GDC 2015: Paper Monsters Recut offers kid-friendly platforming fun
At GDC, we got a sneak peek at Paper Monsters Recut. This is a remastered and expanded version of a kid-friendly platform title that came out a few years ago. It tacks on new stages and improved graphics thanks to Metal support.
The usual platforming tropes are here: get to the end of the stages while collecting objectives and avoiding hazards. The version you’re seeing here is a full port of the version that launched on the Wii U not long ago. Needless to say, it’s impressive any time a console game can make a seamless port to mobile. All of the old stages are still here, and in most cases expanded with additional stages. There’s also MFi controller support if you need finer controls than those offered by touch.
Paper Monsters Recut will be available in the App Store starting next week on the 12th.
Afterlight image editor makes its Windows 8.1 debut and becomes a universal app
Afterlight, the popular image editor that made its Windows Phone debut in September, is now available for Windows 8.1. It’s also a universal app, which means that Windows Phone owners can get the full Windows 8.1 version for free and vice-versa.
ScreamRide review: Build, ride, and break roller coasters in this Xbox exclusive game
If there’s one game developer that knows roller coasters and theme parks, it’s UK-based Frontier Developments. From 2003-2005 they made a name for themselves with three Roller Coaster Tycoon games and several expansions before switching publishers to develop a pair of Thrillville games. Eventually Frontier produced Kinect Disneyland Adventures and 2013’s Zoo Tycoon for Microsoft, perhaps to less player acclaim.
Now Microsoft and Frontier team up once more for the Xbox One and 360 exclusive ScreamRide. Billed as a spiritual successor to Roller Coaster Tycoon, ScreamRide is a roller coaster building and riding game with a focus on destruction. With three campaign modes and a full sandbox mode with coaster sharing, ScreamRide is surprisingly robust for a game about coasters. But those gameplay pieces don’t always fit together as well as they should, threatening to derail the fun.
GDC 2015: Xbox One version of Elite Dangerous due for summer 2015 launch
During Microsoft’s press event at the 2015 Game Developers Conference. the company’s Xbox head Phil Spencer announced that Elite: Dangerous, the PC space combat and trading game, is coming to the Xbox One console this summer.
Live – Xbox at Game Developers Conference 2015
Windows Central is here in sunny San Francisco where Microsoft is set to take the stage at 2pm ET (11 am PT / 7 pm GST) for GDC 2015!
Head of Xbox Phil Spencer will host the presentation about developing games across the Microsoft ecosystem – from Windows 10 PCs to Xbox One consoles. In other words, this should be some exciting stuff!
The session will not be streamed, although Microsoft will later post it online on Xbox Live, YouTube, Channel 9, and on Xbox Wire. For now, tune into our live blog below to get the news as it happens!
GDC 2015: Xbox Live SDK for Windows 10 begins slow rollout today
Microsoft has announced some of their plans for Xbox and Windows 10. The company is launching their Windows 10 Xbox Live SDK at some point today for some developers, with a slow rollout planned over the next 12 months. Xbox Live on Windows 10 will allow cross-platform play between Windows 10 devices and Xbox One.
Microsoft Health gets a quick bug fixin’ update for Microsoft Band users
If you are using the Microsoft Band, you will want to check the Store for a quick update for the Microsoft Health companion sync app.
Version 2015.303.844.1963 is now live in the Store and with it comes the super generic, but also accurate, ‘bug fixes’ changelog.
Latest update to Xbox Music for Windows fixes several syncing issues
Xbox Music for Windows has received a small update with a number of fixes. Bugs squashed include several issues found in syncing your music.













