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Posts tagged ‘Software’

22
Sep

Xprize’s next big challenge: software that lets kids teach themselves


Libyan schoolgirl uses a PC

The Xprize organization has inspired people to take on some pretty lofty goals, ranging from sequencing genomes to literal moonshots. Today, though, it’s focusing on a very practical objective: improving education for hundreds of millions of kids. Its new Global Learning Xprize will offer a total of $15 million to teams that build open source, easily scaled software that lets young ones in developing countries teach themselves math, reading and writing. Anyone hoping to join in will have 18 months to craft their tools, which will be tested in at least 100 villages. The top five entrants will get $1 million each, while the winning entry will get a hefty $10 million. It may not be the flashiest competition, but it could go a long, long way toward tackling the chronic shortages of schools and teachers that ultimately hurt kids’ futures.

[Image credit: Saeed Khan/AFP/Getty Images]

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Source: Xprize

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22
Sep

HTC will mark its return to tablets with Google’s Nexus 9


HTC One M8

Rumors of an HTC-made Nexus device have swirled for some time, but only recently have details of a possible next-generation tablet started to become apparent. Not long after NVIDIA inadvertently leaked that the Taiwanese company is linking up with Google to launch the Nexus 9, the Wall Street Journal has added even more credibility to reports by stating that HTC engineers have been regularly flying to Google’s Mountain View HQ in order to finalize the 9-inch device. As part of a patent lawsuit against Qualcomm and Samsung earlier this month, NVIDIA revealed that it would be providing the muscle for the Android L-powered slate, which is expected to feature its Tegra K1 processor and launch within the third quarter. However, we’re now just over a week away from the end of September, so it looks increasingly likely that we’ll see something official next month. Remember, Google has a history of scheduling events in October.

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Via: The Verge

Source: Wall Street Journal

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21
Sep

Hopes of Android L on the Nexus 4 gain traction after Googlers spotted with build on Chromium



Android L on the Nexus 4It must be a nervous time being a Nexus 4 owner. After Google essentially left the Galaxy Nexus out in the rain when it released Android KitKat last year, it’s a possibility that Google might do the same with the Nexus 4 with Android L. While signs are pointing at a tentative “yes” for Android L on the Nexus 4, any new evidence is still a good thing. At the very least, it appears that Google employees themselves are testing Android L on the Nexus 4, spotted on the Chromium issue tracker as they discussed their issues with their current build, in this case LRW52G – the latest Android L build we have seen is LRW66E on the Nexus 5.

Android L on the Nexus 4With this news, the previous release of partial preview code to AOSP, and the fact that Google is updating the super-budget-friendly Android One devices, one would hope that Google will continue to update the Nexus 4 especially after the hell that has been wrought on users after the Android 4.4.4 update. That said, the Galaxy Nexus was more than capable of running Android KitKat – even the Nexus One was – the final call is up to Google – these employees might just be doing viability tests. All we can do is cross our fingers and wait till Android L is officially released sometime in the next month or so.


What do you think the chances are of Android L on the Nexus 4 happening? Let us know your thoughts in the comments below.

Source: code.google.com via Android Police


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20
Sep

Why is Microsoft buying Minecraft?


Microsoft To Acquire Maker Of Popular Minecraft Game For 2.5 Billion

Microsoft announced this week that it’s buying hugely popular game franchise Minecraft for $2.5 billion. For that money, Microsoft gets rights to the game and ownership of its Stockholm, Sweden-based development studio, Mojang. It doesn’t retain the company’s founders or Minecraft‘s infamously outspoken creator, Markus “Notch” Persson.

Does that sound like a lot, $2.5 billion? Well, it is in human dollars, but not so much when you’re Microsoft and you’ve got $85 billion in “cash, cash equivalents and short-term investments.” Regardless of the fact that this week’s deal only cost Microsoft around 3 percent of that, here’s the real kicker (in the form of a statement from Microsoft): “Microsoft expects the acquisition to be break-even in FY15 on a GAAP basis.” Woof, that’s a doozy of a sentence right there.

Here’s the translation: Microsoft expects the purchase of Minecraft/Mojang to make it a lot of money. And that is why Microsoft bought Minecraft.

Admittedly, that’s a rough translation of all that Microsoft’s saying in that jargon-filled sentence. And it’s a crucial statement in the several-paragraphs-long press release that announced the deal. So let’s break it down, piece by piece!

A trailer for Minecraft‘s recently released Xbox One version

  • “Microsoft expects the acquisition to be break-even …”

This one sounds simple, but there’s a lot of information in there. First and foremost, “Microsoft expects” is a heavily abridged way of saying, “Microsoft lawyers and accountants painstakingly went over the past financials of Mojang and projected earnings for the next two to five years. After doing that work, we expect these results.” Companies don’t “expect” anything they haven’t deliberately calculated. This is not a guess; it’s an equation.

The middle bit — “the acquisition” — is simply referring to the purchase of Minecraft and Mojang for $2.5 billion. Nothing hidden there.

To be break-even” isn’t to say, Minecraft and Mojang will recoup the full $2.5 billion Microsoft spent on the acquisition. Instead, it only has to make about $25 million to make this a “break-even” deal. Why? Well, as reported in Polygon, analyst Michael Patcher pointed out in a talk at Games Beat 2014 that $25 million is about the amount of interest Microsoft could expect to make if it just left that money in the bank. As he puts it:

“Well, $2.5 billion, the interest on that is just $25 million a year. When they say break-even they don’t mean they’re going to get $2.5 billion back. That’s sunk cost, they don’t care. They’re talking about from a GAAP reporting perspective – EPS Microsoft Corporation – they will make more from Minecraft than they lose from not having that money in the bank, generating interest …”

  • “… in FY15 …”

Okay, bear with me — this isn’t as complex as it sounds. “In FY15″ directly translates to “in Fiscal Year 2015.” To understand what that means, we have to understand how Microsoft’s fiscal year works (surprise: It’s not the same as the calendar year the rest of us exist in). Microsoft’s fiscal year begins on July 1st and ends on June 30th, every year. Despite it being calendar year 2014, Microsoft’s in fiscal year 2015 right now. So!

If Microsoft is in “FY15″ right now, and the company’s fiscal year ends on June 30th, Microsoft expects to break even on its purchase by June 30, 2015.

Sceenshot du serveur minecraft d'Harrylafranc

Sunrise in a modded version of Minecraft

$25 million in one year is certainly quite a bit less than $2.5 billion, but compared to the $85 billion Microsoft has in cash, $2.5 billion is a relatively small number. Ultimately, Minecraft can pull in more money on that $2.5 billion than Microsoft could if it was just sitting in the bank. And here’s how.

MORE THAN JUST GAMES

Mojang makes a few other games (Scrolls, for instance), but nothing anywhere near as significant (financially or otherwise) as Minecraft. That’s okay: Mojang’s gotten very good at expanding Minecraft into a franchise and property. The game itself is available virtually everywhere. Both Microsoft and Sony dedicated precious press conference time to say the game would arrive on their current game consoles. For a game that originally “launched” in 2011, that’s unheard of. It’s outright something that doesn’t happen.

In the last 24 hours, roughly 7,500 copies sold on PC/Mac: worth around $200,000.

There’s a mobile version on both iOS and Android. You can play it on Fire TV! Sure, why not. It is quite literally available on every major game platform, with the exception of Nintendo’s consoles and the PlayStation Vita (it’s in development). And yes, it is super, super weird that Microsoft will now be the publisher of a game on competing platforms. Head of Xbox Phil Spencer explicitly says in the acquisition announcement that, “We plan to continue to make Minecraft available across platforms — including iOS, Android and PlayStation, in addition to Xbox and PC.”

There aren’t accurate measurements for the game’s sales across all those platforms on an ongoing basis, but the official Minecraft site keeps a statistic of the game’s PC/Mac sales across the past 24 hours (in perpetuity). In the last 24 hours, roughly 7,500 copies sold on PC/Mac: worth around $200,000. That’s approximately $73 million across one year, on just PC/Mac. When I checked last Saturday, it had sold just shy of 15,000 copies in the previous 24 hours.

And that’s to say nothing of merchandising (which there is a considerable amount of), or licensing (also considerable), or the annual convention (appropriately titled MineCon). Also, Microsoft acquires all the financial assets of Mojang in the process. Whatever money Mojang had on-hand goes to Microsoft, and that could be considerable.

Games E3

A fan wearing the head of Minecraft‘s protagonist, Steve

MINECRAFT’S CULTURAL IMPACT

Anyone who’s been to a mall or walked down a touristy block in Manhattan lately knows the cultural impact of Minecraft: T-shirts and Creeper heads are commonplace at tchotchke stands the world over. More importantly, however, is that millions of children grew up with (and are still growing up with) Minecraft. Its iconic characters (main character/silent protagonist Steve and the hilariously explosive Creeper enemy), distinct visual style and — most of all — unlimited potential for creativity left a lasting impact on both the game industry and a generation of kids.

The next time you attend a Minecraft-themed kids birthday party, think about this acquisition. Minecraft is Mario for millions of kids, and that’s a very big deal. Microsoft stands to make a lot of money as the arbiter of a beloved franchise.

Correction: An earlier version of this story incorrectly stated that Microsoft expects to earn back the full $2.5 billion it spent in acquiring Minecraft and its maker, Majong. In fact, it only has to break even on the interest that would have been generated by those assets.

[Image credit: Getty Images, Alan736/Flickr, Associated Press]

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20
Sep

Netflix support is officially making its way to Linux, finally


Linux users, you’ve been very, very, very, very, very, very patient. And now, your patience is being rewarded with Netflix support on your OS of choice. For the longest time Netflix relied on Microsoft’s would-be Flash competitor Silverlight. But, of course, support for the plug in was practically non-existent on the open-source OS. Now, with Silverlight fading, and Netflix embracing the power of HTML5, your wish of watching flicks in your favorite distro (be it Ubuntu, Mint or Arch) may finally come true. Paul Adolf from Netflix posted a message to Ubuntu developers, telling them that, “Netflix will play with Chrome stable in 14.02 if NSS version 3.16.2 or greater is installed.”

So what is NSS? It stands for Network Security Services which is a joint effort of Mozilla, Google and RedHat. They’re nothing you’d normally interact with as a typical end user, but they’re helpful for developers building applications where security is paramount. (And protecting the streams of intellectual property provided by movie studios and television networks is a pretty high priority for the folks at Netflix.) The current stable version of Ubuntu (14.04) is running a slightly older version of the plug in, but it should make its way to the OS soon via a security update. And the next version, due in October, should carry the newer NSS when it ships.

Crafty Linux users have been able to work around Netflix’s restrictions with hacks, but no average person wants to tinker with their browser’s user-agent. With the shift to the new HTML5 player, the world’s most popular streaming movie service will officially supported on desktop versions of Linux. Of course, Netflix already works with plenty of Linux-based devices (see Android, Roku, Chrome OS, etc…), so this really shouldn’t come as a huge surprise.

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Via: Slashdot, The Mukt, OMG! Ubuntu!

Source: Ubuntu Developers

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19
Sep

Android L for the Samsung Galaxy S5 and Galaxy Note 4 may be available as soon as November/December



Android L for the Samsung Galaxy S5 and Galaxy Note 4When you think of timely software updates, Samsung isn’t typically one of the manufacturers who’s name comes up first. However, if today’s rumour is true, Samsung may be one of the first to make available Android L for the Samsung Galaxy S5 and Galaxy Note 4. This rumour comes from SamMobile, who’s Samsung insiders are reporting that the Android L update will come to Samsung’s flagship devices in late November/early December. If true, this should be a much faster turnaround than we have seen from Samsung in the past, however its software has also been buggy at times, buggy enough to withdraw the update entirely – hopefully that won’t be the case this time. We’d love to see Samsung challenge Motorola for fastest manufacturer to update their devices, but we’ll take what we can get.

And while we were expecting Android L to be officially released around Halloween time, along with the new Nexus devices, this allegedly release window for Samsung software updates also gives us further confidence that the release is right around the corner. While this is going to be a very fast update for the Note 4, which hasn’t even started shipping yet, the Android L update will be a breath of fresh air for the Galaxy S5 which has been on the same build of Android since its launch in April.


What do you think of the November/December timeline for Android L for the Samsung Galaxy S5 and Galaxy Note 4? Let us know your thoughts.

Source: SamMobile


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18
Sep

Disney launches Star Wars: Commander combat strategy game for Android



Since Disney picked up Lucasfilm back in 2012, they have taken over all things Star Wars. For better or for worse, Disney has produce two prior Star Wars themed titles that are available for Android; Star Wars: Assault Team – a strategy card based style game and Star Wars: Tiny Death Star – a vertical tower 8-bit game. Today we now have a new one to add to the roster, Star Wars: Commander.

Star Wars Commander

In Star Wars: Commander you choose your side as either the Rebellion or the Empire. Like many titles before it, you build up your base, train troops and go on various missions all themed after the iconic franchise. You will need to build up defenses to thwart attacks and go one the offensive with a variety troops and vehicles all across the galaxy.

The title was launched a few weeks earlier on iOS and has now since made its way to both Android and Windows devices. Disney is keeping it real with in-app purchase business model. So you can sit ideally by while you wait for troops to be trained and building to be built and upgraded, or you can drop cash on in-game currency to speed things up a bit.


Star Wars CommanderStar Wars CommanderI pulled the trigger to see how she played out a bit. The opening story puts you on Tatooine as a mercenary. You get a little taste of Rebel Alliance and the Empire in a tiny mission supporting both sides. They give you a good little tutorial along with enough ‘credits’ and gems to get thing up and running pretty quickly. I can already see a little frustration coming from the deployment of troops on the battlefield though. Once dropped they just attack things. You have no control over their targets. It also seems apparent that you need to be a bit frugal with your troops deployment too. At least on the first few levels, if I deployed all troops, when I returned to the base I was troopless, no matter if they all survived.

Play Store comments seem to be less than stellar. Seems most issues are centered around Facebook connection not functioning. That is a fairly critical element if you plan to make friends or cross sync your game data to play on multiple devices.

If you are a die-hard Star Wars fan, or happen to really enjoy base defense combat strategy style games, Star Wars: Commander is looking pretty good. If they can get the Facebook situation ironed out it will certainly help out a lot. The title is free, so it doesn’t hurt to give it a shot, right?


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18
Sep

iOS 8 bug forces Apple to pull all HealthKit apps from the App Store


iOS 8 may be trickling down into people’s devices, but those long-promised health and fitness features won’t be along for the ride. Apple has discovered a critical flaw in HealthKit that’s so big, it’s prompted the company to pull any app that connected to the service from the App Store. According to The Next Web, apps like MyFitnessPal are now racing to prepare a HealthKit-free version of its latest update which added miCoach support. In a statement, Apple says that it’s “working quickly” to fix the issue, and that HealthKit apps like CARROT Fit, which is currently unavailable, will return to the store by the end of the month.

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Via: The Next Web

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18
Sep

You can now tinker with the code of ‘Commander Keen’s’ lost episode


Keen Dreams in DOS

It’s easy to indulge your Commander Keen nostalgia with most of the game series, but the “lost” Keen Dreams episode has proven elusive outside of less-than-official copies. As of now, though, you can do something about recreating those adventures through Tuberia — Javier Chavez and team have fulfilled a crowdfunding promise by publishing legal source code for Keen Dreams‘ original DOS version. If you want, you can now port the game to newer platforms and otherwise tweak the code to your heart’s content. Chavez and crew have yet to get their own ready-to-play edition going, but it’s already up for consideration on Steam Greenlight. Consider giving it a thumbs-up if you want to resume your fight against the spud soldiers.

[Image credit: Steve Hall, MobyGames]

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Via: Hacker News

Source: GitHub, Indiegogo

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18
Sep

Amazon introduces Fire OS 4 “Sangria”, launches with all new Fire tablet line with updates for previous tablets on its way



Ok, so we have somewhat gotten through the Fire HD, the Fire HD Kids Edition and the Fire HDX 8.9. You might have noticed that they ditched the ‘Kindle’ branding, that took a few looks to get straight. Along with the three new tablets comes a fairly major update to the Fire OS that accompanies them. All three of the new tablets will come pre-loaded with the all new Fire OS 4 code named Sangria.

Amazon Fire tablets Fire OS 4 Sangria

The Fire OS 4 update is a pretty massive overhaul that doesn’t just add a few things or make a few little changes. Amazon really dug in and put a lot of effort into the new version of the Android KitKat based OS for their tablets. First, and definitely a welcomed one, is a complete UI face lift. While Amazon doesn’t offer up a ton of details about the new look, it is semi apparent in the images of the tables above.


The OS update also touts new features, like ASAP, Smart Suspend, profiles and Family Library (coming soon). 

  • ASAP is not short for ‘as soon as possible’, but it delivers a similar effect really. In Amazon world it stands for Advanced Streaming and Prediction. In a nutshell, Amazon will think it knows what you want to watch next and pre-buffer it for you so that it can play instantly. the ASAP caching prediction will get better over time, so expect a few oddballs in the beginning.
  • Smart Suspend is a your basic time of day connection manager that does its own thing and will turn Wi-Fi connections on and off based on your usual usage throughout a day. It will connect randomly to check for notifications really quick though.
  • Profiles are a pretty big deal really. This is Amazons take on the multi-user experience. Simply put, the house hold can share one tablet and sign-in as themselves and not mess up your world while they are using it.
  • Family Library is something that is coming soon, but not ready for mass consumption just yet. Using the cloud you will be able to share your apps, games audiobooks, books and Prime Instant Video content with other members of your household. This Family Library feature actually syncs across not only the new line of tablets, but also Amazon apps for Android and iOS.
  • The new OS refresh also brings in the FireFly feature that was a big todo on the Fire phone. It basically lets you identify and take action on artwork, text, and audio instantly on over 100 million items.

These features, and I am sure more, are all part of the new 4th generation of Fire tablets that were announced and available for pre-order tonight. More good news though, Amazon is also going to be pushing the Fire OS 4 “Sangria” update out to all the 3rd generation tablets as well. While FireFly is apparently only making its way to the Fire HDX 8.9. Amazon fails to mention an update timeline for those, but I would image it would be some time after the new generation of tablets are shipped and in hands. Don’t feel left out Fire phone owners, you will be getting the OS update as well, but they make a special point to say that you won’t see it until early next year.

Looking to pre-order? Here are all the newbies all lined up.

http://ws-na.amazon-adsystem.com/widgets/q?ServiceVersion=20070822&OneJS=1&Operation=GetAdHtml&MarketPlace=US&source=ss&ref=ss_til&ad_type=product_link&tracking_id=wwwandcom-20&marketplace=amazon&region=US&placement=B00KC6I06S&asins=B00KC6I06S&linkId=VGDZWMGJ5CX4URXQ&show_border=true&link_opens_in_new_window=truehttp://ws-na.amazon-adsystem.com/widgets/q?ServiceVersion=20070822&OneJS=1&Operation=GetAdHtml&MarketPlace=US&source=ss&ref=ss_til&ad_type=product_link&tracking_id=wwwandcom-20&marketplace=amazon&region=US&placement=B00IKPYKWG&asins=B00IKPYKWG&linkId=HX5K4F3JIKFQDQ5R&show_border=true&link_opens_in_new_window=truehttp://ws-na.amazon-adsystem.com/widgets/q?ServiceVersion=20070822&OneJS=1&Operation=GetAdHtml&MarketPlace=US&source=ss&ref=ss_til&ad_type=product_link&tracking_id=wwwandcom-20&marketplace=amazon&region=US&placement=B00HCNHDN0&asins=B00HCNHDN0&linkId=4MHKX5UHGP3CTKUZ&show_border=true&link_opens_in_new_window=truehttp://ws-na.amazon-adsystem.com/widgets/q?ServiceVersion=20070822&OneJS=1&Operation=GetAdHtml&MarketPlace=US&source=ss&ref=ss_til&ad_type=product_link&tracking_id=wwwandcom-20&marketplace=amazon&region=US&placement=B00LOR524M&asins=B00LOR524M&linkId=ELVIJ47FSBKKCOOH&show_border=true&link_opens_in_new_window=trueVia Amazon


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