Apple today announced it is updating its iTunes U app with new iPad-related features that’ll make it easier for teachers and students to use the tablet device for their online courses. These new features will be available starting July 8th.
“Education is at the core of Apple’s DNA and iTunes U is an incredibly valuable resource for teachers and students,” said Eddy Cue, Apple’s senior vice president of Internet Software and Services. “iTunes U features an amazing selection of academic materials for everyone around the world. Now, with the ability to better manage and discuss educational content, learning becomes even more personalized on iPad.”
The new app updates will allow teachers to create full courses completely on their iPad by importing content from iWork, iBooks Author or educational apps in the iOS App Store. Teachers also can use the camera on the device to incorporate photos and videos into the course material.
iPad-owning students enrolled in an iTunes U course will benefit from the update with a new discussion feature that allows them to collaborate with both teachers and other students in the class. Students can follow discussions and receive push notifications when new topics are created or new comments are added to an existing discussions.
Smart-weapon company TrackingPoint seems pretty intent to make real-world guns act like the virtual firearms we use for offing video game villains. The latest demo of its ShotView targeting system showcases live video being transmitted from a rifle’s scope to a set of off-the-shelf Smith Optics I/O Recon goggles via WiFi, enabling the marksman to hit an explosives-filled pop bottle from 500 yards down-range without even looking at it. While the previous concept clip used Google Glass, a TrackingPoint spokesperson tells us that the Smith goggles don’t lag like Google’s wearable does in this scenario. Speed might not make a huge difference at the firing range, but, for soldiers in the field, we’d imagine that keeping pace with a mobile target is somewhat important — especially if they aren’t physically looking at it. For a gander at an advanced warfighter’s possible arsenal, make sure to peep the video below.
Filed under: Wearables
Source: TrackingPoint (YouTube)
The UK’s data regulator may have clarified that Google Glass shouldn’t be singled out for special measures over personal use, but that isn’t stopping domestic companies from enforcing their own rules. The Independent reports that just a week after the Google wearable finally went on sale in Britain for a hefty £1,000, UK cinemas are banning it over fears that “Explorers” could use them to pirate movies. “Customers will be requested not to wear these into cinema auditoriums, whether the film is playing or not,” says Phil Clapp, chief executive of the Cinema Exhibitors’ Association (CEA), which offers guidance to 90 percent of the UK’s cinema providers. Movie chain Vue is enforcing a ban, asking users to remove their eyewear “as soon as the lights dim,” while Odeon requests that “guests and employees do not wear Google Glasses […] capable of recording images and video within the cinema auditorium.”
The decision shouldn’t come as too much of a surprise: across the Atlantic, wearers have been thrown out of viewings, and a theatre chain won’t allow moviegoers to wear Glass during screenings. Meanwhile, Google believes cinema companies should “treat the device as they treat similar devices like mobile phones” by asking wearers to turn it off before the film starts (similar to what Vue is doing). Unlike smartphones, Glass is limited in its ability to capture a whole film, mainly because it can only sustain 45 minutes of continuous recording, features a tiny imaging sensor and has minimal storage. Because it’s worn above the eyes and the screen lights up when it’s in use, the search giant admits Glass is “a fairly lousy device for recording things secretly.”
Source: The Independent
Let it not be said that public parks are anti-technology. Over in Boston, city officials are more than happy to try new things in green spaces, including the use of solar-powered smart benches, aka “soofas.” These look a lot like regular benches, except they’re equipped with big, steel-encased blocks that contain vulnerable-looking photovoltaic panels and charging points for weary-legged phone users. There’s also a mishmash of Verizon-connected sensors inside, which record and transmit data about air quality and noise levels. The installation of the benches is being funded by Cisco, which is presumably looking for tangible and endearing ways to promote the internet of things. However, it’s being left up to local Bostonians to pitch which parks deserve to get soofa’d up — and these pitches need to be submitted by July 11th.
Source: Boston Globe
As some of you already know, the LG G3 will be touching down at T-Mobile’s front door on July 16. With pre-orders being offered for the flagship device, the Un-carrier looks to be first out of the gate with the smartphone. For those keeping track, T-Mobile is the only carrier to offer up a retail data; Verizon could be close, however, with a July 17 launch rumored. Suggested pricing for Verizon’s LG G3 may start at $199 but it’s unclear whether the specifications will be the same across the board.
If you are interested in learning about our impressions of the G3, check out our early review.
T-Mobile on Monday kicked off the week with an announcement that the LG G3 will be available starting from July 16. Pricing for the flagship phone figures to $598.80, but if you break the price out over 24 months it amounts to about $25 per month.
Specifications for the T-Mobile version include 2GB RAM, 32GB internal storage, 5.5″ Quad HD display, Qualcomm Snapdragon 801 processor, and 13-megapixel camera with bells and whistles.
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Many things take just one second: you could sneeze, you can probably open a webpage in one second, or you might even blink a few times. Well, in that same span of time, Chinese smartphone manufacturer Xiaomi has managed to sell 10,000 of its latest smartphone, the Xiaomi Redmi Note, in Taiwan. Understandably, people who missed […]
We’ve recently become aware of a device known as the LG G3 Beat which is going to be released in China. When placed side-by-side with the LG G3 (right), the LG G3 Beat (left) just looks like a slightly smaller sibling; a LG G3 Mini, if you will. With a 5-inch display, the size of […]
There is one game that repeatedly comes up in discussions about why free-to-play games should not exist. That game is Dungeon Keeper, a game that unfortunately bore little to no resemblance to the 1997 PC game it inherited its name from. I personally had no issue with the game and quite enjoyed it (as evidenced […]
We’ve seen a steady stream of mockup devices that claim to represent the form factor of the rumored 4.7-inch and 5.5-inch iPhone 6. According to sources for Nikkei (via GforGames), these mockups provide a fairly accurate look at Apple’s upcoming iPhone hardware.
Though they may reflect the overall design of the next generation iPhone, the mockups, thus far, have been produced quickly with low quality materials. This haphazard construction misses a few key design elements, the most notable of which such as a curved glass display that Nikeei sources say will seamlessly transition into the aluminum shell that encloses the device.
This isn’t the first report that claims the iPhone will feature a curved glass display. A rumor earlier this year from Mac Otakara and one from Bloomberg last year also claimed the iPhone 6 will ship with a curved display that will lay flush with the iPhone’s round corners.
Nikkei sources also say the white stripes on the back of the some mockups will not appear in the final version of the iPhone 6. These lines are thought to mark out the location of the back panels and are not actual design elements. As a result, the backing on the iPhone 6 may closely resemble the iPhone 5/5s.
Apple is rumored to be preparing both a 4.7-inch and 5.5-inch version of the iPhone 6 for launch in September. The devices are thought to feature an A8 processor, an improved camera and a thinner design with oval buttons that are similar to the sixth generation iPod touch. The iPhone may be priced in tiers, with the larger 5.5-inch model costing $100 more than the 4.7-inch version.