Pixel and Pixel XL review: What happens when Google designs phones?
Google’s fascination with hardware stretches back years. Remember the early days of Android and the G1? The rise of the Nexus line? Those ill-fated Android@Home light bulbs and those beautiful Chromebooks? It took Google a while, but that fascination turned into a sort of experimental hobby, and now into something far more serious. Software is Google’s art, and the company has been working for a long time to craft the right canvases.
That’s where the new Pixel and Pixel XL come in.
Google has more control over the development — and destiny — of these two smartphones than it ever had with any Nexus phone. It’s not surprising, then, that the company has turned to close friends to help chart this new course. Former Motorola Mobility CEO Rick Osterloh is back at Google heading up hardware after the search giant sold his company to Lenovo. HTC, which most recently worked with Google on the Nexus 9 tablet, is handling the Pixel phones’ production and assembly. There’s a palpable sense that Google wanted to round up its A-Team for this project.
It shows. These Pixel phones are a culmination on Google’s part of years worth of experimenting with hardware, and they’re unsurprisingly great.
Hardware
In case the names didn’t tip you off, the Pixel ($649+) and Pixel XL ($769+) are identical — one’s just bigger than the other. Both phones are hewn from the same blend of aerospace-grade aluminum and Gorilla Glass, and they’re put together with the sort of attention to detail HTC is famous for. The Pixel and the XL feel lighter than they look, which is the sort of thing that could throw old-school HTC fans for a loop; the trademark density of the company’s metal designs is noticeably absent.
Don’t worry, though: Both versions of the Pixel feel reassuringly sturdy, and comfortable too — their curved backs nestled nicely into my hands. After years of getting used to bigger and bigger smartphones, I personally prefer the Pixel XL’s balance of comfort and usability. The XL is a little shorter and narrower than the iPhone 7 Plus too, which means more people should be able to comfortably use it.
Both phones also have excellent 12.3-inch rear cameras (much more on that later), paired with a way-above-average 8-megapixel camera for selfies. Our review units came with 32GB of non-expandable storage, of which 24GB was available from the get-go; needless to say, you should definitely consider the $100 upgrade to the 128GB model. It’s worth it.
Moving on, you’ll find a USB Type-C port on the bottom edge of either phone, flanked by a microphone and a surprisingly clear speaker. A microSIM slot rests on the phones’ left edges, while the headphone jack lives up top. Ready for the sad part? While other flagship phone makers have figured out how to make their devices more life-proof despite those holes, the Pixels will only partially resist dust and water. The exact rating is IP53, but the big takeaway is that these pricey new phones can’t deal with dirt or submersion as well as the new iPhones or Samsung’s most recent Galaxy devices.
Meanwhile, the differences between the two Pixels are exactly what you’d expect. The Pixel XL has a 5.5-inch Quad HD AMOLED display, a step up from the 5-inch 1080p panel on the regular Pixel. At 3,450 mAh, the Pixel XL’s battery is among the largest we’ve seen in a flagship Android phone this year, and it’s a clear leap over the 2,770mAh battery used in the smaller model. That’s really it. Unlike, say, the iPhone 7 and 7 Plus, which have significantly different camera setups, there’s no exciting difference between the Pixel and the Pixel XL.

With all that said, I wish the Pixels looked a little more distinctive. The iPhone comparisons are inevitable and not out of line, but even beyond that, there’s a distinct lack of character on display here. As I’ve said, though, Google’s true art is software, and one could argue this low-key design was meant to let that software really own the spotlight. That, or Google just doesn’t have a great grasp on what beautiful hardware looks like yet.
That would explain why the Pixels’ faces are mostly empty except for the front-facing cameras, earpieces and infrared proximity sensors that sit above the screen. You’ll find that same amount of space below the display too, except it’s totally empty — there’s just a big helping of bezel that serves no purpose. The whole thing feels kind of austere, but things start to change when you turn the phones over. There you’ll find a pane of very slightly curved (aka “2.5D”) sheet of Gorilla Glass covering the top third of the phones’ backs, with one of Google’s excellent Nexus Imprint fingerprint sensors sitting near the bottom of the glass.
That glass panel is an… interesting design choice, to say the least. The reflective glass makes it easy to tell which side is up when you pick the phone without looking, and it also acts as a window to let RF signals move more easily through the phone. (Think of it as the evolution of the Nexus 6P’s trademark black bar.) The glass feels nice and has so far resisted scratches, but the look just isn’t for me. A shame, considering it’s the one truly distinctive thing about the Pixels’ design language. At least the Nexus Imprint sensor does a great job picking up my fingerprints; the Pixels very rarely bugged me for another attempt.

Oh, and while we’re still on the subject of looks, the finish that Google calls Quite Black isn’t actually black at all. It’s more of a gunmetal gray, and while that probably isn’t a dealbreaker, it would’ve been nice to get a Pixel that was properly black like the gorgeous Note 7. (The Pixels are also available in Very Silver and Really Blue, which are meh and kinda nice, respectively.)
Are you picking up on a theme here? For the most part, the components Google and HTC have stuck in the Pixels are first-rate — my inner 90’s child would even say they’re primo. They’re just sort of let down by their sense of style, or lack thereof. (It doesn’t help either that they can’t deal with water very well), Those are things Google could fix for next year’s Pixels (assuming they make any), but the promise of future improvement doesn’t do anything for the phones we have here.
Display and sound

If you were worried that Google would skimp on the screens, relax — both Pixels have great displays. There aren’t any gimmicks here . No curved edges or tiny secondary panels; just crisp, bright AMOLED screens with the sort of punchy, vivid colors these kinds of displays are known for. In fact, I could see colors perhaps being a little too punchy for some people. While the iPhone 7 Plus and its wide color display rendered a mountain scene at twilight with periwinkle skies, the Pixel and Pixel XL made those same skies look bright aqua. Google and HTC’s approach is more viscerally pleasing, but whether or not it’s better is mostly a matter of taste. Both screens also offer great viewing angles, though you’ll notice a little color distortion if you’re looking from too oblique an angle.
I’ve been talking about the Pixel and Pixel XL’s screens in the same breath, but it’s worth noting once more that they aren’t strictly identical. Beyond the extra detail made possible by its higher resolution display, the Pixel XL’s screen seems a little brighter and its color temperature comes off a touch cooler. That makes all of the stark white found throughout Android and your apps seem crisper, which I actually really like. Don’t get me wrong: the smaller Pixel’s screen is really quite good, but the XL’s blend of Quad HD detail and more pleasant colors make it the one to own if you’ve got the cash.

I was pleasantly surprised by the speakers tucked into the Pixel and Pixel XL, though maybe I shouldn’t have been. These phones were built by HTC, after all. Alas, though, you won’t find any crazy stereo speaker setups here — just a single, loud driver wedged into the bottom of each Pixel. These days my diet consists of electro-crooners like CHVRCHES and Lemaitre, and their respective vocals came through crisply and clearly. Even songs that focus heavily on drums — like Caravan from the Whiplash soundtrack — fare well, though you’ll probably pick up on some muddiness when there are lots of highs and lows banging around at the same time. These speakers certainly won’t replace an external set, but they’re more than enough to listen to podcasts or sing along with new tracks without feeling like you’re missing something.
Software

The Pixels are the very first phones to ship with Android 7.1 Nougat, and obviously, the first to offer Google’s new Pixel Launcher experience. There’s a lot to unpack, so let’s talk about the core first: Android 7.1. Google was quick to call this new build an “incremental update” that builds on the progress made with the still-new Nougat update. (You can sift through our full Android 7.0 review here.) Incremental is right. Beyond the usual batch of bug fixes and system optimizations, there are only a handful of new features to play with.
Funnily enough, the most notable addition is also the one you’re most likely to discover by accident. Long-pressing certain app icons now brings up a list of actions you can jump straight into, much like how Quick Actions work with 3D Touch as of iOS 9. The thing is, Apple’s approach is more elegant. In iOS, you have to physically press the screen to access those shortcuts, a step that makes accidental actions unlikely. Here, though, you can’t tell which apps have shortcuts until you long-press them; if there aren’t any shortcuts, Android thinks you want to move that app icon to your homescreen.

Since the Android 7.1 developer preview won’t go live until later this month, the only apps that have these shortcuts enabled are ones made by Google — long-pressing the Gmail icon offers a “compose” option, while doing that to the Calendar icon lets you quickly create a new appointment. All told, 17 of the preloaded Google apps have shortcuts for you to play with, and they’re useful if you remember they’re there. Thankfully, you can grab those shortcuts and drag them to your homescreen for even quicker access.
Android 7.1 also brings the ability to send images straight from keyboard apps, so it’s easier than ever to harass your friends with GIFs. Developers can build support for GIFs, stickers and other image formats into their keyboards, but Google’s approach is already pretty damn useful. When pecking out a message in a compatible app — like the stock Messenger — tapping the emoji icon also reveals a GIF window you can use to search for the perfect animation. And yes, there’s some naughty-ish stuff to be found. Google has blocked most of the really vulgar images but you can definitely get more crude than you can on iOS. Throw in support for round app icons (like the ones on the Pixels), along with Daydream support (which I wasn’t able to test yet), and we’ve already covered the biggest changes to Nougat.

Now, about you Verizon customers. You can buy Pixels straight from a carrier store, but you’ll have to deal with a little software meddling in the process. I tossed a Verizon SIM into one of my review units during the setup process, and wouldn’t you know it — the phone started downloading three Verizon apps from the Play Store. Verizon’s Messages+ and the Go90 streaming service got the uninstall treatment immediately, but the My Verizon account management app can be pretty helpful. I’m still curious to see how Verizon does with its promise to keep big software updates rolling out to Pixels in a timely fashion, but at least it took a light touch with bloatware this time.
The Pixel advantage

Google wants you to feel special for buying into its vision of mobile computing — that’s why it’s sweetening the deal with features you won’t get on any other Android phone. Some of them are mostly cosmetic, like the redesigned setup flow and a calendar icon that shows you what the date is. Others, like the revamped Pixel Launcher interface, take a little more getting used to. All your Google Now cards still live to the left of the main homescreen, but the conspicuous app launcher button is gone.
You can tap a tiny arrow above the favorite apps tray to open the launcher if you really miss the old-school button; otherwise, the easiest way to go is to just swipe up from the bottom of the screen. That new swipe gesture feels natural because it thematically mirrors how you pull down the notifications shade, and as far as I’m concerned, there’s no going back. That persistent search bar is gone as well, which has thrown off just about everyone I’ve shown these phones to. The wallpaper picker has changed too, and Google has seen fit to trick out the Pixel and Pixel XL with some of the sweetest options I’ve seen on an Android device. Seriously: Thank you.

The rest of the Pixels’ exclusive features are pretty damn valuable. These phones come with unlimited full-resolution backups of photos and videos to Google Photos; everyone else can only store downsampled versions of photos for free. Since all that media can be backed up to the cloud automatically, you probably don’t need it on the phones themselves. That’s where the Pixels’ exclusive Smart Storage feature comes in — when you’ve blown through your 32GB or 128GB of storage, Android automatically clears up space by deleting photos and videos that have already been backed up. Feeling desperate for more space? You can manually force a clean-up, though your photos, videos and apps have to have gone untouched for a while before the system will let you trash them en masse.
Pop into the settings menu and you’ll also see a new tab for support — in case something goes awry, you can reach out to a Google rep to help you walk through things. During my testing, I managed to contact a technician in just a few minutes. They can be surprisingly helpful, too; you can even share your screen with them so they can see what’s going on. I just hope this level of service doesn’t drop off when more people start using these phones.
Google also made it surprisingly easy to migrate data from your old phone to your new Pixel, even if that old phone was made by Apple. I tried hooking up an iPhone 7 Plus to the Pixel XL during the initial setup process, and after about seven or eight minutes of chewing, my contacts and SMS threads appeared in their respective Android apps. Google didn’t have to do this, but building a near-seamless way to help someone give up his or her old phone is seriously savvy.

And then, of course, there’s the Google Assistant. If you’ve installed Allo, Google’s new cross-platform messaging app, you’re probably already acquainted. If not, it’s dead-simple to start chatting with it. Just hold down the home button or run through the voice training process and say “OK Google.” Familiar, no? From there, just start gabbing away. The Assistant can launch apps, find restaurants and points of interest nearby, translate things you say into different languages, and even just get answers to random questions. (As it turns out, Vladimir Putin is 64 years old.) I’ve been consistently surprised at how accurate its voice recognition has been too, since I tend to get a little mumbly from time to time.
Also impressive is how the Assistant can “remember” the context of a line of questioning, so you can speak to it the way you would to a person. Let’s go back to that weird Putin example: after asking how old he is, I asked the Assistant “Is he married?” The Assistant didn’t skip a beat and confirmed that he was until 2014. Machine learning has grown sophisticated enough for these interactions to become common — Siri started tracking context with the launch of iOS 9 — but it’s still terribly neat to see in action.

All told, Google’s Assistant is a surprisingly thoughtful system as long as you play within the range of prescribed actions. When it can’t figure out a more appropriate way to respond, the Assistant just defaults to reading web search results. More often than not, though, those little tidbits read aloud were at least enough to point me in the right direction. Unfortunately, many of the third-party integrations Google showed off at its Pixel launch event don’t work yet, so you won’t be hailing Ubers or reserving a table at The Smith using just your voice.
Camera

Google didn’t pull any punches at its Pixel unveiling — VP Brian Rakowski proudly proclaimed that the cameras in these smartphones are the best anyone has ever made. And the kicker? A review from the independent mobile camera testers at DxOMark giving the Pixel and Pixel XL the top spot in its photographic rankings.
While not perfect, Google’s pair of Pixels can indeed capture fantastic photos — detailed and crisp, with mostly correct colors. It shouldn’t surprise you to hear that the Pixel and Pixel XL excel in bright conditions, but their cameras are actually remarkable in dim situations too. That’s partly due to the optics Google ran with here. The 12.3-megapixel cameras have a f/2.0 aperture — that’s not quite as wide an opening for light as on the iPhone 7, but still pretty good. The pixels on those sensors are pretty large too at 1.55μm — a trait this Sony sensor shares with last year’s Nexus 6P.
That’s just part of the story, though: Google’s HDR+ mode is back and works much better than it has in the past. Remember, many HDR camera modes capture one long exposure and then process that image to crank up the clarity and dynamic range. The Pixels’ HDR+ modes, meanwhile, capture briefer exposures and basically stitch them together, reducing the likelihood of hand-induced blur. Thanks to the extra horsepower afforded by the Pixel’s beefy chipset and a Hexagon coprocessor, that process is much faster now, resulting in more appealing shots in both dim and bright conditions without delay. It doesn’t always work when you’re shooting rapid-fire, but in general this is the first HDR mode I’ve wanted to leave on all the time.
Like I said, though, the Pixels’ cameras aren’t perfect. I occasionally noticed the hybrid laser-and-phase detection autofocus system got skittish while trying to lock onto a subject. Neither camera has optical image stabilization either, though the included electronic image stabilization does a good job keeping blur from becoming an issue. This is especially apparent when you’re shooting video, as long as you’re not expecting miracles. There’s still some jitter to be found from time to time, alas.
The beauty of everything I just mentioned is that it generally happens behind the scenes. Google’s Pixel camera app is more than happy to let you shoot in Auto (and get some impressive photos in the process), but persnickety photographers will appreciate the ability to lock exposure and focus and overlay grids over the live image to more easily frame up shots. If that’s not you, well, you’ll probably still enjoy Google’s Smartburst feature, which lets you hold down the shutter button to capture a slew of shots in one go. From there, the phone stitches those frames together into a GIF(!) and lets you choose the best individual stills to keep.
Performance and battery life

Here’s an interesting tidbit to chew on: Qualcomm says the Snapdragon 821’s clock speed tops out at 2.4GHz, but the version used in both Pixel models is capped at 2.15GHz. In case you haven’t been keeping track, that’s as fast as the trusty Snapdragon 820s we’ve seen in just about every other flagship smartphone this year. Despite that, the Pixel and the Pixel XL feel snappier and more responsive than most of the other flagship phones I’ve tested this year. What gives? As far as Google was concerned, the real trick here was balancing sheer horsepower with battery life, so using a slightly slower version of the chipset seemed like the way to go. Google wasn’t willing to sacrifice the sensation of speed, though, so it optimized how things were rendered on-screen, reduced touch latency and improved app launch times.
That said, you’d be wrong to think the Pixels were lacking in sheer processing power. My days include lots of frenzied multitasking — think: Slack, Outlook, YouTube, Spotify, Twitter, Instagram and more — along with games like Mortal Kombat X and Brothers: A Tale of Two Sons. Nothing, and I mean nothing during this testing period managed to make the Pixel or Pixel XL break a sweat. Sure, they got a little warm from time to time, but their performance left me with no complaints.
Samsung Galaxy S7 Edge
HTC 10
AndEBench Pro
14,941
16,164
13,030
16,673
Vellamo 3.0
5,343
5,800
4,152
4,876
3DMark IS Unlimited
28,645
29,360
26,666
26,747
GFXBench 3.0 1080p Manhattan Offscreen (fps)
46
48
47
48
CF-Bench
30,997
39,918
46,290
49,891
Neither did the Pixels’ batteries, as a matter of fact. Consider Engadget’s standard rundown test, wherein we loop high-definition videos with the phone connected to WiFi and the screen brightness fixed at 50 percent. The more capacious XL was the obvious stand-out here — it lasted 14 hours and 12 minutes, beating out the Galaxy Note 7 by just seven minutes. The smaller Pixel, meanwhile, managed 12 hours and 26 minutes before finally needing a trip to a power outlet.
Thankfully, both phones proved to be serious contenders in day-to-day use as well. After a full day of work, the XL would typically hover around 46 percent, and then, when my schedule quieted down, it just sipped on its remaining power. All told, I could reliably squeeze a day and a half of use out of it on a single charge, or closer to two workdays, even, when I played things safe.
The smaller Pixel fared well too, sticking around for a full day and clinging to life the next morning. You shouldn’t feel too bad about forgetting to charge your Pixel before crashing, though: Google says the included fast charger will give you seven hours of usage after just 15 minutes plugged in. Your mileage may vary, but in general, I found leaving the Pixel and XL plugged in for 15 minutes added a 15 and 20 percent charge, respectively.
The competition

Now that the Galaxy Note 7 has been permanently discontinued, Samsung’s heirs apparent to the Best Smartphone crown are the Galaxy S7 and S7 Edge. Before using the Pixels, I liked to think of these phones as the best all-around mobile cameras, and even now the race is closer than Google would like to admit. Beyond photography, they’re impeccably built, gorgeously designed and powerful enough for just about anyone’s daily routine. Still, having to deal with TouchWiz — even in its improved form — probably wouldn’t sit well with the kind of people who would be drawn to the Pixel line in the first place.
The HTC 10 also runs a tweaked version of Android in the vein of TouchWiz, but you’d wind up with a device that shares some traits with the Pixels. Incredible build quality? Check. Speedy performance and almost no touch latency? Yep. A stunning camera? Well… about that. The 10’s 12-ultrapixel camera sensor has pixels just as large as what you’ll find on the Pixel and Pixel XL, but Google’s phones have a distinct edge.
Finally, for people not strictly married to Android, there’s the iPhone 7 and 7 Plus. Apple basically recycled their design from last year, but looks are deceiving — they’re actually the company’s most technically impressive phones to date. Apple’s improved camera game puts the 7 and 7 Plus right up there with the Pixels and the Galaxy S7s when it comes to photography, but anyone itching for a truly “new” iPhone might want to wait a year anyway.
Wrap-up

As the story goes, Google only really got to contribute to Nexus phones once they were 90 percent done. That’s crazy, isn’t it? I loved the Nexus line from day one, but it always felt clear that Google was just experimenting with things while its hardware partners took on most of the risk. Now, Google is sticking its own neck out there, and the market — no, the people — won’t stand for mediocrity.
Thankfully, the Pixels are much, much better than that. They certainly have their share of shortcomings, like a drab design, wimpy water resistance and some hefty price tags. The thing is, Google had to start somewhere, and the foundation it built with these two phones is a surprisingly strong one. These aren’t just great first attempts at smartphones; these are great smartphones, period, and every other Android device maker out there should be a little worried.
Qualcomm-powered 5G devices may arrive in first half of 2018
As we saw back at MWC, 5G trials are already well under way around the world, and such efforts are recently boosted with support from the FCC plus the EU. Verizon has stated that it’s aiming to implement 5G at some point in 2017, but today, a mobile chip giant has given us a more specific time frame. At the Qualcomm 4G/5G Summit in Hong Kong, the company announced its very first 5G modem, the Snapdragon X50, which will support download speeds at up to 5 Gbps — a super impressive number considering that we’ve only just started tapping into the Gigabit space with 4G LTE, let alone the more common 450 Mbps, 300 Mbps or even just 150 Mbps download speeds on our phones these days.
Furthermore, we’re told that X50-powered devices “are expected to be available during the first half of 2018.” The timing makes sense as the finalized 5G standard should arrive in the same year, and operators like Verizon will certainly be needing test devices soon — especially since it’s been trialling the 28 GHz millimeter wave (mmWave) band which is what the X50 will support initially (on top of 4G LTE). That said, Qualcomm does stress that this modem is designed for early 5G deployments, in the sense that it’s leaning more towards the experimental soft rollouts. There’s also no word on the specific type of devices — be it mobile routers or smartphones — that the X50 will land on, so don’t expect to hear any flagship product to be announced with this chip any time soon.
The whopping 5 Gbps download speed is achieved by using a generous 800 MHz bandwidth in the mmWave spectrum. While it’s true that such a high frequency is limited by its penetration range, such modems and cells will make use of MIMO antenna technology with intelligent beamforming and beam tracking to bounce signal off walls, in order to go around obstacles. It’ll be years before we go fully 5G so early deployments will likely have limited coverage, but don’t worry, as the X50 can seamlessly switch between 5G and Gigabit LTE, so long as it’s paired with a Snapdragon processor with an integrated Gigabit LTE modem — like the X16 announced earlier this year. Such a boost in connection speeds will let us look forward to new use cases in the mobile world — real-time augmented reality plus virtual reality, super high quality multimedia content, instantaneous cloud computing applications, you name it.
Apple hires a Carnegie Mellon professor to improve its AI
Apple isn’t letting Samsung’s acquisition of Viv go unanswered. The Cupertino crew has hired Russ Salakhutdinov, a computer science professor at Carnegie Mellon University, as a director of artificial intelligence research. Interestingly, he isn’t giving up his school work — he may well be publishing research at the same time as he’s upgrading your iPhone or Mac. It’s not certain what he’ll be working on, although Recode observes that his recent studies have involved understanding the context behind questions. We’ve asked Apple if it can comment.
The hire could make a big difference for Siri, which has been criticized for evolving relatively little compared to services like Google Assistant. The AI helper may develop a better understanding of what you’re asking, and could be better at handling less-than-explicit or follow-up questions. However, Apple’s use of AI isn’t limited just to voice commands. Remember how iOS 10 uses machine learning for object and face recognition in its Photos app? You could see Salakhutdinov’s influence across many products, giving weight to Apple’s claims that it considers AI a key part of its future.
Carnegie Mellon might not be entirely happy. Uber spent a while poaching from the school’s robotics lab, and now the university has to worry about Apple luring top talent. While that may not be such a bad thing if it leads to more practical applications for AI, it may limit academic studies in the near future.
Excited about joining Apple as a director of AI research in addition to my work at CMU. Apply to work with my teamhttps://t.co/U2hQl2GdhA
— Russ Salakhutdinov (@rsalakhu) October 17, 2016
Source: Russ Salakhutdinov (Twitter)
iPhone 7 update fixes your Verizon connection problems
If you recently snagged an iPhone 7 or 7 Plus and depend on Verizon for service, you’ll want to check for a software update. Apple has released an iOS 10.0.3 upgrade that that fixes a weeks-long problem where some iPhone 7 and 7 Plus users (particularly Verizon customers) would temporarily lose their cellular connections. If you were affected, your LTE connection would unexpectedly drop out and revert you to pokey 3G speeds. There are no other real improvements, but this could make a big difference if your initial iPhone 7 experience has been defined by flaky access.
Source: Apple
ZTE’s Axon 7 Mini smartphone is yours for $300
As promised, ZTE is launching the Axon 7 Mini in the US… and it might just hit the sweet spot if you’re more interested in price than raw performance. The 5.2-inch Android phone (“mini” is clearly a relative term) is now available for pre-order at just under $300, or a full hundred bucks less than the full-size Axon 7. The first orders should ship around October 27th. To recap, you’re still getting the Axon 7’s stereo speakers (with Dolby Atmos support), dual SIM slots and an 8-megapixel front camera. The cost-cutting mainly comes through the 1080p screen, a modest Snapdragon 617 processor, a less-crisp 16MP camera, and reductions to both memory (3GB) and storage (32GB) — it’s really a mid-tier phone with some premium perks.
As such, it’s a tough call as to whether or not you pick the Axon 7 Mini over its rivals. The Moto G4 Plus starts at a lower $250 price and touts a bigger screen, but lacks the audio prowess and won’t feel as high-end as its ZTE counterpart. And a lower-end version of ASUS’ ZenFone 3 can pack more processing power and similar cameras for a comparable price, if you’re willing to shop around. ZTE’s main advantage may simply be its industrial design — it’s hard to find a sub-$300 phone in the US that doesn’t make significant compromises in material choices or sound quality.
Via: TechCrunch
Source: ZTE
LG’s new flagship V20 will retail for $769
We got our hands on LG’s Android Nougat-equipped V20 last month and found a solidly built (if somewhat conservative) new flagship device. Now that the V20 is getting ready for its public debut on October 28th, we can finally nail down how much this thing costs: at launch, a full retail price V20 can be yours for a cool $769.
That price comes from T-Mobile’s pre-order page so your mileage may vary depending on your carrier and plan. On AT&T, for example, it’ll end up costing around $830 total if you go for the AT&T Next Every Year plan and pony up the $35 monthly installments for 24 months.
The V20 packs a 5.7-inch Quad HD main display (plus a second display for notifications), Snapdragon 820 processor, 4GB of RAM, 64 GB of storage and a two-camera setup that combines an 8-megapixel wide-angle sensor with a second 16-megapixel sensor. So, at the lower end of the pricing options, that puts LG’s first Android 7.0 Nougat phone roughly on par with a 64GB iPhone 7 (and, for what it’s worth, the V20 comes with a headphone jack). On the other hand, it’ll cost you about $120 more than a baseline Google Pixel with comparable specs. Either way, expect that $769 price to translate to the rest of the market and look for Engadget’s full review when we’ve had a chance to play around with a final production model.
Via: 9to5Google
Source: T-Mobile
Google Flights adds price-tracking notifications
Booking the cheapest flight can be daunting. Should you book from an airline’s site or go with something like Expedia? Plus, there’s the trick of using Chrome in Incognito Mode can usually save you a few bucks. Of course none of those tell you when is the best time to buy tickets. That’s what Google Flights is hoping to do.
A Google Flights update is rolling out today that will notify users when the price of a flight is expected to increase. A card will pop up that say how much the cost will go up and in how many days. This is in addition to sharing tips on how to lower a ticket price by showing nearby airports and alternative dates.
The flight information is based on historic data so it might not be 100 percent accurate. Still, if you’re booking a big trip and you want to get the best possible price this is another trick you can use to get where you’re going without emptying your bank account.
It would seem that the company really wants you to go on vacation. In addition to the new Flights features, last month it introduced Google Trips to help you find interesting things to do while you’re away. As for this latest feature, the update is rolling out now and should be available to everyone within the next few weeks.
Source: Google Flights
PBS made a tablet just for kids
You buy a kid-proof tablet to give young ones a safe environment to play their favorite games and videos, so wouldn’t it make sense to buy a tablet from an outfit making all that content? PBS thinks so: it’s introducing the Playtime Pad, a self-branded Android slate (technically made by Ematic) that serves as a showcase for all its educational programming. It comes preloaded with over 25 PBS games and 120 videos, as well as preloaded PBS apps for streaming and creative play. Your children can watch Ready Jet Go without asking you to download something first, which might be important when they’re looking for something to do in the middle of a road trip.
Thankfully, parents have full Google Play access — you can download more apps if your kids want to watch Netflix or play a favorite game. PBS is shy on the specs for the tablet, but we wouldn’t expect a powerhouse between the 7-inch screen and 16GB of storage. You do get front and back cameras, however, and the rugged design should (hopefully) survive the inevitable round of drops and bumps. More importantly, it’s affordable enough that you might not panic if Junior does smash it to pieces. The Playtime Pad will sell for a modest $80 when it goes on sale November 6th, and you can pick it up at both Best Buy, Walmart’s website and PBS’ own store.
Source: BusinessWire
Samsung starts building 10-nanometer processors
Chip companies are battling Moore’s Law tooth and nail, but Samsung says it’s the first to start building processors using a 10-nanometer process, ahead of Intel and others. To put that into scale, the transistors will be just 50 times the size of a silicon atom, which is around 0.2 nanometers across. Samsung didn’t say who it’s building the system-on-chip for, but Korea’s Electronic Times says it has an exclusive deal to build Qualcomm’s next-gen Snapdragon 830 processors using 10-nanometer tech.
The company is using its 10-nanometer FinFET process to build a multi-layer 3D transistor structure with an improved design. That’ll yield 27 percent better performance and 40 percent lower power consumption than its 14-nanometer chips, resulting in faster and more battery-friendly devices. With transistors approaching atomic sizes, Samsung needed to do “triple-patterning,” etching the chips three times with electron beams to increase the feature density.
Samsung’s 10-nanometer chip tech will likely power the next-gen Qualcomm Snapdragon 830 and many of Samsung’s own upcoming phones.
Samsung said that first-gen system-on-chips will start to appear in devices early next year, while second-gen tech will come in the second half of 2017. If it does build the Snapdragon 830 as rumored, Samsung tech will find its way into devices by Google, HTC, Sony and others. They’ll also power US versions of Samsung’s own Galaxy S7 successor, and possibly a new Note product. Given the Note 7 disaster, it’s probably not hyperbolic to say those will be Samsung’s most important mobile products ever.
Source: Samsung
HP’s Elite X3 gets closer to the dream of a Windows Phone as a PC
Everything about HP’s Elite X3 seems like a gamble. It’s the company’s first phone in two years, and it’s the first major Windows Phone device since Microsoft’s Lumia 950 debuted last year. HP is betting big that premium hardware and the ability to use the phone as both a pseudo-desktop and laptop will actually be a boon for enterprise customers. Naturally, too, HP is hoping to tempt businesses away from BlackBerry. But while it’s nice to see the company swing for the fences (like with its gorgeous Spectre 13 ultraportable), it’s not enough in this case to make the $699 Elite X3 a useful device.
Let’s make this clear up front: The Elite X3 isn’t a phone meant for consumers. It’s the sort of thing HP wants businesses to buy in bulk. The company is pushing it as three devices in one: an enterprise-grade smartphone, a desktop replacement (with the $799 Desk Dock bundle) and an ultraportable laptop (with the $1,299 Lap Dock bundle, which also includes the Deck Dock). Those two accessories are powered by Microsoft’s Continuum feature, which transforms the mobile OS into something closer to desktop Windows.
On paper, it all sounds like an IT manager’s dream, since they’ll only have to manage a single device for every employee. But speaking as a former IT worker, it’s clear that HP still has a long way to go before a phone can truly replace dedicated laptops and desktops.

At the very least, the Elite X3 is a sign that HP can build a decent-looking phone. It’s a large device, with a 5.96-inch WQHD (2,560 by 1,400) AMOLED display. But it actually feels good to hold, with curved rear edges wrapped in smooth plastic. Aside from the gaudy chrome strip along the bottom of its case (which houses stereo Bang & Olufsen speakers), the Elite X3 seems like a natural evolution of HP’s designs from the Pre 3 era. Along the back, there’s a fingerprint sensor below the 16-megapixel camera. Up front, an 8MP shooter sits beside an iris camera that serves as a second biometric authentication method.
HP didn’t skimp when it came to internal hardware either. The Elite X3 is powered by Qualcomm’s Snapdragon 820 chip, just like most of this year’s flagship phones. The device also packs in 4GB of RAM and 64GB of storage, which is expandable with microSD cards as large as 2TB. The phone is also available in single- and dual-SIM models, making it especially useful for international travel. At 192 grams (0.42 pounds), the X3 definitely makes its presence known in your pocket. But at least the weight distribution is such that it doesn’t feel heavy while you’re holding it.
As a mobile device, the Elite X3 is, well… a Windows phone. The platform feels pretty much unchanged from last year, even with the few tweaks from August’s Anniversary Update. That’s not a huge surprise: Microsoft’s Lumia 950 and 950 XL were failures, and the company has been silent about its mobile plans this year. The Windows app store is slowly getting better, but Windows 10 Mobile still has all the same limitations it did last year. The X3’s camera is also surprisingly slow. It stutters before autofocusing (HP says a software fix is coming), and there’s a noticeable delay when you’re shooting photos.

So, you might ask, why even build a Windows phone today? It turns out HP has a secret trick up its sleeve called Workspace. It’s a virtualized environment that lets you run full Windows apps when using the X3 in Continuum mode with its docks. That’s useful, because Microsoft’s much-touted Continuum feature is still as limited as ever, in that it only works with Universal Windows apps, and there still aren’t nearly enough of those around.
You’ll have to pay dearly for the privilege of using Workspace, though. Pricing starts at $49 a month per user, and you’ll be limited to 4GB of RAM, 10 apps at most and 40 hours of usage. Bumping up to the “Premium” tier, which starts at $79 a month per user, gets you 8GB of RAM, unlimited apps and 80 hours of usage. While HP is pushing the X3 as a truly no-compromise, do-everything device, I can’t imagine many people (or their IT departments) will be keen on having their software usage clocked.

I was only able to test the Elite X3 with its Desk Dock, not the sleek Lap Dock (that’s coming later this week, on October 21st). The beefy Desk Dock includes two USB 3.0 ports, one USB-C connection, a full-sized Displayport slot and, surprisingly enough, an Ethernet jack. It has a metallic chrome finish, as well as a rubbery material along its base to keep it in place on your desk. One strange thing: Though this is a device that’s solely meant to connect to an external monitor, HP didn’t include any DisplayPort cables or adapters in the box.
With all the necessary cables connected, I simply placed the X3 on the Desk Dock for it to wake up my monitor and display a Windows login screen. At first, I was astounded at how closely the interface resembled full-fledged Windows, but it wasn’t long before I noticed the limitations. The “Start” menu simply shows you the list of Universal Windows apps you have installed. You also can’t resize and tile apps as you would on the desktop; it’s just a slightly nicer way to use one mobile app at a time.

After a few minutes of testing, the Desk Dock stopped recognizing my Microsoft Sculpt wireless keyboard, even though the accompanying mouse continued to work fine. Eventually, I just plugged in an old Logitech keyboard I had lying around (which severely hampered my typing speed). You’d think even Microsoft’s own hardware would work properly in Continuum mode.
While testing Microsoft-built apps like Edge and Outlook, I also noticed some slowdown, which was surprising given the X3’s Snapdragon 820 CPU. Opening and closing tabs in Edge often took several seconds, and that’s not counting the surprisingly long time pages actually took to load. On its own, it’s clear that Continuum is far from what Microsoft originally promised, so it’s no wonder HP decided to add its own productivity solution on top of it.
HP’s Workspace environment is pretty barebones at this point. Once you sign in, you can launch apps like Notepad (yay?), Google Chrome, the Office 2013 suite, Slack and Acrobat Reader. There’s even Internet Explorer 11 support, which could be useful for companies stuck with legacy web apps (this is how you really know HP wants those enterprise dollars).
If you’ve used any virtualized app before, you’ll notice the same sort of slowdown when using Workspace. It’s fast enough to actually get work done, but there’s a noticeable delay when doing something as simple as typing. I was able to edit Word and Powerpoint documents with ease, and hop into Slack conversations with my colleagues, but I never got used to the slow typing speeds. That may not sound like a huge issue, but it could easily hinder the workflow of fast touch-typists. And take note: These are the speeds I saw when only a few reviewers and HP employees were using Workspace. It could easily get worse once more people hop on.
For all of its faults, Workspace is a decent solution to the endemic compatibility issues with Windows 10’s Continuum feature. It did feel a bit weird to see a countdown timer ticking off how much longer I could actually use the virtualized environment, though. Instead of freeing me from the shackles of juggling many devices, it felt more like being a hopeless corporate drone in Terry Gilliam’s Brazil.
I’ll admit, my testing of the Elite X3 doesn’t cover the multitude of ways businesses could actually integrate it. But speaking as someone with experience choosing, deploying and supporting a wide variety of IT equipment, this device seems to introduce more problems than it solves. An aging desktop computer would be far more useful to most office workers than the X3’s Desk Dock. And while the Lap Dock sounds good in theory, it’ll likely suffer from similar performance issues (I’ll be testing that soon). With ultraportables getting cheaper every year, it’ll be even harder for IT departments to swallow the $500 cost for a compromised accessory.
The Elite X3 is basically pure potential. It’s the best stab I’ve seen yet at making Microsoft’s Continuum feature genuinely useful. And it could be a compelling mobile option as businesses look beyond BlackBerry. But right now, it’s hampered by Microsoft’s disinterest in mobile and the inherent limitations of virtualized software.



