Playdate: We’re livestreaming ‘Hohokum’ on PS4!
Welcome, ladygeeks and gentlenerds, to the new era of gaming. The one where you get to watch, and comment, as other people livestream gameplay from next-gen consoles. Because games! They’re fun!
One of the biggest ways that Sony is differentiating the PlayStation 4 from the Xbox One is a strong reliance on quirky indie titles. It seems like for every blockbuster franchise like God of War and Uncharted there’s a flOw or Sound Shapes that challenges what we expect from a video game. Hohokum isn’t any different. In fact, it almost feels a little bit like the lovechild of the aforementioned titles: you guide a tadpole-like object around an abstract world similar to flOw, and nearly everything you touch adds another layer to the song playing in the background a la Sound Shapes. It’s an incredibly relaxed game where it’s easy to lose track of just how long you’ve ben playing as you explore each interconnected arty world. Words have a hard time doing it justice, which is why I’m streaming it just for you from the PS4 starting at 7 p.m. Eastern / 4 p.m. Pacific. Even better? You’ll have a chance to win a download code or three for the game during the broadcast.
Watch live video from Engadget on www.twitch.tv
Filed under: Gaming, Home Entertainment, HD, Sony
Source: Twitch
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Sony has sold over 10 million PlayStation 4 consoles
Sony just hit another big milestone in the console wars. The company has officially sold over 10 million PlayStation 4s since the gaming system launched back in November — and those are units in the hands of real players, not on store shelves. For those keeping track, this means that Sony has delivered about three million PS4s in the past three months. The enthusiasm for the device isn’t slowing down any time soon, then. It’s not clear how close Microsoft is to hitting that largely symbolic mark, although its recently launched Kinect-free Xbox One may help it close the gap.
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‘Day Z’ is coming to PlayStation 4
As a narrative subject, zombies have become a bit cliche — but there’s still one game keeping the genre undead: Day Z. The multiplayer survival game started out as a mod for ARMA II, drawing in players by mixing hordes of zombies with the threat of other players, their lies and the general risk of the human element. It’s a game that can give you trust issues, and now it’s coming to the PlayStation 4.
Lead developer Dean Hall briefly took the stage during Sony’s GamesCom presentation to make the announcement, but he didn’t reveal much: there’s no release date in sight and no indication if PS4 users will be able to interact with PC users. There is some hope on the latter front, however: Hall said that the PS4 version will be using a “cross-platform renderer” to ensure the console version looks great.
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Bungie’s first Destiny expansion pack arrives this December
We’ve still got a little under a month left before Destiny officially makes its way to consoles, but we already know a bit about Bungie’s expansion plans. At a Sony Gamescom event, the company announced that its first expansion pack for multiplayer, The Dark Below, will be available to everyone this December. Of course, it wouldn’t be a Sony-related event without some exclusive content, and Bungie didn’t disappoint there: The new expansion will come with a map called Blue Exodus that’s exclusive to PlayStation 4 users.
Additionally, Bungie also debuted a trailer showing off many of the game’s Crucible multiplayer modes that will be available at launch, which you can replay below. There’s Skirmish, which is a small-team (3v3) mode that encourages teamwork to survive; Rumble, which is you versus everyone; Salvage is a 3v3 mode in which you defend relics; Clash is similar to Skirmish, but each team is twice as large; Combined Arms is team warfare with vehicles; and Control is a zone defense mode. You can pre-order Destiny now or wait until September 9th, but these kinds of teasers aren’t making the wait any easier on us.
Stay up to date on our Gamescom news here!
Filed under: Gaming, Mobile, Sony, Microsoft
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Sony’s PlayStation TV is coming to Europe on November 14th

Microsoft’s already taken the stage at Gamescom to show us what’s next for Xbox, and now it is Sony’s turn to do the same with PlayStation. Today, in Cologne, Germany, the Japanese outfit announced that its micro-console, the PlayStation TV, will be available in Europe starting November 14th. SCEE worldwide studios SVP Michael Denny said PlayStation TV, also known as PS Vita TV, is set to hit European shelves bundled with three digital games, priced at 99 euros. Denny didn’t mention which titles specifically, but that’s still great news for potential buyers come launch day. The tiny box was released in Japan on November 14th of last year, so it has taken Sony quite a while to bring it to The Old Continent. Earlier, Sony revealed it has now sold over 10 million consoles to date, making it obvious that demand for the console hasn’t slowed down a bit since its debut.
Filed under: Gaming, Home Entertainment, HD, Sony
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Sony reveals 2.0 upgrade coming to PS4 with Share Play and YouTube uploads
At its Gamescom press conference, Sony has just announced its big upcoming software update for the PS4. System update 2.0 will bring the PlayStation Now-powered “Share Play” feature that lets your friends join in from anywhere to play together or take over the controls — even if they don’t own the game you’re playing — and video uploads directly to YouTube. It’s due this fall and will add more features including “friend-of-friend” activity in the What’s New section, instant access to friends and recently played broadcasts plus the ability to search by real names.
Developing…
PS4 system software update 2.00 will introduce Share Play, which will enable you to virtually pass your controller to a friend
– PlayStation (@PlayStation) August 12, 2014
Any PlayStation Plus member can Invite a friend and play ANY of your games together. #PlayStationGC
– PlayStation Europe (@PlayStationEU) August 12, 2014
Source: PlayStation Blog
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Sony’s Share Play turns your PS4 into a ‘virtual couch’ for online co-op

We just got a closer look at some of the big-name titles coming to the PS4 from Gamescom, but Sony Computer Entertainment CEO Jim Ryan just took a moment to talk about SharePlay. It’s slated to come as part of the PS4′s 2.00 update in the fall, and it’s perhaps not quite what you’d expect — the feature essentially lets you “share” your copy of a game (any game!) with online friends who also have PlayStation Plus. Sony refers to the resulting co-op experience as a “virtual couch,” from which you can jointly tackle challenges in games, and yield control of your avatar to remotely situated pals who are better equipped to beat a game than you are.
This is a developing story, please refresh for updates.
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Live from Sony’s PlayStation event at Gamescom 2014!
At the game industry’s annual United States trade show, the Electronic Entertainment Expo, the big three console makers battle it out for your attention. At Gamescom — the world’s largest gaming trade show which draws around 350K people — it’s kind of Sony’s show. Sure, Microsoft has an event. And hey, this year there were some pretty big announcements at Microsoft’s event. But Europe is Sony territory, and this is the show where PlayStation is wont to make some big waves. Join us right here at 1PM ET for the whole event as it unfolds, live from Cologne, Germany.

Filed under: Gaming, Software, HD, Sony
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What you need to know about ‘Minecraft’
Chances are that if you don’t play Minecraft yourself, you’ve probably at least heard of it or know someone who does. The charming indie game has invaded nearly every facet of pop culture, casting its blocky spell on everything from Legos to feature films and has even been used for tourism. With over 54 million copies sold, Sweden-based developer Mojang made $128 million last year largely thanks to Minecraft and has become one of the most successful game studios in the world. But what actually is Minecraft? We’re glad you asked!
WHAT IS IT?
At its core, Minecraft is a massive, open-ended, first-person game with a focus on exploration and crafting.
Every time you load a new game, the environment is randomly assembled so no two plays will be exactly alike. Unlike most games, Minecraft offers little in the way of directions, or a campaign/story mode to work through for that matter: It’s a free-form, easygoing affair with the player figuring out what they can and can’t do through trial and error (or by scouring a wiki). Think something like Grand Theft Auto‘s gigantic environment, but instead of attempting a hyper-realistic world, everything is pixelated blocks.
Objects in the world are made of gravity-defying, 1 x 1 blocks that can be stacked and manipulated to form just about anything one could imagine, from intricate recreations of Game of Thrones‘ Westeros, to movie posters, and even Game Boy emulators capable of playing the first level from Super Mario Land. Hell, the Danish government has servers running so would-be tourists can check out a 1:1 recreation of the happiest country replete with highways, houses and landmarks.
Minecraft’s official trailer, which now has over 98 million views on YouTube
That’s just the tip of the iceberg, though, and we’re sure there are at least a few crazy projects going right now that we don’t even know about.
There’s no score, and no real “end” (though that’s up for debate, and we’d be spoiling bits if we got into the argument too deeply here). In the game’s main mode, you start in a world full of resources (rock, wood, etc.) and are “tasked” with making a life for your character (who’s named Steve). A day/night cycle provides constraints: use the daylight to gather resources and build, with the intent of surviving the night.

The Creeper in his natural environment
Zombie-like creatures roam the land at night, and the only way to survive is by building housing to keep them out. Should that not provide enough challenge, a green enemy lovingly named the “creeper” lives primarily underground, where you mine for resources. Enter the wrong mining cavern and you may end up suddenly exploded. Any resources you’ve got on your person remain where you died until you can go retrieve them. It’s a delight!
The game is available on just about every platform: Android, iOS, Mac, PC, PlayStation 3 and Xbox 360, with updated versions coming to the PS Vita, PlayStation 4 and Xbox One this year. Minecraft was initially released for free as a work-in-progress back in May 2009 and developed by one person, Markus “Notch” Persson. Since then, numerous updates have been released, with the full release coming about two-and-a-half years later in November 2011. Essentially, the public was playing along as the game was being developed under its very fingertips.
WHY SHOULD I CARE?
For starters, single-developer games are pretty rare, and ones that are this successful are even more unique. As a result, Notch has become a bit of a celebrity in the gaming community and now has some 1.7 million followers on Twitter. Minecraft‘s success, however, has had a price. After filing for a trademark for Mojang’s follow-up, Scrolls, publisher Bethesda Softworks (known for the role-playing series The Elder Scrolls, among others), filed a trademark lawsuit over the Swedish developer using the word “scrolls.” It all worked out in the end, but Mojang had to agree to not use the word in subsequent releases.

Winterfell, from Game of Thrones, recreated entirely in Minecraft
Minecraft is also the progenitor of releasing a game to players before it’s done. The concept of PC-gaming platform Steam’s Early Access program practically owes its existence to this, and it isn’t going to stop there either. Sony has admitted that it’s flirting with the idea of releasing unfinished, alpha versions of games on the PS4, too.
Notch’s baby has also had a tremendous impact on video games as a whole, creating an entire genre and style of play. Titles like Rust (which also happens to be a Steam Early Access title), Terraria and the upcoming PS4 stunner No Man’s Sky likely wouldn’t exist had Minecraft not popularized the idea of virtual free-form exploration and building. Even established franchises like Everquest have taken notice, with the next game, Landmark, taking a few pages out of Minecraft‘s customization and crafting book.
The game is also a blank canvas that can be used for just about anything. Sure, recreations of Great Britain are impressive, but even more so is that it’s been used in the classroom as a teaching tool for proper online behavior and collaborative problem-solving. It’s even been implemented to get kids interested in architecture and civics.

A group of kids playing Minecraft Edu at school
WHAT’S THE ARGUMENT?
Getting access to a game before it’s fully finalized might sound like a great idea on paper, but in practice that’s not always the case. There are numerous games on Steam right now under the Early Access banner that are simply unplayable. Whereas Minecraft was free to start, people are paying for these test-builds (which will convert into the full version if completed) in the hopes that eventually the full release will fix the gamut of glitches they’re encountering. The thing is, that’s placing an awful lot of faith in oftentimes unproven developers to finish a game; there have already been notable disasters delisted from Steam, and there will assuredly be more.
WANT EVEN MORE?
If you can put the pickax down long enough, check out Rolling Stone‘s recent profile of Notch that chronicles the effects his youth and father’s suicide had on both the way he designs games and him as a person. Should you want even deeper inside the man’s head, Persson also maintains a personal blog. Still not satisfied? How about booking travel to Europe for this year’s Minecon convention? Better gear up with a Creeper mask and foam diamond-sword ahead of time, though. Or, maybe you haven’t played the game just yet and all of this has gotten you curious to try it out. Well, there’s a super-limited free demo that should give you an idea of what it’s all about before you buy the real deal.
[Image credits: Fortunatemend/Imgur (Winterfell); KJarrett/Flickr (Minecraft classroom)]
Filed under: Cellphones, Desktops, Gaming, Handhelds, Home Entertainment, Tablets, Software, HD, Sony, Microsoft
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KitKat update rolling out for Sony Xperia E1 and E1 Dual
Sony has been working pretty hard to get their devices updated to Android 4.4 KitKat over the last several months. While the stateside devices have been lacking in updates, the rest of the worlds variants are moving right along. Today the Sony blog has alerted users of the Sony Xperia E1 and the E1 Dual that the KitKat update is ready for your downloading pleasure. Yes, a little later than expected, but it is official at least.
- Google’s Android 4.4; KitKat as standard – bringing performance & UI optimisation…
- We’ve added our tweaked Status Bar and Quick Settings… now more intuitive and customisable (and pretty easy on the eye)… cleaned up to ensure you only get the notifications you really need
- If you’ve got a Sony PlayStation 4, you might recognize our new user interface – we’ve added the same sleek launch animation and livewallpaper across the lock and home screens
- Better storage choice – you now have the option to easily move applications from internal memory to SD card – we recognised the need to have more control over your content… as something particularly useful for devices with slightly less space
- We’re also uplifting Sony’s entire native app portfolio to the latest versions – bringing tweaked / improved / current experiences for (to name but a few): Messaging, Smart Connect, TrackID, Sony Select, and Battery STAMINA Mode, Sony’s Media apps: WALKMAN, Album and Movies
- And proving pretty popular, now totaling over 2 million downloads (!) – our unique custom interface experience: “Xperia Themes”, with downloadable UI packs from Sony Select – skin up to 280 assets across your Xperia smartphone with a variety of styles…
As with all updates though, your region and carrier could put a slowmo process on the update offering. I assume that the update will be handled via the Sony PC Companion as well as via a traditional OTA. However, I have noticed some devices will only be updated via the Sony PC Companion. You may want to hook your device up to your PC and see if you have an update waiting for there.
Next on the docket of devices to get some KitKat treatment from Sony is the Xperia M2 and M2 Dual. So rest assured if you own one of those devices that you will see something soon.
Source: Sony Blog
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