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30
Jul

The OnePlus 2 gets the teardown treatment


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The folks over at Mobile.It have managed to get their hands on a brand new OnePlus 2, and have dismantled it to show us just how easy it is to repair. The handset can be taken apart in 20 relatively simple steps and all of the components seem to come apart nicely.

Hit the break to see a few key images from the teardown.

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Source: Mobile.It

Come comment on this article: The OnePlus 2 gets the teardown treatment

30
Jul

Galaxy S6 price adjustments incoming as Samsung looks to boost sales


samsung galaxy s6 active vs galaxy s6 and edge (13 of 20)

2015 has been a tough year so far for the established Android smartphone manufacturers, as market shares shift and revenues remain sluggish. As part of its Q2 earnings report, Samsung has stated that it will be adjusting the price of its flagship Galaxy S6 and S6 Edge smartphones, in order to maintain sales momentum.

Samsung did not give a date for the price adjustment, nor did the company state exactly what sort of reduction in price we are likely to see. It is possible that the price may change around the launch of Samsung new premium smartphones in August, when the company will launch the Galaxy Note 5 and the Galaxy S6 Edge Plus.

“the IT & Mobile Communications (IM) Division is expected to face a difficult business environment, the sales momentum for high-end products will be maintained by adjusting the price of the Galaxy S6 and S6 edge and introducing new premium smartphone models.”

Broadly speaking, 2015 has seen the market for lower cost, higher tier smartphones continue to grow, which, combined with premium product fatigue, is taking a toll on smartphone sales from LG, HTC, Samsung, and others. With more compelling products in this category announced just recently, see the OnePlus 2 or Moto X Style, it seems that even the very best phones on the market can’t hide from this price pressure.

Moto X Style Hands On-110

Newly announced flagships like the Moto X Style and OnePlus 2 are sure to keep the price pressure on Samsung.

A similar effect can be spotted in the low and mid-tier markets, with local manufacturers and cheaper Chinese brands flooding emerging markets with cost effective products. While some major players, like LG, have managed to adapt, Samsung’s products have not quite kept up with the competition.

A price cut for the Galaxy S6 and S6 Edge is great news for anyone who has been holding out on a purchase, although we will have to wait and see if this is enough to boost Samsung’s sale figures in the remaining quarters.

30
Jul

I started running because this app rocked my run


Let’s face it, running sucks. It has to be the most boring exercise there is to do, even squats seem preferable. Judging by the vast amount of gizmos and gadgets directed towards exercising, the tech industry not only has noted the same, but seems adamant on trying to improve the exercise experience. Unfortunately, most of them only boost enjoyment minimally, although there have been some wonder gadgets out there.

Let me give you some back story, my goal this year is health. In the first 7 months of this year, I’ve lost 100 pounds. I am more active and I eat healthier. No matter what though, I cannot get into running. I’ve tried, I can’t. It’s boring and seems pointless even though I know the obvious health benefits. I’ve asked my runner friends how they can tolerate running and most of them say, it’s “all about the mix”.  I never understood it, nor did I believe it. How could a “mix” actually make me like running?

Enter “RockMyRun“, an app developed by Rock My World, Inc. This app will single handily change your opinion on running, because it’s all about the mix. “RockMyRun” has an innovative app that takes music to the next level. For the first time running, I’ve felt energized by music and wanted to run more. Perhaps that was because I was using their “Steps” feature which matches the mix you are listening to your pace. This is a great service because the faster and harder you go, the faster the tempo goes, which helps keep you motivated and in rhythm to the music. I never really thought tempo was that important with running, but “RockMyRun“, proved me wrong as tempo is everything as the “Steps” feature proves. The mixes by themselves were great, but I definitely felt more motivation while using the “Steps” feature.

RockMyRun” comes charged with custom mixes that can fit anybody’s tastes covering all genres of music from rock to hip hop to rap and even country. The first mix I turned on was Miley Cyrus’s “Party in the U.S.A.”. I’m not even a Miley Cyrus fan, but hearing that and it leading into a clever mix with “Sweet Home Alabama” was genius. It was a smooth transition and a perfect mix that just got better with each song.

RockMyRun Mixes

RockMyRun Mixes

The mixes are of varying time lengths. There are warm-up ones that are 10 – 15 minutes and even mixes that are for 5k runs and 60 minutes or longer. I do not have an exact number, but there seems to be hundreds of mixes available for either streaming or downloading. To use the features like “Steps”, you do need to download the mix, which for the time being can only be done via WiFi, but in an update coming out in September, that restriction should be removed.

After speaking with Chief Rocker, Adam Riggs-Zeigen, he told AndroidGuys.com that his team is hyper-focused on where they put their effort while working on the apps and that more features will be rolled out in future updates, like continuous play and eventually a “Heart” feature which is similar to “Steps” but instead of the music racing to the speed of your feet, it will race to the speed of your heart beat. These types of features are a differentiator for “RockMyRun”, keeping the app both fresh and innovative.

The app itself is quite easy to use and navigate. The menu is in the upper, left-hand corner where you can view your mixes, suggested mixes, browse mixes, now playing, account, and other options. Upon selecting the mix you would like to listen to, just hit the play button to stream the mix or hit “Get Mix” button to add the mix to your collection. If you add it to your collection, you can either stream it or download it. The app is quite easy and straight forward to use.

“RockMyRun” gives an original twist to exercising. The app was successful in not only getting me out there to run around, but also enjoying it, which is where I have struggled in the past. The mixes are incredible and the rates are reasonable. The app is quick, beautiful, and will have more features added in the next few months.

“RockMyRun” is a freemium app. Mixes that are 45 minutes or less are free. You can join for $4.99 a month or $35.99 a year to unlock up to 4 hours long and have an ad-free experience.

The post I started running because this app rocked my run appeared first on AndroidGuys.

30
Jul

Former ‘Dead Island 2’ developer can’t pay its bills


The situation with Dead Island 2 and developer Yager took another turn today as the company announced it’s filing for insolvency. Yager Productions, the team formed to work on the zombie sequel, can’t pay the money it owes to debtors. “At the moment, there are different options to be assessed while wages for employees have been secured for the upcoming months,” a company statement reads. The filing is a direct result of being removed from Dead Island 2‘s development, managing director Timo Ullmann writes. Insolvency helps protect the company’s staff and will allow “time to sort out the best options for reogranizing this entity,” he says. The rest of Yager, including the team working on the sci-fi, ship-to-ship combat game Dreadnought are in the clear however and are “independent and remain unaffected” by today’s news.

This isn’t the first time a European developer (or a gaming company) has filed for insolvency, but the details here make it a bit more interesting. Yager formed a separate company to work on Dead Island 2, and you could infer that it did so because it had an idea the deal might go south from the outset. The studio proper’s been around for awhile but only really has one hit to its name, Spec Ops: The Line.

Publisher Deep Silver, on the other hand, picked up a ton of properties from the THQ bankruptcy sale but aside from developer Volition’s Grand-Theft-Auto-without-the-boring-bullshit Saint’s Row series and apocalyptic shooter franchise Metro, hasn’t had a ton of critical success. The company also went through some strife with Homefront: The Revolution when developer Crytek was faced serious financial troubles. That ended with Deep Silver buying not only the Homefront property, but also the team at Crytek London (the studio working on The Revolution) and making it an internal studio.

The road to AAA game releases is paved with good intentions, I guess.

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Via: GamesIndustry.biz

30
Jul

PlayStation helps Sony to big profits, but mobile’s struggling


Sony is actually doing all right despite a lot of turmoil, and it’s got the PlayStation 4 to thank. This quarter, Sony moved 3 million PS4s, bringing total sales of the console to 25.3 million. Peripheral and software shipments also went up, helping the gaming division improve sales 12.1 percent over last year. PS3 console sales were down, but the division still hit 288.6 billion yen ($2.3 billion) and made around $160 million. Sony recently said that the PS4 is outselling the Xbox One in most of Europe by nearly double, and has outsold its main rival considerably overall. Sony originally expected to sell 16 million PS4s in 2015, but has bumped the forecast to 16.5 million.

Sony’s imaging division also chipped in. Sony makes the sensors in many high-end smartphones, including models from Apple and Samsung. That division (Sony Devices) saw a 35.1 percent increase in sales to 237.9 billion yen ($2 billion), and the company recently said it would invest up to $3.6 billion to boost sensor production. Its camera (Imaging) division also saw a 5 percent increase in sales and made 21.3 billion yen in profit ($174 million) thanks to popular (and expensive) cameras like the Sony RX100 IV.

Sony Xperia Z3 Compact

Unfortunately, Sony’s Mobile division continues to be a black hole sucking profits. Sales dropped 16.3 percent over last year, though Sony claims that was partly due to “a strategic decision not to pursue scale in order to improve profitability.” In other words, Sony’s trying to focus on profitable high-end smartphones like the Xperia Z3+, but so far the plan is not exactly working. Sony’s Pictures division also dropped 11.9 percent thanks to lower licensing revenues.

Despite that, the company still made 82.44 billion yen in net income ($665 million), triple the profits of last year. That means that the turnaround under CEO Kaz Hirai is actually working, other than in mobile. We’re not sure how much more patience he has for that division, but if it doesn’t start making money soon, it could end up on the Vaio chopping block.

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Source: Sony

30
Jul

Angry Birds 2 flies into the Play Store, may end up making you angry




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When Rovio announced that it would be releasing a true sequel to its Angry Birds game, we were a little sceptical – let’s be honest, there’s only so many permutations you can go through with the same type of gameplay. Well, Angry Birds 2 has officially hit the Play Store and… well, the art style has been updated and actually looks pretty good, however, the gameplay is pretty much the same – fling birds at pigs – and there is a new mechanic in the game that could have a few people seeing green pigs.

angry birds 2Angry Birds 2 is available for free on the Play Store and the game does have in-app purchases, like most games in this boat. The thing that could have fans up in arms is that you’ll only have 3 lives – i.e. fail to complete a level 3 times, and you’ll have to wait 30 minutes before you get a life back. Alternatively, you can get back a life by expending 60 gems (80 gems cost $0.99 in-game). It’s not an ideal situation, especially considering previous Angry Birds games allowed unlimited number of restarts – of course, there will be diehard fans who won’t mind this minor indiscretion. If you’re still interested, you can hit the Play Store link below to download:


Source: Android Police

The post Angry Birds 2 flies into the Play Store, may end up making you angry appeared first on AndroidSPIN.

30
Jul

Netherlands bank expands support for using voice as password


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Aren’t you tired of passwords, pins and other complex security measures? These are usually not an obtrusive part for signing into your social networks, but once you step into more sensitive services, such as banking apps, they become imperative. We always try to find a balance between security and convenience, and Netherlands bank ING has found a way to keep access to user accounts simple, without sacrificing security.

The financial institution uses voice control, powered by Nuance’s “Nina”; except the bank calls it Inge. This allows the customer to access and manage their mobile banking app by using their voice, but the fun doesn’t end in mere voice commands. Customers can literally use their vocals as their password, something the vast majority of us will feel envious about.

Samsung Galaxy S5 finger scanner

The ING bank’s app enables the utilization of voice biometrics to perform tasks such as checking the balance and issuing payments within the app (the latter was just announced today). Furthermore, customers can also use their fingerprint readers with supported devices. These features are available for both Android and iOS apps, so this specific set of features will cover many of you. Over 100,000 users, to be more exact.

“By becoming the first bank in the Netherlands to incorporate voice biometrics into the mobile banking app, ING Netherlands is leading the charge in innovation by utilizing an effective solution that is natural and intuitive. Customers can now bank in a seamless and convenient way by using the sound of their voice from start to finish in the mobile app.” -Robert Weideman, executive vice president and general manager for the Enterprise Division of Nuance

According to Nuance, this technology is light years ahead of usual security tactics (like passwords, PINs or security questions). Using voice biometrics is 80% faster, saves companies millions of dollars per year and keeps about 90% of customers at least a bit more satisfied, considering their preference to this technology. Not only that, but it seems to be more secure, as specific voiceprints are natural and very hard to fake. Furthermore, failed attempts can be recorded, providing the option to ban attackers and/or transfer their voiceprints to authorities for further investigation.

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Thankfully, ING Netherlands is not the only company using Nuance’s voice biometrics technology. It is expanding and we would love to see some more institutions adopting it. Among other participating partners are SK Telecom, the Australian Taxation Office, Tangerine Banka, Turkcell, Vodacom South Africa and even our neighbors from Santander Mexico.

We are falling behind! How many of you would like to take advantage of voice biometrics? Are fingerprint readers and passwords enough for you?

30
Jul

AT&T rejects $100 million fine, claims it followed the rules


AT&T Store, AT and T in unusual Mission Style Craftsman Building, AT&T Sign logo Pics by Mike Mozart of TheToyChannel and Jeeper

AT&T refuses to pay the FCC the $100 million fine it got slapped with, claiming that it didn’t keep data throttling a secret from its subscribers at all. Ma Bell was given with such a hefty penalty, because the agency determined that it slowed down subscribers’ “unlimited” internet connections after they’ve used a particular amount of data without letting them know. The company is now denying that: in its filing to dismiss the $100 million fine, AT&T wrote that it posted a disclosure about throttling data speeds online and even texted a notification to unlimited data customers.

Further, it stated that the FCC can’t charge it based on the 2010 Open Internet Order’s Transparency Rule provision, because it went above and beyond what was expected of it. According to The Hill, part of the filing read:

Under any lawful mode of analysis, the fact that AT&T complied with the Transparency Rule’s requirements by posting an online disclosure containing the information the Commission required should end this case. AT&T, however, went well beyond the Rule’s requirements and directly notified all users affected by the MBR policy in numerous additional ways.

The FCC also wanted AT&T to give its unlimited data subscribers a way to leave their contracts, but the carrier said the commission has no authority to demand that. In addition to asking for the fine to be lowered to $16,000, AT&T also wants the commission to put a stop to the enforcement of its other, non-monetary penalties.

[Image credit: JeepersMedia/Flickr]

Filed under: Cellphones, Mobile, AT&T

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Via: VentureBeat

Source: The Hill

30
Jul

Razer’s Android gamepad is now on Google Play for $80


If you’re tired of having to pause games on your Android mobile device just to wipe finger grease off the screen, you are in luck. For $80, the Bluetooth-connected Razer Serval gamepad will ensure that you never touch that screen again (at least until playtime is over). Razer initially announced the Serval back at CES in January but it has finally hits Google Play’s virtual store shelves.

The Serval is an integral part of Razer’s Forge TV Micro-Console system. It (and up to three other controllers) connects to the Forge hub either via a USB or Bluetooth 3.0 link, allowing users to play Android games on properly sized screens instead of rinky dink mobile displays. The controller itself runs on a pair of AA batteries and can cradle your device onboard as a mobile gaming system or to simply use the device as a second screen. The controller’s layout should seem familiar as well — it’s nearly identical to the XBox’s. Take note, however, you will need to be running at least Android 4.2 in order for this all to work so be sure to double-check your OS build before pulling out your wallet.

Filed under: Gaming, Mobile, Google

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Via: Razer

Source: Google Play

30
Jul

Nokia OZO is a VR camera for professionals


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Nokia may not be making its own smartphones anymore, but they are ensuring their future in the tech industry in multiple ways. We first heard about their newest venture last week, and today the company enters a new market by announcing the Nokia OZO, a VR camera specifically designed for professionals. Of course, this camera can create video for headsets like Google Cardboard and the Oculus Rift.

While it may seem odd to see Nokia making a virtual reality camera, their eccentric gadget looks promising. This spherical camera holds 8 shutter sensors and 8 microphones. The camera is also special in that it has sensors pointing upwards and downwards, unlike some other 360-degree cameras, which only capture horizontally. This will give videos a much more immersive nature, with both video and audio being completely multi-directional.

The Finnish company also makes sure to lure possible customers by offering some enticing software features. For starters, the camera allows for real-time viewing, as well as quickly rendered low-resolution footage (for testing). The OZO also manages to discard the need for pre-assembling your 360-degree content, which can be a convoluted process.

These software and hardware improvements will make it simpler for content creators to produce VR videos for our head-mounted displays. VR production company Jaunt even committed to support OZO by using the camera and supporting OZO content through its post-production software.

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We can say virtual reality is a bit immature, at least in terms of consumer products and readily available content. The concept needs to be more polished, and I can honestly say the OZO is looking to be the most elaborated VR camera I have seen. It is well designed, simplifies workflow and should output “professional” quality footage.

Details such as specs and price are still kept under the veils, but Nokia tells us we should expect shipments to come in Q4 2015. We are pretty sure it won’t exactly be cheap, though! It is a professional tool, after all. Are any of you guys looking to take advantage of a Nokia OZO camera?

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