What ‘The Last Guardian’ creator learned from ‘No Man’s Sky’
The video game world is vastly different now than it was in 2007, when Fumito Ueda and his team began working on The Last Guardian. Nintendo dominated the hardware market with the 3DS and Wii, while the Xbox 360 and PlayStation 3 trailed by millions in console sales. Assassin’s Creed, BioShock and Mass Effect debuted, kicking off a fresh round of long-running AAA franchises.
Today, we have the Xbox One, PlayStation 4 and PS4 Pro, and Nintendo is attempting to rebound from slow sales of the Wii U. Day-one patches are normal, pre-order DLC bundles are standard practice, we’re on the ninth Assassin’s Creed and, sometimes, indie games are indistinguishable from AAA titles.
This is the brave new world that Ueda will release The Last Guardian into on December 6th. Over the past nine years, he’s kept an eye on the video game industry and he knows that the market is volatile. He knows that the industry has changed. Fans are used to a constant barrage of information, trailers, screenshots and interviews about upcoming, high-profile games. Sometimes this marketing strategy works out just fine. And sometimes, No Man’s Sky happens.
At least Ueda has been down this road before. He’s the creator of Ico and Shadow of the Colossus, two cult classics that captured the hearts of players in the early 2000s. However, his experience fuels a potential issue that looms heavy over The Last Guardian: After nine years of development, fans of Ueda’s work have had time to build up the game in their minds. They’ve had the space to imagine a million perfect, uncompromising experiences, each one different and attuned to a specific person’s taste. When these fans finally sit down to play The Last Guardian, they might expect impossible things.
“Obviously there’s a level of expectation, and it’s really down to each and every person’s level of expectation and imagination that they’ve created based on what they’ve seen,” Ueda says.

That’s what happened recently with No Man’s Sky, an independent game that received massive amounts of attention from the moment its first trailer went live in 2013. Sony immediately seized the momentum and ran with it, featuring No Man’s Sky in its largest convention speeches and press tours. The game was pitched as a sprawling AAA experience, even though it came from Hello Games, a small team in the UK known for creating the quirky side-scroller series Joe Danger.
It took three years and one delay for No Man’s Sky to go gold, giving a flood of hungry fans plenty of time to envision the perfect space-exploration game. And then, when No Man’s Sky landed in August, it didn’t meet many fans’ expectations. Backlash was swift. Livid players gathered on Reddit and Steam demanding refunds, and the game’s ratings plummeted. It’s now being investigated in the UK over charges of false advertising.
Ueda is aware of the potential pitfalls that come when a game finally goes public after years of anticipation. However, instead of dissuading him from development, he says the weight of fans’ expectations actually fuels his team.
“I try not to think about the pressure that has been added or is probably assumed to be added to this title,” he says. “But, having said that, I don’t think all pressure is always negative. It’s actually kept us motivated because of the expectations that people put on our next game. What that does is it creates this weird cycle, in a good way, where the pressure that we feel is then turned into motivation, and then that in turn helps Sony and our partners and our team to have even a stronger belief in the product.”

Ueda has already proven he knows how to make moving video games that touch millions of people, but he refuses to settle for average with The Last Guardian. He says he wants as many people to play the game as possible — and this isn’t just the dream of a legendary developer yearning for another slice of glory. Instead, it’s the foundation of Ueda’s approach to The Last Guardian.
“We found out that a lot of people are very curious and interested in animals,” Ueda tells me through a translator. “So we felt like if we introduced an animal or living creature in this game that hopefully it would appeal to a wider audience. That is something that really kicked off our brainstorm in the idea and formation of The Last Guardian.”
Trico, the game’s massive bird-dog companion that’s been plastered on posters and trade show floors across the world, is a direct representation of Ueda’s attempt to intrigue a wide audience. Trico is adorable, vulnerable and the perfect tool for manipulating the hearts of every pet owner who sees him. That’s a fairly large audience.
Not only does Ueda want animal lovers across the globe to play The Last Guardian, he wants them to understand and accept the game as it is. He’s keeping many aspects of its story secret, but he says it’s a unique experience, much like Ico and Shadow of the Colossus were. Those titles eschewed standard video game elements like UI and NPCs in favor of a minimalistic aesthetic, setting them apart from their contemporaries. They were different. So is The Last Guardian.
“For me, that means, ‘Oh gosh, is it going to be accepted? Are people going to understand where we’re coming from and where we want to go?’” Ueda says.

He’ll soon have his answer, regardless of whether he’s ready to hear it. Ueda he hasn’t thought much about what he’ll do on launch day, if he’ll be glued to the internet, immediately soaking up players’ reactions, or if he’ll take a step back for a while and simply let the moment sink in.
Eventually, he specifically wants to hear from people who play the game in its entirety. This isn’t a hint about The Last Guardian’s story, per se, but it does suggest a connected and thoughtful narrative that rewards those who play to the end.
“If they can share their feedback and their impressions, that’s going to be something that I really, really look forward to hearing,” Ueda says.
Whatever he decides to do on December 6th, Ueda is ready for the game to be done. The Last Guardian represents the last nine years of his life and even now, a month from release, he says it seems surreal that the journey is ending.
“Even though the game is on its way to being boxed up and going in stores and being delivered to players, it hasn’t really sunk in yet for me,” Ueda says. “I haven’t been able to digest the fact that it’s all done and completed. …What I’m looking forward to is for everything to just really be done and all the items on the checklist to be checked off. I think at that moment, hopefully, it will register and I would feel like it’s finally done. I look forward to that day.”
What the world searched on Google after the US elections
Based on the search strings that trended for November 9th, the world turned to Google in an effort to understand the President-elect’s surprise win and the United States’ complicated voting system. Google Trends posted the most popular searches after Donald Trump was named the 48th President of the United States on Twitter, and as Mashable noted, it reflects a lot of people’s confusion.
As you would expect, the candidates’ names are linked to election-related searches, such as “What will Hillary Clinton do now?” and “How did Donald Trump win?” But even generic search strings like “How did…” and “Why did…” were dominated by the presidential elections. “Why did Hillary concede?” trended, as well as the question that probably plagued a lot of people’s minds: “How did the polls get it so wrong?” Across the pond, people also looked up what Trump means for Brexit.
We embedded some of Google’s top search trends below, but you can check out Google’s World POTUS website for more search data. As for what results come up when you look up these questions, we’re afraid you’re going to have to Google them yourself.
“What does Trump mean for Brexit?” was among the top questions on #Brexit in the hours following @realDonaldTrump’s #USElection2016 win pic.twitter.com/wmb7JERu5M
— GoogleTrends (@GoogleTrends) November 9, 2016
“Who won the #popular vote?” Top questions on Google today#USElection2016 pic.twitter.com/l1nGjbldb8
— GoogleTrends (@GoogleTrends) November 9, 2016
Top searched “why did…?” questions today on Google#Elections2016 pic.twitter.com/95OjQHPieg
— GoogleTrends (@GoogleTrends) November 9, 2016
“How did Donald Trump win?” Top questions on Google outside the US today#USElection2016 pic.twitter.com/JgkYcfGBkZ
— GoogleTrends (@GoogleTrends) November 9, 2016
“What will @HillaryClinton do now?” Top questions on Google today#Elections2016 pic.twitter.com/THPyLc1y9I
— GoogleTrends (@GoogleTrends) November 9, 2016
How @realDonaldTrump won the election in search#dataviz #Election2016 https://t.co/1AAVYl1QPm pic.twitter.com/x1A26yRhaL
— GoogleTrends (@GoogleTrends) November 9, 2016
Via: Mashable
Source: Google Trends (Twitter)
Donald Trump’s ‘Transition Team’ launches GreatAgain.gov
Now that the election is complete, the business of transitioning into a Donald Trump presidency is upon us. The president-elect’s Transition Team launched its Twitter account and the GreatAgain.gov website, inviting citizens to connect with the incoming administration directly. Its descriptions of policy (including building a “great” wall) and Help Wanted sign for presidential appointees arrive just as thousands are marching in cities across the country protesting the election’s result. If you just can’t wait to follow the new/old POTUS account on Twitter, this is where things start.
Working together, we will begin the urgent task of rebuilding our nation and renewing the American dream. Join us at https://t.co/jioPNgivfT
— The Transition Team (@transition2017) November 9, 2016
Source: GreatAgain.gov
Play ‘Overwatch’ for free all weekend long
If you already aren’t one of Overwatch’s 20 million players, developer Blizzard Entertainment wants to fix that. Starting Friday at 1pm Eastern, PC, PlayStation 4 and Xbox One owners can play the wildly popular shooter for free. And this isn’t just a limited slice of the game, either. The entire roster of heroes and maps are available across Quick Play, Custom Games and the Weekly Brawl.
What’s more, you’ll also have access to Loot Boxes containing bits like character skins and graffiti tags. Best of all? Your progress and unlocked items will carry over to the full game should you decide to buy it. That’s assuming you buy it on the same platform you played. My tip for newcomers? Start out playing as Mercy. Trust me.
Source: Overwatch
Samsung launches Android 7.0 beta program for S7 and S7 edge
If you have a Galaxy S7 or S7 edge, you might be able to give your device an Android Nougat refresh before everyone else. Samsung’s Galaxy Beta Program is now available for S7 users, but only in the US, the UK and the company’s home country of Korea, though it will soon launch in China, as well.
You’ll have to apply for the privilege to be one of the first — and fast, since it’s first-come, first-served — by making a Samsung account and then downloading the Galaxy Beta Program or the Samsung Members app. Since the Korean conglomerate introduced the program for Android Marshmallow last year, you might already have either app. In case you do get early access to Nougat, you’ll obviously be able to preview Samsung’s updated user interface and provide feedback on anything you think needs fixing.
Take note that that if you somehow managed to snag a limited edition S7 edge Olympic Games or an S7 edge Injustice Edition, you won’t be able to participate in the beta. Further, you’re only eligible in the UK if you have an unlocked device. In the US, on the other hand, you’ll have to be a Sprint, T-Mobile or a Verizon subscriber. If you can’t participate in the beta or end up not getting a slot, Sammobile has some screenshots of Nougat on a Galaxy S7 so you can get an idea of what it would look like on your device.
Source: Samsung
Google’s Android Developer team explains everything new in Android 7.1 Nougat

See the changes in Android 7.1 straight from the people who built it.
Android 7.1 is on the Google Pixel and the Android Beta Program can install the Developer Preview on the Nexus 5X, Nexus 6P, and Pixel C right now. But that means most phones aren’t running it, and most of us can’t play with it. We’ve talked about the highlights — support for round icons, image keyboards (emojis FTW) and app shortcuts — but for folks curious about everything that’s new in 7.1 Nougat or want to see examples, Google’s Android Developer team has you covered.
With great animations and screen overlays, we can all see app shortcuts in action, how round icons are created on the launchers that support them and see the new enhanced wallpaper gallery. We even get to learn a little about how these things work.
Some of the language in the five-minute video is geared towards developers (this is the Android Developer channel after all) but anyone can get a good feel on changes coming when your phone gets updated, or see some things your phone can do now if you’re running Android 7.1. Give it a watch!
Android Nougat
- Android 7.0 Nougat: Everything you need to know
- Will my phone get Android Nougat?
- Google Pixel + Pixel XL review
- All Android Nougat news
- How to manually update your Nexus or Pixel
- Join the Discussion
Firewatch’s free-roam mode wants you to take a hike on PC, PS4
Sometimes the best therapy for whatever you’re going through is taking a walk in the woods and reconnecting with nature. With temperatures starting to drop and urban living, though, that might not be the easiest thing for everyone to do. A pair of free updates to this year’s indie darling Firewatch, might offer a virtual respite from current events, however. The game’s free-roam mode is available now for players on PlayStation 4 and Steam. it made its way to the Xbox One prior to today. Before you can start hiking what develop Campo Santo describes as “miles of trails” and experiencing a dynamic 24-hour day-and-night cycle, though, you’ll have to finish the story mode first. Just a heads up.

More than that, the game has also been patched with the higher-powered PS4 Pro in mind. If you’re playing on a 1080p TV with the Pro, you’ll see “enhanced detail distance,” smoother loads and better looking shadows. For those with a 4K TV, the game world will resolve at 2560x1440p (WQHD) and the user interface will display at 3840×2160 (4KUHD). Happy hiking, everyone.
Source: Campo Santo (1), (2)
Trader pleads guilty to sparking stock market ‘Flash Crash’
If you were trading on an American stock market on May 6th, 2010, you probably had a minor heart attack: the “Flash Crash” that day sent the Dow Jones Industrial Average down 1,000 points (600 in the first 5 minutes) and recovered virtually all its value in the space of just 15 minutes. However, investigators eventually discovered that the crash was the result of intentional manipulation… and now, investors are getting some justice for that manufactured crisis. Navinder Sarao (above), a British trader extradited to the US, has pleaded guilty to charges of both wire fraud and spoofing that came from using automated trading software to make “at least” $12.8 million in illegal profit from the crash and beyond.
Sarao says he used the program to make thousands of bogus orders for E-mini S&P 500 futures contracts (including 85 sell orders on the day of the crash), creating an illusion of supply that fooled others into trading when they otherwise wouldn’t. When that happened, he’d make real trades to capitalize on the artificial values. Assistant Attorney General Leslie Caldwell claims that Sarao not only hurt “countless” traders with these money grabs, but risked ruining the “integrity” of American stock markets in the process.
Sentencing has yet to take place. With that said, Sarao’s actions might have headed off some attempts to game the system with rapid-fire, software-based trading. While these sorts of incidents still happen, the “Flash Crash” raised awareness of the problem and helped foster concepts like circuit breakers, which automatically halt trading when there’s a sudden and dramatic spike in activity. The guilty plea may close a key chapter in financial history, but it’s also a reminder that safeguards are still important for preventing digital scams.
Source: Department of Justice
Target Black Friday Deals Include iPad Pro, Apple TV and Beats
Target has posted its Black Friday ad for 2016, listing several deals on Apple products. The promotions include 25% off all Apple TV models, $150 off the 9.7-inch iPad Pro and $180 off the Beats Solo2 Wireless.
The retailer is offering discounts and promotions in two waves: there’s an Early Access period that begins today and runs until November 24 both in-store and online. Then, on Thanksgiving Day at 6 P.M., Target will open its stores for further Black Friday deals.
Early Access deals on Apple products include three Apple TV models — the 32 and 64GB fourth-generation Apple TV and a third-generation Apple TV — and Beats Solo2 Wireless headphones and Beats Tour 2.5 in-ear headphones.
– 25% off 32GB Fourth-Generation Apple TV
– 25% off 64GB Fourth-Generation Apple TV
– 25% off Third-Generation Apple TV
– $180 off Beats Solo2 Wireless (Reg. $299.99)
– $65 off Beats Tour 2.5 in-ear headphones (Reg. $129.99)
Regular Black Friday deals include $71.99 off Apple Watch Series 1, iPad discounts and iPhone 7 and 7 Plus deals.
– Save $71.99 Apple Watch Series 1 (Starting at $198)
– 20% off all iPods
– $0 Down and Free $250 Target Gift Card on iPhone 7 and 7 Plus models
– Save $150.99 on 9.7-inch iPad Pro
– Save $129.99 on iPad Air 2
– Save $70.20 on iPad mini 2
– Save $180 on Beats Solo2 Wireless (Reg. $299.99)
– Save $65 on Beats Tour 2.5 in-ear headphones (Reg. $129.99)
In addition to discounts on Apple and Beats products, Target is offering 40% off all Otterbox Commuter cases.
Tags: Target, Black Friday
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Catch AC’s Daniel and Florence on this week’s All About Android!
Catch up with our friends at AAA!
We love our podcasts here at Android Central, but sometimes it’s great to be invited to spend time with some great friends. That’s what happened last night when I joined Jason Howell, Ron Richards, and our own Florence Ion, who moonlights as a TWIT host on Tuesdays, for All About Android.

I love being on this show — I think this is my fifth or sixth time in the last four years — and it made election night a little bit less nerve- wracking.
For anyone who’s clamoring for more video podcasts on AC, this is about as close as you’re going to get right now! In episode 291, we talk about Google Home, the Huawei Mate 9, early Daydream impressions, and Google’s renewed attempts to build a single messaging service through RCS. I also attempt to win my first Android App Arena!
All About Android 291: The Guilt-Train



