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Posts tagged ‘Sony’

30
Mar

Sony confirms Android Lollipop for the Xperia C3 and T2 Ultra


Sony Xperia T2 Ultra-40

A post on the official Sony Mobile blog has confirmed that Android 5.0 Lollipop will be heading to the Xperia C3 and T2 Ultra, following the Lollipop roll out for the Xperia Z3 and Z2 range earlier this month. Sony also stated that a wider global rollout of Lollipop for its Xperia Z2 and Xperia Z2 Tablet would commence next week.

Sony has not given a release date or listed any regional availability for the Xperia C3 and T2 Ultra Lollipop updates, so we will have to keep an eye out for further news.

While Android 5.0 is a welcome update for these handsets, Sony also released Android 5.1 Lollipop binaries for a range of handsets earlier in the month. Although this doesn’t confirm a 5.1 release, it will allow for custom ROMs based on the latest Android OS. The Xperia Z series made up the bulk of the 5.1 list, but the Xperia E3, M2, T2 Ultra and T3 handsets were also mentioned.

If you fancy a look at what Sony’s latest software update has in store for compatible devices, check out the promotional video below.



28
Mar

AMC’s channels come to PlayStation Vue


The Walking Dead

If you were intrigued by PlayStation Vue as a substitute for cable TV but refused to sign up until you could watch The Walking Dead, it’s time to hop aboard. Sony has added AMC Networks to Vue’s channel roster, giving you AMC proper as well as IFC, Sundance and WEtv. Be prepared to pony up if you just have to catch Portlandia, though — while you’ll get AMC and WEtv in the base Access package, IFC and Sundance are only available if you’ve subscribed to Core or Elite. This certainly isn’t the best deal if you care about AMC or IFC above all else (Sling TV offers it as part of its $20 bundle), but it’ll make Vue a better value for your cord-cutting dollar.

Filed under: Gaming, Home Entertainment, HD, Sony

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Source: PlayStation Blog

28
Mar

Developer edition of Sony’s SmartEyeglass now up for sale


sony smartEyeglassSony has announced that they’ll officially begin selling their SmartEyeglass developer edition in four countries for anyone interested in making a purchase. You’ll be able to snag one in Germany, Japan, the US, or the UK, unless you’re in a business customer, in which case it’ll be available to you in Belgium, France, Italy, Netherlands, Spain and Sweden.

The device runs about $820 in the US, not including tax, so it’s definitely not a cheap investment. It still comes out a little easier on the wallet than Google Glass, though, so it might be worth looking into if you’re interested in developing for it.

Shipping should begin in April.

source: Sony

via: Xperia Blog

Come comment on this article: Developer edition of Sony’s SmartEyeglass now up for sale

28
Mar

Sony’s augmented reality glasses are now available for $840


Sony’s Google Glass-like head unit, dubbed SmartEyeglass, is now officially available for purchase in ten different countries. Similar to Google Glass, Sony’s SmartEyeglass (SED-E1) developer edition lets you interact with your surroundings by letting you take photos, send text messages and much more. It’s compatible with any Android device running 4.4 KitKat or higher, and can be paired with the SmartEyeglass app in the Play Store. Unlike Google’s product, SmartEyeglass is controlled by a wired remote that stays connected to the device at all times. The controller houses the battery, microphone and speaker, though Sony is quoting the battery will only last around 150 minutes of continuous use.

For those interested in trying out the first generation product, SmartEyeglass is now available in the United States, Germany, the U.K. and Japan for $840. The company will also sell the head unit exclusively to business customers in Belgium, France, Spain, Netherlands, Italy and Sweden.

Sony SmartEyeglass

If you’d like a more detailed look at SmartEyeglass, head to the source link below for a list of specifications and additional features. The company plans to have these units available for the general public sometime in 2016, though an exact timeframe has yet to be mentioned.

280
25
Mar

Are you good enough for ‘Bloodborne’?


Am I “good” at games? I don’t know.

I’m 30 years old: I’ve been playing video games for 25 of those years, give or take, and covering games professionally for just over six years. I spent two weeks this year completing Mega Man 1 through 4. I’ve sunk hundreds of hours into Spelunky. Whether I’m “good” at games is up for debate; I love challenging games. Despite this, I’ve never loved the divisive, feverishly adored/hated Souls games (Demon’s Souls, Dark Souls 1 and 2). Their challenges felt too great to overcome, their systems too inscrutable, their technical issues too great in number. They felt frustrating instead of challenging.

Bloodborne — the latest entry in the series and the first without a “Souls” moniker attached — changes that. This is a game I love to hate. But I mostly just love it.

Really quickly, for those of you who don’t know what kind of game Bloodborne is:

  • It’s a third-person action game.
  • You play as an avatar of your creation made at the start of the game.
  • The game’s narrative is largely unimportant; its setting is not. Bloodborne is set in a monster-filled version of Victorian England (a fictitious town named Yharnam).
  • Each enemy, however weak, can easily kill you. Bloodborne (and the rest of the Souls games) demand careful planning and strategy with every single fight.
  • It’s a game of exploration; specifically, it’s a game of exploring one massive, interconnected world.

Death

So, what makes Bloodborne different from previous series entries? It’s not nearly as much of a dick as previous games. Yeah. Really.

I’m not trying to be flip — that’s a totally serious statement. While previous games punished players incessantly with compounding measures, Bloodborne encourages you to keep trying. That is a crucial difference in game design, and one that should make the PlayStation 4 exclusive appealing to a much larger audience than other Souls games.

Death in previous Souls games imbued status effects on your character — namely, lower overall health. That’s to say, “Each time you died, you started your next life with slightly less health than before.” Oh, and all the (terribly hard) enemies reappear after each death. If you got frustrated in your last attempt at an area and tried rushing through it on subsequent attempts, you were likely to die again. And quickly. That actually remains the case in Bloodborne — no rushing! But if you do rush, the worst that happens is you have to start the area over from your last save point (that is a punishment unto itself: save points are represented by in-game lamps placed throughout the world).

Numbers

I used the word “inscrutable” earlier in reference to the systems of previous games. Bloodborne is, by contrast, concise and easily understood.

Your character wields a large sawblade melee weapon that transforms into a longer version of itself (which takes a bit more time to swing). He or She has a firearm in their other hand, and you use weapons by pushing the shoulder buttons and triggers. Simple!

There are a handful of “origins” to choose from at the start of the game. These are tied to your characters stats (seen below) — just seven boxes to dump points into (stuff like strength and vitality). Again, simple! I’ve been pushing mine into strength, vitality and stamina. Bloodborne demands offense far more often than defense, so I’ve spec’d up my character to be the stone-cold killer he needs to be.

There is only one currency in Bloodborne, which is used both for items (new weapons, armor, ammo, etc.) and for leveling up your character. Hilariously, the currency is called “Blood Echoes” (the replacement for “souls” in previous series entries). Everything in Bloodborne has the word “blood” in it. It’s charming and gross and silly, like so much of Bloodborne‘s themes. It’s the Uglydolls of video games.

You get these “blood echoes” from killing enemies. Should you die in battle, a blood stain remains on the ground, holding your precious money until you return to that spot. In a messed up twist, sometimes the very enemies you were fighting gank your money. Revenge is a must; not just because it feels good, but because that’s the only way to get your money back. Messed up! But, again, thankfully simple!

The hunt

Maybe don’t fight the electric beast first thing

Every game in this series, from Demon’s Souls through to Bloodborne, is about understanding and mastery. Mastery isn’t just about knowing the levels and the enemies, but knowing your own character’s strengths and weaknesses. Knowing when to fight and when to run. Knowing when not to go into a certain part of the world just as much as knowing when you should.

In the first part of Bloodborne, you’ve got two main pathways to go: toward two different bosses. One is hard, but beatable. The other is nigh impossible in the early stages of character development.

Again, maybe I’m not very good at games.

This is “the hunt.” Bloodborne says you’re a hunter, destroying the beasts that plague Yharnam. A hunter who should know better than to shoot a grizzly with a Derringer.

Instead of pushing me down, Bloodborne forces me to play smarter. And it doesn’t make me feel like a jerk when I don’t. I don’t know if I’m good enough for Bloodborne, but I’m trying to be.

Filed under: Gaming, Software, HD, Sony

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24
Mar

JXE Streams: Digging in the ‘Metroid’ dirt of PS4’s ‘Axiom Verge’


Axiom Verge — a grotesque and intoxicating new action game for PlayStation 4 due out next week — wears its heart on its sleeve. From the aliens wandering its creepy interconnected halls to the variety of unusual tools you find exploring its twisted world, creator Tom Happ’s game explicitly calls back to Nintendo’s Metroid. Rather than lose its identity in an homage mishmash, Axiom Verge actually uses that inspiration to build a demanding game that feels as new as it does eerie. We’ll dig into its deep parts and interview Happ himself on today’s stream!

Starting at 3PM ET on Engadget.com/gaming, Twitch.tv/joystiq and right here in this post, we’ll be playing the first two hours of Axiom Verge for your viewing pleasure. Then creator Tom Happ will join us at 4PM to discuss the game and the thorny business of making a successor to Metroid.

Enjoy the stream? Follow us on Twitch to know when we go live!

[We’re playing a digital copy of Axiom Verge on PS4 streamed through an Elgato Capture HD via OBS at 720p.]

Filed under: Gaming, HD, Sony

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24
Mar

Front side of Sony Cosmos breaks cover


sony cosmosA new image of the Sony Cosmos has shown up online showing the front facing side of the device. It doesn’t really reveal anything we hadn’t seen before, but you do get a better look at the large front-facing camera that Sony’s including with this phone.

Rumors still point to this device launching with a MediaTek processor and running Android 5.0 out of the box, but otherwise, there’s a ton we don’t know about the device yet. Hopefully more info comes out of the rumor mill soon.

source: @upleaks

Come comment on this article: Front side of Sony Cosmos breaks cover

23
Mar

Android Authority this week – March 22, 2015


samsung galaxy s6 review aa (27 of 45)

Android fans, it’s been a big week for HTC, with everything from controversy over the alleged overheating of the M9, to the announcement of a new extended warranty program and the M9’s US release date, and ending with a bang, with the news that Cher Wang will take over as CEO. In other news, Android manufacturers continued to push out Lollipop to their devices, credible renders of the Xperia Z4 leaked out, Google announced major changes to its app approval process, Huawei sent out invites for the Ascend P8, OnePlus teased a “game changer” and a Swiss watchmaker joined Android Wear.

Inside AA HQ

After spending a lot of time with the new Galaxy S6, Josh put up his review, and it’s a thing of beauty. 17 minutes of gloriously smooth 60 fps footage walk you through all the key aspects of the highly anticipated Galaxy S6, from that eye-catching design to the streamlined TouchWiz. For even more details, check out our written review, which is choke full of beautiful shots of Samsung’s new flagship and sample images taken with the device.

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We brought you tons of videos and posts from MWC 2015, but Ash Tailor’s new “MWC -Insider’s Perspective” video is something different. Watch it to get a taste of what it is like to attend the world’s largest mobile trade show.

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There’s been a lot of talk about how the One M9 gets too hot, or, depending on whom you believe, doesn’t get that hot at all. Our advice was to wait for the full review of the M9, running final software, and the good news is you won’t have to wait much longer. Stay tuned for our up-close look at the new One M9 next week.

There’s no doubt the Galaxy S6 is the most desirable phone of the moment. So we think you’ll be happy to know that our latest Sunday Giveaway puts an S6 up for grabs. Check out the sweepstakes here.

The Friday Debate Podcast

The stuff you shouldn’t miss

Here are some interesting posts for your Sunday reading:

samsung galaxy s6 review aa (33 of 45)

Top news of the week

And here are the top news in the Android world this week:

HTC in the spotlight

htc one m9 11

Lollipop updates

Xperia Z4 first look

Sony xperia z4 leak (1)

Play Store improvements

Huawei Ascend P8

huawei logo mwc 2015 2

OnePlus teasers

Android Wear news                                                                                    

tag heuer 2

Sound off

We always want to hear your feedback. Whether it’s criticism or praise, feel free to tell us what you think about Android Authority’s content, design, and community. Comment here or get in touch with us on our social channels:

Happy Sunday!



20
Mar

‘God of War III’ is the latest big game to get a PS4 makeover


'God of War III Remastered' for PS4

Yes, developers are still rehashing popular last-generation games in an attempt to pad out a thin current-gen catalog — meet God of War III Remastered, a PlayStation 4 overhaul of the classic deity-slaying PS3 title. Sony Santa Monica isn’t being too specific about what’s new, but it’s promising prettier, “silky smooth” 1080p brawling (here’s hoping that means 60 frames per second) and a new photo mode that lets you capture vicious kills or scenic vistas. The PS4 refresh arrives on July 14th in the US, and July 17th in the UK. It won’t make up for the Uncharted 4 delay, but it’ll give you something fun (if not strictly new) to play during the usual summer game drought.

Filed under: Gaming, Sony

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Source: PlayStation Blog

17
Mar

PlayStation Now closed beta arrives in the UK this spring


It’s been an awfully long wait, but finally Sony is prepared to launch its video game streaming service outside of North America. A private beta for PlayStation Now is headed to the UK, and curious gamers can register their interest right now. To gain access later this Spring, you’ll need to own both a PlayStation 4 and PlayStation Plus membership. Otherwise, the selection criteria is rather ambiguous — you’ll just have to fill out the survey and hope your responses chime with the ideal player base Sony is looking for.

A range of PlayStation 3 titles will be available in the private beta, including The Last of Us, Uncharted 2: Among Thieves and God of War Ascension. Access for beta testers will be free of charge, and Sony is recommending a connection speed of 5mbps or higher. PlayStation Now hasn’t had the biggest impact in the US, and it’s unclear if that’ll change in the UK. Pricing has been a major hang-up, so it’ll be interesting to see how Sony approaches both individual rentals and its Netflix-style subscription model in Britain.

Filed under: Gaming, Sony

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Source: PlayStation Now