Skip to content

Archive for

22
Feb

Xiaomi Redmi Note 5 and Redmi Note 5 Pro are now up for sale in India; prices start at ₹9,999


The wait is over: you can finally get your hands on Xiaomi’s latest budget phones in India.

xiaomi-redmi-note-5-vs-redmi-note-5-pro-

Xiaomi launched the Redmi Note 5 and the Note 5 Pro in India on February 14, and both models are now available for purchase in the country. The Redmi Note 5 starts off at just ₹9,999 for the 3GB variant with 32GB of storage, with the Redmi Note 5 Pro coming in at ₹13,999 for the version with 4GB of RAM and 64GB of internal storage.

Both phones feature 5.99-inch 18:9 displays and come with 4000mAh batteries that offer class-leading battery life. They’re also running MIUI 9 out of the box, but the ROM is based on Android 7.1.1 Nougat and not Oreo.

As a refresher, the Redmi Note 5 retains most of the internal hardware as its predecessor, but you do get a significantly improved 12MP camera at the back. Other hardware includes a Snapdragon 625 chipset, 3GB of RAM with 32GB of storage, 4GB of RAM and 64GB of storage (for ₹11,999), and a 5MP front shooter with LED flash.

The Redmi Note 5 Pro is the more interesting option, as it is the first phone in the world to be powered by Qualcomm’s Snapdragon 636 platform. If the early benchmarks are any indication, it is a performance beast. The Redmi Note 5 Pro also has dual cameras at the back, and they’re fantastic.

  • Xiaomi Redmi Note 5 Pro review: King of the hill
  • Xiaomi Redmi Note 5 review: The best just got better

In addition to the dual rear cameras, the Redmi Note 5 Pro has a 20MP front camera with LED flash and the latest version of Beautify, which automatically removes blemishes from selfies. The phone also has Wi-Fi ac and Bluetooth 5.0, and while there’s no USB-C or fast charging, the rest of the features more than make up for it.

The Redmi Note 5 Pro is available with 4GB of RAM and 64GB of storage for ₹13,999, and Xiaomi is also releasing a model with 6GB of RAM and 64GB of storage for ₹16,999. The 6GB option will be making its debut at a later date, but you can pick up the 4GB variant of the Redmi Note 5 Pro right now.

Considering the Redmi Note 5 Pro costs just ₹2,000 more than the 4GB model of the Redmi Note 5, you’re better off getting the former. You get a much better camera (both front and rear), and the Snapdragon 636 platform makes it the fastest device in the budget segment today.

See at Flipkart

22
Feb

Bungie pushes back ‘Destiny 2’ feature upgrades


If you were looking forward to Bungie tackling the laundry list of Destiny 2 issues in short order, you’ll have to be be a little more patient. The studio has delayed the implementation of a handful of features that were slated to arrive between now and May. Most notably, a sought-after revamp of the equipment mod system won’t make it for May. Don’t like the seemingly endless wave of redundant or ineffective add-ons? You’ll have to wait a while longer.

The company is similarly postponing a variety of Nightfall Strike perks and exotic gear changes. Nightfall Strike Unique Weapons were supposed to show as early as February 27th, but Bungie needs “extra time” for its artists to make sure the rewards are worth your time.

There are some upsides to the revised schedule. Bungie is adding some much-needed variety to the Crucible competitive multiplayer space, with the free-for-all Rumble mode arriving on March 27th and a two-on-two Doubles mode coming at an unspecified later date. The company is well aware that its MMO-like shooter needs some refinement to live up to its potential — it’s just not willing to rush those tweaks.

Source: Bungie

22
Feb

Level’s activity-tracking smart glasses launches this March


Even though Intel unveiled its Vaunt smart glasses earlier this month, insurance provider VSP has actually been working on its own take on smart eyewear for well over a year now. It’s called Level, and while it won’t offer head’s up notifications like the Vaunt, it does feature activity tracking and calorie counting. Think of it as less of a Glass successor, and more like a Fitbit you wear on your face. Now, after nearly a year of beta testing, VSP is finally ready to bring Level to the public for the first time, and it’ll be priced at $270, excluding lenses.

As a reminder, here’s how the Level works. Inside each pair of Level glasses are a magnetometer, an accelerometer and a gyroscope, all of which is housed inside the left temple. They track your steps, calories burned, distance and the total activity time, which is very similar to what most other activity trackers do. There’s also Bluetooth for connecting with a companion app, plus a battery that lasts about five days in between charges. Also on the left temple is a magnetic charging port hidden inside the hinge.

The app has a few uses beyond just activity tracking as well. You can also use it to connect with friends and, perhaps my favorite, find your misplaced frames with a “Find My Glasses” feature. There’s also a charitable component to the app, which syncs up with VSP’s Eyes of Hope initiative. Points are awarded to those who achieve their daily step goals, and once you get 50 points, VSP will give away a comprehensive eye exam and eyewear to someone in need. You can choose whether you want your donation to benefit veterans, children, the elderly, or the homeless.

Level was originally called Project Genesis, and it was born out of The Shop, a thinktank innovation lab within VSP. The theory behind Level was this: Wrist-worn wearables are often abandoned, either because they’re not stylish enough, or people just forget to wear them. But if you stick the guts of a Fitbit-like activity tracker within a pair of glasses — that some people have to wear everyday anyway — then the adoption rate would be much higher.

And, according to a pilot test done by the University of Southern California’s Center for Body Computing, that turned out to be mostly true. Of the 284 students that signed up for the Level trial, 221 ended up sticking with the platform for the full 15-week duration of the study (nine people never participated at all, while 54 dropped out mid-way through). According to the research, subjects much preferred having the activity tracker embedded in their prescriptive eyewear, rather than having to put on a separate wearable. Other factors proved helpful as well, like motivational prompts and encouragement from friends within the app.

Of course, another factor was the Level’s design. It needs to look like a stylish pair of glasses. “As proud as we are of the technology and the platform, we also knew that to be considered truly ‘smart,’ these frames had to be beautiful and well designed,” said Leslie Muller, co-director of The Shop, in a statement. That’s why the Level comes in three unisex styles that are made in Italy through Marchon, VSP’s eyewear division. The frames are made out of cellulose acetate, come adorned with stainless steel accents and will be available in black, classic tortoise, slate grey or grey tortoise.

Level will officially launch in a few select markets to start: Sacramento, CA in March, and Seattle, WA; Portland, OR; Denver, CO; Minneapolis, MN and Washington DC in April. Though the $270 price might seem high at first, that’s actually well in line with the price of higher-end frames, except that the Level comes with a bonus built-in activity tracker. Also, those with VSP insurance can always apply their vision benefits to get the glasses, thus lowering the price.

With Intel exploring head’s up displays with Vaunt and Level entering into the market, it seems that smart glasses could very well be the next-generation of wearables. At least for those who like wearing them in the first place.

22
Feb

Qualcomm’s Snapdragon 845 VR reference headset puts body tracking in mobile VR


The Qualcomm Snapdragon 845 was unveiled in December as the company’s latest and greatest mobile chip, and it’s a pretty powerful one. But it’s not just for smartphones — turns out, the chip could also serve as a pretty decent option for mobile virtual reality headsets. In fact, Qualcomm recently unveiled the Snapdragon 845 Xtended Reality platform for developers who want to build stand-alone VR and augmented reality headsets.

The new platform could bring a number of pretty big improvements to mobile VR. For starters, because of the range of sensors onboard the platform, it enables 6DoF (six degrees of freedom). That means that not only can you move forward and backward, but also side to side, and up and down. That should make for a much more natural virtual experience.

The headset also allows for “simultaneous localization and mapping,” or SLAM. That basically involves the headset detected objects in the real world, then integrating them into the virtual environment. Under the hood, the headset allows for 4 million pixels per eye and according to Qualcomm, it will make for 30 percent fast CPU and GPU performance over the previous generation Snapdragon 835.

The platform also could make it much easier to control virtual reality in a natural way. The device has a digital signal processor for detecting analog signals — like hand movements. On the system, you will find two cameras that can track your hands, so you will be able to control whatever is happening in VR with only your hands — no controller needed. The headset also has eye-tracking — which could have big implications for mobile VR. What it means is that instead of processing entire scenes, the headset could only have to process what you’re looking at.

“We are very excited about VR and AR, and the maturity in the market,” Hugo Swart, head of XR at Qualcomm, said in an interview with VentureBeat. “The 845 chip for AR and VR is the next step. We are working with major partners, and we will have complete reference designs for standalone VR and smartphone VR.”

Because it’s a reference design, you won’t see this particular headset available for purchase. Instead, it’s built for companies like Oculus or HTC, which might want to build a headset with the Snapdragon 845 for itself.

We can expect mobile VR to only get better over the next few years. It’s likely that Qualcomm will continue to put a heavy emphasis on VR as it develops better chips in the future.

Editors’ Recommendations

  • Forget bulky controllers. ‘Electronic skin’ may make it easier to interact in VR
  • Lenovo’s stand-alone Daydream VR headset finally appears on FCC site, with a name
  • The best VR innovations at CES 2018 so far
  • PlayStation VR dominates third-quarter VR headset sales
  • ‘Fallout 4 VR’ hands-on review


22
Feb

Google’s new recommendation program showcases the best phones for business


The modern smartphone is largely targeted at the average consumer, and many popular models may not be the best choice for the businesspeople out there. Google is trying to combat that by launching a new program called Android Enterprise Recommended, which is aimed at highlighting devices that follow best practices for business and enterprise, as outlined by Google.

So what are those requirements? Well, you can find a full list of them at the Android Enterprise Recommended website, but the basic gist of things is that the phone will require Android 7.0 or later, 2GB of RAM or more, 32GB of storage or more, a processor with a clock speed of at least 1.4GHz, and a battery life of at least eight hours of active use.

Other requirements have less to do with the hardware and more to do with the software. As an example, the devices will need to get security updates in less than 90 days to qualify — so companies that tend to lag behind on their security updates may not qualify at all. Devices must also be available for purchase unlocked through a third-party outlet, like Amazon, as well as directly from the manufacturer themselves.

Phones also need to have Zero-Touch Enrollment, which basically means that employers can configure phones for their employees at the carrier level, without employees ever even touching the phone. What this means is that once an employee does get the phone, they won’t need to spend nearly as much time setting up their device as they would otherwise.

As of launch, there are a few phones included in the new program, including the BlackBerry KEYOne and BlackBerry Motion, as well as all of the Google Pixel phones, LG V30 and G6, Motorola X4 and Z2, Nokia 8, and the Sony Xperia XZ1, XZ1 Compact. That is quite a list — and it will expand soon. You can find a full list of the phones included in the program in Google’s blog post. According to Google, more phones are due to be added to the program in 2018. The company also says it has plans to expand the framework for Android Enterprise Recommended to include more rugged phones, carriers, system integrators, and more.

Editors’ Recommendations

  • When is your phone getting Android 8.0 Oreo? We asked every major manufacturer
  • Here’s everything you need to know about Google’s Project Fi
  • Microsoft brings Windows 7 and 8.1 into the Defender fold, but there is a catch
  • This three-year time-lapse of Seattle is like a real-life Sim City game
  • Alphabet’s new cybersecurity unit focuses on faster threat responses


22
Feb

Next-gen pacemakers will keep hearts beating with tech inspired by electric eels


University of Fribourg

Eels may one day help keep you alive. No, we’re not referencing the disappointing Gore Verbinski movie A Cure for Wellness, but rather research coming out of Switzerland’s University of Fribourg, where researchers have created a soft electric eel-inspired battery that may one day power pacemakers and other medical implants.

“We have developed a soft power source that uses compartments of differing salt concentrations to generate electricity through a principle called reverse electrodialysis,” Anirvan Guha, one of the lead researchers on the project, told Digital Trends. “We showed that we can use this system to generate 110 volts from salt and​ water on a sheet the size of a normal piece of printer paper.”

The sheet-like batteries are made from hydrogels, which are soft, flexible, and potentially biocompatible — not exactly properties you find in your everyday lithium-ion fuel cells. Guha said that the lab he works in has long been interested in how to use ion concentration gradients to perform tasks or produce energy. “In this regard, the electric eel is an excellent model system, as it is able to generate immense amounts of electric power solely from the ion gradients present within its body,” he said. “We therefore set out to understand how the eel produces such a large amount of electricity, which ultimately guided the design of our system.”

The ions in the battery produce power (roughly the equivalent amount provided by wall sockets) through the friction between gel layers. Although the resulting device doesn’t physically resemble an electric eel in shape, the material is similar to the layers of skin in the electric eel that produce the electricity that gives it its name.

“One of the primary challenges toward making this a reality [in terms of incorporating it into pacemakers] is improving the current generation of the system to a point where it could be used to power these types of devices,” Guha said.

A paper describing the work, titled “An electric-eel-inspired soft power source from stacked hydrogels,” was recently published in the journal Nature. The work was presented this week at the Biophysical Society in San Francisco.

Editors’ Recommendations

  • 9 amazing uses for graphene, from filtering seawater to smart paint
  • This sweat-powered, stretchable battery could revolutionize wearables
  • Genetically engineered algae could bring off-grid solar power to rural Africa
  • It doesn’t look like much, but this black box pulls energy out of thin air
  • Apple Car rumor roundup: What you need to know about Project Titan


22
Feb

This beautiful, unique one-handed watch started life as a doodle on a coaster


Three years ago, in a conversation over drinks, Stephen Mansfield and Daniel Blunschi pondered how they could go about making a one-handed watch that accurately told the time. One drink turned into another, and the concept that would eventually become the SNGLRTY watch was scribbled down on a coaster. Really.

As smartwatches become more complicated with touchscreens, buttons, and a mass of functions to figure out, and are sometimes worse for it, many may be looking for something simpler. It doesn’t get much simpler than a one-handed watch. Except there’s a downside: One-handed watches only tell the approximate time rather than the exact time. A single hand will only ever show it’s almost 2pm, for example, simply because there’s not enough space for it to illustrate otherwise.

Not any more. This is Swiss Reimagined’s SNGLRTY (which we will be calling Singularity from here on), the world’s first mechanical one-handed Swiss chronometer to accurately tell the time. It’s simple on the outside, but filled with clever technology inside.

“How do you take a mechanical watch face, simplify it, but make sure it’s still understandable?” That was the question Mansfield asked when coming up with the idea, he told Digital Trends. The two considered the main ways we tell the time now.

“On a mechanical watch we have to decrypt two hands to tell the time, while a digital face shows you the facts with numbers,” Mansfield said.

The idea became, “How to present time on a single line, like a digital watch, but on a mechanical watch.” It was imperative to keep the intuitive at-a-glance basics of time-telling, like knowing 3 o’clock is on the right hand side of the face, and then combine it with the precise reading of a digital watch face. That became the basis of the Singularity’s concept.

Does it already exist?

Blunschi’s first reaction was that such a device already existed. Watches with a single hand are not new. As an experienced professional in the watch industry with all the right contacts in Switzerland, he traveled to the region to start researching. “Swiss watchmakers reacted the same way,” he said; but after much research and gathering, he could not find a previously existing Swiss-made chronometer watch that accurately told the time with one hand.

Present time on a single line, like a digital watch, but on a mechanical watch.

Now came the task of designing and building the Singularity watch. Already in Switzerland, Blunschi sought “watchmakers whose job it is to innovate and create” to undertake the project. But was the concept too challenging for an industry sometimes seen as staid? After all, few have embraced smartwatches, so was a radical idea welcomed? Yes.

“Traditional watchmakers love to challenge themselves,” he said. “But the presentation of time never gets simpler, the goal is more functionality — the art of watchmaking.”

Building the Singularity

This is where the technical complexity of Singularity comes to the front. An entirely new module, named One Hand Indication (OHI), had to be designed for the single hand, minute disc, and date disc. It needed to be thin to sit on top of the Swiss watch movement, and flexible enough to be reused in future watches, regardless of their size. The result is a Singularity OHI module containing the minute disc — which has to run in reverse and slower than usual, further complicating its creation — and the date disc, along with 14 other components. It measures just 1.2mm in height, where most other modules are usually 2mm.

The date disc was the biggest technical challenge faced by the team. It’s placed at the top of the module, rather than at the bottom of the stack in most other watches, which is why many have a magnified section on the face to help you read the small figures better. Bringing it closer to the surface on the Singularity made it more readable without a magnifier on the crystal, and also gave the opportunity to have some fun with the design.

Present time on a single line, like a digital watch, but on a mechanical watch.

“Some two-digit numbers don’t quite fit inside the window,” Brunschi pointed out. “They’re a little too big.” Rather than making them difficult to read, he continued, “The legibility is actually increased.”

Then there is the other hand in the center of the Singularity watch face, which looks a lot like a compass pointer. “It’s the second hand. We wanted to add a twist. We don’t need to read it, of course, but like on other watches it does tell you the watch is working.”

Trying the prototype

We tried on one of the first prototype watches. While the design is final, some aspects are still in progress, such as the buckle. The Singularity looks superb. Just like you have to concentrate to see two watch hands moving around the face, you have to look hard to see the one hand and disc moving here. They do, of course. That’s Singularity’s appeal, it’s time: Reinvented. There are thousands of unusual watches out there; but this is truly unique.

There is a period of adjustment though. Reading the time accurately at a glance takes practice. Mansfield admitted that it took him nearly two days to get comfortable with it, leading him to wonder if the concept was going to work at all. Then, it just clicked, and he knew what the team had made was special. The crystal is made from sapphire, which is repeated underneath to see the mechanism in action, and both have anti-reflection coatings. The body is made from 316L stainless steel.

Tempted by Singularity? You have the chance to get one soon. It’s coming to both Indiegogo and Kickstarter at the end of February with prices starting at $980. It’ll be a limited edition for this price — a simplified version without the date — which will never again be sold, and only at the launch. From there, depending on the movement chosen — there are three, all made by Sellita — and your choice of custom designed faces from the total of 350 combinations available, the price will go from $1500 to about $3500. Additionally, 10 special editions will be sold where the case, colors, materials, size, and shape can be fully designed around the Singularity movement, each costing $50,000.

The concept of telling time on the Singularity is simple, but the technology underneath is not, and has taken three years to come to fruition. We’re surrounded by complex technology — and on most days we love it — but sometimes simplicity, style, and individuality appeals. That’s the time when you’ll be pleased to put the Singularity watch on.


22
Feb

Robotic 3D printer uses augmented reality to fabricate designs as they’re created


Robotic assistants are one of the most enduring features when we envision our technological future. Whether they’re Roombas sweeping the floor or chauffeurs in the form of self-driving cars, our collective image of the future is almost always accented by machinic helpers.

Now, a team of scientists is building a robotic assistant, not necessarily to help around the home, but to fabricate 3D digital designs in real time. Dubbed the Robotic Modeling Assistant (RoMA), the system combines augmented reality (AR) with robotic modeling, allowing users to design primitive 3D models on one side of a platform while the robotic arm fabricates the object on the other.

“One of the most exciting things about RoMA is the combination of AR with fast 3D printing, which makes it possible for the designer to not only receive the visual cue of their design, but also the fast, in-situ tangible feedback that otherwise couldn’t be possible,” Huaishu Peng, an information science doctoral student at Cornell University who helped create RoMa, told Digital Trends. “This setup also opens up new opportunities for us to tryout the concept of direct design and print onto an existing object. We are still at the early stage of the technology, but you may imagine in the future you can directly use such technique to customize physical objects in your house.”

RoMa requires a bit of teamwork to operate. While wearing AR goggles and holding a controller, the user draws 3D features on top of a platform that’s shared with the robot. So they don’t get in each other’s way, the user designs on the front half of the platform, while the robot fabricates on the back. After finalizing a feature, the user spins the platform around and the robot begins fabrication.

The system is currently limited to primitive, skeletal designs that pale in comparison to some of the more sophisticated 3D-printed objects out there, but Peng is optimistic about the system’s potential to help streamline design and 3D fabrication in the future, and even pave the way for more collaborative projects.

“For now, one of the biggest benefits of RoMA is to allow designers to check the physical print at a very early design stage,” he said. “But I can foresee many potential extensions of the project. One possible direction I’m quite excited about is for the robotic 3D printer to be smarter. That the robot will not just follow the user strictly, but may understand the user’s design intention, and toward co-design between human and a robot.”

The future Peng envisions may be tantalizing but it’s still some ways off. After all, although there are companies currently working on instilling intelligence into 3D printers, A.I. still struggles to comprehend comics.

Peng and his colleagues will present a paper on RoMa in April at the Human Computer Interaction conference.

Editors’ Recommendations

  • Virtual reality training ground helps robots prepare for the real world
  • Don’t call it a gimbal — Freefly Movi is a ‘cinema robot’ for iPhone shooting
  • A cousin, not a little brother. How Volvo designed the tiny but mighty XC40
  • Spirit animals: 9 revolutionary robots inspired by real-world creatures
  • Rise of the machines: Here are the best robots we saw at CES 2018


22
Feb

Bizarre laser treatment promises to zap away acne and skin disease


Fluxmedicare

There are few things quite as demoralizing than waking up in the morning to a zit on your face. It’s like stepping on a Lego, sitting in chocolate, or finding an unwelcome guest rummaging through your fridge, one who refuses to leave without wrecking havoc on the way out. What is worse is there seem to be plenty of pimple treatments but no cures. For people suffering from acne, this turns into a daily struggle.

But a team of French scientists has devised an unusual device that fights acne by blasting it with lasers. Dubbed the Fluxmedicare, the device is made up of optical fibers fabric knitted into fabric and leverages photonics — the science of light generation, detection, and manipulation — to eradicate undesirable skin conditions with no side effects, according to its creators.

The Fluxmedicare isn’t the first light treatment used for acne but the scientists at Texinov Medical Textiles, who invented the device, say it overcomes problems with previous techniques by using flexible fibers that hug the skin.

“Until now medical treatments involving light used rigid panels,” Nadege Boucard, research and development general manager at Texinov, told Digital Trends. “The fact of transferring this light onto textiles makes it possible to offer numerous advantages such as conformability, comfort, portability of the system, [and] reduction of pain. This makes treatment conditions better, and thus facilitates care and makes it more accessible to all.”

Here is how the Fluxmedicare treatment works. First, the problem skin is coated with a “photosensitizer” cream that laps up light. Then the laser fabric is wrapped around the skin, while its optical fibers increase the speed of reaction between oxygen and the cream. In clinical trials, the total treatment time clocked in at just about 150 minutes with patients reporting limited pain and discomfort.

“A large majority of the pathologies treated by phototherapy could be addressed with our textiles,” Boucard said. The research team is focused on skin diseases like cancer, infant jaundice, and moderate psoriasis, while also investigating how the device might help wounds heal faster. “It is well known that irradiation with blue LED light helps to stop bleeding from a wound, light of specific wavelengths help also to repair of tissues faster.”

A paper detailing the study is available online. The Fluxmedicare is expected to be available for health professionals in April.

Editors’ Recommendations

  • Experimental 3D printer uses laser holograms to crank out objects quickly
  • Hikers can keep things light with BlackYak’s 70-gram Emergency jacket
  • Robotic 3D printer uses augmented reality to fabricate designs as their created
  • Vollebak’s all-black gear actually helps you stay visible at night
  • Crave’s 365 Protective Jacket will keep daredevils safer during a spill


22
Feb

The beef industry doesn’t want Silicon Valley to call its lab-grown foods ‘meat’


Is it or isn’t it? That’s the question that vegetarians, and now the beef industry as well, is asking of lab grown “meat.” Tech startups in the business of creating so-called “clean meat,” which is grown entirely in a lab (but using animal cells), have long argued that their product will appeal to vegetarians and meat eaters alike. However, it now looks like they may soon be forced to take a stand on one side of the fence or the other.

As first reported by Business Insider, the U.S. Cattlemen’s Association (USCA) has filed a lengthy petition with the U.S. Department of Agriculture (USDA) in hopes of establishing clearer rules around what constitutes “meat” and “beef.”

Who knew we would ever even have this debate?

In the 15-page petition, the USCA claims that lab-grown meat cannot be considered either meat or beef as it does not come from animals that were raised and slaughtered (to which vegetarians everywhere are saying, “Thank you”). The group of ranchers further notes that labeling these products “meat” will be confusing to customers.

“[The government] should require that any product labeled as ‘beef’ come from cattle that have been born, raised, and harvested in the traditional manner, rather than coming from alternative sources such as a synthetic product from plant, insects, or other non-animal components and any product grown in labs from animal cells,” the USCA writes.

This could be contentious for the plethora of new companies that are looking to create alternative meats, including Beyond Meat, Memphis Meats, and Mosa Meats, just to name a few. While some of these companies use plant-based components in their products (like Beyond Meat), others depend upon animal cells, which makes the distinction between their product and “real meat” a bit hazier.

Regardless of what these offerings are ultimately called, it’s obvious that they’ve captured the attention of both customers and investors. For example, Israeli biotech firm SuperMeat recently raised $3 million in seed funding to help it create “high-quality meat produced independent of the animal’s body.” And aside from being good for ethically minded eaters, these products are also better for the environment, requiring  99 percent less land, 90 percent less water, and emitting 96 percent less greenhouse gas.

We’ll just have to wait and see what term SuperMeat and others in the space will be able to use when they finally hit supermarket shelves.

Editors’ Recommendations

  • Airbnb targets curious travelers as ‘experiences’ expands to 200 U.S. cities
  • BlackBerry capitalizes on 2017’s surprising success with new Bronze Edition KeyOne
  • Lab-grown SuperMeat may be the vegetarian option of the future
  • Qualcomm’s ‘Always On’ PCs are coming to T-Mobile and AT&T
  • FCC to investigate Hawaii’s erroneous missile warning