot of depth, with several different character classes, items, and heroes you can get to traverse through the intriguing, dark world. There are several elements that were left out, but they could easily fill a 5000-word review. It just has that much content.
There are some flaws, like some inconsistencies in the graphics, repetitive music, and low difficulty, but overall it is able to provide an entertaining gameplay that is very easy to pick up and start enjoying right away. If you want a game that deviates from common themes in the Play Store, such as endless games, shooters, or other genres with shallow elements, then Man or Vampire will satisfy your needs.
Download and install Man or Vampire from the Google Play Store.
Sprayable antennas could usher in a new era of ultracompact wearable devices
Researchers at Drexel University’s College of Engineering in Philadelphia have invented new spray-on antennas, which can be applied as easily as spray paint or bug spray. The sprayable antennas — which are so thin that they are referred to as being “two-dimensional” — perform as well as the mobile antennas used in modern devices such as smartphones and wireless routers. If commercialized, they could prove to be a game-changer in the growing field of smart devices, making it possible for devices to collect and transmit data in ways that are impossible today.
“These antennas are made of a novel two-dimensional material called MXenes that was first discovered at Drexel University in 2011,” Yury Gogotsi, director of Drexel Nanomaterials Institute and Professor of Materials Science and Engineering, told Digital Trends. “MXenes are 1-nanometer thick sheets of metal carbides. [A single] nanometer is about 100,000 times thinner than a sheet of paper. Titanium carbide 2D sheets are metallic conductive, and keep their conductivity even when the sheets are stacked over each other during fabrication, making it possible to fabricate transparent, flexible, and wearable antennas.”
While having comparable efficiency with conventional smartphone antennas, the sprayable antennas have a few notable advantages. For one thing, they occupy less space, are lighter, and, as noted, can even be transparent. They can also easily attach to objects with a simple airbrush, requiring no binder material or further processing in order to do so.
Drexel University
Babak Anasori, Research Assistant Professor at Drexel, noted that this is still early stages for the technology; telling us that this is “just the beginning” when it comes to rolling out the antennas.
“We believe with more engineering we can get to even thinner sizes while improving the performance,” Anasori said. “Also, we are planning to study the fundamentals and understand the mechanism of the transmission at such small thicknesses. In terms of commercialization, we have a patent on MXene antennas, and since the publication of the paper we have received [interest from industry.] We have no doubt that it can make it to the market.”
A paper describing the work, titled “2D titanium carbide (MXene) for wireless communication,” was recently published in the journal Science Advances.
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Sprayable antennas could usher in a new era of ultracompact wearable devices
Researchers at Drexel University’s College of Engineering in Philadelphia have invented new spray-on antennas, which can be applied as easily as spray paint or bug spray. The sprayable antennas — which are so thin that they are referred to as being “two-dimensional” — perform as well as the mobile antennas used in modern devices such as smartphones and wireless routers. If commercialized, they could prove to be a game-changer in the growing field of smart devices, making it possible for devices to collect and transmit data in ways that are impossible today.
“These antennas are made of a novel two-dimensional material called MXenes that was first discovered at Drexel University in 2011,” Yury Gogotsi, director of Drexel Nanomaterials Institute and Professor of Materials Science and Engineering, told Digital Trends. “MXenes are 1-nanometer thick sheets of metal carbides. [A single] nanometer is about 100,000 times thinner than a sheet of paper. Titanium carbide 2D sheets are metallic conductive, and keep their conductivity even when the sheets are stacked over each other during fabrication, making it possible to fabricate transparent, flexible, and wearable antennas.”
While having comparable efficiency with conventional smartphone antennas, the sprayable antennas have a few notable advantages. For one thing, they occupy less space, are lighter, and, as noted, can even be transparent. They can also easily attach to objects with a simple airbrush, requiring no binder material or further processing in order to do so.
Drexel University
Babak Anasori, Research Assistant Professor at Drexel, noted that this is still early stages for the technology; telling us that this is “just the beginning” when it comes to rolling out the antennas.
“We believe with more engineering we can get to even thinner sizes while improving the performance,” Anasori said. “Also, we are planning to study the fundamentals and understand the mechanism of the transmission at such small thicknesses. In terms of commercialization, we have a patent on MXene antennas, and since the publication of the paper we have received [interest from industry.] We have no doubt that it can make it to the market.”
A paper describing the work, titled “2D titanium carbide (MXene) for wireless communication,” was recently published in the journal Science Advances.
Editors’ Recommendations
- The flu is a bad souvenir. Here’s how a pilot stays healthy while flying
- Where to find all ‘Fortnite’ birthday cake locations
- 6 amazing high-tech ways science could take care of the mosquito problem
- Materials scientists have found a way to make graphene twice as tough
- Solar-powered nanoscale coating could defrost frozen car windows



