Skip to content

Posts tagged ‘XBOX One’

6
Jul

‘Red Dead Redemption’ becomes backwards compatible with Xbox One


Still haven’t experienced Rockstar’s western epic Red Dead Redemption but refuse to go back to your Xbox 360 to do so? Microsoft has you covered. As of Friday, the game will finally, officially make its debut on Xbox One as a backwards compatible title.

This isn’t the first time the industry has buzzed about Red Dead Redemption’s appearance on Xbox One. Last year in February it made a nebulous appearance on the console for eagle-eyed players and then it was removed by Microsoft, who claimed it was just a test and wasn’t meant for the general public.

Obviously it was a test for the full release for Xbox One owners, who can now play the game on their consoles this Friday, July 8. Of course, you still can’t play Red Dead Revolver, but hey, baby steps.

Via: Larry Hryb

24
Jun

‘Halo 5: Guardians’ is getting Warzone Firefight this July


With the Halo Wars 2 beta freshly ended, Halo fans are likely looking for something solid to sink their teeth into. Halo 5: Guardians developer 343 Industries has come forward with exactly that: The big Warzone Firefight update, which launches on July 29th. Get ready to dust off those Needlers.

Warzone Firefight is a cooperative game mode that hearkens back to the Firefight mode originally seen in Halo 3: ODST and Halo: Reach, where each round the opponents get a little tougher as you stave them off. Alongside a few new bosses and vehicles like the UNSC VTOL and AV-49 Wasp, there are new maps, REQs items, and a new Forge level to build levels upon.

In a bid to keep as many players interested as possible, 343 Industries is also making Halo 5: Guardians entirely free as well from June 29th through July 5th for all Xbox Live Gold members. If you want to purchase it and make it your own, it’s also going to be 50% off during that time too. You might want to pick it up and keep it as the original Halo 5: Guardians campaign is also getting a new Score Attack campaign where you can play with others via online co-op or go solo.

Take a look at the Warzone Firefight beta in action below.

Source: Xbox Wire

24
Sep

Babymetal will cute you to death in Rock Band 4


Reading Festival 2015 - Day 2

Earlier this summer, a trio of teenage rockers took the internet by storm with their unique blend of J-Pop effervescence and head-banging thrash metal beats. The band’s star continues to rise with both a world tour and the announcement that their first hit, “Gimme Chocolate” is coming to Rock Band 4. The song will available as a bonus track beginning October 6th (which is when the game actually hits store shelves). Unfortunately, the track is exclusive to the Xbox One platform and needs to be reserved as part of the game’s pre-order bundle.

[Image Credit: Redferns / Getty]

Via: BoingBoing

Source: XBox One

29
Jul

Xbox One will eventually stream your PC games


Xbox One streaming on Windows 10 is nice and all, but how about getting the power of your PC on the console? Xbox head Phil Spencer has confirmed to the Verge that Microsoft is working on Windows 10 streaming to the Xbox One. He already hinted that such a feature would happen after tweeting that Microsoft would support mice on the Xbox One. He said that “it’s actually a little more challenging doing the encoding on the PC side to Xbox,” since PC hardware varies widely from user to user, unlike the Xbox One. He added, however, that “challenge is good.”

Spencer emphasized that Windows 10 features are an “incredibly strong” part of the Xbox One’s roadmap, and that “(gamers) want to play with their friends… on the device they want to play on.” He said getting a mouse and keyboard working on the Xbox One is a prerequisite, but it looks like that’ll happen soon. There’s no timeline on PC to Xbox One streaming, however — so I wouldn’t make any definitive plans until Microsoft officially launches the feature.

Filed under: Gaming

Comments

Source: The Verge

20
Jul

Xbox One Madden NFL 16 bundle comes with a year of EA Access


XBox One’s new bundle will have football fans cheering. The Xbox One Madden NFL 16 bundle includes 1TB of storage, a full download of Madden NFL 16 and a year’s subscription to EA Access. That subscription not only grants access to The Vault, EA’s collection of downloadable titles, users will also be able to play Madden 16 on August 20th, a full five days before the game officially launches. The bundle will go on sale August 18th for $400. You can also pre-order it from Amazon.

[Image Credit: EA Sports]

Filed under: Gaming, HD, Microsoft

Comments

Source: Major Nelson

17
Jul

ICYMI: Gaming mood lighting, a shooting drone and more


ICYMI: Gaming Mood Lighting, a Shooting Drone and More

Today on In Case You Missed It: Virtual Reality by Oculus Rift is about to get way more tactile thanks to a newly acquired hand tracking tech company. Hue lights will now sync with an Xbox One game and oh man, the ambience on your next blood bath will be intense. And a YouTuber uploaded a video of a drone that fires a semiautomatic handgun, which makes crabby old men the world over pleased.

Today’s bonus video will make Star Wars fans drool: A ‘jedi’ wearing a GoPro gives us the force-master view of what fighting is really like.

And from the cutting room floor, we really wanted to show you the video of this color-blind man seeing colors like purple for the first time, but the Jedi beat him out. It’s still worth seeing though!

If you come across any interesting videos, we’d love to see them! Just tweet us with the #ICYMI hashtag @engadget or @mskerryd.

Filed under: Displays, Misc, Gaming, Peripherals, Wearables, Internet

Comments

7
Jul

I won’t be playing ‘Halo 5: Guardians’ and here’s why


Microsoft 343 Industries Halo 5

In the early 2000s, four-player, split-screen Halo was a revelation for my then-girlfriend Jenn (who would later become my wife), her two sisters and me. It was amazing, frantic, swear-filled fun. Controllers were thrown; tempers flared. But that’s all sadly in the past. Last week, Halo‘s current custodian, 343 Industries, revealed that it’s abandoning local split-screen multiplayer and native LAN support for this fall’s Halo 5: Guardians. We knew from earlier reports that local campaign co-op was out of the question, at least at launch, but the Ars Technica report confirms we won’t see any split-screen multiplayer modes or native LAN support. Allow me to repeat: No local multiplayer. None. In a Halo game. For me, and likely many other longtime Halo fans, the news is a bitter pill to swallow.

Look, I get it. I spent a year and a half as a game tester — working alongside some great folks who are actually now part of the hard-working team at 343. Incorporating something like split-screen mode isn’t as easy as flipping a switch. Everything needs to be tested to make sure no single aspect brings the whole game down. It would require an intense amount of resources from engine optimization to level design to tweaking the UI to testing. It’s a big investment to make for something comparatively few Halo players likely utilize these days; for something so niche. And if any studio knows the danger of promising the moon and failing to fully deliver, it’s 343 — the launch of four full games under the umbrella of Halo: The Master Chief Collection proved to be a bit too ambitious and the studio spent months post-launch addressing issues. To successfully launch Halo 5: Guardians, it needs to focus on delivering the most popular and most lucrative aspects of the franchise. And in this day and age of widespread broadband access, split-screen local multiplayer just doesn’t make the cut.

With 343’s goal of fluid, 60fps gameplay, it’s unlikely two-player, let alone four-player split-screen would have been possible without some serious compromises — compromises the studio is evidently unwilling to make. And reports of uneven split-screen performance in Halo: The Master Chief Collection likely made 343’s decision to forgo it a bit easier.

Halo 3

In one Halo 3 match, I brought a sniper rifle to a Brute Chopper/Warthog fight and immediately regretted it.

Beyond all that, I understand the notion that local, offline multiplayer doesn’t give developers the sort of real-time stats and telemetry that online matches provide — data that can be used to improve the existing game and provide insight for future titles. Split-screen multiplayer, in some ways, is a vestige, a throwback to a simpler time when we played games with our friends in person because we didn’t have much of a choice. In my gaming heyday, we didn’t have broadband access. We had to invite our friends over to our house to play Halo… and we liked it. A lot.

Split-screen multiplayer is a throwback to a simpler time when we played games with our friends in person because we didn’t have much of a choice.

2001’s Halo: Combat Evolved was more than a game for me; it was a bonding experience like no game I had played to that point. During one typically intense 2v2 local match, I calmly explained to Jenn that perhaps she should switch from the shotgun during a long-range shootout since it’s a close-range weapon. I considered it a sensible suggestion. Her reply? “Fuck you!” It was a visceral, in-the-moment reaction to a logical, practical suggestion — the kind of impassioned reaction split-screen Halo reliably provided. And it was the kind of interaction that worked so much better in person.

When Jenn’s youngest sister eventually bought her own Xbox, we dabbled in two-screen/multi-room LAN play, a cumbersome setup that amped up the excitement even more (it’s amazing how much more intense Team Slayer gets when you can’t screencheat!) As the years rolled on, we still enjoyed the occasional split-screen and LAN multiplayer session with each successive Halo release. But the Halo of today is a much different beast than the one we grew up with. It’s now a multibillion-dollar machine and 343 Industries is understandably more concerned with a return on investment rather than nice-to-have, but ultimately expendable features.

Halo 3

Using local split-screen co-op and Xbox Live, my wife (right, with rocket launcher) and her sister ride in to save the day.

For the first time in 14 years, Jenn and I are sitting this Halo out.

It’s a decision, however, not without consequences. Case in point: I still don’t have an Xbox One, but I was planning to pick one up in time for Halo 5. It seemed like good timing considering the many, many, many kinks 343 Industries had to work out after Halo: The Master Chief Collection‘s troubled release. I would be jumping back aboard Master Chief’s bandwagon in time to enjoy a mostly functioning collection of all-time favorites and the latest entry in the series. Jenn and I could explore co-op together and occasionally invite friends and family over to pile up on the couch and enjoy some good, ol’ split-screen fun. But last week’s news threw a UNSC Infinity-sized wrench into those plans.

I’m sure Halo 5: Guardians will be a polished, highly acclaimed entry in this long-running series with enough content and features to lure in new fans and keep most longtime disciples happy. But I’ll likely just have to read about it. For the first time in 14 years, Jenn and I are sitting this Halo out.

[Image credits: Microsoft/343 Industries (Halo 5 teaser video)]

Filed under: Gaming, HD, Microsoft

Comments

15
Jun

Xbox One ‘Rainbow Six Siege’ will come with both ‘Vegas’ games


To accompany today’s news that Xbox One will soon be backwards compatible with Xbox 360 games, Ubisoft just announced that Rainbow Six: Vegas and Rainbow Six: Vegas 2 will be free for anyone that buys the latest game in the franchise, Rainbow Six: Siege. Although no one has explained exactly how this’ll work, all Xbox 360 games will need to be downloaded (rather than played by disc), so you’d assume Seige will arrive with download codes for both titles. Ubi is the second developer to announce such a deal today, as Bethesda is giving away Fallout 3 with Xbox One copies of Fallout 4. Hopefully this becomes a trend of sorts — it’d make a nice change from having to buy all those “definitive” editions, wouldn’t it?

Check here for everything happening at E3 2015!

Filed under: Gaming, Microsoft

Comments

Source: Engadget Live Blog

15
Jun

Xbox One will play Xbox 360 games, preview members can try it today


Fans of backwards compatibility are getting their wish: Microsoft just announced that the Xbox One will be able to play Xbox 360 games. Demonstrated on stage with Mass Effect by Mike Ybarra, it sounds a lot like the OG Xbox -> Xbox 360 setup — you just plug in the disc or download the game, and the system plays it, but now with Xbox One features like taking screenshots, Game DVR, and game streaming included. All developers need to do is approve a game for backwards compatibility for it to work, so the list of compatible titles could grow rapidly. Microsoft took a chance to ding Sony for its PlayStation Now streaming setup too, promising “gamers won’t have to pay to play games they already own.” If you’re in the Xbox preview program you will be able to try this out later today with a limited set of titles. A teaser image for the feature showed off other games like Perfect Dark Zero, Gears of War, Super Meat Boy, Halo Reach, Halo 3, Shadowrun and Borderlands. We’ll try it out once it launches but wow, funny to see this here just two years after Don Mattrick called it “backwards.”

Check here for everything happening at E3 2015!

Filed under: Gaming, HD, Microsoft

Comments

15
Jun

Your ‘Fallout 4’ PC mods will work fine on the Xbox One, too


Take a quick tour of YouTube and it’ll become clear that PC gamers get to have more utterly ridiculous fun since their games are so easier to mod. Wanna fire cars out of a gun? Simple. How about turning Skyrim’s dragons into monstrous, angry former wrestlers? You get we’re going with this (and that video is definitely worth a watch). Anyway, Bethesda is working on bridging that cross-platform insanity gap with the upcoming release of Fallout 4 – director Todd Howard just confirmed that mods made for the PC version of the game can be “transferred, played and shared for free” on the Xbox One.

In fairness, the game doesn’t hit shelves – either physical ones or those pesky, metaphorical digital ones – until November 10, but it’s a welcome change that Howard apparently spent ages lobbying for. It’s really no wonder why. Mods have this wonderful tendency to build on existing experiences and turn games that would’ve otherwise been forgotten when the next AAA game rolled out into thoughtful, ludicrous worlds that can keep people coming back months and years after purchase. (Hell, your humble author still mucks around in Just Cause 2 because the lure of flying around a faux-South Pacific island and nuking despotic statues can only be resisted for so long). The quick tour we got of the new Fallout world seems plenty meaty enough to savor even without mods, so let’s hope those creators cook up some seriously peculiar stuff to bake into our favorite post-apocalyptic wastelands.

Check here for everything happening at E3 2015!

Comments

%d bloggers like this: