Prisma app improves photo quality and breaks out of the square
The app that uses algorithms to tweak your photos into artistic masterpieces, Prisma, spent the six months since it debuted in June applying its filters to videos and Facebook Live in early November. Though the social titan soon shut down the latter, the app continues to release features. The latest: A location-based GeoFeed and ditching the square image format, adding a free aspect ratio to your converted photos.
Content shared to the Feed is only shown to nearby users, but the more “likes” it gets, the farther out from the user it’ll be shown. This larger range carries over to the next post a user shares. In addition to the freeform ratio, photo resolution has doubled — important for making particularly crisp artistic shots.
Source: Prisma
Samsung Gear S3 Frontier review: Lots of features, not enough apps
It seems like everyone is talking about how the smartwatch market is collapsing, but that hasn’t stopped Samsung from taking another stab at high-end wearables. Who could blame them, really? Last year’s Tizen-powered Gear S2 was full of good ideas, from that rotating bezel to its compatibility with non-Samsung Android phones. Not trying to build on that foundation would have been a shame.
Enter the Gear S3 Frontier. It’s a bigger, better, more refined take on Samsung’s smartwatch formula, and the company threw in every feature it could think of. That rationale is Samsung through and through, and it makes the Gear S3 worthy of your consideration, even if now might not be the best time to buy a smartwatch.
Hardware

Last year’s Gear S2 had a sleek, pseudo-futuristic vibe — so much so that the white model I reviewed looked like a prop straight out of THX 1138. Samsung ditched that clean aesthetic this time around — the S3 Frontier rocks a rugged look, with a knurled, rotating bezel and a chunky stainless-steel body. More often than not, people who saw the S3 on my wrist thought it was just a well-built mechanical timepiece. If you’re like me and enjoy thoughtful mashups of old and new, the S3 certainly scratches that itch. That is, unless you like your watches nice and thin.
Indeed, the Gear S3 Frontier is a big watch, and it won’t work on every wrist. That’s not just because of the bright, 1.33-inch Super AMOLED display either. Between an integrated LTE radio and a relatively large 380mAh battery, the Gear S3 could not have been much smaller. Speaking of the screen, it’s a real standout — it can display up to 16 million colors (up from the Gear S2’s eight million) when the always-on display mode is enabled, so it almost looks like a real watch even when you’re not touching it. The Frontier tries to project an image of sturdiness, and that’s only helped by a new Gorilla Glass coating meant specifically for wearables. More important, the screen was crisp and readable in every situation I tested it in, even though its size and resolution (360 x 360) mean it’s less pixel-dense than the Gear S2. Whatever — when it comes to screens, bigger is almost always better.
So yeah, the Gear S3 Frontier won’t fit everyone. By now it’s probably clear that I don’t mind the size, though. There’s something undeniably cool about wearing a big timepiece, especially one as well constructed as this. It also helps that Samsung used a more traditional — and more flexible — design for its lugs. Last year’s Gear S2 required you to buy a watch strap specifically made for it, but with the S3 you can attach any standard 22mm band. That’s good news for people who don’t love the included textured silicon strap.
And the style options don’t end there either. If the Frontier’s masculine aesthetic doesn’t do it for you, there’s another version of the S3 called the Classic that’s a bit more elegant. To be clear, though, there are bigger differences here than just style: The Frontier has an additional LTE radio for messaging, voice calls and the occasional SOS from the wilderness, while the Classic is left with your standard Bluetooth/WiFi/NFC radios. Everything else is the same across both models, and that’s a long list of similarities. Both have heart rate sensors, a 1GHz dual-core Exynos processor, 768MB of RAM, IP68 waterproofing, 4GB of internal storage and MST (magnetic secure transmission) for Samsung Pay transactions.
Overall, the Frontier is impressive, but I’m still a little puzzled by Samsung’s decision to omit LTE on the Classic: The two devices cost the same! Spokespeople have said that it’s about offering consumers different options, but surely some who prefer the more elegant Classic would also want cellular data on their wrists. Samsung hasn’t officially ruled out a cellular version of the Gear S3 Classic, though, so it’s possible we’ll eventually see full feature parity between the two devices.
Software

The Gear S3 runs Tizen (version 2.3.1, for those keeping track) and, as usual, it’s very smartly laid out to take advantage of that wonderful spinning bezel. Crank it clockwise and you’ll get all of your notifications in one place. Spin it the opposite direction to breeze through the widgets you’ve added (by default, the watch shows you the current weather, favorite contacts, calories burned and what’s in your calendar). If you can handle that, congrats: You’ve basically just mastered the Gear S3’s interface.
That said, people responded so well to the spinning bezel that Samsung decided to use it for a few more things on this year’s model. Instead of having to swipe on the screen to dismiss a call or disable an alarm, it now takes just a quick twist of the dial. It’s much more convenient this way, but one could argue it’s a little too easy; I’ve woken up late just about every day this week because I could just smack and twist my alarm to shut it up.

You can also theoretically use the bezel to play games on the S3, but I wouldn’t recommend it, for two reasons. First, you’ll notice a tactile clicking whenever you turn the bezel, and that could make precision control tricky for some games. Second, and more important, there’s a noticeable shortage of great games — or other apps, for that matter — available on Tizen.
According to Samsung, there’s something like 10,000 apps in the Tizen Store, but just a fraction of those are tuned for the Gear’s small display. Even smaller is the number of apps that actually seem worth using, a fact made all the more ironic by the Gear S3’s newfound ability to install apps straight from the store, no smartphone connection required.
That’s not to say the platform is completely bereft of good software; the preloaded Flipboard app is excellent for skimming headlines at a glance, and Uber does a fine job telling you when that dude in a Toyota Camry is going to show up. Trulia, meanwhile, is a capable tool for learning about the real estate for sale around you; in addition to showing you pictures, the app delivers a primer on local crime levels and school quality before offering you directions. If every major web service could be this conscientious about creating Tizen apps, we’d be golden. Too bad that’s definitely not the case.

At the very least, the rest of the features here work well. S Voice springs to life when you tap the bottom button, and you can use it to send messages, initiate calls and launch apps, among other things. I rarely had trouble with S Voice interpreting what I was saying, but the delay between issuing a command and seeing the watch respond usually took just a moment longer than I expected. Then again, this sort of delay seems typical of wearables; it’s slower than Siri on the Apple Watch Series 2, but only very slightly.
As far as new input methods go, you can also reply to messages by scrawling individual letters on the screen when a notification rolls in. I assumed this would be my least favorite way to respond to people, but I was wrong. Trying to peck out texts — even short ones — using a nine-key, phone-style keyboard on my wrist is still more cumbersome.
In use

In general, the Gear S3 Frontier nails the basics, but there’s also a lot of stuff here that doesn’t come standard on other smartwatches. Take that cellular radio, for instance. As mentioned, it allows you talk into your wrist Dick Tracy style, which somehow feels a little silly even in 2016. Still, call quality is surprisingly good, though you’ll have to crank the volume on the speaker all the way up if you ever want to use it outside of quiet spaces. The experience works even better when you add AT&T’s NumberSync to the mix — it routes phone calls and messages from your main device (and phone number) to the S3, provided you’ve added it to a Mobile Share plan. The truth is, most people will never need to do any of this, but either way, it’s nice to know that the cellular experience works well.
This is also the first Gear smartwatch to come with MST for mobile payments. I’ll spare you the tale of Samsung’s LoopPay acquisition — all you need to know is that you can use the watch to pay for your stuff regardless of the registers your favorite stores use. In other words, you’re fine whether there’s an NFC/contactless terminal or a traditional card-swiping one. Just hold down the S3 Frontier’s top button for three seconds and tap away. You can do this up to 10 times before you have to re-authenticate the S3 from a smartphone, which was more than enough to get me through days at the office when I left my wallet at home. You’ll have to punch in a PIN every time you want to try this, though, which can be a pain on such a small keypad.

While Samsung makes fitness-focused wearables like the Gear Fit 2, it built a slew of health-tracking features into the Gear S3 as well. The GPS radio, for instance, tracked my trail runs as accurately as the Apple Watch Series 2 did. Neither will replace a full-blown running watch, though it’s not as if Samsung and Apple are even trying to put Garmin out of business.
At first, I had the Gear S3 connected to a Galaxy S7 Samsung provided. Is it any surprise, then, that everything worked well? But what happens when you try to use the S3 with a non-Samsung Android phone? Long story short, you’ll enjoy almost the same level of functionality, just with more setup involved. See, the beauty of keeping everything within Samsung’s walled garden is that most of the software components needed to make a Galaxy play nice with a Gear are already on the phone itself.
By contrast, when I reset the Gear S3 and connected it to the Google Pixel XL, I had to wait for three apps to download and install before I could start using the watch in earnest. And if you want to use features like Samsung Pay, that requires yet another app download; make sure your phone is set to install apps from outside the Play Store. All told, the process took only a few extra minutes, and the Gear S3 experience was mostly identical regardless of which phone it was connected to.
The competition

The smartwatch market might be shrinking, but the Gear S3 still has plenty of rivals. On the Android Wear side, two devices stand out. Fans of the Gear S3’s rugged style might dig Nixon’s the Mission, a similarly masculine wearable. Beyond the peculiar name, Nixon says the Mission is the world’s first “action sports smartwatch,” because it’s built to be water-resistant up to 100 meters and tailored for days at the beach or on the slopes. At $400, it’s $50 more expensive than the S3 Frontier, but you do get Android Wear’s broader app support, a customizable design and software specifically tuned for surfing and skiing.
For folks who take their exercise seriously, there’s also the Polar M600 ($330). It’s nowhere near as good-looking as the Gear S3, but you weren’t going to buy one of these for its fashion cred anyway. Indeed, the M600 is the most fitness-friendly Android Wear watch to date, pairing an accurate heart rate monitor with an interface tailored to tracking your vitals and workouts.
And of course, there’s still the Gear S2, now priced at $230. Rather than discontinue the year-old smartwatch, Samsung is keeping it around as a cost-conscious option and has updated it with some of the S3’s features to boot. If Android Wear feels stale to you — and it does to me — the Tizen-powered Gear S2 is a fine way to try something new without blowing through your budget.
Wrap-up

With the Gear S3 Frontier, Samsung did a commendable job building a wearable with a little something for everyone. The device still falls short in a lot of ways, including its overzealous automatic fitness tracking and a limited app selection, even after a year. Still, with so few truly interesting smartwatch options out there, the Gear S3 can’t help but feel like a refreshing change of pace. If you’re in the market for a high-end wearable, the S3 is worth considering. Just remember: Android Wear 2.0 is coming early next year, so waiting for the next crop of watches is probably the smartest move.
Shake Shack’s mobile app now takes orders across the US
You might have one more option to choose from if you don’t feel like lining up for some fast food. Shake Shack has joined the growing list of food chains with mobile apps that give you a way to order and pay ahead of time. The restaurant has been testing the service in Manhattan for the past few months, but it’s now available in multiple locations across the US. Sadly, it’s not a full nationwide rollout — the company left out some locations, including Austin, Dallas and Atlanta. Plus, only the iOS app is available for now, though according to Eater, Shake Shack is also developing an Android application.
If the chain now accepts mobile orders where you are, you’ll be able to choose the branch where you want to pick up your grub, as well as the time you’ll be dropping in. Most of the items in the resto’s menu are available through the app, save for some exceptions like its frozen custard concretes. However, you can only buy four items per category, so if you need a fifth burger, one of your friends has to order the last one.
Via: Eater
Source: iTunes
Egypt has blocked encrypted messaging app Signal
Egypt has blocked its residents from accessing encrypted messaging app Signal, according to the application’s developer. Mada Masr, an Egypt-based media organization, reported yesterday that several users took to Twitter over the weekend to report that they could no longer send or receive messages while on Egyptian IP addresses. Open Whisper Systems, the team behind the app, told a user asking about a situation that everything was working just as intended on their end. Now that the company has confirmed that the country is blocking access to Edward Snowden’s preferred messaging app, it has begun working on a way to circumvent the ban. They intend to deploy their solution over the next few weeks.
We’ve been investigating over the weekend, and have confirmed that Egypt is censoring access to Signal.
— Open Whisper Systems (@whispersystems) December 19, 2016
We’ll begin deploying censorship circumvention in Signal over the next several weeks. Until then, Tor or a VPN can be used to access Signal.
— Open Whisper Systems (@whispersystems) December 19, 2016
This isn’t the first time Egypt has restricted access to websites and apps. It shut down the internet and even texting and BlackBerry messaging in 2011, and it reportedly blocked access to VOIP services Skype, Viber and Whatsapp in 2015. Since it can take some time before Open Whisper Systems can issue a fix, it’s advising anyone who wants to continue communicating through Signal in Egypt to use Tor or a VPN service.
Source: Open Whisper Systems (Twitter)
Spice up your Facebook timeline with colored backgrounds
Are you tired of that boring black and white text on Facebook? Do you long for the days of MySpace where you could throw caution to the wind and just paint your profile page neon green? Well, you can’t quite do that, but Facebook has introduced a new feature that could let you do the next best thing: adding background color to your posts.
To do so, tap the “What’s on your mind” question (also known as the the empty text field) and start writing. You’ll immediately see a color palette option below. Tap your favorite hue and, voila, your Facebook post will be bathed in color as in the image above. Right now, the feature is only available to Android users, but anyone on Facebook should be able to see those stylized posts. It’s rolling out to the world starting this week, so get ready for your timeline to be way more colorful, whether you like it or not.
Samsung reportedly plans to use LG batteries in future phones
Samsung is determined to avoid another Galaxy Note 7-style disaster, and that may lead it to make strange bedfellows. Chosunilbo sources claim that Samsung is in serious talks with LG Chem about using its Korean arch-rival’s batteries in smartphones. There’s a “strong chance” that you could see LG batteries in Samsung phones by the second half of 2017, one tipster says. You likely wouldn’t have an LG power pack in your Galaxy S8 if this is true, but you might see one in the Note 7’s successor.
Neither Samsung nor LG has commented, Reuters warns, so it’s important to take the report with a grain of salt. However, the supplier shift reportedly reflects a fundamental change in attitude at Samsung, which has suffered both a bruised ego and financial damage as a result of the Note 7 mess. The electronics giant can no longer afford to let “emotions get in the way,” an unnamed executive tells Chosunilbo — it’s not worth jeopardizing products simply to spite LG. Between this and a recent switch to LG for LCDs (prompted by Sharp’s exit), Samsung may no longer be so proud that it risks hurting itself to hurt its competitors.
Via: Reuters
Source: Chosunilbo
‘Two Dots’ now has a competitive mode where you can bet real money
Two Dots is a unique, beautiful and meditative puzzle game that exudes a level of polish rarely found in mobile games. So it was a bit of a surprise to see its developer, Dots, announce that it was partnering with the recently launched Sparcade to release a competitive version of Two Dots — one in which players can wager real money. Would the fairly chill gameplay of Two Dots make any sense in a competitive environment?
It’s something that the Dots team carefully considered before moving on with the project. “We had a really good hunch that this was going to work, because we had a competition mode in the first Dots game,” says Dots CEO Paul Murphy. While later games added more intricate puzzles and levels to the experience, the original Dots simply asked you to clear as many dots in a minute as you could. Comparing scores with your friends for bragging rights was a big part of the game as well. “People get really competitive with the game; in Dots people would compete for high scores and it would get really intense,” Murphy says.
For those who haven’t tried Sparcade before, it’s a competitive gaming app for iOS that launched earlier this fall with a handful of high-profile games, including Pac-Man, Tetris and Scrabble. Players can participate in a number of different challenges and put either tokens or real money on the line. While that might sound like gambling, Sparcade VP Greg Canessa says that the service falls under “skill-based gaming” laws, which let you put money on the line in competitions where luck doesn’t come into play. It’s the same law that lets you put money down in a bowling league or a golf tournament, for example.

As for how Sparcade keeps things fair, you play a game board, and then you’re matched with someone who plays the exact same board, with no random chance involved. In a game like Tetris, that means the falling blocks come down in the same order for both players. Similarly, in Two Dots, the falling dot patterns will be identical for each player; it’s up to the players to maximize their score by making the best moves they can.
“Every participant gets exactly the same setup, exactly the same boards, exactly the same power-ups,” Canessa says. “It’s what you do with the circumstances versus what I do that makes this a game of skill.” And all of Sparcade’s games measure your skill level after just a few matches so you end up getting matched against players with similar chops. Of course, you can play against friends, but if you’re matching up against random opponents, you should expect a fair fight.
The gameplay itself will be totally familiar to anyone who has tried Two Dots. For starters, Sparcade will offer a few different challenges of varying difficulties. The games are timed, so you’re basically shooting for a high score — but in true Two Dots fashion, you’ll need to clear specific colors or get rid of certain obstacles in the level to progress.

For the most part, Sparcade’s designers worked on the actual levels in consultation with the Dots team. “The two teams collaborated on a best design, then we manage the actual development of the skill version of the game with their regular feedback, input, assets, art and sound effects,” Canessa says. In the quick demo of Two Dots I played on Sparcade, it felt exactly like the original game, just with a new, time-based challenge. The standard version of Two Dots has no time constraints, so you can spend as long as you want figuring out your next move — but on Sparcade, you need to balance making the best move with not burning up the clock.
So while it’s safe to say Two Dots has successfully been ported to Sparcade, that doesn’t really get into the why. Couldn’t Dots build its own competitive version of its game? Well, as a relatively small studio, making this partnership with Sparcade was a much easier way to go. “We don’t have the resources to create another team to build [a competitive game], even though this is a great business,” says Murphy. “We’re focused on our fourth game — that’s the amount of expansion that we can have at our stage. This is an opportunity to do it right now with someone that knows the space really well.” And while you may not know Sparcade, its parent company, GSN, has years of experience in the “skill gaming” business.
And while Dots is looking forward to the extra revenue it’ll get, that wasn’t a primary motivator for this expansion. “We love the incremental revenue, but our real driver was exposing Dots to a new audience,” Murphy says. “This is an opportunity to tap into people that are more competitive but still attracted to our game style.”
That said, it’s also a very good test case to see if there’s real money to be made here. “Free-to-play has worked well for us,” says Murphy. “I’m not slamming it — but I do feel like it’s not the last business model we’ll see in mobile gaming.” Whether Sparcade’s competitive gaming plan will be the next big thing remains to be seen. But even if you’re not into betting money on a game, Two Dots in Sparcade is worth checking out. It turns out a timed version of Two Dots is a good thing, whether you’re putting money on the line or not.
Source: Sparcade
Facebook Messenger adds group video chatting on iOS and Android
In case you haven’t noticed, Facebook has spent a lot of time making video a priority this year, and its latest initiative involves the Messenger app. Today, Facebook is launching group video chat in Messenger for both iOS and Android. The app has had video calling for a good year and a half now, but it was only one-on-one — but now the app can compete directly with services like Facetime and Skype, both of which offer video calls with multiple participants.
Facebook says its group video chat supports up to six participants — but you can include up to 50 more participants who can listen in, speak up via voice chat and send a variety of stickers, emoji, GIFs and other foolishness into the conversation. To kick things off, just start a group text chat as you would normally; you’ll now see a button in the top corner that lets you ring the participants for a video chat.
Given how Messenger is quickly becoming one of the most dominant communication platforms out there, it makes perfect sense for Facebook to add this feature in — it’s a little surprising it took this long, to be honest. But keeping all these features in one app rather than splitting them up seems to be a smart move. Google split feature apart with its new Allo and Duo text and video chat apps, and both haven’t exactly found a ton of traction yet. If you want to try out Facebook’s vision for group video chat, the app update is rolling out for iOS and Android today.
UK ministers to discuss safe driving modes with phone makers
While lawmakers are doing their part to reduce the number of drivers making calls and sending texts while behind the wheel, ministers believe phone companies also have a part to play. According to The Guardian, government ministers are due to meet with representatives from the world’s biggest smartphone makers early next year, urging them to introduce software that will limit the use of smartphones while a vehicle is in motion.
It’s believed the talks will centre on the development of a so-called “drive safe” mode, much like the airplane mode now present on all devices, and other methods for reducing smartphone use behind the wheel. A separate Mashable report suggests that one method could include blocking mobile signals on Britain’s roads — although that could have a serious impact during emergencies.
Next year, the government will introduce new rules that crack down on mobile phone use while on the road. Fines and penalty points will be doubled to £200 and six points, with newly-passed drivers required to retake their test. Repeat offenders may be given up to a £1,000 fine and a driving ban of at least six months.
Questions remain over how special software modes would limit mobile phone use while driving. If such measures were implemented as standard, car passengers and people travelling on public transport would be unfairly impacted. If users need to opt-in, some wouldn’t enable it in the first place.
Still, the Department for Transport is keen to solve the issue: “We are determined to crack down on mobile phone use at the wheel. Our plans to double penalties for this serious crime should act as an incredibly strong deterrent,” a spokesperson said. “We will continue to explore what more can be done to tackle this crime.”
Source: The Guardian
Engadget UK giveaway: Win a PowerUp FPV plane courtesy of Mobilefun.co.uk
We know the feeling: You wake up on Christmas morning to a lovingly wrapped selection of socks and scarves. You need these things, of course, but everyone likes to have a little fun around the holidays, don’t they? Perhaps we can keep the Christmas spirit alive with the late present of a PowerUp FPV plane. You can control this paper plane on steroids using your phone, or slot your handset into the supplied cardboard VR viewer for the full first-person cockpit experience. We’ve got two of these to give away thanks to our friends at Mobilefun.co.uk, and if you’re looking for a last-minute Christmas gift, Mobilefun is offering free delivery on the cheaper PowerUp 3.0 plane when you order through the retailer’s iOS app. As always, please give the rules a quick read before entering this week’s giveaway via the Rafflecopter widget below.
a Rafflecopter giveaway
- Entries are handled through the Rafflecopter widget above. Comments are no longer accepted as valid methods of entry. You may enter without any obligation to social media accounts, though we may offer them as opportunities for extra entries. Your email address is required so we can get in touch with you if you win, but it will not be given to third parties.
- Contest is open to all residents of the UK, 18 or older! Sorry, we don’t make this rule (we hate excluding anyone), so direct your anger at our lawyers and contest laws if you have to be mad.
- Winners will be chosen randomly. Two (2) winners will receive one (1) PowerUp FPV plane.
- If you are chosen, you will be notified by email. Winners must respond within three days of being contacted. If you do not respond within that period, another winner will be chosen. Make sure that the account you use to enter the contest includes your real name and a contact email or Facebook login. We do not track any of this information for marketing or third-party purposes.
- This unit is purely for promotional giveaway. PowerUp, Mobilefun.co.uk and Engadget / AOL are not held liable to honour warranties, exchanges or customer service.
- The full list of rules, in all its legalese glory, can be found here.
- Entries can be submitted until December 23rd at 11:59PM GMT. Good luck!
Source: Mobilefun.co.uk



