The Moto X returns: high-end specs, aluminum frame and a custom leather back
As a half dozen of my colleagues toil away in Berlin bringing you the latest news from the likes of Samsung and Sony, I’m more than 4,000 miles away in the city of Chicago. Specifically, I’m in Motorola’s headquarters, which spans 600,000-square-feet across four floors high atop the Merchandise Mart, a large and impressive commercial building built in 1931. After taking a grand tour through its facilities, I finally encounter Motorola’s latest flagship smartphone: the Moto X.
So no, not last year’s Moto X. I mean the new Moto X, the one that it’s announcing today to the world. Yes, the company — which Lenovo has recently agreed to purchase — has decided to keep the name the same. But aside from the name, the new Moto X promises to be different. It’s bigger, beefier and it boasts a number of new features and design tweaks that should up the X’s desirability quotient considerably. All of that, and the new Moto X is priced to please: It starts at only $99.99 on-contract and $499.99 (£419.99) unlocked.
Now let’s dive into the details, starting with that screen. To be honest, it’s not that much bigger than the old one; the 5.2-inch AMOLED display, still in Corning Gorilla Glass, is only roughly half an inch wider than last year’s X. But now it sports a 1080p full HD display instead of a 720p one, which makes it a touch more pleasing to the eye. The screen takes up almost the entirety of the phone’s face, leaving just a bit of bezel on the bottom and the top, so it gives the illusion of a much larger display. To make room for the larger screen, the phone itself is also just a hair bigger — it measures 72.4mm wide by 140.8mm tall and it weighs about 144 grams. The new Moto X retains the curved back from the original, but with a slightly slimmer width– arching from 3.8mm at its thinnest to 9.9mm — that still cradles nicely in the hand.
While we had no real complaints about the build quality of the original Moto X, the company wanted its latest iteration to feel more premium than before. That’s why instead of a plastic frame, the new Moto X has a smooth piece of aluminum wrapping the entire edge of the phone — it’s thin around the corners and fattens up as it approaches the middle. That also happens to be where the external antenna is housed. If you’re concerned about antenna issues — like, uh, that certain other phone from that company in Cupertino — Motorola assures us that due to an advanced “Dynamic Tuning” technology that knows how to compensate for your grip, there is no wrong way to hold the phone.
To pile on the premium factor, Motorola has not only kept the Moto Maker customization option alive and well with the new X, it’s also introduced a new leather option into the family. Yep, if a wood back isn’t fancy enough for you, you can now get a Moto X back made with one of four different leathers: Natural, Cognac, Black and Navy. And it’s not just some cheap pleather knock-off either; that leather is sourced from The Horween Leather Company, a well-known Chicago tannery that’s also providing the material for the Moto 360′s strap. Additionally, Moto Maker also now lets you add metal accents to power and volume buttons, speaker grills and the Motorola logo on the back. That logo, incidentally, is ever so slightly recessed, creating a dimple effect.
Above that logo is an updated 13-megapixel camera lens (it was 10-megapixel on the old one) with 4x zoom and a ring flash, which Motorola says will result in softer lighting. We’ll need some time to test the camera a little more, but right now we know that it has the ability to capture 4K video instead of just 1080p and it’s also got a new feature called Best Shot. It essentially maintains a rolling photo cache in the background, constantly capturing additional shots before and after a photo is taken. An algorithm then analyzes those photos to find what it thinks is the “best shot,” filtering out blurry shots or pics of people blinking. You’re then free to choose that algorithimically selected shot or opt for your original image instead. Another new camera feature is the “Highlight Reel,” which essentially compiles all of your day’s photos and videos into a single video collage.

As far as other hardware specs go, the new Moto X touts a Qualcomm Snapdragon 801 processor with a 2.5GHz quad-core CPU, an Adreno 330 578MHz GPU and 2GB of RAM. It also houses a 2,300 mAh battery which Motorola claims will last a full day. The new Moto X has four microphones to help reduce background noise, comes in a “splash guard” water repellent coating (though it likely won’t survive a dunk in the pool) and will be available in both 16GB and 32GB iterations.
Now on to the software. Android purists will be glad to know that the new Moto X will come with stock Android just as before. However, do note that it might come with a whole host of preinstalled software from your desired carrier and Motorola has also inserted a few goodies here and there by default. But that’s not necessarily a bad thing. For one thing, Motorola’s Migration tool makes it easier to port over old contacts over to your new phone. But what really makes it a Motorola phone are the additions it introduced in the original X, such as Touchless Control, Active Display and Motorola Assist. Those have been renamed in the new Moto X as Moto Actions, Moto Display and Moto Assist, which we’ll get to below.
What really makes the new Moto X different from the old though, is that instead of just saying “OK Google” as a voice prompt, you can now say, well, whatever you damn well like. Yep, you can now customize that voice command prompt to anything you fancy. Now, there are a few restrictions — you can’t have anything with too few syllables or anything that’s too common of a phrase (So “Hi there” and “Yo bitch” aren’t ideal). But go ahead and use phrases like “OK Moto X” or “Wake up sleepyhead,” or our personal favorite, “Hello Jarvis.”

Additionally, Moto Voice comes with a few custom phrases, like “Take a selfie” will activate the front-facing camera along with a countdown timer so you never have to press a button. Other phrases include “Good morning” to shut off Sleep Mode and tell you about your first appointment, “What’s Up” to inform you of the time and the latest notifications, plus “Navigate” followed by the name of a destination. You can also say “Play YouTube” to launch YouTube and “Post to Facebook” to update your Facebook status. It seems that Moto Voice only works with a handful of apps right now (Facebook, YouTube and WhatsApp are supported so far), though we expect more to come later on.
Moto Actions have also been upgraded beyond just tapping and swiping the screen. The new Moto X is equipped with four IR sensors on the front, which are there specifically to detect gestures and movement. Alarm going off but not ready to get up? Simply wave your hand over to snooze it. Incoming call from that annoying neighbor? Do the same to silence it. You can also wave your hand to simply wake the phone up from sleep, which will prompt Moto Display by default. This lets you see the time and up to three notifications — press and hold down on one to get a quick peek at what the notification is about. For more on what Moto Display / Active Display is about, read our previous review of the old Moto X.
And, as we said earlier, you can get the new Moto X for only $99.99 on-contract or $499.99 (£419.99) if you decide to get an unlocked one. That’s remarkably affordable for what is ostensibly a flagship phone from a major manufacturer. Right now it appears that the US carriers will likely be AT&T and Verizon. As for availability, the Moto X should be available later this month for countries in North America, Latin America, Europe and Asia.
Filed under: Cellphones, Mobile
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The new Moto G keeps the amazing price, improves the screen
Along with the new Moto X, Motorola also unveiled a new Moto G today. And yes, Motorola apparently doesn’t like renaming things, because it doesn’t have a new one — it’s still simply the Moto G. And seeing as this humble device was the company’s best-selling smartphone of all time, it certainly behooves it to keep it as identifiable as possible. Indeed, the new Moto G will even retail at the same exact price: $179.99/£144.99 unlocked.
But never fear: while the incredible price remains the same, the specifications haven’t. It now has a much bigger display — a 5.0-inch 720p HD IPS display made out of Corning Gorilla Glass. As a result, the overall phone is also slightly larger, measuring 70.7 mm wide and 141.5mm long. In my handling of the Moto G, it still felt nice and comfortable to hold — the curved back maxes out to 11mm. Still, its increased heft doesn’t hold a candle to the relatively svelte X I had played with just before. From what I saw, the display looks good, given the G’s entry-level status.
Other improvements to the G include two front stereo speakers for supposedly better sound compared to the single rear-ported one on the original, an 8-megapixel rear camera and a 2-megapixel front-facing one. Most notably, the G will also now finally ship with a microSD card slot, which is located underneath the back cover. It’ll still come with 16GB or 32GB of built-in storage, but an expandable memory slot is nice for all those extra photos. The 2,070 mAh battery is the same as before, which is a little worrying — the original G had only average battery life. We’ll see if the new G’s larger display hurts it come review time.
Underneath it all is the same processor (a 1.2GHz Snapdragon 400) and from my initial playtime the G still handled smoothly. Well, aside from a noticeable shutter lag when taking photos. The photos themselves weren’t terribly impressive, either, but at least now you can use volume buttons to take photos — I guess that’s a new feature compared to last year’s model.

The new Moto G runs on stock Android without any custom skins, which is great news for Android purists. It’ll ship with Android 4.4 KitKat and is upgradeable to Android L whenever that’s released. It does come with a few Motorola apps like Migrate, which helps you transfer old phone contacts to the new one, and Assist, which provides a voice-activated Drive Mode when you’re on the road. And as always, you can customize the G to your heart’s desire with a variety of different color shells, though you sadly won’t get the leather options that the X gets. But at this price, we can hardly complain about that.
Perhaps the best thing about the all-new Moto G is that, as we said above, it’s priced the same as its predecessor at $179.99 (£144.99) off contract. It’ll be available starting today in the US, India, France, UK, Brazil, Spain and Germany.
Filed under: Cellphones, Mobile
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Moto 360 smartwatch on sale today for $250, metal versions coming this fall
Motorola’s long-awaited smartwatch is finally ready to be released, at least in the US. After roughly five months since being unveiled, the Moto 360 is due to hit the consumer market at last, one that’s been so patiently awaiting its arrival. Starting today at Noon ET, those of you in the States can order your very own for $250, from Motorola’s website, Google Play and Best Buy (both online and at retail stores). That’s not it, though, since Motorola also revealed that its circular Android Wear watch in metallic flavors will be coming later this fall — although those sleeker silver and black options are set to be priced for $50 more than its leather counterparts. That said, Motorola does want early adopters to feel blanketed, so it’s making the metal, swappable bands available separately for $80 a piece. Across other parts of the world, meanwhile, The Moto 360 smartwatch is going to hit the UK in “early October” for £199, and Canada in the fall for $279. Your move, LG.
Filed under: Misc, Peripherals, Wearables
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HTC’s Desire 820 is a midrange flagship phone with 64-bit support
When it’s not producing flagship phones like the One (M8) or the Butterfly 2, HTC is flooding the rest of the market with several Desire models. These devices vary anywhere from midrange (like the Desire 816, released in February) to low-end (the Desire 210), and everywhere in-between. This week, the company is launching another model called the Desire 820, which is geared towards the former group — in fact, HTC says this is meant to replace the six-month-old 816. But with a few better specs and an octa-core chipset with 64-bit compatibility, it’s hard to blame Peter Chou and his army of design-oriented individuals for coming out with another one so soon.
The 820 is supposed to hit markets worldwide near the end of September, though the price will likely vary by region. (I’m guessing it will be similar to the 816, which is currently selling in the neighborhood of $350 in the US.) As it’s replacing the aforementioned phone, the 820 comes with a few key performance improvements.
First, it gets a boost from a 1.5GHz quad-core Snapdragon 400 to an octa-core Snapdragon 615 with 64-bit support and big.LITTLE architecture. In English, 64-bit support should be helpful when you’re playing games or using processor-heavy apps because it can perform better and won’t drain the battery as fast; regular apps should see a small improvement in executing operations as well. Of course, these improvements will be virtually non-existent until Google officially releases its next version of Android, which will come with OS support for 64-bit, and developers push ahead with apps that are optimized for the extra bits. (HTC confirmed that the 820 is going to updated to Android L at some point.) As for big.LITTLE? This means that the 820 comes with a set of four 1.5GHz cores for more intense tasks, as well as a set of four 1.0GHz cores for the everyday stuff that doesn’t require a lot of processing power; this is done to improve battery efficiency.

The 820 retains the look of the previous Desire flagship, complete with BoomSound and the same solid polycarbonate shell. Unfortunately, it appears that the 820 comes with the same frustrating 13MP rear-facing camera, which our Richard Lai wasn’t pleased with in his review. We hope HTC is using a different module or tweaked software that offers better performance. That said, the front-facing camera has stepped up to a not-shabby-at-all 8MP sensor — yes, selfie cameras are all the rage these days — and at least you’ll get twice the storage capacity (16GB instead of 8) and an extra half-gig of RAM (2GB over 1.5). The battery hasn’t changed at 2,600mAh and you’ll have the same 5.5-inch 720p display.
HTC is also boasting that the device comes in a slimmer profile (at 7.74mm) and what HTC is calling “double-shot,” which is a multi-tone unibody design technique that the company claims brings improved build quality and tolerances to daily stress.

I wasn’t too surprised to discover that the 820′s in-hand experience is incredibly similar to the 816 that came before it. The 5.5-inch frame isn’t going to be a comfortable fit for everyone, but if you’re used to palming large-screened smartphones, you’ll likely find it tolerable to hold the 820. All but one of the colors offered are glossy — tuxedo grey is the only matte option — so the polycarbonate build is very smooth; however, this makes it more of a target for unsightly fingerprints. The SIM cards and microSD slot are tucked away under a plastic tab on the left side, while the power button and volume rocker are on the right. While the Desire features a lovely design, the camera unfortunately interrupts the design a bit; it stands slightly above the rest of the back and is so close to the top of the device that, when looking at the sides, it’s painfully prominent.
Filed under: Cellphones, Wireless, Mobile, HTC
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CAT’s next phone is so rugged we’re surprised it doesn’t have a beard
We’d hate to admit it. but you could never really mistake your humble narrator for a manly man, breaking cinder blocks with his pectoral muscles and hanging out at monster truck rallies. That doesn’t mean, however, that we can’t appreciate the engineering and effort that went into CAT’s newest rugged smartphone, the S50. We’re told that it’s designed “for the outdoors,” that terrifying world where there’s no WiFi and comfortable furniture we see only in our nightmares. The 4.7-inch handset is coated in a liberal helping of Gorilla Glass 3, but the first time we asked about resolution – which we later learned is 1,280 x 720 – the device just glowered at us as if we’d challenged its masculinity.
The body of the S50 is waterproof, certified dust proof to IP6X and waterproof to IPX7, which means that it’s capable of lasting under a meter of water for half an hour. There’s an 8-megapixel camera ’round back, but this phone believes that selfies are nothing more than silly nonsense, which is why the forward-facing lens is a meek VGA option.
You might be disappointed to learn that there isn’t a cuddly inside lurking beneath that austere shell. Alas, you’ll just find a 1.2GHz quad-core Qualcomm MSM8926 paired with 2GB RAM alongside 8GB of internal storage that can be bolstered with a 64GB microSD card. Battery-wise, there’s a 2,630mAh cell tucked in there, rated for around 16 hours of talk time. The company is also promising access to its own app store, which claims to offer a curated experience such that its customers “don’t need to trawl through the 1.2 million apps on Google Play to find the one they want.” It’ll be available at some point in the near future, priced at $499 / €479, depending on which side of the Atlantic you reside.
Filed under: Cellphones
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Online gaming – 3D browser game
Playing over the internet is a very popular way for people to spend a good part of their free time. Online gaming is not a new phenomenon, but it has surely evolved a lot in the last few years. It has gone a long way from the first word games played in IRC chat rooms to the 3D shooters and MMOs of today. I wonder – where will it evolve in the future?
My first contact with a high quality 3D browser game was in the early 2000s, when I had the occasion to drive a fancy sports car on Mars in a browser window. I remember how shocked I was by the incredible graphics of the game, running in a browser window. It was the beginning of a new era for me.
Until then the only internet game I played was Forsaken – a 3D FPS released by Acclaim in 1998. This game allowed its players to connect to another PC (if they knew the other computer’s IP address) over the internet and play multiplayer games. I couldn’t imagine how a browser game could be even better – but it was.
In the following years developers have released a whole bunch of browser-based games, each one with better graphics and sound, culminating (for me at least) in the 2010 release of Quake World, the browser version of the very popular Quake 3 Arena. For me (I was a huge Quake fan from the first one) it was the ultimate browser game, that I could play from wherever I wanted to.
A few years later (in 2013) I found an online game that was even better – it’s called Contract Wars, and was developed by a Russian team called AbsolutSoft. The team has managed to recreate the feeling of the CounterStrike games in a browser window, build a complete achievements and trade system into it, and allow the player to evolve. For me, again, it was a huge thing to find a game resembling, or sometimes even exceeding the quality of so many desktop games I liked before.
OK, I know, desktop games that make full use of the computer’s hardware capabilities will always have much better graphics and sounds. Yes, but they need to be installed (nowadays it’s a lengthy process, as we live in the days of Blu-ray disks), and a quick casual game is most of the times out of the question.
Today there is a game for fans of every genre out there, at least one that runs in a browser window. Players can choose a Realtime Strategy or a First Person Shooter, a puzzle or a hidden object, or even Online Progressive Jackpot Games that run in a browser window.
Where to from here, I ask. Did browser games reach the pinnacle of their evolution, or should we expect even more spectacular things to come?
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3D-printed internet traffic looks a lot like your first attempt at pottery
Unless you live under the tyranny of a bandwidth cap, you probably aren’t spending much time looking at the amount of data passing through your home network on a regular basis. But what if there was a way to visualize it beyond a graph, perhaps even in a way that you could touch? That’s the idea behind EXtrace, a 3D printer that models the traffic from a German internet node. This isn’t just any node, however. As 3DPrint tells it, the De-Cix in Frankfurt is one of the world’s largest when it comes to data throughput. The printer uses this traffic as a basis for spitting clay onto a spinning plate, and each of the end-results represent two days worth of data transfers; more traffic in a given period means thicker sections of the column. And that’s it, really. The EXtrace’s creators say that they don’t have any other plans for the prototype and that they’ve already moved on to other projects. Who knows, though — maybe Will.I.Am would be into expanding on this sort of thing.
Filed under: Internet
Via: 3DPrint
Source: Vincent Brinkmann
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Qualcomm’s universal AllPlay streaming now works with Spotify
Qualcomm’s AllPlay is supposed to deliver a world of simple, universal media streaming, and it just came a lot closer to realizing that vision by both landing a raft of new partners and widening its app program. You can now stream to AllPlay devices using several additional music services, including Spotify; if you want to blast that new album on every system in the house, you can. Appropriately, both Fon’s Gramofon media hub and Monster’s SoundStage speakers will now take your AllPlay tunes.
You should expect more apps to work with AllPlay in the near future, too. While Qualcomm first offered AllPlay’s Click developer kit at the start of the year, it’s now publicly available to any app or music service provider that wants to use it. It will be a while before that next wave of supporting software reaches the wild, but it shouldn’t be too long before many of your music apps have some kind of audio sharing built-in.
Filed under: Home Entertainment, Networking, HD, Mobile
Source: Qualcomm
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Dyson’s incoming robot vacuum is called the 360 Eye and it looks like this
That robotic vacuum cleaner that Dyson teased a few days ago? It’s arriving — and soon. Thanks to a kind tipster, we were able to get our hands on a few images of the device called the Dyson 360 Eye, which will apparently be revealed in earnest later today. As you can see in the gallery below, it’s a similar shape to existing robot vacuums, but arrives equipped with a 360-degree camera. It can wheel around vacuuming your house for 20 minutes, before it needs to get back to its vertically-mounted, (extremely classy) glass and acrylic charging station. According to our source, it’s a follow-up to a Dyson vacuum cleaner called the DC06 from a decade ago, which was never released as it carried a very hefty $16,500 price tag. The 360 Eye isn’t exactly cheap, but the tipster reckons it’ll be a lot more affordable at around $1,650. He added that it will be available in Japan first, but will roam carpets and corridors in the US and the UK soon after. Expect to hear more later today.
[Thanks, anonymous tipster!]
Filed under: Household
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[APK Download] Google Chrome Updates to v37 Bringing that Beautiful Material Design
Were you too scared to try out Chrome Beta with Material Design? Most likely not. But just in case you were, Google decided to help drown those fears. Google Chrome for your Android Device updates to v37 and brings in that delicious Material Design we want all our apps to have.
It’s truly a beautiful mobile browser, but I am sure you guys already knew that was the case. Seems a bit snappier as well, so if you want to give the new Chrome with Material Design a try, click the link below to head over to our GappsEarly site to grab the apk. Let us know how much you love it.
The post [APK Download] Google Chrome Updates to v37 Bringing that Beautiful Material Design appeared first on AndroidSPIN.
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