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23
Sep

Plex to increase Plex Pass subscription fees on September 29th



The sum of Plex can’t really be put into just a few words. In its simplest form Plex is a media server service with companion applications for all your various devices, Android included. If you just want default access to things you can simply install the server on your computer and then buy the app from the Play Store for $4.99, it sometimes goes on sale in the Play Store and Amazon. There is another side to Plex that I know many people have enjoyed, and that is the subscription side, better known as Plex Pass.

PlexPassSubscription

Plex Pass gives users a wide variety of additional features and functions that you just don’t get with the one time charge paid app. With a Plex Pass subscription you gain things like being able to wireless sync your phone’s camera photos to your server, Plex sync, cloud sync, movie trailers and features and multi-user controls. I can’t forget to mention the Plex Pass app that is free versus the regular $4.99 paid app. This becomes a particular benefit since Plex Pass subscribers also get early access to new features and function in the app prior to it ever making its way to the normal paid app.


All of this is semi trivial if you have looked into Plex and Plex Pass in the past. What is really important is the news that the Plex Pass subscription prices are about to go up. Starting September 29th all NEW subscribers will pay a bit more. It is important to see the NEW aspect. All current Plex Pass subscribers will stay on the current price points on their monthly or yearly subscriptions. You won’t have to worry about anything if you bought a lifetime subscription of course. So, how much of an increase are we talking about?

  • Monthly goes from $3.99 to $4.99
  • Yearly goes from $29.99 to $39.99
  • Lifetime goes from $74.99 to $149.99

If you have been considering a lifetime account, now would be your best opportunity to pick it up before the price increase. Feel free to poke around the Plex website to get a deeper understanding of how things work.

Via Plex Blog


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The post Plex to increase Plex Pass subscription fees on September 29th appeared first on AndroidSPIN.

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23
Sep

iPad Air 2 Rumored to Launch in October, Updated Retina iPad Mini May Come Later


Apple has plans to introduce the next-generation iPad Air in October, according to Taiwan’s Commercial Times [Google Translate]. The site says the updated tablet will enter production in September, shipping next month.

Commercial Times also suggests that the next-generation Retina iPad mini might not launch alongside the iPad Air, coming instead in early 2015, with the 12.9-inch iPad Pro to follow in the second quarter of 2015.

ipad_air_touch_id_mockup_2Physical mockup of the second-generation iPad Air
While the rumor suggesting the 12.9-inch iPad Pro will be coming in the second quarter of 2015 is in line with previous rumors, there has been no prior indication that second-generation iPad Air and the next-generation Retina iPad mini will see separate launch timelines.

Previous rumors have indicated that both the Retina iPad mini and the iPad Air 2 will be introduced simultaneously at an event in October. Recently, a rumor suggested the two tablets could be introduced at an October 21 media event, but that prediction was quickly shot down by The Loop‘s Jim Dalrymple. Dalrymple did not, however, rule out an event at another date in October, so an October unveil of the two tablets remains likely. According to recent report from Bloomberg, the iPad Air 2 is in production and the Retina iPad mini 2 is entering production soon.

Both the next-generation iPad Air and Retina iPad mini are expected to gain updated A8 processors, camera improvements, and the Touch ID fingerprint sensor first introduced with the iPhone 5s. Apple’s iPad Air 2 may also gain an anti-reflective screen coating and it may also ship in gold, silver, and space gray, much like the iPhone.




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23
Sep

Japanese company plans to have working space elevator by 2050


Who does want to go to space? No less, in an elevator. While NASA’s been working hard for years trying to find the necessary tools to do just that, other firms are doing the same across different parts of the world. Japanese construction company Obayashi, for instance, is one of those, and today it revealed its plans to have a fully functional space elevator by the year 2050. As Australian Broadcasting Corporation reports, Obayashi says it is working to build a space elevator that can reach 96,000 kilometers (roughly 60,000 miles) into space, capable of transporting people and cargo at a much lower cost than the rockets traditionally launched from Earth. The trip on Obayashi’s space elevator is said to take a total of seven days one-way, with the destination being a space station that would be built specifically for this scenario.

Obayashi knows the road to build a space elevator won’t be easy, particularly because some of the materials required aren’t available in this day and age. That said, the Japan-based outfit believes that things like the current development carbon nanotechnology will be of huge help in turning the project into reality. According to Obayashi’s Research and Development Manager, Yoji Ishikawa, “The tensile strength is almost a hundred times stronger than steel cable so it’s possible.” “Right now we can’t make the cable long enough. We can only make 3-centimetre-long nanotubes but we need much more… we think by 2030 we’ll be able to do it,” he told ABC.

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Via: CNBC

Source: Australian Broadcasting Corporation

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23
Sep

Engadget Daily: Hands-on with the new Oculus Rift, the deal with agricultural robots, and more


What’s the latest in VR? Oculus Rift’s new Crescent Bay prototype, that’s what. Read on as we take said headset for a spin, investigate the reality of agricultural robots, ogle at a chart of all our favorite fictional spacecraft, and take a look at all our news highlights from the last 24 hours.

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23
Sep

Valve makes finding your next Steam game easier


When Valve debuted game-recommendation tags not long ago, it was apparently a precursor to something much bigger. Today the PC game-sales juggernaut has revealed a new look for its store that aims to put games in front of you that you didn’t even know you wanted. By utilizing the tags, your gaming history and a few other aspects, Valve has redesigned the homepage so that it’ll apparently make finding games you’re interested in a lot easier. The Discovery Queue gives you a chance to browse through suggested releases, wishlist them or skip updates on titles completely. Valve says that the list will refresh daily, giving you a chance to possibly find the next killer indie before anyone else.

Presumably these ratings, as well as the ability to follow “curators” that act as tastemakers for gaming, will go to further establish a taste profile (similar to what Netflix does). Oh, and as you can see in the image above, the app now sports a blue color scheme. Almost makes you want to buy something, no?

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Source: Valve

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23
Sep

In-App Purchase apps will display price ranges in the Play Store starting September 30th



The in-app purchase business model is one that has taken a pretty strong hold on the mobile ecosystem. It really isn’t surprising that many developers, both large and small, are starting to use this model to deliver their apps and add additional functions, features and perks to your life. It is one that is certainly here to stay and one that is here to dominate our mobile app world. In a recent announcement on the Play Store’s developers console Google announced that price ranges for all in-app purchases will soon be making their appearance on the details page of apps.

Inapp purchases


As you can see in the announcement screenshot I took, the price range details will begin to take effect on the Play Store starting September 30th. Developers will need to update their apps details with the given information which includes in-app purchases and subscription based options. In simpler terms, if you have an app that offers IAP’s ranging from $0.99 to $99.00 that information will now reside on the apps details page before you download it.

I think it is a pretty good move on Google’s part. Keeping apps open and honest on the front end should help alleviate some frustrations before and after downloading. Anything that can be done to help people understand what they are about to get themselves into is always a step in the right direction. I wonder how it will play-out for the developers though. If you see an app that offers a in-app price range of say $1.99 to $9.99, will you be less likely to install the title and give it a shot, or will you be more apt to see why they feel the price tags are a good fit?

 


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The post In-App Purchase apps will display price ranges in the Play Store starting September 30th appeared first on AndroidSPIN.

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23
Sep

AT&T to launch the LG G3 Vigor on Sept. 26th with additional promotional perks



So, another LG G3 variant is headed to another carrier in the US. The LG G3 Vigor, which was launched on Sprint’s network on September 19th, will also be finding its way to AT&T on the 26th. By all accounts the Vigor is a less expensive version of the flagship LG G3 with a number of parts swapped out to bring the price down considerably.

LG G3 Vigor AT&T


The LG G3 Vigor is composed of a Qualcomm Snapdragon 400 quad-core processor at 1.2Ghz, 1GB of RAM, 5-inch 720p display, 8GB of internal storage (with micro SD slot), a 8MP rear shooter, a 1.3MP front shooter and sports Android 4.4.2 KitKat. Powering the device you find a ,540 mAh battery with a rating of 18.5 hours of talk time and 26 days and 11 hours of standby time. . The G3 Vigor brings along many of the same software that the flagship offers like Knock Code, Smart Keyboard and so on.

Where AT&T is shining with the device are the promotions they are running with it. If you snag one on the Next program with a new line of service you get the device for $0 down and get a $100 bill credit. Full price of the device is just $349.99 and that puts the Next 12 at $49.99 a month of the Next 18 at $16.50 a month. If that isn’t enough to get you in the door, they are also bundling the LG G3 Vigor with the LG G Pad 7.0 LTE. Grab the Vigor and you get the G Pad for $0.99 with a new contract and data plan.

Via PR Newswire


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23
Sep

Google chose HTC for the Nexus 9 to stop any one manufacturer gaining a monopoly



Google chose HTC for the Nexus 9We’ve suspected its been coming for the longest time, but it’s always nice to find out a bit of back story. The Wall Street Journal has yesterday reported on the relationship between Google and HTC and how the Nexus 9 tablet apparently has come to be. According to WSJ, Google chose HTC for the Nexus 9 to stop “any one manufacturer gaining a monopoly”, something Google has been constantly wary of with Android’s biggest manufacturer, Samsung. Of course, this fits right in with Google’s behaviour in changing up hardware partners and ironically, despite not having a tablet of their own, HTC might just be the best for a tablet in 2014.

HTC exited the tablet market in 2012 with the HTC Flyer, a somewhat uninspiring device, so the Taiwanese company might seem like an unusual choice to produce what is probably going to be one of the most popular devices of 2014. However, HTC is widely accepted to have made two of the best Android smartphones over the past two years, and while they struggle to compete with the volumes of larger manufacturers like LG and Samsung, their hallmark has become quality over quantity, something which could make a HTC Nexus device amazing. Of course, Google and HTC have declined to comment on any speculation of a partnership, but it seems almost a done deal that a Nexus 9 tablet is going to appear within the next month or two.


What do you think about Google choosing HTC for the Nexus 9? Let us know your opinion.

Source: WSJ via Phone Arena


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23
Sep

‘iPod Father’ Tony Fadell Comments on Discontinuation of iPod Classic [iOS Blog]


Tony Fadell, who formerly worked at Apple and is widely known as the “father” of the iPod, today commented on the recent discontinuation of the iPod Classic in an interview with Fast Company, saying that he’s “sad to see it go.”

“The iPod’s been a huge part of my life for the last decade. The team that worked on the iPod poured literally everything into making it what it was.” Eighteen months after launch, the iPod owned the portable media player category, and for the next decade, it continued to do so. “Products just don’t come around like that often,” laments Fadell. “The iPod was one-in-a-million.”

Though he’s sad to see the end of the iPod, Fadell notes that the product was “born to die,” with employees speculating in 2003 or 2004 what would kill the device. “Even back then, at Apple,” says Fadell, “we knew it was streaming. We called it the ‘celestial jukebox in the sky.’ And we have that now: music in the cloud.”

ipod_classic_views
The final iPod classic was introduced in September of 2009, and rumors of a discontinuation of the product circulated for years before Apple retired the device in September of 2014. Following the announcements for the iPhone 6, 6 Plus, and the Apple Watch on September 9, Apple removed the iPod classic from its online store.

Apple’s iPod sales have been dwindling for the last several years, and in January, Tim Cook noted that the iPod was a “declining business” for Apple. As of Q3 2014, the iPod made up just one percent of Apple’s total revenue, being dwarfed many times over by the iPhone and iPad, both of which have adopted the iPod’s music playing capabilities.




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23
Sep

iOS 8 Users Seeing Issues With Battery Drain, Slow Wi-Fi


ios_8_iconReleased last week, iOS 8 is Apple’s latest operating system update, bringing several new features like Continuity, third-party keyboards, Notification Center Widgets, and more. As with any new iOS update, users have been reporting several bugs in the operating system, with some of the more prevalent complaints pointing towards slow Wi-Fi speeds and problems with battery life.

As outlined by PCMag, iOS 8 users on the Apple support forums have been complaining about Wi-Fi problems in a thread that now spans multiple pages, an issue that was confirmed by the site’s own testing. It appears, based on complaints, that multiple devices may be affected by a Wi-Fi bug, including the iPhone 5s, the iPhone 6, the iPhone 6 Plus, the iPad Air, the Retina iPad mini, and more.

I also got an iPhone 6 on Friday, and noticed some sluggishness when connected to my home Wi-Fi network in New York. Twitter and Instagram photos took forever to appear, and opening a news story in Safari was hanging. I did a speed test using the Ookla app and got an abysmal 0.01 Mbps download and 1.05 Mbps upload. Minutes later, another test jumped up to 4.75 Mbps download and 0.24 upload, but a third test was again at 0.02 Mbps download and 0.76 upload.

Some users reportedly had luck fixing the problem by disabling Wi-Fi Networking under Privacy –> Location Services –> System Services.

Significant battery drain appears to be another complaint that’s popping up frequently on the Apple Support forums, with users complaining of their batteries draining much faster than usual. According to one user, his battery drained from 100 percent to zero in four hours with minimal usage, a complaint echoed by several other users.

While those seem to be some of the more prominent problems on the Apple forums, iOS 8 users are running into plenty of other bugs and issues with the software. On our own MacRumors forums, there’s an eleven page thread cataloguing complaints, which range from app crashes to the same battery issues Apple forum members are seeing, and a second thread where people are posting a list of bugs. There’s also a thread on people experiencing excessive battery drain and a thread on people seeing slow Wi-Fi speeds.

Apple already has plans for an iOS 8 update that’s coming in the near future, bringing support for Apple Pay and several features that are currently missing from the software, including SMS Relay. The update may also be used to fix some of the bugs that users are experiencing.




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