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Posts tagged ‘Software’

22
Mar

Microsoft gives Windows XP users $100 off new Windows 8 PCs, but only on select models


First Microsoft used warnings and migration tools to help make Windows XP users upgrade. Now, it’s trying a different tack: bribery. In an effort to get folks to stop using the 12-year-old OS, Microsoft is offering XP hold-outs a $100 discount off new Windows 8 PCs. That sounds like a sweet deal — and it might well be — but there are several catches you should be aware of. First off, the promotion only applies to a select few models, and you’ll need to visit a Microsoft Store to even see the full list.

Secondly, the offer only applies to PCs priced at $599 and up, so if you thought you could use this to buy an extra-cheap tablet like the ASUS Transformer Book T100, then you’re sorely mistaken. (The Surface 2 isn’t included at all, which means even the $679 LTE model is off limits.) Finally, the deal is only valid through June 15th, so you’ll need to nab the discount soonish if you intend to use it. Regardless, with extended support for XP ending on April 8th, two weeks from now, we suggest you upgrade ASAP if you haven’t already.

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Via: The Next Web

Source: Microsoft

22
Mar

Apple reportedly considering iTunes Store for Android phones


Apple’s iTunes store may still be one of the most popular sources for downloading cheap music, but you need an iOS device to take advantage, and that leaves a heck of a lot of smartphone owners out in the cold. Rather than have those users hand over heaps of cash to competitors, it makes sense for Apple to bring its iTunes store to Android. And according to Billboard, that’s exactly what Cupertino may be considering. The magazine’s own sources claim that Apple has begun discussions with several record label execs, with topics ranging from a streaming service to compete with Spotify to an iTunes app for Android devices. Launching such an application isn’t as simple as dropping it in Google Play, however. Complex negotiations with record labels are reportedly in the very early stages at this point, so it’ll likely be some time before we see this latest concept materialize, if it’s due to debut at all.

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Via: 9to5Mac

Source: Billboard

22
Mar

Developer pins death of Firefox for Windows 8 on Microsoft’s browser rules


Firefox for Windows 8 on a Surface

Mozilla attributed the death of Firefox for Windows 8 to low adoption, but it didn’t say why people weren’t using the beta release. Were they not interested? Former Mozilla developer Brian Bondy doesn’t think so. Instead, he believes that Microsoft’s strict web browser rules are to blame. You can’t run a browser in the modern Windows interface unless it’s set as the default, and picking that default is a drawn-out process — some people didn’t know that they could use Firefox in the newer environment, Bondy says. Whether or not the OS policy is responsible, we wouldn’t expect Microsoft to be more accommodating when Mozilla has complained to little avail for the past two years.

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Via: Computerworld

Source: Brian Bondy

21
Mar

15 Paid Games/Apps Free Through Amazon, Saves You Over $75


Not even a week ago we let you all know that Amazon was celebrating the App Stores 3rd birthday with a 2 week sale of apps and games. The first few that went out weren’t all that spectacular, but free is free. Today they bring in 14 more games and apps for your downloading enjoyment and more than a few should make you happy to see. Check out the full list and their usual associated price tags.

Free Apps on Amazon

  • Toca Labs – $2.99
  • Ski Safari: Adventure Time– $0.99
  • Monopoly – $4.99
  • SpinArt – $1.99
  • Dr. Panda’s Airport – $1.99
  • Fruit Ninja: Puss in Boots – $0.99
  • SketchBook Pro – $4.99
  • Worms 2: Armageddon – $0.99
  • Worms 2: Armageddon (Kindle Fire) – $0.99
  • Swype Keyboard – $3.99
  • Polaris Office – $12.99
  • mSecure – Password Manager and Secure Digital Wallet – $9.99
  • PrintHand Mobile Print Premium – $12.95
  • King of Math Junior – $1.99
  • Battle Maiden Yuko Runner – $10.00
  • Runtastic PRO GPS Running, Walking & Fitness Tracker – $4.99

Doing the math puts just over $75 safely tucked into your device without spending a penny. Not all of them will interest everyone. I just picked up Worms 2, Monopoly, SketchBook Pro, Runtastic and mSecure just because.

You can pick them up through Amazon online and have them available for your device as long as you have the Amazon AppStore installed.

Feel free to check out all the apps that are floating in and out HERE. 

 

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21
Mar

Exploring virtual reality on PlayStation 4 with Shuhei Yoshida and Richard Marks (video)


SONY DSC

It was 2010 when Sony engineers first explored virtual reality concepts. The idea of a VR headset sprang from another project at the company: PlayStation Move, a wand-like motion controller for the PlayStation 3. Company engineers attached the controller to head-mounted displays, enabling a form of homemade VR via motion and depth tracking. Sony Computer Entertainment Worldwide Studios head Shuhei Yoshida was asked to try these early prototypes, one which put the player into the role of Kratos in God of War 3 and the other a mod of Half-Life 2 where you could lift up and look at your own gun. “That was a totally compelling experience, so I became a believer,” Yoshida told us in an interview this week, post-Project Morpheus announcement. “It was a ‘wow’ moment!”

So, what’s Project Morpheus? It’s the somewhat silly code name (from the Greek God of Dreams) for the virtual reality headset planned for the PlayStation 4, and Sony unveiled it this week during the 2014 Game Developers Conference in San Francisco. Yoshida himself announced Morpheus, flanked by R&D engineers Richard Marks and Anton Mikhailov who dug into the technical chops behind the prototype headset. The trio chose GDC for an important reason: this is where they can send a rallying cry to game developers. Marks made their call to action clear when he finished his portion of the presentation by saying that this moment, right now, is the beginning of a new field of gaming. “This is the Wild West,” he said. And he’s right. There are no VR standards (though efforts are being made), no VR game “tropes” yet. The folks making VR games are at the forefront of an unexplored genre, and that’s thrilling.

Morpheus is as close to the quality of Oculus VR’s latest Rift prototype as anything out there, though it lags behind a bit in a few key areas. Specifically, vision blur, field of view and image quality aren’t as refined as the Rift’s latest dev kit (read our full hands-on here). Nor is Morpheus up to Sony’s standards for the consumer version. Marks acknowledged as much in our interview (seen above), and he also spoke to the hurdles ahead for VR as a medium going mainstream.

As ever, with VR it’s about making a product that’ll convince people. But what about that whole “putting electronics on your head” issue? That “encumbrance” factor is a concern, Marks admitted — one that Sony’s trying to minimize with the design of the headset, but only so much can be done with existing technology that keeps it within a reasonable consumer price range.

Whereas Oculus has put a firm price on its Dev Kit 2, Sony’s not talking cost for this first iteration of Morpheus, and that same silence extends to its particular specs, and eventual consumer release. The prototypes/development kits at GDC are the base level of workable hardware for developers to start developing games. Yoshida’s hoping we’ll see some of the fruits of those developers’ labor by E3 this June — Morpheus dev kits head out to game developers next month, and the only way to get one currently is to get in touch with Sony directly (Yoshida suggested tweeting at Adam Boyes and Shahid Kamal Ahmad).

Morpheus will inevitably evolve towards a final consumer version. It’s just not coming this year — and that’s the closest thing to a release window we’ve got right now. But we expect Project Morpheus won’t remain so mysterious for too long.

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21
Mar

Microsoft’s Blink Windows Phone app gets a redesign, lots of new features


The Blink app for Windows Phone 8 is already pretty good, and it’s about to get even better. Microsoft Research has released a new version of its photography application, complete with a fresh look and a swath of new features. Aside from letting you create GIFs, Blink now makes it easier for you to lock on your subject, take more stable shots and quickly get to gallery view, where you can see the stuff you’ve captured. You can also see images show up on your Start screen, thanks to added Live Tile support. Plus, there’s a new tutorial mode — perfect for those who have yet to take the app for a spin. Either way, the revamped Blink is available now from the Windows Phone Store.

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Source: Windows Phone Store

21
Mar

GarageBand on Mac now lets you export songs as MP3s… again


As meaningful as GarageBand’s mobile life is to Apple, the tune-making app is still considered a valuable piece of real estate on the desktop. However, last year GarageBand for Mac lost MP3 exporting as a feature, something which unsettled some of its users. The good news: today’s release brings that back, once again allowing you to export those music creations as MP3 files. Additionally, Apple’s thrown in a few Drummers and drum packs from various genres, including songwriter, rock and R&B. Who knows, these kits might play a part in you becoming the next Pharrell. Maybe, just maybe.

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Via: 9to5Mac

Source: Mac App Store

20
Mar

Infamous Second Son: The Joystiq Review


There’s a stark duality at the heart of the Infamous series. The original Infamous was built on a solid foundation, putting players in the role of a modern-day superhero with a repertoire that expanded gameplay in satisfying, meaningful ways throughout its campaign. Its sequel boasted a number of improvements, but its mechanics weren’t always explored to their fullest potential.

Playing through InFamous 2 recently reminded me of the series’ darker half. Though its upgradable superpowers were impressive and its parkour mechanics were fun, its story missions frequently came up short. Throughout the campaign, protagonist Cole MacGrath was too often saddled with repetitive arena fights and escort missions — a poor fit for a man who can shoot lightning from his fingertips.

Infamous: Second Son emphasizes the series’ strengths in its debut appearance on the PlayStation 4, easily trumping previous Infamous games while showcasing the power of Sony’s latest console. In the process, it drastically overhauls the series’ defining elements, stripping away the weaker parts and focusing on what works best. If you found previous Infamous games more frustrating than fun, Second Son‘s gleefully destructive superheroics will win you over as a fan.

Click here for more

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Source: Joystiq

20
Mar

Twitter testing ways to hide @replies and hashtags


Twitter occassionally tests new ways to streamline its service; some features make the cut, while others are destined never to see a public release. Buzzfeed reports that in its latest experiment, the company has begun changing how it delivers the humble @reply, in some cases hiding usernames from users’ timelines completely. The change, which is currently limited to beta versions of the official app, drops physical mentions in favor of grouped conversations, relying on that little blue/grey line to make engagement more intuitive. Like it did with native retweets, Twitter is looking into whether it can cut manual operators like hashtags and introduce more visual cues, which help new users understand how the service works (and it really needs new users). The latest experiment is likely to confuse existing tweeters, however, so Twitter will have its work cut out if it wants to please everyone.

[Image credit: ari, Flickr]

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Via: The Next Web

Source: Buzzfeed

20
Mar

IBM sends Watson on a genetic quest to find the best cancer treatments


Sure, IBM’s Watson crunches data for mobile apps and powers food trucks, but its owners are constantly looking for important studies that can put its cognitive computing expertise to the test. With the recent announcement of a clinical trial studying ways to deliver personalized care to brain cancer patients, the Jeopardy-conquering supercomputer appears to have found that next major challenge. In collaboration with New York Genome Center, Watson will be tasked with trawling archives of medical literature and clinical data, using its patten recognition skills to identify the best brain cancer treatments based on a patient’s genetic make-up. Teams of scientists had manually undertook the process before, but it’s exactly the kind of problem Watson was designed to help solve. IBM says it will begin a trial later this year and hopes to open its findings to doctors across the world.

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Source: Financial Times