ScreamRide review: Build, ride, and break roller coasters in this Xbox exclusive game
If there’s one game developer that knows roller coasters and theme parks, it’s UK-based Frontier Developments. From 2003-2005 they made a name for themselves with three Roller Coaster Tycoon games and several expansions before switching publishers to develop a pair of Thrillville games. Eventually Frontier produced Kinect Disneyland Adventures and 2013’s Zoo Tycoon for Microsoft, perhaps to less player acclaim.
Now Microsoft and Frontier team up once more for the Xbox One and 360 exclusive ScreamRide. Billed as a spiritual successor to Roller Coaster Tycoon, ScreamRide is a roller coaster building and riding game with a focus on destruction. With three campaign modes and a full sandbox mode with coaster sharing, ScreamRide is surprisingly robust for a game about coasters. But those gameplay pieces don’t always fit together as well as they should, threatening to derail the fun.




