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26
Oct

Facebook will pull used car ads into its Marketplace


Facebook Marketplace has been around for a year now. In that time, the social network has gotten a firm grasp on what users are buying and selling on its Craigslist rival. (It’s also made sure to stop you from hocking certain things like, ahem, hedgehogs). But, cute critters were always going to be a niche category anyway. What’s really popping on Marketplace are cars. And, soon Facebook will give you even more ways to track down and purchase vehicles. It’s integrating listings from leading car sales and research websites (including Edmunds, Cars.com, Auction123, CDK Global and SocialDealer) to help you find your next ride.

Facebook’s enhanced vehicles section, stocked with cars from an exhaustive amount of auto dealers, will land on Marketplace in the coming weeks. With it, you’ll be able to filter rides by make, model, year, mileage, type, and transmission — just as you would on a typical listings site. Plus, you’ll be able to consult Kelley Blue Book’s valuations to make sure you’re getting the best deal. And, if you require one-to-one assistance, dealership reps will be lurking in Messenger to help you with your purchase (which sounds better than being hounded in a used car lot).

The vehicles update is limited to the US. But, Facebook says it’s working on other features (such as jobs, event tickets, and home rentals) for its wider community.

26
Oct

Logitech’s Circle cameras now obey Google Assistant commands


Checking what your Logitech Circle cameras are seeing could be as simple as barking out a simple voice command — so long as you have all the necessary devices. The home security cameras now work with Google Assistant, though you’ll of course need to have a Home speaker, an Android phone or an iPhone loaded with the voice assistant’s app. You’ll also need a Chromecast or a TV with built-in Chromecast capability to view the live video feed from your camera.

If you already have all those, then you simply have to say “Ok Google, show me the front door camera” to watch what’s going on in front of your house. Replace front door with “backyard” or any other location where you placed one of Logitech’s cams. The feature is now available in the US for both Circle 2 and the original Circle cameras, whether wired or wireless. Logitech says the integration will make its way to other countries in the future, as well.

Source: Logitech

26
Oct

BT is slashing the price of line rental for landline-only customers


A BT landline costs £19 per month, and that’s without any kind of free calls package added on top. The cost is easy to ignore when it’s absorbed into a TV and broadband package for £38.49 per month, but customers that only have a landline end up paying over half that price for just the one, essential utility. From April 2018, however, landline-only customers on BT — of which there are around a million — will start paying just £12 per month for line rental. That £7 per month price cut equates to a saving of £84 per year, and you can thank telecoms regulator Ofcom for that.

Ofcom decided the landline-only market needed some extra regulation earlier this year, noting that the cost of line rental had steadily increased in recent history while the cost of providing the basic service had fallen. Many landline-only subscribers are elderly or considered vulnerable, and Ofcom thought it only fair pricing was readjusted so customers that didn’t want a TV or internet bundle could get better-value line rental. BT already offers special, low rates to certain socially excluded and vulnerable customers, but next year’s price cut will cover a broader demographic.

There are roughly 1.5 million landline-only customers throughout the UK, two-thirds of which get their service from BT. Thus, Ofcom first proposed a price cut in late February this year that BT subsequently committed to, and it’s hoped that other providers will take similar steps for their landline-only patrons following BT’s lead. Not only will line rental for these BT households reflect a backpedal to 2009-era pricing, but monthly service and call cost increases will now be capped in line with inflation.

Source: Ofcom

26
Oct

Qualcomm tries to find a place for VR in medical training


It’s the “Wild West” age for virtual reality. The medium has gained traction as a canvas for storytelling and gaming, but hasn’t yet been applied in many other fields. As the industry explores ways to use VR effectively, Qualcomm wants to make sure its Snapdragon VR platform helps shape that conversation. The company recently unveiled a VR medical training demo that it created with Dallas-based content publisher Forward XP and an advising physician to teach users how to tell when someone is suffering a stroke, using the popular F.A.S.T method.

F.A.S.T. is a mnemonic to remember the common observable signs of a stroke: facial drooping, arm weakness and slurred speech. T stands for “time to get medical help,” which seems a little redundant, but helps tie the first three letters to a memorable word. In Qualcomm’s demo, using the company’s Snapdragon 835 VR dev kit headset, I found myself in a spaceship-like medical bay with a flying robot that explained each step of the simulation. All of this was rendered in computer graphics, by the way, and not a live portrayal of someone having a stroke. After a short introduction, a man appeared on the chair in front of me, shoulders heaving as he struggled to breathe.

The robot, along with helpful onscreen instructions, told me to look at the man’s face and use my hands to point out where it was drooping. The dev kit’s 6-DoF (degrees of freedom) head and hand tracking was so quick to recognize my hands that I had barely stretched them out in front of me before it registered that I was hovering over the man’s face. Suddenly, the robot was telling me to look for the second sign (arm weakness) by asking the man to raise his arms.

I repeated the phrase I was directed to ask, and the gentleman obliged. But he couldn’t keep his left arm up for longer than a second, which the simulation pointed out is another sign he might be having a stroke. Finally, the robot told me to ask the man his name so we could determine if his speech was slurred. To test the accuracy of the speech input, I tried asking what he did for a living or how old he was. The system rejected these questions, and the man did not respond. Only when I repeated the supplied question word for word did he react, and he ended up uttering gibberish. With all three symptoms confirmed, the simulation concluded it was time to get the man some medical attention, and my demo ended.

Although this example was straightforward and relatively obvious, I found it an effective teaching tool. It’s easy to memorize what FAST stands for and try to imagine what someone having a stroke would look like. But being able to practice on a somewhat realistic subject displaying the symptoms turns it into a sort of muscle memory, and makes it easier to remember what to look out for in future.

My demo was also just one simulation for a single condition. The program could be improved by adding more patients with different symptoms, as well as a control. That would help teach not just what to look out for, but also encourage trainees to be careful about misdiagnosing someone. Then, the whole course could be redesigned for other conditions, like heart attacks, pneumonia or a variety of ailments with obvious symptoms.

Ultimately, this has the potential to be a useful and effective application of VR in medical training. Instead of trying to teach surgical techniques, which would require an extremely precise level of realism, VR simulations seem more appropriate for training observation-based skills. Of course, as it is with creating most educational content, the designers of such material have to be very careful that they’re imparting accurate and updated information.

According to the program manager of Qualcomm’s XR (AR and VR) arm Leilani De Leon, “there is definitely a need for medical training that is consistent, standard and accessible.” She told Engadget that training doctors globally can be a very large undertaking for companies, and providing standard training on a VR headset that can be distributed around the world at the same time can make the process faster and more convenient.

De Leon said VR can also be useful in phobia treatment. Someone with, say, a fear of snakes, can be taught to overcome it in a simulation where the reptiles are introduced first in the periphery, and then increased in number and proximity. I have yet to test out such a session myself, and can’t say that I want to, so I can’t speak to its effectiveness.

Meanwhile, Qualcomm hasn’t announced how it plans to work with medical providers to bring such training simulations to the rest of the world. But this demo has convinced me that there is room for VR in not just medical training, but in education as well. Classrooms across various disciplines could benefit from adding courses in VR to help students better remember and apply concepts, as long as they are executed thoughtfully.

26
Oct

Twitter closes in on its first-ever profitable quarter


Twitter has updated the world on its financial position for the third quarter of this year, and the outlook is better than it has been for a while. The company has seen monthly active user figures increase, arresting the slide that it had to report across the summer. In addition, net losses have been trimmed down to just $21 million, and if Twitter can improve on its targets in the next three months, it may even turn a profit.

Back in July, the company was forced to admit that its user figures had stalled, with more than a million users quitting the site in just three months. Now, the company claims that it has 330 million monthly active users, 69 million of which are based in the US, up from 68 million in the last quarter. CEO Jack Dorsey believes that, with projects to improve the platform, like doubling character counts, Twitter is helping “bring people back to Twitter on a daily basis.”

The company did have to concede that it had miscounted its user figures in the second quarter, which masked a drop in its overall total. As a consequence, the revised total for Q2 is now 326 million, but that has meant that it can claim to have added four million users in the last three months. It’s a big deal for a company that has struggled to demonstrate meaningful growth, especially when compared to Facebook.

On the financial side, Twitter saw its overall quarterly revenue fall to $590 million, with advertisers reducing their spending on the platform. The company could, at least, be pleased that its data licensing division saw revenue increase to $87 million, an year-on-year increase of 22 percent. Expenses have also fallen, with Twitter claiming to have pushed down running costs by 16 percent year-on-year.

Looking toward the future, Twitter believes that its fourth-quarter will, if it outperforms its internal targets, turn a profit. That will see the burgeoning company report a positive income for the first time ever, and may prove to investors and the wider world that Jack Dorsey’s plan to revive Twitter is worth persisting with.

If we reach the high end of our adjusted EBITDA range for Q4, we will likely be GAAP profitable. #TWTR

— TwitterIR (@TwitterIR) October 26, 2017

Of course, the perpetual thorn in Twitter’s side is the experience of actually using its service, and the way it handles its acceptable use policy. The company has had to fight a tidal wave of negative coverage, usually generated by its own poor handling of crises on its own network. Dorsey believes that moves to remedy this issue will be put in place by November 3rd, at which point hate groups and violent imagery are expected to be purged.

Source: Twitter (.PDF)

26
Oct

‘Bury Me, My Love’ brings a Syrian refugee’s tale to your phone


After creating a big buzz within the indie gaming community, interactive dialogue-driven game Bury Me, My Love launches today on iOS and Android. Based on real life stories, the game tells the tale of Nour and her husband Majid, both caught up in the violent and dangerous Syrian conflict. Nour has decided to flee their war-torn country while Majid stays behind to care for elderly relatives. With only a smartphone to communicate with her husband, she begins her perilous journey, telling Majid a Syrian farewell saying: “Bury me, my love” (which means, in essence, “don’t die before me”).

Now, taking the role of Majid, it’s your responsibility to help guide and support Nour during her journey. She’ll ask you for advice on the many (often upsetting) decisions she’ll have to make along the way, and responds in pseudo-real time, which means you’ll often be left wondering if Nour is alright, and if not, if your suggestions are to blame. In this game, as in life faced by real refugees, every decision has consequences.

The game was a highlight of this year’s IndieCade, IDFA and A AMAZE independent game festivals, with developers hoping that the gamification of the humanitarian disaster will bring more awareness to the still ongoing issue. Producer Florent Maurin, from the game’s studio The Pixel Hunt, said, “Games do not have to be fun and trivial. Like every medium, games can tackle any topic. Making this game changed the way I think about migrants. I hope it might have a similar effect on players.” It’s available from the App Store and Google Play now for $3/£3.

Source: Bury me, my Love

26
Oct

Apple Offers Free Redeem Codes for Plotagraph+ Photo Animator App


Apple is offering users of its official Apple Store app free redeem codes to download Plotagraph+ Photo Animator from the App Store. Usually $4.99, the iOS app allows users to animate any still photo into a seamlessly looping video or animated PNG.

Users create a Plotagraph by selecting or taking a photo, creating an animation track to indicate the direction of movement, and masking areas of the image they don’t want to animate. It’s then possible to adjust the animation speed and save the final result to the Camera Roll or share it as a video, GIF, or animated PNG using custom presets.

The editing interface features a range of tools for manipulating images, including an animation tool, selection tool, instant playback, mask, eraser, crop presets, anchor points, pinch zoom, Apple Pencil pressure sensitivity, real-time animation speed control, and multiple export options.

To get the app from the App Store, first download the free Apple Store app [Direct Link]. Then simply open the app, and the Plotagraph+ offer can be found further down in the Discover section on the main store screen. The offer looks like it’s working for users in the U.S. and U.K. at the time of writing. Apple has extended its redeem codes to other countries in the past, so it’s still worth checking for the offer if you’re based elsewhere – let us know in the comments below if you have any success. Offer ends January 15, 2018.
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26
Oct

Facebook Teams Up With Auto Car Dealers to Introduce New Vehicle Marketplace


Facebook has teamed up with auto car dealers to introduce a new Marketplace section for vehicles on its flagship social media app (via TechCrunch).

The new section features search filters to find a vehicle of a specific type, maker, transmission, color, and more, offered by members of the public as well as car dealerships including Edmunds, Auction123, Cars.com, CDK Global, and SocialDealer.

The automobile Marketplace includes a price checking function that uses the industry standard Kelly’s Blue Book, and integrates with Messenger bots to allow users to communicate with dealers in real-time.

Today’s announcement comes following an apparent upsurge in car listings, with the social media platform already featuring a dedicated vehicles category that lets users search by make, year, milage, and price.

Facebook doesn’t receive a fee for any Marketplace transactions, but it has recently started testing ads within Marketplace to promote certain products. The company said the new car inventory will populate and new features will start rolling out over the next few weeks.

Tag: Facebook
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26
Oct

LG Builds New Factory to Expand Production of iPhone Cameras


LG Innotek recently finished constructing a manufacturing plant in Vietnam, where it will produce single-lens and dual-lens camera modules for several iPhone models, according to South Korea’s ETNews.

LG Innotek reportedly built the factory to expand its production capacity due to Apple’s increasing demand for iPhone camera modules. Production costs are also lower in Vietnam, as workers are often paid less than in South Korea.

LG Innotek is said to be planning a production capacity of 100,000 modules per day by the end of this year, and it should start supplying them to Apple on a full-scale basis in 2018. Orders are expected to continue through at least 2019.

“It is heard that LG Innotek’s plant in Vietnam is built in order to match increased orders from Apple,” an industry representative told ETNews. “It is likely that there is already an outlook for 2018 from Apple.”

LG Innotek already has production lines exclusively for Apple, its largest customer, at its factory in Gumi, South Korea. It extends these lines whenever there is a large increase in the number of orders, according to the report.

Tag: LG
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26
Oct

Facebook Officially Launches ‘Workplace Chat’ Mobile and Desktop Apps


Facebook brought its redesigned Workplace apps out of beta today, opening up the business-focused team chat service to anyone who wants to use it.

The new Slack-like apps for mobile and desktop are called Workplace Chat, which have the same functionality as Workplace’s existing messaging features, but come as standalone apps for PC, Mac and iOS.

After installing the apps, Workplace users can access messaging features like screen and file sharing, video calling, and private and group messages. Facebook said it also plans to add group video calling to the platform in the coming months.

In addition, Both mobile and desktop apps have redesigned interfaces to make them functionally similar to Facebook’s flagship social networking app.

Workplace Premium costs $3 per user for the first 1,000 active users, with $2 and $1 price plans for increasing numbers of users. Workplace can also be used for free and includes the communication and productivity features, but loses the enterprise features and admin support.

Tag: Facebook
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