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Posts tagged ‘Software’

30
Mar

Jay Z’s first order of business: Cut Tidal subscription fees in half


If the ability to stream Taylor Swift’s music has you eyeing Tidal, Jay Z & Co. just sweetened the deal. Ahead of a relaunch event this evening, the streaming service cut it’s monthly rate in half. That’s right, instead of shelling out $20 for spinning the lossless catalog, you’ll now need to commit $10 per month. According to the company’s Twitter account, the drop in price doesn’t mean that you’ll get access to less, either. Subscriptions still include the same content, with high-definition streaming being the key feature. The move allows Tidal to compete with the likes of Spotify, Rdio, Beats Music and others when it comes to pricing. What’s more, early reports indicate that exclusive content and artist partnerships are two things Mr. Carter hopes will lure eager listeners to the service. While the finer points are unclear right now, we’ll surely get a clearer picture during the event that’s set to begin at 5PM ET today.

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Source: Tidal (Twitter)

28
Mar

Which do you prefer: Android KitKat or Android Lollipop soft keys?


Over a month ago, I wrote a post saying that the Android Lollipop soft keys had finally arrived on the LG G3 and was quite happy that these had caught up with the software running on the device. However, it appears from the torrent of comments that I was perhaps alone in this regard as […]

The post Which do you prefer: Android KitKat or Android Lollipop soft keys? appeared first on AndroidSPIN.

28
Mar

Plex for Android updates with revamped Material Design-esque Dashboard UI and more


The last big news in Plex, that I caught at least, was when they combined the Plex Pass and Plex app into one app. It wasn’t earth shattering, but it did give both users a single app to download with an in-app purchase option to grab your Plex Pass subscription. In the update that Plex […]

The post Plex for Android updates with revamped Material Design-esque Dashboard UI and more appeared first on AndroidSPIN.

26
Mar

Amazon intros new Unlimited Cloud Storage plans, one for photos and one for everything else


Cloud storage is becoming more and more necessary as we move forward in technology. More and more manufacturers have been forgoing the traditional micro SD card slots and sticking with built-in storage options coupled with OEM clouds, personal clouds (Samsung Link) and third-party clouds like Google Drive, Dropbox, Box, Mega and MediaFire. For many users, that […]

The post Amazon intros new Unlimited Cloud Storage plans, one for photos and one for everything else appeared first on AndroidSPIN.

26
Mar

Amazon Prime Now lands in Dallas Texas


Amazon is rapidly expanding its Amazon Prime Now service, the one that can get you essentials and a few other things delivered to your door in two-hours. The two hour option is free as a Prime member, but you can also pay $7.99 if it is urgent and have it delivered in one hour. The […]

The post Amazon Prime Now lands in Dallas Texas appeared first on AndroidSPIN.

26
Mar

Google Keep updates to v3.1 with labels and recurring reminders [APK download]


Google Keep, the note taking/list making app from Google, has received a rather useful update today that moves the app to version 3.1. The update packs in two particularly useful new functions for those that need to keep their life organized. First up is labels. Much like Gmail, Google has issued a set of labels […]

The post Google Keep updates to v3.1 with labels and recurring reminders [APK download] appeared first on AndroidSPIN.

25
Mar

Google lets any app use its malware-blocking tools


Padlock on a keyboard

If you’ve ever been saved from visiting a virus-laden website by Chrome’s malware-blocking technology, we have good news: You can expect to see this safeguard in other apps, too. Google has added tools for spotting “unwanted software” to its Safe Browsing developer kit, so any program can stop rogue web downloads. It’ll take a while before you see this show up elsewhere, but don’t be surprised if future apps with built-in web viewers are smart enough to raise a red flag.

[Image credit: Shutterstock/bioraven]

Filed under: Internet, Software, Google

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Source: Google Online Security Blog

25
Mar

“Pony Express” looks to be a way to pay bills via Gmail


Google is always looking for ways to make our lives a little bit easier. Google Wallet is one way Google has helped people transfer money to and from friends and family. It is also a pretty great way to save some cash, buy things and pay bills. However, Google is apparently looking to make the […]

The post “Pony Express” looks to be a way to pay bills via Gmail appeared first on AndroidSPIN.

25
Mar

Are you good enough for ‘Bloodborne’?


Am I “good” at games? I don’t know.

I’m 30 years old: I’ve been playing video games for 25 of those years, give or take, and covering games professionally for just over six years. I spent two weeks this year completing Mega Man 1 through 4. I’ve sunk hundreds of hours into Spelunky. Whether I’m “good” at games is up for debate; I love challenging games. Despite this, I’ve never loved the divisive, feverishly adored/hated Souls games (Demon’s Souls, Dark Souls 1 and 2). Their challenges felt too great to overcome, their systems too inscrutable, their technical issues too great in number. They felt frustrating instead of challenging.

Bloodborne — the latest entry in the series and the first without a “Souls” moniker attached — changes that. This is a game I love to hate. But I mostly just love it.

Really quickly, for those of you who don’t know what kind of game Bloodborne is:

  • It’s a third-person action game.
  • You play as an avatar of your creation made at the start of the game.
  • The game’s narrative is largely unimportant; its setting is not. Bloodborne is set in a monster-filled version of Victorian England (a fictitious town named Yharnam).
  • Each enemy, however weak, can easily kill you. Bloodborne (and the rest of the Souls games) demand careful planning and strategy with every single fight.
  • It’s a game of exploration; specifically, it’s a game of exploring one massive, interconnected world.

Death

So, what makes Bloodborne different from previous series entries? It’s not nearly as much of a dick as previous games. Yeah. Really.

I’m not trying to be flip — that’s a totally serious statement. While previous games punished players incessantly with compounding measures, Bloodborne encourages you to keep trying. That is a crucial difference in game design, and one that should make the PlayStation 4 exclusive appealing to a much larger audience than other Souls games.

Death in previous Souls games imbued status effects on your character — namely, lower overall health. That’s to say, “Each time you died, you started your next life with slightly less health than before.” Oh, and all the (terribly hard) enemies reappear after each death. If you got frustrated in your last attempt at an area and tried rushing through it on subsequent attempts, you were likely to die again. And quickly. That actually remains the case in Bloodborne — no rushing! But if you do rush, the worst that happens is you have to start the area over from your last save point (that is a punishment unto itself: save points are represented by in-game lamps placed throughout the world).

Numbers

I used the word “inscrutable” earlier in reference to the systems of previous games. Bloodborne is, by contrast, concise and easily understood.

Your character wields a large sawblade melee weapon that transforms into a longer version of itself (which takes a bit more time to swing). He or She has a firearm in their other hand, and you use weapons by pushing the shoulder buttons and triggers. Simple!

There are a handful of “origins” to choose from at the start of the game. These are tied to your characters stats (seen below) — just seven boxes to dump points into (stuff like strength and vitality). Again, simple! I’ve been pushing mine into strength, vitality and stamina. Bloodborne demands offense far more often than defense, so I’ve spec’d up my character to be the stone-cold killer he needs to be.

There is only one currency in Bloodborne, which is used both for items (new weapons, armor, ammo, etc.) and for leveling up your character. Hilariously, the currency is called “Blood Echoes” (the replacement for “souls” in previous series entries). Everything in Bloodborne has the word “blood” in it. It’s charming and gross and silly, like so much of Bloodborne‘s themes. It’s the Uglydolls of video games.

You get these “blood echoes” from killing enemies. Should you die in battle, a blood stain remains on the ground, holding your precious money until you return to that spot. In a messed up twist, sometimes the very enemies you were fighting gank your money. Revenge is a must; not just because it feels good, but because that’s the only way to get your money back. Messed up! But, again, thankfully simple!

The hunt

Maybe don’t fight the electric beast first thing

Every game in this series, from Demon’s Souls through to Bloodborne, is about understanding and mastery. Mastery isn’t just about knowing the levels and the enemies, but knowing your own character’s strengths and weaknesses. Knowing when to fight and when to run. Knowing when not to go into a certain part of the world just as much as knowing when you should.

In the first part of Bloodborne, you’ve got two main pathways to go: toward two different bosses. One is hard, but beatable. The other is nigh impossible in the early stages of character development.

Again, maybe I’m not very good at games.

This is “the hunt.” Bloodborne says you’re a hunter, destroying the beasts that plague Yharnam. A hunter who should know better than to shoot a grizzly with a Derringer.

Instead of pushing me down, Bloodborne forces me to play smarter. And it doesn’t make me feel like a jerk when I don’t. I don’t know if I’m good enough for Bloodborne, but I’m trying to be.

Filed under: Gaming, Software, HD, Sony

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25
Mar

AT&T doubles down with Android 5.0 for Galaxy Note 3 today too


Earlier this morning I let you wonderful Samsung Galaxy Note 4 owners on AT&T‘s network know that your patience was about to be rewarded. AT&T started to push the 1.2GB Android 5.0 update to Note 4 via a Wi-Fi only update. It looks like the Note 4 wasn’t the only one to see the update […]

The post AT&T doubles down with Android 5.0 for Galaxy Note 3 today too appeared first on AndroidSPIN.