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7
Jun

T-Mobile’s new Uncarrier move gives company stock to subscribers


John Legere has spent basically his entire tenure as T-Mobile CEO sweetening the deal for new and current customers, and today his largesse took a very peculiar form. As part of the newly announced Uncarrier 11 initiative, T-Mobile launched StockUp, a new rewards program that grants one share of company stock to every T-Mobile primary account holder. Those folks can bank up to 100 shares a year by referring their friends — not too shabby, considering shares are currently valued at $43.62 and T-Mobile’s strong financial growth could nudge that number even higher.

The deal is even sweeter for long term loyalists: customers who have been around for at least five years get two shares for each newcomer they refer. Legere joked that T-Mobile customers are collectively his boss now, but don’t get any ideas — there are probably some stringent financial mechanisms in place you keep you and a few hundred thousand friends from staging a hostile T-Mobile takeover.

There are a few caveats to be aware of, though. This deal is only for consumer postpaid subscribers, and you’re out of luck entirely if you use T-Mobile subsidiary MetroPCS.

Legere live-streamed the news from New York City, an event that also saw the company roll out another rewards program called T-Mobile Tuesdays. Every week, the company plans to give out freebies through a T-Mobile Tuesdays app that’s now live in Apple’s App Store and the Google Play Store. Legere says the program includes “food, movie tickets, gift cards, subscriptions, ridesharing and more,” though the first week’s gift is a free ticket to go see Warcraft. Considering the reviews we’ve seen so far, you might want to see what comes free next week instead. On the flip side, you’ll also be able to access recurring freebies like free Vudu video rentals and medium Domino’s Pizzas.

Oh, and to ease the intense boredom that sets in on long flights, T-Mobile customers will get one hour of free Gogo in-flight wi-fi and free in-flight messaging on iMessage, Google Hangouts and Viber for the duration of your time in the middle seat.

7
Jun

Pandora isn’t selling, plans to offer cheaper subscriptions


Reports of Pandora’s possible sale or merger with another company were swirling when its founder Tim Westergren returned as CEO in March. In an interview at the Midem music industry conference in France over the weekend, Westergren addressed those rumors and provided some info on the upcoming subscription service. Spoiler alert: the company isn’t for sale and doesn’t plan on merging.

“We are on a path to do something big and something for the long term, and that’s why I got back in the saddle,” Westergren said. “So no plans for that.”

Pandora nabbed what was left of Rdio after that streaming service filed for bankruptcy last year. When that move was made, it seemed pretty obvious that Pandora was planning an on-demand monthly subscription of its own. Westergren told Glassnote Records founder Daniel Glass during the interview that the upcoming service will take what the internet radio option knows about your listening habits and personalize the on-demand experience for each listener. In other words, don’t expect to only get access to a library of millions of songs and that’s it. The things Pandora is known for, like recommendations, will be a big part of what’s coming.

“Our approach is going to be to take what we know about you to make it intuitive and personalized,” he explained. “I think it will be a [benefit] to the industry in a way that nobody else can do, so we bought Rdio to do it.”

Westergren also noted that in addition to the going rate of $10 a month, the plan is to offer “mid-level” features at a cheaper rate. “I think the big challenge is there’s a small segment of the population that will pay the $120 per year, but we think there’s a much bigger audience that will pay maybe something less,” he said. There was no indication if this would be something like Hulu where TV streaming with some ads costs less than a pricier plan that’s free of the interruptions.

Expanding the places where Pandora is available is also on the company’s to-do list. Right now, only listeners in the US, Australia and New Zealand can employ the service, but that could change soon enough. Westergren said Pandora has “rank-ordered every country based on dozens and dozens of factors,” but explained that the goal is to be eventually be everywhere. Perhaps that expansion will be part of the new service when it arrives.

Via: Billboard

Source: Midem (YouTube)

7
Jun

Whimsical ‘Yooka-Laylee’ debuting at E3 2016


We’ve known about Playtonic Games’ upcoming 3D platformer Yooka-Laylee for some time now, but it’s finally getting some time in the spotlight during E3 2016 from June 14th through the 16th in Los Angeles.

Published by Team17 (Worms, Alien Breed) Yooka-Laylee is a colorful romp featuring the charismatic animal duo of Yooka and Laylee, a chameleon and a bat tasked with exploring Hivory Towers to stop the nefarious Capital B and Dr. Quack from taking all of the world’s literature and turning it into profit.

The game will be shown off by appointment only at E3 ahead of its planned Q1 2017 release. Previously Playtonic had planned on shipping the game this October, but the team has decided on pushing the release back to 2017 in order to “add a few extra months’ polish” to their schedule and release a better game overall.

“We’re sure some will be disappointed by the prospect of a few extra months’ wait, however the Playtonic team is confident that we’ve made the right decision for the game and that you’ll be pleased with the results when the game arrives early next year.”

Yooka-Laylee is planned for release on PlayStation 4, Xbox One, Wii U and PC.

Source: Playtonic Games

7
Jun

Netflix built a tool to gauge real-world video quality


Real-world video quality is tricky to measure: a bitrate that looks good for a crowd shot might be terrible for a close-up. Netflix, however, thinks it has the problem licked. It developed a tool that measures videos based on perceived quality, not just pure numbers. The technology works by gauging visual information fidelity (how much has changed?), detail loss and the effect of motion. The end result is a test that’s much more reflective of real life, regardless of what you’re watching; you know what should be appealing, whether it’s a live-action drama or an animated kids’ movie.

While Netflix created the tool, it’s not hoarding the technology for itself. It’s releasing the software as open source code, both to let other companies test their videos and to help tackle remaining questions (such as how viewing conditions affect the image). If this pans out, you could see video services of all kinds fine-tuning their streaming to deliver consistent picture quality, no matter what movies and TV shows you enjoy.

Source: Netflix Tech Blog, GitHub

7
Jun

EA’s ‘FIFA 17’ lands on September 27th


Game studios are getting a jump on the E3 news cycle and Electronic Arts is no different. Today, the company announced that FIFA 17, the next installment in its popular soccer franchise will arrive in September. What’s more, the game will be powered by Frostbite, a move that VP and executive producer Dave Rutter says “unlocks a whole new world of possibilities.” The studio used Frostbite on a sports title in last year’s PGA Tour release after employing it on Battlefield and other games.

To ensure the gameplay is as realistic as possible, EA worked four world-class players to create the “innovation” that’s set to be revealed during next week’s E3. The group includes Real Madrid’s James Rodriguez, Manchester United’s Anthony Martial, Chelsea’s Eden Hazard and Borussia Dortmund’s Marco Reus. Those four are also available for an 8-match loan as part of the FIFA 17 Ultimate Team if you’re willing to pre-order. The game arrives September 27th in North America with the global launch to follow two days after. When FIFA 17 is available, you can expect to play it on PS3, PS4, Xbox 360, Xbox One and PC. However, the Frostbite tech will only be used in the current-gen and PC versions.

Source: Electronic Arts

7
Jun

Robots, VR and the future of male masturbators


In my time as a human with a penis, I’ve penetrated more inanimate objects than I care to admit.

NSFW Warning: This story may contain links to and descriptions or images of explicit sexual acts.

There were pillows, mattresses, bottles, a couple of cuts of raw meat and even a vacuum. Yes, sometime not long after I discovered the wonders of masturbation, I attempted to have sex with a vacuum and it turned out about as well as you might imagine.

When I was a kid, masturbation was an adventure in engineering. As I’ve come of age, however, so has the sex-toy market. After centuries of ejaculating into whatever we can find, a seemingly robust market has sprouted up around male-masturbation aids. With the promise of sex robots and fully immersive VR on the horizon, manufacturers are finding new and engaging ways to embrace the dick.

Over the course of the past two months, I’ve had sex with a crowdfunded “blowjob robot,” fucked myself with the help of teledildonics and had my fair share of VR porn experiences. Sex shops sell celebrity pocket pussies, just-the-tip vibrators and silicone sex sleeves in increasing numbers. A new breed of masturbators, pump, suck, stroke and connect to the internet like sexualized IoT appliances, playing on the promise of fully autonomous lovers.

Despite all of the innovation in male masturbation, I’ve yet to find a sperm catcher as appealing as my left hand. So, why, all of a sudden, is the sex-toy industry so focused on the dick? In my quest to get a grasp on the rise of the male masturbator I found that the recent influx has a long history and a potentially rich future.

“If you ask guys: hey, do you want a machine that makes your penis feel good, the answer will nearly always be yes.” — Brian Sloan, Autoblow

As Anthony Ferguson points out in The Sex Doll: A History, the first known sex dolls — precursors to today’s pocket pussies and tomorrow’s sexbots — appeared during the 17th century. Long stints at sea led some very resourceful sailors to create life-size sex dolls out of cloth, that they then shared among their shipmates.

Ferguson writes that the earliest manufactured sex dolls — expensive, hand-made inflatables — likely appeared in France during the turn of the 20th century. Advertisements from that era even refer to full-bodied figures with “phonographic attachments” to give the devices voices, and an “apparatus” to give their limbs movement. The iconic flat-faced blowup doll apparently appeared in the 1970s, but its wasn’t until the end of the 20th century that the flesh-like silicone figures we see today started to take shape.

Perhaps the most obvious descendant of these early sex toys is the RealDoll, intricately detailed silicone mannequins made to order for deep-pocketed fetishists. While these lifelike sexual aids may not be for everyone, there’s a whole new wave of male masturbators democratizing dick tickling. Brian Sloan, the man behind the “blowjob robot” Kickstarter success story, the Autoblow 2, attributes the boom in male sex toys at least in part to the affordability of materials like silicone.

“Customers are coming to expect quality materials in sex toys. The stuff that the big ‘founding’ sex-toy companies in the US got away with selling in the ’80s and ’90s and even still, to some extent, today is pretty disgusting,” Sloan said.

Ferguson cites three types of sex dolls: vinyl novelty toys with painted-on faces; heavier though still awkward latex toys; and the more realistic and forgiving silicone figures that can take the shape of a full human or just part of the body, such as with porn-star branded vaginal or anal molds. The majority of today’s male masturbators, including the Autoblow 2, are made in-part or in whole from silicone that mimics lifeless human flesh.

Sloan produces and directly markets a number of different sex toys, but it’s the Autoblow 2 — a large canister-like device with a silicone sleeve at its center and a small, fleshy mouth to stick your dick in — that has captured the public’s attention. He has sold 90,000 units since August 2014, despite the device’s outsize proportions, dependency on an outlet to function and a sound that its maker compares to windshield wipers.

“I created a device that finally gave men the chance to experience something they’d all envisioned for years while using their hands or the more traditional devices,” Sloan said. “If you ask guys: ‘Hey, do you want a machine that makes your penis feel good?’ The answer will nearly always be yes.”

“Let’s face it: Any time a new technology is introduced into society, it’s not long until someone finds a way to connect it to sex.” — Sherri L. Shaulis, AVN

Sloan’s machine, while still relatively rudimentary, has benefited from material technologies and the promise of human-like robotic lovers.

“For me at least, the next steps are working on robotic features that are more human-like in their movement styles, and to innovate on the materials that come into contact with your penis to make those more human-like as well,” Sloan said.

He dismisses the power of virtual reality to have a great impact on the male sex toy market, pointing to the expense of current hardware, but many in the industry see VR as a driving force.

“Let’s face it: Any time a new technology is introduced into society, it’s not long until someone finds a way to connect it to sex,” Sherri L. Shaulis, senior editor of pleasure products for Adult Video News (AVN), said. “For the past few years, we’ve seen a wave of app-driven sex toys but most of those were vibrators geared toward women. Now, companies are pairing strokers/masturbators with VR porn to give men a truly immersive experience.”

Shaulis points out that sex-toy sales are hard to quantify, despite reports of massive growth like those in a recent Broadly story. Anecdotally speaking, however, she’s seen a big shift in dick-centric pleasure products, driven at least in part by virtual reality.

“Most manufacturers and retailers keep their numbers close to the vest,” Shaulis said. “But I can attest to the fact that sex toys geared toward men — especially masturbators/strokers — are getting a lot more attention these days from manufacturers. With the increased focus recently on VR porn, many manufacturers are trying to capitalize on that, and the easiest way to do that is to create products that allow men to masturbate while viewing and ‘experiencing’ VR adult content.”

Tenga, a pioneer of male masturbators, has sold 47 million toys since its launch in 2005 and has seen year-over-year growth every year since, according to Eddie Marklew, the brand’s global marketing manager. Tenga was founded on the idea of quality design and materials, and while it has its sights set on the future, its product lineup mostly consists of low-tech, high-design male masturbators. Marklew says advancements like teleldildonics and virtual reality hold a lot of promise for the industry, but Tenga’s sole focus is on a simple user experience.

“Right now, the technology is not quite up to the level it needs to be to become anything beyond a gimmick, so we have no concrete plans for a teledildonics line just yet,” Marklew said. “That said, you can be sure we have our finger on the pulse for the latest tech innovations and our R&D team are constantly coming up with new ideas to take advantage of any advancements.”

Like Marklew, Sloan sees the power of simplicity when it comes to male desire. Like most things in consumer technology, we want the stuff we stick our dicks into to just work. Some of the most successful male sex toys on the market today are simple silicone reproductions of porn stars’ orifices. There’s no doubt the promise of sex robots and fully immersive pornography have had an impact on male sex toys, but as the history of the sex doll bears out, men are simple creatures looking for simple human contact. When that’s not available, they’ll go for the next best thing.

“As interesting and fast-growing as the market is for higher-end-technology-oriented male-masturbation products, I gotta admit that we sell many thousands of traditional fake vaginas every year,” Sloan said, “Some guys just enjoy getting on top of something that vaguely resembles a vagina and having their way with it.”

7
Jun

Apache helicopters now have real-time drone vision


After 30 years in service, the Army’s AH–64E Apache attack helicopters now have the ability to fly with an unmanned wingman. A new system called Manned-Unmanned Teaming (or MUM-T) allows Apache flight crews to tap into the real-time video feeds, sensors and control systems of nearby Army Shadow and Grey Eagle drones. According to Scout Warrior, the system is already being used in Afghanistan.

“Now before the unit even deploys out of the Forward Arming Refueling Point, or FARP, they can actually bring up the UAS (drone) feed, look through the sensors and see the target they are going to attack up to 50 or 60 miles away,” Colonel Jeff Hager of the Army’s Apache program told Scout Warrior. The system also allows the helicopter crews to keep tabs on moving targets why they are en route to a destination.

The MUM-T system is similar the Navy’s similar cloud computing efforts to share data between drones, manned aircraft and combat ships. The AH-64E, meanwhile, is the latest version of the Apache platform, which boasts a new engine, composite rotor blades and next-generation avionics that make it a lighter, faster and more maneuverable model that the previous Delta edition. The “E” models have already begun flight missions in Afghanistan, but the Army plans to have an arsenal of 690 total AH-64Es by 2025.

7
Jun

Microsoft releases task tracking Planner app for Office 365


Microsoft has irregularly introduced new features for its subscription-only Office 365 suite, like Sunrise integration with Calendar and smart car interoperability, but its latest gets back to the office suite’s roots. Last week, Microsoft released its team productivity app Planner for free to eligible Office 365 subscribers, which it first teased back in September.

Planner follows the standard Trello and Asana model of task management for teams: Set up custom columns for different work stages, create cards for certain tasks and drag them around to track progress. There’s also a tab to evaluate how a group is doing on tasks, with cute color-coding to denote which are assigned, late, in progress or completed. That visualization might give Planner a leg up over competitors, making it easier to see the bottlenecks slowing down the whole project.


Subscribers with eligible plans (including Enterprise E1–E5, Business Essentials, Premium and Education) should see Planner popping up automatically in their Office 365 app list in the next few weeks, according to an Office 365 blog post.

Source: Office 365

7
Jun

The Arecibo radio telescope is in trouble again


Unfortunately, the Arecibo Observatory’s iconic radio telescope is facing an uncertain future once again… and there’s only a short amount of time for you to have a say in its fate. The National Science Foundation is considering a number of options for the space-centric facility, including either putting its operations in the hands of partners or shutting it down entirely. It’s holding public meetings today (June 7th) and accepting written comments until June 23rd to discuss the “environmental impact” of its options, but there’s a good chance that the conversation will revolve around the telescope’s survival.

It might be crucial to keep the Arecibo telescope around. While there are newer, more advanced telescopes (such as the Atacama Large Millimeter/submillimeter Array), Scientific American notes that Arecibo’s giant dish is particularly well-suited to finding gravitational waves and pulsars. Lose it and you’d suddenly have much less data.

There’s also the simple practical concerns. Shutting down the telescope would be expensive: completely restoring the Puerto Rican landscape is estimated to cost $100 million, or more than 12 years of operation with its current budget. And that’s excluding the economic costs to the community around the site. Although it’d be unrealistic to keep Arecibo running indefinitely, it’s possible that business as usual would be both cheaper and smarter.

Via: Scientific American

Source: GPO (PDF)

7
Jun

Apple Acknowledges 13-Inch Retina MacBook Pro Freezing Issue, Recommends Updating OS X and Flash


In recent months, 13-inch Retina MacBook Pro owners have been complaining of a bug that causes Safari to completely freeze up, requiring a full system restart. Apple addressed the problem in a new support document that was released on Friday.

Complaints about Safari freezing issue started popping up in March, following the launch of OS X 10.11.4, but the bug was also present during the beta testing period. 13-inch Retina MacBook Pro users appear to be primarily affected, but on the Apple Support Communities and the MacRumors forums, some users with other machines have experienced similar issues.

Luckily, Apple’s solution is a simple one, instructing customers to update to the latest version of OS X and upgrade to the latest version of the Adobe Flash Player web plug-in. The newest version of OS X is OS X 10.11.5, which includes a fix for the bug. OS X 10.11.5 was released to the public on May 16.

On the MacRumors forums, a number of users have confirmed that the OS X 10.11.5 update fixes the freezing problem.
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