‘Game of Thrones’ composer on making truly epic scores
Ramin Djawadi’s theme for Game of Thrones has inspired covers upon covers. The Iranian-German composer’s music has helped shape the magic, power and terror on every episode of HBO’s most watched series. While the show’s haunting score is his most celebrated offering to date, his recent work on Warcraft: The Beginning also made its mark. Despite the abysmal reviews of the videogame-turned-movie, the soundtrack has held its own with its larger-than-life orchestral elements.
Djawadi’s recent scores for fantastical worlds have been the most prominent, but his repertoire dates back almost two decades. He started his career at legendary composer Hans Zimmer’s Remote Control Productions after graduating from Berklee College of Music in 1998. A few years later he went on to score Blade: Trinity and in 2005 he composed for the popular TV series Prison Break, which got him an Emmy nomination. Four years later he won an ASCAP Award for his guitar-heavy Iron Man score and was nominated for a Grammy for best soundtrack.
Over the years, Djawadi’s eclectic scores garnered recognition and a solid fan following. But its his ability to build massive melodic themes that has made him one of the most coveted names on the composers circuit. I recently talked to him about his iconic scores and the ways in which technology impacts his compositions for the mythical creatures that he helps bring to life.
How would you describe your sensibility as a composer? What are you instinctively drawn to?
I always have a hard time describing myself. But I would say I’m drawn to melody. My task is to tell a story with the music. I always like to have themes, in terms of characters or plots, and things that can tell a story always interest me the most.
Tell me about Warcraft. What was that process like and what was the sound you were going for?
I really enjoyed working with [director] Duncan Jones, he had great ideas and the collaboration was great. He had a clear vision for what he wanted with the score. I’m very happy with how the score came out -– it’s a thematic and melodic score.
The two big things were: you have two sides — the humans and the orcs. We wanted to make sure we distinguished them soundwise. With humans we kind of stuck with the orchestral elements and for the orcs we went in the opposite direction –- a much more tribal feel. I used a lot of percussion and flutes. Their voices are really low so I thought about what I could use. We used a low choir and voices and I used a contrabass that can give a low range. We really wanted to distinguish the two musically.
Music composer Ramin Djawadi. Photo credit: Matt Sayles
From Pacific Rim to Game of Thrones and now Warcraft –- how do you navigate those worlds stylistically but still manage to leave your stamp on every score?
I like to jump around quite a bit. That’s the nice thing about being a film composer. In Warcraft, for example, there was a lot of action and it required bombastic music. For Iron Man we decided to go for a more rock and roll approach; we used electric guitars. In Game of Thrones, the cello is a very prominent instrument and there’s small music because it’s dialogue heavy. That’s what I love about [being a composer], every project requires something different and has its own challenges.
What does it take to compose music for fantastical worlds?
I actually enjoy the fantasy world quite a bit. You have no boundaries. you can decide to give the character either a fantasy feel or more organic feel. You can play around quite a bit with instrumentation. Game of Thrones is a good example of that. It’s set in medieval times but at the same time it’s a completely fantasy world so you don’t know what time period you’re in. We can play around with it but the focus is on not making the music sound medieval.
In Game of Thrones there are themes for individual characters but the soundtrack overall is so cohesive. How do you keep those distinct themes tied in together?
Before I even started writing the music, it was the most important thing we discussed. The fact is that it’s a highly complicated show. There are a million characters and plot lines going on. I sat down [with showrunners David Benioff and D. B. Weiss] and said how can we support this with the score without making it more confusing? So we approached it in a way where sometimes we went with a theme for the plot or the house and sometimes we said this character deserves his own theme. Then we developed them over the seasons. I always give the example of Theon. In season one, he didn’t have a theme. In season two his character developed, he stepped out a lot and we decided it was time to have a theme for him. So it kind of expands with the narration.
“The computer is limited in expression. It can’t do what the human player can do.”
Everything in the show is constantly changing. The characters and their respective sounds continue to evolve and take on a power of their own. How do you keep up with that?
The nice thing is that there are a lot of different locations to work with. With the White Walkers, for example, I went for the icy feel. With Daenerys, we’re in the desert a lot with the Dothraki so then I go for a different sound there. I get inspired by the visuals and the story a lot. It helps me pick my instruments and be creative. We always laugh because every season I come up with one new instrument and say: “Oh the tuba! We haven’t really featured it yet.” It’s a challenge [to keep up] but it’s a lot of fun too.
In what ways would you say technology impacts your work as a composer?
Most of the time, the people you work with, the directors or producers, aren’t musically schooled. If you play them the theme on the piano and then say: “once we go to the recording stage and a full orchestra plays it, it’s going to sound great, trust me!” It’s very hard to imagine. It’s like looking at a green screen and then somebody telling you the special effects are going to look perfect when done. But what’s been great is that with technology, with samples and sequencing, I create these very accurate demos that I present to my producers. Then we can discuss in detail what we should change or not. They can hear the percussion and the orchestra, it’s a full arrangement on the computer. Then there are no surprises when you actually have many people sitting in front of you, the clock is ticking and you’re recording and everything has to go fast and they go: “oh wait that’s what it sounds like? I didn’t hear that before.” The goal is to have the most accurate demo and the computer can help you with that. When you record with live players, it goes up another level but there shouldn’t be any surprises.
What are the limitations? At what point do you know a computer won’t cut it?
The computer is limited in expression. It can’t do what the human player can do. What’s dangerous is that you fall for writing for the computer and what sounds good on it instead of writing something that actually sounds good when a player performs it. It’s dangerous when you go down that road. For example in [GoT], I use a lot of choir for the big Daenerys scenes and use Valyrian-inspired lyrics. I can’t demo that so I have some kind of shady choir just kind of speaking something but then I have to tell the [producers] to imagine it with lyrics — they’ll speak and it’s going to be bigger. Sometimes you have to let it go and tell them to trust you on it.
CW shows like ‘Arrow’ might be leaving Hulu this year
One of the worst parts about getting your TV fix through services like Netflix and Hulu is that your favorite show can disappear on any given day, with little warning. If you’re a fan of the CW (home to shows like Arrow, Jane the Virgin and Crazy Ex-Girlfriend), it unfortunately looks like it’s getting a bit harder to stay up-to-date on the network’s shows. According to Variety, the CW will pull out of Hulu in favor of putting up its shows on its ad-supported website. As with the current (and expiring) Hulu deal, only the five most recent episodes of any particular show will be available.
It’s generally more work to get a stream from a network’s website up as compared to just jumping onto the Hulu app in your set-top box of choice, so it’s hard to say how this benefits consumers. Indeed, part of the reason that Hulu and the CW are parting ways is that Hulu wanted access to an entire season’s worth of current episodes, not just the five most recent. Hulu’s customers had been complaining about that restriction, but now it seems they won’t be able to watch the CW’s shows on Hulu at all.
However, there’s a bit of good news for Netflix users. A new deal between the network and the streaming giant means that shows will arrive on Netflix just a few weeks after the season wraps. That’s much better than the months it usually takes for a wrapped season to show up on Netflix. When all these changes will take place remains to be seen, but Variety believes the current five-year deals in place with Hulu and Netflix will expire this October.
Source: Variety
Facebook’s board of directors re-elects Peter Thiel
Peter Thiel, the early Facebook investor and board member who admitted last month to secretly financing multiple lawsuits against Gawker Media, will officially remain on Facebook’s executive board, Mashable reports today. COO Sheryl Sandberg had previously stated that Thiel would keep his position because he “did what he did on his own, not as a Facebook board member,” but Monday’s annual shareholder’s meeting was the last chance for the board to acknowledge that his actions run counter to Facebook’s own mission statement. During the vote, the shareholders voted to keep all board members who are up for re-election, including Thiel. Mark Zuckerberg, who has the overriding vote as founder and majority stakeholder, approved the decision.
By bankrolling Hulk Hogan’s high-profile lawsuit against Gawker, Thiel drove the media company to bankruptcy. Thiel called his actions “one of my greater philanthropic things that I’ve done.” Thiel’s critics on the other hand, have called him a secretive billionaire waging a shadowy war to suppress the free press — or at least the part of the free press that publishes stories he doesn’t like.
“This contradicts the messages [Zuckerberg] has been sending—about Facebook being open, inclusive, and unbiased,” startup advisor and Stanford professor Vivek Wadhwa told Mashable.
Thiel, an ardent Trump supporter, was also part of a group of Facebook representatives who met with members of the conservative media to address accusations of bias in the social network’s Trending Topics section.
How ‘Game of Thrones’ put together its biggest battle yet
If you’re caught up on Game of Thrones, you’re probably still reeling from last night’s “The Battle of the Bastards.” The show is no stranger to big battle scenes, but it was an episode that still managed to outdo anything we’ve seen before when it comes to large-scale mayhem (even last year’s zombie-filled “Hardhome”). As you’d expect, it was all thanks to a smart combination of practical effects and CG, as the HBO behind the scenes feature below points out.
(Spoilers ahead, obviously.) To capture horses running at full tilt across the battlefield, director Miguel Sapochnik relied on a specialized remote controlled camera rig (dubbed the “Russian Arm”) that was sitting atop a Land Rover. And to turn its hundreds of extras into thousands, the show’s VFX artists implemented some heavy-duty crowd replication. There were also digital effects throughout the battle, including a swarm of arrows filling and falling from the sky, as well as composite effects weaved in to safely show things like soldiers flying off horses
Oh, and if you were wondering, that wonderful shot of Jon Snow confronting a wall of enemy soldiers on horseback, entirely on his own, was completely real.
Microsoft helps you create links to your phone apps
You know the problem — you want to go back to something you saw in a mobile app, but you either forgot to save your place or couldn’t save it at all. What to do? If Microsoft Research has its way, you’ll never be left scrambling again. Its uLink experiment creates links to mobile app pages on the fly, helping you find that hotel listing without having to re-do all the steps you took to see it. It’s a bit like Google’s deep app linking without the need to go online.
Don’t expect to see uLink everywhere in the near future. Microsoft has only shown it running in Android so far, and the current implementation is fairly basic (you shake your phone to add bookmarks and visit a simple app to see them). Regardless, it’s easy to see a future where you can always revisit specific spots in your favorite apps.
Source: Microsoft Research, YouTube
Spotify Has Twice as Many Paid Subscribers as Apple Music
Spotify confirmed to The Telegraph today that it now has more than 100 million monthly active users worldwide, including approximately 30 million monthly paying subscribers.
Comparatively, Apple services chief Eddy Cue announced at WWDC 2016 last week that Apple Music has 15 million paying subscribers, just two weeks before the streaming music service turns one year old. Apple Music was at 13 million subscribers in April and 11 million subscribers in February, meaning that it has been growing at a rate of about 2 million subscribers every two months.
Spotify, which launched in Europe in October 2008 and expanded to the U.S. in July 2011, thereby remains the world’s most popular streaming service, but Apple Music is quickly closing the gap. Both services cost $9.99 per month for individuals and $14.99 per month for families, while only Spotify offers a free ad-supported tier.
Nevertheless, Spotify recently said that Apple Music has helped, not hurt, its business. Since Apple Music launched on June 30, 2015, its European rival has grown at a faster pace than beforehand. Spotify has now surpassed Skype as the most lucrative European startup, with an estimated valuation of roughly $8.5 billion.
“It’s great that Apple is in the game. They are definitely raising the profile of streaming. It is hard to build an industry on your own,” Jonathan Forster, a vice president and one of its first employees, told Reuters in an interview.
“Since Apple Music started we’ve been growing quicker and adding more users than before.”
Despite rising users and revenues, Spotify continues to operate at a loss due to expensive royalties and revenue sharing with music label partners. The report claims Spotify’s losses rose by 10 percent to $195.7 million (173 million euros) last year, prompting some investors to question the viability of its business model.
Tags: Spotify, Apple Music
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E-Book Buyers to Start Receiving Credits on Tuesday as Part of Apple Price Fixing Settlement
Starting on Tuesday, June 21, U.S. customers who purchased e-books from Apple and other retailers like Amazon and Barnes & Noble will begin receiving payouts from the $450 million settlement Apple agreed to pay after being found guilty of conspiring to fix the prices of e-books.
Customers will be receiving a $6.93 credit for each book that was a New York Times bestseller, and a $1.57 credit for other e-books. Customers eligible for credits include those who purchased e-books between April 1, 2010 and May 21, 2012.
Attorneys say the process is uniquely simple for consumers — credits will be automatically sent directly into the accounts of consumers at major book retailers, including Amazon.com Inc., Barnes & Noble Inc., Kobo Inc. and Apple. Retailers will issue emails and put the credits in the accounts simultaneously.
If e-book purchasers requested a check in lieu of a credit, they will receive a check. If purchasers received a credit during the first round of distribution of publisher settlements, and they did not opt out, they will automatically receive a credit.
The U.S. Department of Justice first accused Apple and five other publishers — HarperCollins, Simon and Schuster, Hachette Book Group, Macmillan, and Penguin — of colluding to fix the prices of e-books in 2010, suggesting they had worked to raise prices of e-books to weaken Amazon’s dominant position in the market and restructure the business model of the industry.
While all of the publishers settled early on, Apple fought the accusation for years and maintained its innocence, but ultimately, a ruling in 2013 found the company guilty of price fixing. A series of appeals were unsuccessful, and after the Supreme Court declined to hear the case, Apple was forced to pay a $450 million settlement.
$400 million of that $450 million is earmarked for customers who purchased e-books, with $30 million going towards legal fees and $20 million going to states who were also involved in the lawsuit.
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Apple CEO Tim Cook to Host Fundraiser for House Speaker Paul Ryan
Apple CEO Tim Cook plans to co-host a fundraiser for House Speaker Paul Ryan next week in an attempt to strengthen Apple’s relationship with key Republicans, reports Politico. The announcement comes following news Apple has decided not to donate money and Apple products to the Republican National Convention, reportedly because of comments made by presumptive nominee Donald Trump.
Cook and Ryan will host a private breakfast on Tuesday, June 28 in Menlo Park alongside longtime Apple treasurer Gary Wipfler. Money raised will benefit Ryan and a fundraising committee that helps elect other House Republicans. Invitations were sent out today, and Politico was able to obtain one.
Cook is hosting the fundraiser on his own accord, as Apple does not have a corporate political action committee like Facebook, Google and other tech giants in Silicon Valley. Still, the move reflects Apple’s desire to court Republican and Democratic officeholders alike, even at a time when it has serious reservations about Trump, the GOP’s presumptive presidential nominee.
Over the weekend, Apple told Republican leaders it would not donate resources to the convention due to Trump’s comments on women, immigrants, and minorities, despite having traditionally made donations to both the Republican and Democratic conventions.
HP has also announced that it will not provide funding, but Facebook, Google, and Microsoft have all agreed to provide support to the upcoming event. It is not clear if Apple will donate to the Democratic convention.
As Politico points out, Cook has made an effort to bolster relationships with both Democrats and Republicans in the past, with donations to Senators and Representatives from each party.
Note: Due to the political nature of the discussion regarding this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.
Tags: Tim Cook, Paul Ryan
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iPhone 7 Rumored to Ship With Standard 3.5mm EarPods and Lightning Adapter
Apple’s iPhone 7 and iPhone 7 Plus will be manufactured without a 3.5mm headphone jack, leading to speculation about the accessories that will be included alongside the two devices.
Lightning-equipped EarPods and wireless EarPods are two rumors that have been bandied about, but a new report from Japanese site Mac Otakara suggests Apple may ship the iPhone 7 with standard 3.5mm headphones and a 3.5mm jack to Lightning adapter to allow them to connect to the new devices.
Mac Otakara’s information comes from sources at Computex Taipei 2016 and the reliability of those sources cannot be confirmed. Shipping EarPods with a 3.5mm jack included seems like an unusual choice for Apple, even if an adapter is included in the box.
At Computex Taipei 2016, many manufacturers showcased their new Lightning audio adaptors, and it seems there has been rumors that the headphones to be included with the new iPhone 7 series will still come with its own headphone jack as usual, and that a Lightning headphone jack adaptor will also be included in the package.
Past rumors, including one from Mac Otakara itself, have suggested Apple will introduce a new EarPods design that connects to the iPhone via Lightning or Bluetooth, something that would better ease the transition away from the 3.5mm jack than an adapter. We’ve only heard a few rumors about the EarPods, though, so Apple’s exact plans remain unclear.
Mac Otakara’s report also reiterates claims 256GB of storage will be an option and suggests the iPhone 7 will feature speaker holes on both the right and left sides of the Lightning port, filling the space left by the headphone jack. Rather than introducing stereo sound, the site believes the two speakers will be “on a monaural system.”
Rumors about the fate of the space left by the removal of the headphone jack have been mixed. Early rumors pointed towards two speakers for stereo sound, but later rumors and design schematics have cast some doubt on whether the iPhone 7 will feature dual speakers.
A lot of the information we’re hearing about the iPhone 7 is mixed, making it difficult to narrow down the exact features we can expect to see, but the removal of the headphone jack is one of the most consistent rumors we’ve seen about the device. Other expected features include an iPhone 6s-style design with relocated antenna bands, faster LTE and Wi-Fi, a more water resistant casing, and dual cameras for the larger iPhone 7 Plus.
Related Roundup: iPhone 7
Tag: macotakara.jp
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Dead Zombie Land: Simple game that’s close to fun (Review)
Overview
Sometimes you’re just bored and you don’t really want to think too hard, but you want to play a game. A couple questions you can ask yourself. Do you like tap style game? Do you like zombies? If you answered yes to both then, Dead Zombie Land may be for you.
Developer: Cruel Bytes
Cost: Free with In-App purchases
Review
This game takes place in a post zombie apocalypse world where the zombies have won and rule the world. The main character, you, are a zombie as well and your head is about to explode. So your goal is to take out as many zombies as you can before that happens.
The concept is quite easy to understand. You have ten seconds to take out as many zombies as you can. Once you explode you respawn in a different location and you are given another ten seconds to get yourself in the position to take out more zombies. The catch is each time you have to take out more zombies than your previous attempt. So needless to say it gets harder each attempt. If you don’t explode more zombies than before, then the game is over.
The controls for this game are simple, swipe your character in the direction you want to go and tap if you want him to explode earlier. While these controls are simple, I did have problems with the swipe. It just wasn’t as responsive as it should be. I would swipe and he just didn’t seem to move much, if at all sometimes. This made it hard to maneuver into a large group of zombies This should be a simple adjustment.
The graphics are done well and mimic the block style made popular by Minecraft, It also incorporate Google Play Game’s leaderboards and achievements to compete against your friends. You may also connect ” Dead Zombie Land” with Facebook as well.
There are various levels of in-app purchases to purchase coins that allow you to buy different
characters. They vary from 1500 coins for $.99 to 12,500 coins for $5.99. You can also collect coins based on how many zombies you kill and you can watch videos as well to get coins,free of charge. If you share a gameplay video that nets you another 20 coins.
Conclusion
Dead Zombie Land isn’t an overly exciting game, but it is a time killer. I’m not sure how you make it more exciting as the general concept is not very appealing. I do give kudos however to the attempt at changing the way a tap game is done. If you’re interested in a game that will help you kill time when you’re bored, and don’t want to get hooked on a thriller, feel free to check out Dead Zombie Land at the Google Play Store.
Get Dead Zombie Land in the Play Store
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